[2026-10-15 11:36:40.507] Starting up round ID 264337. - ------------------------- [2026-10-15 11:42:46.700] DYNAMIC: Dynamic information for the round: [2026-10-15 11:42:46.701] DYNAMIC: - Selected tier: 2 [2026-10-15 11:42:46.701] DYNAMIC: - Roundstart population: 1 [2026-10-15 11:42:46.701] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-15 11:42:46.701] DYNAMIC: - Light midround ruleset count: 2 [2026-10-15 11:42:46.701] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-15 11:42:46.702] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-15 11:42:46.702] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-15 12:07:50.092] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:07:50.093] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:07:50.094] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:07:50.094] DYNAMIC: - Living antags count: 0 [2026-10-15 12:07:50.098] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:12:50.857] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:12:50.858] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:12:50.858] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:12:50.859] DYNAMIC: - Living antags count: 0 [2026-10-15 12:12:50.864] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:17:51.625] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:17:51.625] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:17:51.626] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:17:51.626] DYNAMIC: - Living antags count: 0 [2026-10-15 12:17:51.631] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:17:51.632] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:17:51.632] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:17:51.632] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:17:51.632] DYNAMIC: - Living antags count: 0 [2026-10-15 12:17:51.636] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:22:51.672] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:22:51.672] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:22:51.673] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:22:51.673] DYNAMIC: - Living antags count: 0 [2026-10-15 12:22:51.678] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:22:51.678] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:22:51.678] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:22:51.678] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:22:51.678] DYNAMIC: - Living antags count: 0 [2026-10-15 12:22:51.681] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:27:51.828] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:27:51.829] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:27:51.829] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:27:51.830] DYNAMIC: - Living antags count: 0 [2026-10-15 12:27:51.834] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:27:51.835] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:27:51.835] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:27:51.835] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:27:51.835] DYNAMIC: - Living antags count: 0 [2026-10-15 12:27:51.838] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:32:51.874] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:32:51.874] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:32:51.874] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:32:51.874] DYNAMIC: - Living antags count: 0 [2026-10-15 12:32:51.878] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:32:51.879] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:32:51.879] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:32:51.879] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:32:51.879] DYNAMIC: - Living antags count: 0 [2026-10-15 12:32:51.881] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:37:51.948] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:37:51.949] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:37:51.949] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:37:51.949] DYNAMIC: - Living antags count: 0 [2026-10-15 12:37:51.954] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:37:51.954] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:37:51.954] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:37:51.954] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:37:51.955] DYNAMIC: - Living antags count: 0 [2026-10-15 12:37:51.957] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:42:52.318] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:42:52.318] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:42:52.318] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:42:52.319] DYNAMIC: - Living antags count: 0 [2026-10-15 12:42:52.323] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:42:52.323] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:42:52.323] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:42:52.324] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:42:52.324] DYNAMIC: - Living antags count: 0 [2026-10-15 12:42:52.326] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:47:52.505] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:47:52.505] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:47:52.506] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:47:52.506] DYNAMIC: - Living antags count: 0 [2026-10-15 12:47:52.511] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:47:52.511] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:47:52.511] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:47:52.511] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:47:52.512] DYNAMIC: - Living antags count: 0 [2026-10-15 12:47:52.515] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:52:52.599] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:52:52.599] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:52:52.599] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:52:52.600] DYNAMIC: - Living antags count: 0 [2026-10-15 12:52:52.605] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:52:52.605] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:52:52.605] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:52:52.605] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:52:52.605] DYNAMIC: - Living antags count: 0 [2026-10-15 12:52:52.608] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 12:57:52.621] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 12:57:52.622] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:57:52.622] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:57:52.622] DYNAMIC: - Living antags count: 0 [2026-10-15 12:57:52.627] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 12:57:52.627] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 12:57:52.627] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 12:57:52.627] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 12:57:52.627] DYNAMIC: - Living antags count: 0 [2026-10-15 12:57:52.630] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:02:53.440] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:02:53.440] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:02:53.441] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:02:53.441] DYNAMIC: - Living antags count: 0 [2026-10-15 13:02:53.445] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:02:53.445] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:02:53.446] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:02:53.446] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:02:53.446] DYNAMIC: - Living antags count: 