[2026-10-15 06:59:33.320] Starting up round ID 264335. - ------------------------- [2026-10-15 07:06:15.704] DYNAMIC: Dynamic information for the round: [2026-10-15 07:06:15.704] DYNAMIC: - Selected tier: 1 [2026-10-15 07:06:15.705] DYNAMIC: - Roundstart population: 1 [2026-10-15 07:06:15.705] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-15 07:06:15.705] DYNAMIC: - Light midround ruleset count: 1 [2026-10-15 07:06:15.705] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-15 07:06:15.705] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-15 07:06:15.706] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-15 07:31:16.990] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:31:16.990] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:31:16.991] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:31:16.991] DYNAMIC: - Living antags count: 0 [2026-10-15 07:31:16.997] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 07:36:17.118] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:36:17.118] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:36:17.119] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:36:17.119] DYNAMIC: - Living antags count: 0 [2026-10-15 07:36:17.125] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 07:41:17.259] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:41:17.259] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:41:17.260] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:41:17.260] DYNAMIC: - Living antags count: 0 [2026-10-15 07:41:17.268] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 07:46:17.317] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:46:17.317] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:46:17.317] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:46:17.318] DYNAMIC: - Living antags count: 0 [2026-10-15 07:46:17.325] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 07:51:17.605] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:51:17.606] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:51:17.606] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:51:17.607] DYNAMIC: - Living antags count: 0 [2026-10-15 07:51:17.614] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 07:56:17.634] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 07:56:17.635] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 07:56:17.636] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 07:56:17.636] DYNAMIC: - Living antags count: 0 [2026-10-15 07:56:17.642] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:01:17.909] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:01:17.910] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:01:17.910] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:01:17.910] DYNAMIC: - Living antags count: 0 [2026-10-15 08:01:17.918] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:06:18.185] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:06:18.186] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:06:18.186] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:06:18.187] DYNAMIC: - Living antags count: 0 [2026-10-15 08:06:18.193] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:11:18.294] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:11:18.295] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:11:18.295] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:11:18.295] DYNAMIC: - Living antags count: 0 [2026-10-15 08:11:18.301] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:16:18.445] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:16:18.446] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:16:18.446] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:16:18.446] DYNAMIC: - Living antags count: 0 [2026-10-15 08:16:18.453] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:16:18.453] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:16:18.454] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:16:18.454] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:16:18.454] DYNAMIC: - Living antags count: 0 [2026-10-15 08:16:18.458] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:21:18.874] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:21:18.875] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:21:18.875] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:21:18.875] DYNAMIC: - Living antags count: 0 [2026-10-15 08:21:18.883] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:21:18.883] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:21:18.883] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:21:18.883] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:21:18.884] DYNAMIC: - Living antags count: 0 [2026-10-15 08:21:18.887] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:26:19.165] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:26:19.166] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:26:19.166] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:26:19.166] DYNAMIC: - Living antags count: 0 [2026-10-15 08:26:19.173] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:26:19.173] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:26:19.173] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:26:19.173] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:26:19.173] DYNAMIC: - Living antags count: 0 [2026-10-15 08:26:19.177] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:31:19.275] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:31:19.275] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:31:19.276] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:31:19.276] DYNAMIC: - Living antags count: 0 [2026-10-15 08:31:19.283] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:31:19.283] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:31:19.283] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:31:19.283] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:31:19.284] DYNAMIC: - Living antags count: 0 [2026-10-15 08:31:19.287] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:35:01.963] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 08:35:01.963] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:35:01.964] DYNAMIC: - Failed latejoins: 0 [2026-10-15 08:35:01.964] DYNAMIC: - Living antags count: 0 [2026-10-15 08:35:01.965] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 08:36:19.695] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:36:19.696] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:36:19.696] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:36:19.696] DYNAMIC: - Living antags count: 0 [2026-10-15 08:36:19.703] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:36:19.703] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:36:19.704] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:36:19.704] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:36:19.704] DYNAMIC: - Living antags count: 0 [2026-10-15 08:36:19.707] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:41:20.204] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:41:20.205] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:41:20.205] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:41:20.205] DYNAMIC: - Living antags count: 0 [2026-10-15 08:41:20.211] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:41:20.212] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:41:20.212] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:41:20.212] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:41:20.212] DYNAMIC: - Living antags count: 0 [2026-10-15 08:41:20.215] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:46:20.328] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:46:20.329] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:46:20.329] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:46:20.329] DYNAMIC: - Living antags count: 0 [2026-10-15 08:46:20.337] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:46:20.337] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:46:20.338] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:46:20.338] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:46:20.338] DYNAMIC: - Living antags count: 0 [2026-10-15 08:46:20.343] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:51:20.425] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:51:20.425] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:51:20.426] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:51:20.426] DYNAMIC: - Living antags count: 0 [2026-10-15 08:51:20.432] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:51:20.432] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:51:20.432] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:51:20.432] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:51:20.433] DYNAMIC: - Living antags count: 0 [2026-10-15 08:51:20.436] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 08:56:20.562] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 