[2026-10-21 08:20:17.693] Starting up round ID 264420. - ------------------------- [2026-10-21 08:26:13.235] DYNAMIC: Dynamic information for the round: [2026-10-21 08:26:13.235] DYNAMIC: - Selected tier: 1 [2026-10-21 08:26:13.235] DYNAMIC: - Roundstart population: 1 [2026-10-21 08:26:13.235] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-21 08:26:13.235] DYNAMIC: - Light midround ruleset count: 1 [2026-10-21 08:26:13.236] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-21 08:26:13.236] DYNAMIC: - Latejoin ruleset count: 0 [2026-10-21 08:26:13.237] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-21 08:51:14.191] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 08:51:14.192] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 08:51:14.192] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 08:51:14.192] DYNAMIC: - Living antags count: 0 [2026-10-21 08:51:14.198] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 08:56:14.280] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 08:56:14.281] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 08:56:14.281] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 08:56:14.282] DYNAMIC: - Living antags count: 0 [2026-10-21 08:56:14.286] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:01:14.296] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:01:14.297] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:01:14.297] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:01:14.297] DYNAMIC: - Living antags count: 0 [2026-10-21 09:01:14.303] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:06:14.316] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:06:14.317] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:06:14.317] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:06:14.317] DYNAMIC: - Living antags count: 0 [2026-10-21 09:06:14.322] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:11:14.413] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:11:14.414] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:11:14.414] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:11:14.415] DYNAMIC: - Living antags count: 0 [2026-10-21 09:11:14.420] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:16:14.957] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:16:14.957] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:16:14.958] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:16:14.958] DYNAMIC: - Living antags count: 0 [2026-10-21 09:16:14.963] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:21:15.122] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:21:15.122] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:21:15.123] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:21:15.123] DYNAMIC: - Living antags count: 0 [2026-10-21 09:21:15.128] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:26:15.519] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:26:15.520] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:26:15.520] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:26:15.520] DYNAMIC: - Living antags count: 0 [2026-10-21 09:26:15.525] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 09:31:15.661] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 09:31:15.661] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 09:31:15.661] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 09:31:15.662] DYNAMIC: - Living antags count: 0 [2026-10-21 09:31:15.667] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 10:13:04.384] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 10:13:04.385] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:13:04.385] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:13:04.386] DYNAMIC: - Living antags count: 0 [2026-10-21 10:13:04.390] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 10:13:04.390] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 10:13:04.390] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:13:04.390] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:13:04.391] DYNAMIC: - Living antags count: 0 [2026-10-21 10:13:04.393] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 10:40:42.231] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 10:40:42.232] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:40:42.232] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:40:42.233] DYNAMIC: - Living antags count: 0 [2026-10-21 10:40:42.237] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 10:40:42.237] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 10:40:42.237] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 10:40:42.238] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 10:40:42.238] DYNAMIC: - Living antags count: 0 [2026-10-21 10:40:42.240] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 11:39:45.135] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 11:39:45.136] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 11:39:45.136] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 11:39:45.137] DYNAMIC: - Living antags count: 0 [2026-10-21 11:39:45.141] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 11:39:45.141] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 11:39:45.142] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 11:39:45.142] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 11:39:45.142] DYNAMIC: - Living antags count: 0 [2026-10-21 11:39:45.145] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 12:07:59.183] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 12:07:59.184] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:07:59.184] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:07:59.184] DYNAMIC: - Living antags count: 0 [2026-10-21 12:07:59.189] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 12:07:59.189] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 12:07:59.189] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:07:59.189] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:07:59.189] DYNAMIC: - Living antags count: 0 [2026-10-21 12:07:59.192] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 12:12:59.235] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 12:12:59.235] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:12:59.235] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:12:59.236] DYNAMIC: - Living antags count: 0 [2026-10-21 12:12:59.240] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 12:12:59.240] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 12:12:59.240] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:12:59.241] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:12:59.241] DYNAMIC: - Living antags count: 0 [2026-10-21 12:12:59.243] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 12:40:49.363] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 12:40:49.363] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:40:49.364] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:40:49.364] DYNAMIC: - Living antags count: 0 [2026-10-21 12:40:49.368] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 12:40:49.368] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 12:40:49.369] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 12:40:49.369] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 12:40:49.369] DYNAMIC: - Living antags count: 0 [2026-10-21 12:40:49.372] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 13:16:59.962] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 13:16:59.963] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:16:59.963] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:16:59.963] DYNAMIC: - Living antags count: 0 [2026-10-21 13:16:59.968] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 13:16:59.968] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 13:16:59.969] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 13:16:59.969] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 13:16:59.969] DYNAMIC: - Living antags count: 0 [2026-10-21 13:16:59.972] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:00:42.711] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:00:42.712] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:00:42.712] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:00:42.712] DYNAMIC: - Living antags count: 0 [2026-10-21 