[2026-10-16 09:54:10.704] Starting up round ID 264350. - ------------------------- [2026-10-16 10:00:04.462] DYNAMIC: Dynamic information for the round: [2026-10-16 10:00:04.463] DYNAMIC: - Selected tier: 1 [2026-10-16 10:00:04.463] DYNAMIC: - Roundstart population: 0 [2026-10-16 10:00:04.463] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-16 10:00:04.464] DYNAMIC: - Light midround ruleset count: 1 [2026-10-16 10:00:04.464] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-16 10:00:04.464] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-16 10:00:04.465] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-16 11:28:04.923] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:28:04.924] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:28:04.924] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:28:04.924] DYNAMIC: - Living antags count: 0 [2026-10-16 11:28:04.930] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:33:05.021] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:33:05.022] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:33:05.022] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:33:05.023] DYNAMIC: - Living antags count: 0 [2026-10-16 11:33:05.028] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:38:05.114] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:38:05.114] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:38:05.115] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:38:05.115] DYNAMIC: - Living antags count: 0 [2026-10-16 11:38:05.120] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:43:05.385] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:43:05.386] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:43:05.386] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:43:05.386] DYNAMIC: - Living antags count: 0 [2026-10-16 11:43:05.391] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:48:05.404] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:48:05.405] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:48:05.405] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:48:05.405] DYNAMIC: - Living antags count: 0 [2026-10-16 11:48:05.410] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:53:05.487] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:53:05.488] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:53:05.488] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:53:05.488] DYNAMIC: - Living antags count: 0 [2026-10-16 11:53:05.493] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 11:58:06.273] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 11:58:06.274] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 11:58:06.274] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 11:58:06.275] DYNAMIC: - Living antags count: 0 [2026-10-16 11:58:06.280] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:03:07.391] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:03:07.392] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:03:07.392] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:03:07.393] DYNAMIC: - Living antags count: 0 [2026-10-16 12:03:07.397] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:08:13.485] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:08:13.485] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:08:13.486] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:08:13.486] DYNAMIC: - Living antags count: 0 [2026-10-16 12:08:13.491] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:13:13.743] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:13:13.743] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:13:13.744] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:13:13.744] DYNAMIC: - Living antags count: 0 [2026-10-16 12:13:13.749] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:13:13.749] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:13:13.750] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:13:13.750] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:13:13.750] DYNAMIC: - Living antags count: 0 [2026-10-16 12:13:13.753] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:15:21.835] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-16 12:15:21.835] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:15:21.835] DYNAMIC: - Failed latejoins: 0 [2026-10-16 12:15:21.835] DYNAMIC: - Living antags count: 0 [2026-10-16 12:15:21.836] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-16 12:18:14.292] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 12:18:14.292] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 12:18:14.293] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 12:18:14.293] DYNAMIC: - Living antags count: 0 [2026-10-16 12:18:14.293] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 12:18:14.293] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 12:18:14.293] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 12:18:14.294] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 12:18:14.294] DYNAMIC: - Living antags count: 0 [2026-10-16 12:18:14.294] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 12:23:14.692] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 12:23:14.693] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 12:23:14.693] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:23:14.693] DYNAMIC: - Living antags count: 0 [2026-10-16 12:23:14.697] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:23:14.698] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 12:23:14.698] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 12:23:14.698] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:23:14.698] DYNAMIC: - Living antags count: 0 [2026-10-16 12:23:14.698] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 12:28:14.698] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:28:14.698] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:28:14.699] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:28:14.699] DYNAMIC: - Living antags count: 0 [2026-10-16 12:28:14.703] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:28:14.704] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:28:14.704] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:28:14.704] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:28:14.704] DYNAMIC: - Living antags count: 0 [2026-10-16 12:28:14.707] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:33:15.189] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:33:15.190] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:33:15.190] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:33:15.190] DYNAMIC: - Living antags count: 0 [2026-10-16 12:33:15.195] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:33:15.196] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:33:15.196] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:33:15.196] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:33:15.196] DYNAMIC: - Living antags count: 0 [2026-10-16 12:33:15.199] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:38:15.582] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:38:15.582] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:38:15.582] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:38:15.583] DYNAMIC: - Living antags count: 0 [2026-10-16 12:38:15.587] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:38:15.587] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:38:15.587] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:38:15.587] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:38:15.588] DYNAMIC: - Living antags count: 0 [2026-10-16 12:38:15.591] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:43:15.