08:56:20.563] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:56:20.563] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:56:20.563] DYNAMIC: - Living antags count: 0 [2026-10-15 08:56:20.571] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 08:56:20.571] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 08:56:20.571] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 08:56:20.571] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 08:56:20.572] DYNAMIC: - Living antags count: 0 [2026-10-15 08:56:20.575] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:01:21.178] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:01:21.179] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:01:21.179] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:01:21.180] DYNAMIC: - Living antags count: 0 [2026-10-15 09:01:21.187] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:01:21.187] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:01:21.188] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:01:21.188] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:01:21.188] DYNAMIC: - Living antags count: 0 [2026-10-15 09:01:21.193] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:04:34.973] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 09:04:34.974] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:04:34.974] DYNAMIC: - Failed latejoins: 0 [2026-10-15 09:04:34.975] DYNAMIC: - Living antags count: 0 [2026-10-15 09:04:34.975] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-15 09:06:21.596] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:06:21.597] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:06:21.598] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:06:21.598] DYNAMIC: - Living antags count: 0 [2026-10-15 09:06:21.605] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:06:21.606] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:06:21.606] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:06:21.606] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:06:21.606] DYNAMIC: - Living antags count: 0 [2026-10-15 09:06:21.610] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:11:22.203] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:11:22.204] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:11:22.204] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:11:22.204] DYNAMIC: - Living antags count: 0 [2026-10-15 09:11:22.211] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:11:22.211] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:11:22.211] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:11:22.212] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:11:22.212] DYNAMIC: - Living antags count: 0 [2026-10-15 09:11:22.217] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:16:22.428] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:16:22.428] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:16:22.429] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:16:22.429] DYNAMIC: - Living antags count: 0 [2026-10-15 09:16:22.437] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:16:22.437] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:16:22.437] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:16:22.437] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:16:22.438] DYNAMIC: - Living antags count: 0 [2026-10-15 09:16:22.442] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:21:23.200] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:21:23.201] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:21:23.201] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:21:23.201] DYNAMIC: - Living antags count: 0 [2026-10-15 09:21:23.208] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:21:23.208] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:21:23.208] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:21:23.208] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:21:23.209] DYNAMIC: - Living antags count: 0 [2026-10-15 09:21:23.212] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:26:24.109] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:26:24.109] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:26:24.110] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:26:24.110] DYNAMIC: - Living antags count: 0 [2026-10-15 09:26:24.119] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:26:24.119] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:26:24.119] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:26:24.120] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:26:24.120] DYNAMIC: - Living antags count: 0 [2026-10-15 09:26:24.125] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:31:24.370] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:31:24.371] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:31:24.371] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:31:24.371] DYNAMIC: - Living antags count: 0 [2026-10-15 09:31:24.379] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:31:24.379] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:31:24.379] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:31:24.380] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:31:24.380] DYNAMIC: - Living antags count: 0 [2026-10-15 09:31:24.384] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:36:25.133] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:36:25.134] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:36:25.134] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:36:25.134] DYNAMIC: - Living antags count: 0 [2026-10-15 09:36:25.142] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:36:25.142] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:36:25.142] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:36:25.143] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:36:25.143] DYNAMIC: - Living antags count: 0 [2026-10-15 09:36:25.147] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:41:25.482] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:41:25.483] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:41:25.483] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:41:25.483] DYNAMIC: - Living antags count: 0 [2026-10-15 09:41:25.490] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:41:25.490] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:41:25.491] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:41:25.491] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:41:25.491] DYNAMIC: - Living antags count: 0 [2026-10-15 09:41:25.495] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:46:25.827] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:46:25.828] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:46:25.828] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:46:25.829] DYNAMIC: - Living antags count: 0 [2026-10-15 09:46:25.836] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:46:25.836] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:46:25.837] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:46:25.837] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:46:25.837] DYNAMIC: - Living antags count: 0 [2026-10-15 09:46:25.842] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:51:26.374] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:51:26.375] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:51:26.375] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:51:26.376] DYNAMIC: - Living antags count: 0 [2026-10-15 09:51:26.382] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:51:26.382] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:51:26.383] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:51:26.383] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:51:26.383] DYNAMIC: - Living antags count: 0 [2026-10-15 09:51:26.387] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 09:56:26.891] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 09:56:26.891] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:56:26.892] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:56:26.892] DYNAMIC: - Living antags count: 0 [2026-10-15 09:56:26.898] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 09:56:26.898] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 09:56:26.898] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 09:56:26.899] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 09:56:26.899] DYNAMIC: - Living antags count: 0 [2026-10-15 09:56:26.902] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:01:27.125] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 10:01:27.126] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 10:01:27.127] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:01:27.127] DYNAMIC: - Living antags count: 0 [2026-10-15 10:01:27.135] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:01:27.135] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 