14:00:42.716] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:00:42.717] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:00:42.717] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:00:42.717] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:00:42.718] DYNAMIC: - Living antags count: 0 [2026-10-21 14:00:42.721] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:11:00.501] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:11:00.501] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:11:00.502] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:11:00.502] DYNAMIC: - Living antags count: 0 [2026-10-21 14:11:00.506] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:11:00.506] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:11:00.506] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:11:00.507] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:11:00.507] DYNAMIC: - Living antags count: 0 [2026-10-21 14:11:00.509] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 14:41:29.919] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 14:41:29.919] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:41:29.920] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:41:29.920] DYNAMIC: - Living antags count: 0 [2026-10-21 14:41:29.925] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 14:41:29.925] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 14:41:29.925] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 14:41:29.925] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 14:41:29.925] DYNAMIC: - Living antags count: 0 [2026-10-21 14:41:29.928] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:08:19.282] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:08:19.283] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:08:19.283] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:08:19.283] DYNAMIC: - Living antags count: 0 [2026-10-21 15:08:19.288] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:08:19.288] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:08:19.288] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:08:19.289] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:08:19.289] DYNAMIC: - Living antags count: 0 [2026-10-21 15:08:19.292] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:13:19.605] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:13:19.606] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:13:19.606] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:13:19.606] DYNAMIC: - Living antags count: 0 [2026-10-21 15:13:19.611] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:13:19.611] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:13:19.612] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:13:19.612] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:13:19.612] DYNAMIC: - Living antags count: 0 [2026-10-21 15:13:19.615] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:18:20.336] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:18:20.336] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:18:20.336] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:18:20.336] DYNAMIC: - Living antags count: 0 [2026-10-21 15:18:20.342] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:18:20.342] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:18:20.343] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:18:20.343] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:18:20.343] DYNAMIC: - Living antags count: 0 [2026-10-21 15:18:20.347] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:23:20.433] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:23:20.434] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:23:20.434] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:23:20.434] DYNAMIC: - Living antags count: 0 [2026-10-21 15:23:20.440] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:23:20.440] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:23:20.440] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:23:20.440] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:23:20.440] DYNAMIC: - Living antags count: 0 [2026-10-21 15:23:20.444] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:28:20.624] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:28:20.625] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:28:20.625] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:28:20.625] DYNAMIC: - Living antags count: 0 [2026-10-21 15:28:20.631] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:28:20.631] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:28:20.631] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:28:20.631] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:28:20.632] DYNAMIC: - Living antags count: 0 [2026-10-21 15:28:20.635] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:33:20.871] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:33:20.872] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:33:20.872] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:33:20.873] DYNAMIC: - Living antags count: 0 [2026-10-21 15:33:20.879] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:33:20.879] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:33:20.879] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:33:20.880] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:33:20.880] DYNAMIC: - Living antags count: 0 [2026-10-21 15:33:20.883] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:38:21.595] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:38:21.596] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:38:21.596] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:38:21.596] DYNAMIC: - Living antags count: 0 [2026-10-21 15:38:21.602] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:38:21.602] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:38:21.603] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:38:21.603] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:38:21.603] DYNAMIC: - Living antags count: 0 [2026-10-21 15:38:21.606] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:43:22.260] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:43:22.261] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:43:22.261] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:43:22.261] DYNAMIC: - Living antags count: 0 [2026-10-21 15:43:22.267] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:43:22.267] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:43:22.267] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:43:22.267] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:43:22.268] DYNAMIC: - Living antags count: 0 [2026-10-21 15:43:22.271] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:48:22.522] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:48:22.523] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:48:22.523] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:48:22.524] DYNAMIC: - Living antags count: 0 [2026-10-21 15:48:22.529] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:48:22.529] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:48:22.530] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:48:22.530] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:48:22.530] DYNAMIC: - Living antags count: 0 [2026-10-21 15:48:22.534] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:53:22.870] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:53:22.871] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:53:22.871] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:53:22.871] DYNAMIC: - Living antags count: 0 [2026-10-21 15:53:22.877] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:53:22.877] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:53:22.877] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:53:22.877] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:53:22.877] DYNAMIC: - Living antags count: 0 [2026-10-21 15:53:22.880] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 15:58:24.205] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 15:58:24.206] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:58:24.206] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:58:24.206] DYNAMIC: - Living antags count: 0 [2026-10-21 15:58:24.211] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 15:58:24.211] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 15:58:24.212] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 15:58:24.212] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 