Round ID: 264404
    Map: Delta Station
    Shift Duration: 1 hour and 33 minutes and 2 seconds
    Station Integrity: 99.5%
    Total Population: 32

    Evacuation Rate: 24 (75%)
    (on emergency shuttle): 22 (68.7%)
    Survival Rate: 28 (87.5%)
    First Death: Holden Karr, Shaft Miner, at Lavaland Wastes (241,115,3). Damage taken: 142.2/0/0/0.
    Round: Orange Star
        - Blood Brothers (Roundstart Blood Brothers)
        - Revenant (Revenant)
        - Traitor (Midround Traitor)
        - Wizard (Midround Wizard)
        - Changeling (Latejoin Changeling)
SEGFAULT (Played by: papamichael)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

SEGFAULT's minions were:
A.L.E.P.H. (Played by: The1stTyrant),
SEGFAULT Engineering Shell-970 (Played by: papamichael)
An Ash Walker Tribe inhabited the wastes...

But none of its eggs hatched!
Blood Brothers of Akferra & Cecropia:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the Captain's jetpack. Success!
Objective #3: Assassinate Layne Puttnam, the Botanist. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Akferra & Cecropia was successful!
Wizards/witches of Reid The Devine team were:
wildorado was Reid The Devine the Wizard and survived

Grand Rituals completed: 2

Objective #1: Assassinate Pethia Cteno, the Janitor. Fail.
Objective #2: Steal the hypospray. Fail.
Objective #3: Stay alive until the end. Success!
The wizard has failed!
Reid The Devine used the following spells:
Contract of Apprenticeship, Smite, A Necromantic Stone, Exsanguinating Strike, Staff of Change, Staff of Animation, Thrown Lightning, Scream For Me

Reid The Devine apprentices and minions were:
The Aliens were:
The changelings were:
diamondboy121 was Dewey Hobbs the Shaft Miner and survived
Genomes Extracted: 1

Objective #1: Extract 6 compatible genomes. Fail.
Objective #2: Assassinate Natalie Holderman, the Chief Engineer. Fail.
Objective #3: Escape on the shuttle or an escape pod with the identity of Peter Kidd, the Bitrunner while wearing their identification card. Fail.
The changeling has failed.

The other antagonists were:
carshalash was revenant (629) the Revenant and had their body destroyed
Objective #1: Absorb 357 points of essence from humans. Fail.
Objective #2: Make the clown as miserable as possible. Success!
The Revenant has failed!

The traitors were:
webcomicartist was OOJ MAJOO the Cargo Technician and survived

OOJ MAJOO was an MI13 agent.
(used 20 TC) [Energy Sword (83% off!)
1 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
x2]
[MODsuit Chameleon Module
1 TC
A MODsuit module that lets the suit disguise itself as other objects.
]
[Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.
]
[E-2 Earthcracker
2 TC
The E-2 Earthcracker makes for a great partner to any conventional explosive. Set the device up on any station hull, arm, and activate.What remains is a conventionally dangerous weakpoint, that will crack open a random pattern of floors upon being hit with an explosive force.That pattern of cracks will in-turn also create additional cracks, ad-finimum if not repaired. It can also be used for mining out rock, though that's less advised.
]
[Bag of C-4 explosives
5 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Infiltrator MODsuit (83% off!)
1 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. Use only as directed.
]
[Syndicate EMP Bomb (85% off!)
1 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 7 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]


Objective #1: Escape with the classified files from the vault, and as much sydicate kit as possible.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 33231 credits collected by crew this shift.
An average of 1038.47 credits were collected.
The most affluent crew member at shift end was Layne Puttnam with 3309 cr!
The crew delivered and opened 22 pieces of mail!