10:01:27.135] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 10:01:27.136] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:01:27.136] DYNAMIC: - Living antags count: 0 [2026-10-15 10:01:27.140] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:06:27.595] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-15 10:06:27.596] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 10:06:27.596] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 10:06:27.597] DYNAMIC: - Living antags count: 0 [2026-10-15 10:06:27.604] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:06:27.604] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-15 10:06:27.605] DYNAMIC: - Crew casualty percent: 0% [2026-10-15 10:06:27.605] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 10:06:27.605] DYNAMIC: - Living antags count: 0 [2026-10-15 10:06:27.609] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:11:27.855] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:11:27.856] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:11:27.856] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 10:11:27.856] DYNAMIC: - Living antags count: 0 [2026-10-15 10:11:27.864] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:11:27.864] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:11:27.864] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:11:27.865] DYNAMIC: - Non-admin ghost count: 1 [2026-10-15 10:11:27.865] DYNAMIC: - Living antags count: 0 [2026-10-15 10:11:27.869] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:16:28.005] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:16:28.006] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:16:28.006] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:16:28.007] DYNAMIC: - Living antags count: 0 [2026-10-15 10:16:28.013] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:16:28.014] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:16:28.014] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:16:28.014] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:16:28.014] DYNAMIC: - Living antags count: 0 [2026-10-15 10:16:28.014] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 10:21:28.164] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:21:28.165] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:21:28.165] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:21:28.165] DYNAMIC: - Living antags count: 0 [2026-10-15 10:21:28.171] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:21:28.171] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:21:28.172] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:21:28.172] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:21:28.172] DYNAMIC: - Living antags count: 0 [2026-10-15 10:21:28.172] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 10:26:28.516] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:26:28.517] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:26:28.517] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:26:28.518] DYNAMIC: - Living antags count: 0 [2026-10-15 10:26:28.518] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-15 10:26:28.518] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:26:28.518] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:26:28.518] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:26:28.518] DYNAMIC: - Living antags count: 0 [2026-10-15 10:26:28.523] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:31:28.696] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:31:28.697] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:31:28.698] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:31:28.698] DYNAMIC: - Living antags count: 0 [2026-10-15 10:31:28.698] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-15 10:31:28.698] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:31:28.699] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:31:28.699] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:31:28.699] DYNAMIC: - Living antags count: 0 [2026-10-15 10:31:28.704] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:36:28.749] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:36:28.750] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:36:28.750] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:36:28.750] DYNAMIC: - Living antags count: 0 [2026-10-15 10:36:28.751] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-15 10:36:28.751] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:36:28.751] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:36:28.751] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:36:28.752] DYNAMIC: - Living antags count: 0 [2026-10-15 10:36:28.756] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:41:28.936] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:41:28.937] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:41:28.937] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:41:28.937] DYNAMIC: - Living antags count: 0 [2026-10-15 10:41:28.938] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-15 10:41:28.938] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:41:28.938] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:41:28.939] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:41:28.939] DYNAMIC: - Living antags count: 0 [2026-10-15 10:41:28.939] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 10:46:28.952] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:46:28.953] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:46:28.953] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:46:28.953] DYNAMIC: - Living antags count: 0 [2026-10-15 10:46:28.961] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:46:28.961] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:46:28.961] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:46:28.961] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:46:28.961] DYNAMIC: - Living antags count: 0 [2026-10-15 10:46:28.965] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 10:51:29.036] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:51:29.037] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:51:29.038] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:51:29.038] DYNAMIC: - Living antags count: 0 [2026-10-15 10:51:29.044] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:51:29.044] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:51:29.044] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:51:29.045] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:51:29.045] DYNAMIC: - Living antags count: 0 [2026-10-15 10:51:29.045] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-15 10:56:29.134] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 10:56:29.135] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:56:29.135] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:56:29.136] DYNAMIC: - Living antags count: 0 [2026-10-15 10:56:29.143] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 10:56:29.143] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 10:56:29.143] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 10:56:29.144] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 10:56:29.144] DYNAMIC: - Living antags count: 0 [2026-10-15 10:56:29.149] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 11:01:29.339] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 11:01:29.341] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 11:01:29.341] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 11:01:29.341] DYNAMIC: - Living antags count: 0 [2026-10-15 11:01:29.348] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 11:01:29.349] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 11:01:29.349] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 11:01:29.349] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 11:01:29.350] DYNAMIC: - Living antags count: 0 [2026-10-15 11:01:29.354] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 11:06:29.339] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-15 11:06:29.340] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 11:06:29.340] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 11:06:29.341] DYNAMIC: - Living antags count: 0 [2026-10-15 11:06:29.347] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-15 11:06:29.348] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-15 11:06:29.348] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 11:06:29.348] DYNAMIC: - Non-admin ghost count: 0 [2026-10-15 11:06:29.348] DYNAMIC: - Living antags count: 0 [2026-10-15 11:06:29.353] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-15 11:10:26.256] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-15 11:10:26.257] DYNAMIC: - Crew casualty percent: 25% [2026-10-15 11:10:26.257] DYNAMIC: - Failed latejoins: 0 [2026-10-15 11:10:26.258] DYNAMIC: - Living antags count: 0 [2026-10-15 11:10:26.258] DYNAMIC: Latejoin: No rulesets to pick from!