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:43:15.675] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:43:15.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:43:15.675] DYNAMIC: - Living antags count: 0 [2026-10-16 12:43:15.680] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:43:15.680] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:43:15.681] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:43:15.681] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:43:15.681] DYNAMIC: - Living antags count: 0 [2026-10-16 12:43:15.684] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:48:16.563] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:48:16.563] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:48:16.563] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:48:16.563] DYNAMIC: - Living antags count: 0 [2026-10-16 12:48:16.568] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:48:16.568] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:48:16.568] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:48:16.568] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:48:16.568] DYNAMIC: - Living antags count: 0 [2026-10-16 12:48:16.572] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:53:17.268] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:53:17.268] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:53:17.269] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 12:53:17.269] DYNAMIC: - Living antags count: 0 [2026-10-16 12:53:17.274] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:53:17.274] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:53:17.275] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:53:17.275] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 12:53:17.275] DYNAMIC: - Living antags count: 0 [2026-10-16 12:53:17.278] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 12:58:17.890] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-16 12:58:17.891] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:58:17.891] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:58:17.891] DYNAMIC: - Living antags count: 0 [2026-10-16 12:58:17.895] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 12:58:17.895] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-16 12:58:17.895] DYNAMIC: - Crew casualty percent: 0% [2026-10-16 12:58:17.895] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 12:58:17.896] DYNAMIC: - Living antags count: 0 [2026-10-16 12:58:17.898] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 13:03:18.047] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:03:18.048] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:03:18.049] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 13:03:18.049] DYNAMIC: - Living antags count: 0 [2026-10-16 13:03:18.049] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:03:18.049] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:03:18.049] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:03:18.050] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 13:03:18.050] DYNAMIC: - Living antags count: 0 [2026-10-16 13:03:18.050] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:08:18.522] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:08:18.522] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:08:18.522] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:08:18.522] DYNAMIC: - Living antags count: 0 [2026-10-16 13:08:18.523] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:08:18.523] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:08:18.523] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:08:18.523] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:08:18.523] DYNAMIC: - Living antags count: 0 [2026-10-16 13:08:18.524] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:13:18.748] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:13:18.748] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:13:18.749] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:13:18.749] DYNAMIC: - Living antags count: 0 [2026-10-16 13:13:18.749] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:13:18.749] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:13:18.749] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:13:18.750] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:13:18.750] DYNAMIC: - Living antags count: 0 [2026-10-16 13:13:18.753] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 13:18:20.570] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:18:20.570] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:18:20.570] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:18:20.570] DYNAMIC: - Living antags count: 0 [2026-10-16 13:18:20.571] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:18:20.571] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:18:20.571] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:18:20.571] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:18:20.571] DYNAMIC: - Living antags count: 0 [2026-10-16 13:18:20.571] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:23:21.865] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:23:21.866] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:23:21.866] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:23:21.866] DYNAMIC: - Living antags count: 0 [2026-10-16 13:23:21.867] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:23:21.867] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:23:21.867] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:23:21.868] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:23:21.868] DYNAMIC: - Living antags count: 0 [2026-10-16 13:23:21.868] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:28:22.043] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:28:22.044] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:28:22.044] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:28:22.044] DYNAMIC: - Living antags count: 0 [2026-10-16 13:28:22.044] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:28:22.045] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:28:22.045] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:28:22.045] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:28:22.045] DYNAMIC: - Living antags count: 0 [2026-10-16 13:28:22.045] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:33:22.793] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-16 13:33:22.793] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:33:22.794] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 13:33:22.794] DYNAMIC: - Living antags count: 0 [2026-10-16 13:33:22.794] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:33:22.794] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-16 13:33:22.794] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:33:22.795] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 13:33:22.795] DYNAMIC: - Living antags count: 0 [2026-10-16 13:33:22.795] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:37:56.114] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-16 13:37:56.115] DYNAMIC: - Crew casualty percent: 33% [2026-10-16 13:37:56.115] DYNAMIC: - Failed latejoins: 0 [2026-10-16 13:37:56.115] DYNAMIC: - Living antags count: 0 [2026-10-16 13:37:56.116] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-16 13:38:23.194] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 13:38:23.195] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:38:23.195] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:38:23.195] DYNAMIC: - Living antags count: 0 [2026-10-16 13:38:23.200] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 13:38:23.200] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 13:38:23.200] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:38:23.201] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:38:23.201] DYNAMIC: - Living antags count: 0 [2026-10-16 13:38:23.204] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 13:43:23.930] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 13:43:23.931] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:43:23.931] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:43:23.931] DYNAMIC: - Living antags count: 0 [2026-10-16 13:43:23.931] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 13:43:23.931] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 13:43:23.932] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:43:23.932] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:43:23.932] DYNAMIC: - Living antags count: 0 [2026-10-16 13:43:23.932] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:48:25.028] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 13:48:25.028] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:48:25.029] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:48:25.029] DYNAMIC: - Living antags count: 0 [2026-10-16 13:48:25.034] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 13:48:25.034] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 13:48:25.034] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:48:25.034] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:48:25.034] DYNAMIC: - Living antags count: 0 [2026-10-16 13:48:25.034] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:53:25.110] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 13:53:25.111] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:53:25.111] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:53:25.111] DYNAMIC: - Living antags count: 0 [2026-10-16 13:53:25.116] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 13:53:25.116] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 13:53:25.116] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:53:25.117] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:53:25.117] DYNAMIC: - Living antags count: 0 [2026-10-16 13:53:25.117] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 13:58:25.451] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 13:58:25.452] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:58:25.452] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:58:25.452] DYNAMIC: - Living antags count: 0 [2026-10-16 13:58:25.457] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 13:58:25.457] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 13:58:25.457] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 13:58:25.457] DYNAMIC: - Non-admin ghost count: 1 [2026-10-16 13:58:25.457] DYNAMIC: - Living antags count: 0 [2026-10-16 13:58:25.458] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-16 14:03:25.886] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 14:03:25.887] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:03:25.887] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:03:25.887] DYNAMIC: - Living antags count: 0 [2026-10-16 14:03:25.891] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 14:03:25.891] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 14:03:25.892] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:03:25.892] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:03:25.892] DYNAMIC: - Living antags count: 0 [2026-10-16 14:03:25.894] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 14:08:26.591] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 14:08:26.591] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:08:26.592] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:08:26.592] DYNAMIC: - Living antags count: 0 [2026-10-16 14:08:26.592] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-16 14:08:26.593] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 14:08:26.593] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:08:26.593] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:08:26.594] DYNAMIC: - Living antags count: 0 [2026-10-16 14:08:26.598] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 14:13:27.289] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 14:13:27.290] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:13:27.290] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:13:27.290] DYNAMIC: - Living antags count: 0 [2026-10-16 14:13:27.295] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 14:13:27.295] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 14:13:27.295] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:13:27.295] DYNAMIC: - Non-admin ghost count: 2 [2026-10-16 14:13:27.295] DYNAMIC: - Living antags count: 0 [2026-10-16 14:13:27.298] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-16 14:18:27.526] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-16 14:18:27.527] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:18:27.527] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 14:18:27.527] DYNAMIC: - Living antags count: 0 [2026-10-16 14:18:27.532] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-16 14:18:27.532] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-16 14:18:27.532] DYNAMIC: - Crew casualty percent: 25% [2026-10-16 14:18:27.533] DYNAMIC: - Non-admin ghost count: 0 [2026-10-16 14:18:27.533] DYNAMIC: - Living antags count: 0 [2026-10-16 14:18:27.533] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.