15:58:24.212] DYNAMIC: - Living antags count: 0 [2026-10-21 15:58:24.215] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:03:24.917] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:03:24.918] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:03:24.918] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:03:24.918] DYNAMIC: - Living antags count: 0 [2026-10-21 16:03:24.923] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:03:24.923] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:03:24.924] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:03:24.924] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:03:24.924] DYNAMIC: - Living antags count: 0 [2026-10-21 16:03:24.927] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:08:25.301] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:08:25.302] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:08:25.302] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:08:25.302] DYNAMIC: - Living antags count: 0 [2026-10-21 16:08:25.308] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:08:25.308] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:08:25.308] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:08:25.308] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:08:25.308] DYNAMIC: - Living antags count: 0 [2026-10-21 16:08:25.311] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:13:25.785] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:13:25.785] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:13:25.786] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:13:25.786] DYNAMIC: - Living antags count: 0 [2026-10-21 16:13:25.791] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:13:25.791] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:13:25.791] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:13:25.791] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:13:25.792] DYNAMIC: - Living antags count: 0 [2026-10-21 16:13:25.795] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:18:26.184] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:18:26.185] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:18:26.185] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:18:26.185] DYNAMIC: - Living antags count: 0 [2026-10-21 16:18:26.191] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:18:26.191] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:18:26.191] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:18:26.191] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:18:26.192] DYNAMIC: - Living antags count: 0 [2026-10-21 16:18:26.195] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:23:26.466] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:23:26.467] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:23:26.467] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:23:26.467] DYNAMIC: - Living antags count: 0 [2026-10-21 16:23:26.472] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:23:26.473] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:23:26.473] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:23:26.473] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:23:26.473] DYNAMIC: - Living antags count: 0 [2026-10-21 16:23:26.476] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:28:26.964] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:28:26.965] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:28:26.965] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:28:26.965] DYNAMIC: - Living antags count: 0 [2026-10-21 16:28:26.970] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:28:26.971] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:28:26.971] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:28:26.971] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:28:26.971] DYNAMIC: - Living antags count: 0 [2026-10-21 16:28:26.975] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:33:27.445] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:33:27.445] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:33:27.445] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:33:27.446] DYNAMIC: - Living antags count: 0 [2026-10-21 16:33:27.451] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:33:27.451] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:33:27.451] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:33:27.451] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:33:27.452] DYNAMIC: - Living antags count: 0 [2026-10-21 16:33:27.456] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:38:28.582] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:38:28.583] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:38:28.583] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:38:28.583] DYNAMIC: - Living antags count: 0 [2026-10-21 16:38:28.588] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:38:28.588] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:38:28.589] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:38:28.589] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:38:28.589] DYNAMIC: - Living antags count: 0 [2026-10-21 16:38:28.592] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:43:29.171] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:43:29.172] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:43:29.172] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:43:29.172] DYNAMIC: - Living antags count: 0 [2026-10-21 16:43:29.177] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:43:29.178] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:43:29.178] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:43:29.178] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:43:29.178] DYNAMIC: - Living antags count: 0 [2026-10-21 16:43:29.181] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:48:29.876] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:48:29.876] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:48:29.877] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:48:29.877] DYNAMIC: - Living antags count: 0 [2026-10-21 16:48:29.883] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-21 16:48:29.883] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-21 16:48:29.884] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:48:29.884] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:48:29.884] DYNAMIC: - Living antags count: 0 [2026-10-21 16:48:29.887] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 16:53:31.055] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-21 16:53:31.056] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 16:53:31.056] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 16:53:31.056] DYNAMIC: - Living antags count: 0 [2026-10-21 16:53:31.065] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-21 16:53:31.065] DYNAMIC: - Chance to pick: 100% [2026-10-21 16:53:31.073] DYNAMIC: - observatory/(Alexia Strangler) has been selected for Midround Traitor. [2026-10-21 16:53:31.074] DYNAMIC: - Midround (light_midround) now on a 14 minutes and 49 seconds cooldown. [2026-10-21 17:08:33.158] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-21 17:08:33.159] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 17:08:33.160] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 17:08:33.160] DYNAMIC: - Living antags count: 1 [2026-10-21 17:08:33.165] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 17:13:34.095] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-21 17:13:34.096] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 17:13:34.096] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 17:13:34.096] DYNAMIC: - Living antags count: 1 [2026-10-21 17:13:34.099] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 17:18:35.092] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-21 17:18:35.092] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 17:18:35.093] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 17:18:35.093] DYNAMIC: - Living antags count: 1 [2026-10-21 17:18:35.097] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-21 17:23:36.781] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-21 17:23:36.782] DYNAMIC: - Crew casualty percent: 0% [2026-10-21 17:23:36.783] DYNAMIC: - Non-admin ghost count: 0 [2026-10-21 17:23:36.783] DYNAMIC: - Living antags count: 1 [2026-10-21 17:23:36.787] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!