0 [2026-10-15 13:02:53.448] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:07:53.849] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:07:53.850] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:07:53.850] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:07:53.850] DYNAMIC: - Living antags count: 0 [2026-10-15 13:07:53.855] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:07:53.855] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:07:53.855] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:07:53.855] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:07:53.855] DYNAMIC: - Living antags count: 0 [2026-10-15 13:07:53.858] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:10:43.035] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 13:10:43.036] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:10:43.036] DYNAMIC: - Failed latejoins: 0 [2026-10-15 13:10:43.036] DYNAMIC: - Living antags count: 0 [2026-10-15 13:10:43.037] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 13:12:54.411] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:12:54.411] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:12:54.411] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:12:54.411] DYNAMIC: - Living antags count: 0 [2026-10-15 13:12:54.415] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:12:54.416] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:12:54.416] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:12:54.416] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:12:54.416] DYNAMIC: - Living antags count: 0 [2026-10-15 13:12:54.418] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:14:33.971] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 13:14:33.972] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:14:33.972] DYNAMIC: - Failed latejoins: 0 [2026-10-15 13:14:33.972] DYNAMIC: - Living antags count: 0 [2026-10-15 13:14:33.972] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 13:17:54.784] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:17:54.785] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:17:54.785] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:17:54.785] DYNAMIC: - Living antags count: 0 [2026-10-15 13:17:54.789] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:17:54.789] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:17:54.790] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:17:54.790] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:17:54.790] DYNAMIC: - Living antags count: 0 [2026-10-15 13:17:54.792] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:22:55.112] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:22:55.113] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:22:55.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:22:55.113] DYNAMIC: - Living antags count: 0 [2026-10-15 13:22:55.118] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:22:55.118] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:22:55.118] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:22:55.118] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:22:55.118] DYNAMIC: - Living antags count: 0 [2026-10-15 13:22:55.121] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:27:55.146] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:27:55.147] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:27:55.147] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:27:55.147] DYNAMIC: - Living antags count: 0 [2026-10-15 13:27:55.152] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:27:55.152] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:27:55.153] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:27:55.153] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:27:55.153] DYNAMIC: - Living antags count: 0 [2026-10-15 13:27:55.156] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:32:55.296] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:32:55.297] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:32:55.297] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:32:55.297] DYNAMIC: - Living antags count: 0 [2026-10-15 13:32:55.302] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:32:55.303] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:32:55.303] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:32:55.303] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:32:55.303] DYNAMIC: - Living antags count: 0 [2026-10-15 13:32:55.306] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:36:38.455] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 13:36:38.456] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:36:38.456] DYNAMIC: - Failed latejoins: 0 [2026-10-15 13:36:38.456] DYNAMIC: - Living antags count: 0 [2026-10-15 13:36:38.456] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 13:37:55.689] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:37:55.690] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:37:55.690] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:37:55.690] DYNAMIC: - Living antags count: 0 [2026-10-15 13:37:55.695] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:37:55.696] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:37:55.696] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:37:55.696] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:37:55.696] DYNAMIC: - Living antags count: 0 [2026-10-15 13:37:55.699] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:42:55.945] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:42:55.946] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:42:55.946] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:42:55.946] DYNAMIC: - Living antags count: 0 [2026-10-15 13:42:55.951] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:42:55.951] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:42:55.951] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:42:55.951] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 13:42:55.952] DYNAMIC: - Living antags count: 0 [2026-10-15 13:42:55.954] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:47:56.133] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:47:56.133] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:47:56.134] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:47:56.134] DYNAMIC: - Living antags count: 0 [2026-10-15 13:47:56.138] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:47:56.138] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:47:56.139] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:47:56.139] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:47:56.139] DYNAMIC: - Living antags count: 0 [2026-10-15 13:47:56.141] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:50:45.336] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 13:50:45.336] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:50:45.336] DYNAMIC: - Failed latejoins: 0 [2026-10-15 13:50:45.337] DYNAMIC: - Living antags count: 0 [2026-10-15 13:50:45.337] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 13:52:56.527] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:52:56.528] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:52:56.528] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:52:56.528] DYNAMIC: - Living antags count: 0 [2026-10-15 13:52:56.532] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:52:56.532] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:52:56.533] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:52:56.533] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:52:56.533] DYNAMIC: - Living antags count: 0 [2026-10-15 13:52:56.535] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 13:57:56.875] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 13:57:56.875] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:57:56.875] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:57:56.876] DYNAMIC: - Living antags count: 0 [2026-10-15 13:57:56.880] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 13:57:56.880] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 13:57:56.881] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 13:57:56.881] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 13:57:56.881] DYNAMIC: - Living antags count: 0 [2026-10-15 13:57:56.884] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:02:57.030] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:02:57.030] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:02:57.031] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:02:57.031] DYNAMIC: - Living antags count: 0 [2026-10-15 14:02:57.036] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:02:57.036] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:02:57.037] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:02:57.037] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:02:57.037] DYNAMIC: - Living antags count: 0 [2026-10-15 14:02:57.041] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:07:57.107] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:07:57.107] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:07:57.107] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:07:57.107] DYNAMIC: - Living antags count: 0 [2026-10-15 14:07:57.112] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:07:57.113] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:07:57.113] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:07:57.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:07:57.113] DYNAMIC: - Living antags count: 0 [2026-10-15 14:07:57.116] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:12:57.150] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:12:57.151] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:12:57.151] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:12:57.152] DYNAMIC: - Living antags count: 0 [2026-10-15 14:12:57.157] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:12:57.157] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:12:57.158] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:12:57.158] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:12:57.158] DYNAMIC: - Living antags count: 0 [2026-10-15 14:12:57.161] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:17:57.236] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:17:57.237] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:17:57.237] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:17:57.237] DYNAMIC: - Living antags count: 0 [2026-10-15 14:17:57.241] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:17:57.242] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:17:57.242] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:17:57.242] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:17:57.242] DYNAMIC: - Living antags count: 0 [2026-10-15 14:17:57.245] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:22:58.111] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:22:58.111] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:22:58.111] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:22:58.111] DYNAMIC: - Living antags count: 0 [2026-10-15 14:22:58.115] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:22:58.116] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:22:58.116] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:22:58.116] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:22:58.116] DYNAMIC: - Living antags count: 0 [2026-10-15 14:22:58.119] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:24:10.931] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 14:24:10.931] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:24:10.931] DYNAMIC: - Failed latejoins: 0 [2026-10-15 14:24:10.932] DYNAMIC: - Living antags count: 0 [2026-10-15 14:24:10.932] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 14:27:58.729] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:27:58.729] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:27:58.730] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:27:58.730] DYNAMIC: - Living antags count: 0 [2026-10-15 14:27:58.734] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:27:58.735] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:27:58.735] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:27:58.735] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:27:58.735] DYNAMIC: - Living antags count: 0 [2026-10-15 14:27:58.738] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:28:40.870] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 14:28:40.871] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:28:40.871] DYNAMIC: - Failed latejoins: 0 [2026-10-15 14:28:40.871] DYNAMIC: - Living antags count: 0 [2026-10-15 14:28:40.872] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 14:32:59.320] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:32:59.321] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:32:59.321] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:32:59.321] DYNAMIC: - Living antags count: 0 [2026-10-15 14:32:59.325] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:32:59.326] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:32:59.326] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:32:59.326] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:32:59.326] DYNAMIC: - Living antags count: 0 [2026-10-15 14:32:59.329] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:37:59.951] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:37:59.952] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:37:59.952] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:37:59.952] DYNAMIC: - Living antags count: 0 [2026-10-15 14:37:59.957] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:37:59.958] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:37:59.958] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:37:59.958] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:37:59.958] DYNAMIC: - Living antags count: 0 [2026-10-15 14:37:59.961] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:43:01.323] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:43:01.324] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:43:01.324] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:43:01.324] DYNAMIC: - Living antags count: 0 [2026-10-15 14:43:01.329] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:43:01.329] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:43:01.329] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:43:01.329] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:43:01.330] DYNAMIC: - Living antags count: 0 [2026-10-15 14:43:01.332] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:48:01.847] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:48:01.848] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:48:01.848] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:48:01.848] DYNAMIC: - Living antags count: 0 [2026-10-15 14:48:01.853] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:48:01.853] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:48:01.853] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:48:01.853] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 14:48:01.854] DYNAMIC: - Living antags count: 0 [2026-10-15 14:48:01.856] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:53:02.452] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:53:02.452] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:53:02.452] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:53:02.453] DYNAMIC: - Living antags count: 0 [2026-10-15 14:53:02.457] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:53:02.457] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:53:02.457] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:53:02.457] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:53:02.458] DYNAMIC: - Living antags count: 0 [2026-10-15 14:53:02.460] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 14:58:02.666] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 14:58:02.667] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:58:02.667] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:58:02.667] DYNAMIC: - Living antags count: 0 [2026-10-15 14:58:02.673] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 14:58:02.673] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 14:58:02.673] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 14:58:02.673] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 14:58:02.674] DYNAMIC: - Living antags count: 0 [2026-10-15 14:58:02.677] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:03:03.177] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:03:03.177] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:03:03.178] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:03:03.178] DYNAMIC: - Living antags count: 0 [2026-10-15 15:03:03.183] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:03:03.184] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 15:03:03.184] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:03:03.184] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:03:03.184] DYNAMIC: - Living antags count: 0 [2026-10-15 15:03:03.188] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:08:03.340] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:08:03.340] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:08:03.341] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:08:03.341] DYNAMIC: - Living antags count: 0 [2026-10-15 15:08:03.346] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:08:03.346] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 15:08:03.346] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:08:03.346] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:08:03.346] DYNAMIC: - Living antags count: 0 [2026-10-15 15:08:03.349] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:13:03.407] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:13:03.407] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:13:03.407] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:13:03.408] DYNAMIC: - Living antags count: 0 [2026-10-15 15:13:03.412] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:13:03.412] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 15:13:03.412] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:13:03.413] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:13:03.413] DYNAMIC: - Living antags count: 0 [2026-10-15 15:13:03.415] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:18:03.526] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:18:03.526] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:18:03.526] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:18:03.527] DYNAMIC: - Living antags count: 0 [2026-10-15 15:18:03.531] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:18:03.531] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 15:18:03.531] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:18:03.532] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:18:03.532] DYNAMIC: - Living antags count: 0 [2026-10-15 15:18:03.535] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:23:04.050] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:23:04.051] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:23:04.051] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:23:04.052] DYNAMIC: - Living antags count: 0 [2026-10-15 15:23:04.056] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 15:23:04.057] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 15:23:04.057] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:23:04.057] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:23:04.057] DYNAMIC: - Living antags count: 0 [2026-10-15 15:23:04.061] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 15:23:18.166] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 15:23:18.167] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:23:18.167] DYNAMIC: - Failed latejoins: 0 [2026-10-15 15:23:18.167] DYNAMIC: - Living antags count: 0 [2026-10-15 15:23:18.168] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 15:28:04.989] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 15:28:04.990] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:28:04.990] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:28:04.990] DYNAMIC: - Living antags count: 0 [2026-10-15 15:28:04.998] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-15 15:28:04.998] DYNAMIC: - Chance to pick: 100% [2026-10-15 15:28:05.005] DYNAMIC: - mrecc/(Moffthew Lamp McFuzzyface) has been selected for Midround Traitor. [2026-10-15 15:28:05.006] DYNAMIC: - Midround (light_midround) now on a 12 minutes and 48 seconds cooldown. [2026-10-15 15:28:56.782] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 15:28:56.783] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:28:56.783] DYNAMIC: - Failed latejoins: 0 [2026-10-15 15:28:56.783] DYNAMIC: - Living antags count: 1 [2026-10-15 15:28:56.784] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 15:43:06.860] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-15 15:43:06.860] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:43:06.861] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:43:06.861] DYNAMIC: - Living antags count: 1 [2026-10-15 15:43:06.868] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-15 15:43:06.868] DYNAMIC: - Chance to pick: 100% [2026-10-15 15:43:06.873] DYNAMIC: - Kelesis/(Drake Lafortune) has been selected for Midround Traitor. [2026-10-15 15:43:06.874] DYNAMIC: - Midround (light_midround) now on a 13 minutes and 15.2 seconds cooldown. [2026-10-15 15:58:09.935] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-15 15:58:09.936] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 15:58:09.936] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 15:58:09.936] DYNAMIC: - Living antags count: 2 [2026-10-15 15:58:09.940] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 16:03:11.425] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (70% chance) [2026-10-15 16:03:11.425] DYNAMIC: - Crew casualty percent: 10% [2026-10-15 16:03:11.425] DYNAMIC: - Non-admin ghost count: 2 [2026-10-15 16:03:11.426] DYNAMIC: - Living antags count: 2 [2026-10-15 16:03:11.429] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 16:08:12.455] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-15 16:08:12.455] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 16:08:12.456] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 16:08:12.456] DYNAMIC: - Living antags count: 2 [2026-10-15 16:08:12.459] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!