[2026-10-14 22:45:20.398] Starting up round ID 264330. - ------------------------- [2026-10-14 22:45:20.425] RUNTIME: World loaded at 22:45:20! [2026-10-14 22:45:20.425] RUNTIME: TGS Info: Activating API for version 5.11.0 [2026-10-14 22:45:20.426] RUNTIME: Running /tg/ revision: 2026-10-14T18:15:42+00:00 - origin/master: 8066424bc3489e6c01a10383a82a8bae5e14cdda - Test merge active of PR #97980 commit bc63d79cef6aa56a44d66828a162fa9ef5153460 - Test merge active of PR #98128 commit 8f9bf459c58617bb3061c875637160672218e0fd - Test merge active of PR #97789 commit a6ee048dd5e43a972cdd4257363caf2f1feff7f9 - Test merge active of PR #98133 commit ee30ad8c76f3610518a912d2c9de71445b9774cd - HEAD: b0aa00640ae7fee7407a7a15521404b055fd1c2a - Running rust-g version 7.0.0 [2026-10-14 22:45:20.430] RUNTIME: map_config not found: _maps/map_jsons/eventmap.json [2026-10-14 22:45:20.430] RUNTIME: map_config not found: _maps/map_jsons/eventmap2.json [2026-10-14 22:45:20.431] RUNTIME: Database connection established. [2026-10-14 22:45:20.431] RUNTIME: Round ID: 264330 [2026-10-14 22:45:20.432] RUNTIME: Running /tg/ revision: 2026-10-14T18:15:42+00:00 - origin/master: 8066424bc3489e6c01a10383a82a8bae5e14cdda - Test merge active of PR #97980 commit bc63d79cef6aa56a44d66828a162fa9ef5153460 - Test merge active of PR #98128 commit 8f9bf459c58617bb3061c875637160672218e0fd - Test merge active of PR #97789 commit a6ee048dd5e43a972cdd4257363caf2f1feff7f9 - Test merge active of PR #98133 commit ee30ad8c76f3610518a912d2c9de71445b9774cd - HEAD: b0aa00640ae7fee7407a7a15521404b055fd1c2a - Running rust-g version 7.0.0 [2026-10-14 22:45:20.643] RUNTIME: RETA: System initialized with duration=3000ds, cooldown=150ds, enabled=1 [2026-10-14 22:45:21.650] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2026-10-14 22:45:21.651] RUNTIME: Initialized Database subsystem within 0 seconds! [2026-10-14 22:45:21.667] RUNTIME: Initialized Verbs subsystem within 0 seconds! [2026-10-14 22:45:21.671] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2026-10-14 22:45:21.816] RUNTIME: Initialized Sounds subsystem within 0.14 seconds! [2026-10-14 22:45:21.817] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2026-10-14 22:45:21.818] RUNTIME: Initialized Input subsystem within 0 seconds! [2026-10-14 22:45:21.819] RUNTIME: Initialized Discord subsystem within 0 seconds! [2026-10-14 22:45:21.832] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2026-10-14 22:45:22.212] RUNTIME: Initialized Greyscale subsystem within 0.38 seconds! [2026-10-14 22:45:22.213] RUNTIME: Initialized Greyscale Previews subsystem within 0 seconds! [2026-10-14 22:45:24.481] RUNTIME: Initialized Early Assets subsystem within 2.27 seconds! [2026-10-14 22:45:24.484] RUNTIME: Initialized Admin Verbs subsystem within 0 seconds! [2026-10-14 22:45:24.485] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2026-10-14 22:45:24.486] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2026-10-14 22:45:24.492] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2026-10-14 22:45:24.493] RUNTIME: Initialized Bitrunning subsystem within 0 seconds! [2026-10-14 22:45:24.493] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2026-10-14 22:45:24.494] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2026-10-14 22:45:24.494] RUNTIME: Initialized Vote subsystem within 0 seconds! [2026-10-14 22:45:24.494] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2026-10-14 22:45:28.349] RUNTIME: Initialized Text To Speech subsystem within 3.85 seconds! [2026-10-14 22:45:28.350] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2026-10-14 22:45:28.369] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2026-10-14 22:45:28.370] RUNTIME: Initialized Sun subsystem within 0 seconds! [2026-10-14 22:45:28.371] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2026-10-14 22:45:29.039] RUNTIME: Initialized PRISM subsystem within 0.67 seconds! [2026-10-14 22:45:29.040] RUNTIME: Initialized Skills subsystem within 0 seconds! [2026-10-14 22:45:29.041] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2026-10-14 22:45:29.043] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2026-10-14 22:45:29.044] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2026-10-14 22:45:29.045] RUNTIME: Initialized Map Vote subsystem within 0 seconds! [2026-10-14 22:45:29.048] RUNTIME: Initialized Lua Scripting subsystem within 0 seconds! [2026-10-14 22:45:29.048] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2026-10-14 22:45:29.049] RUNTIME: Initialized Foam subsystem within 0 seconds! [2026-10-14 22:45:29.050] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2026-10-14 22:45:29.051] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2026-10-14 22:45:29.052] RUNTIME: Initialized Economy subsystem within 0 seconds! [2026-10-14 22:45:29.054] RUNTIME: Initialized Disease subsystem within 0 seconds! [2026-10-14 22:45:29.056] RUNTIME: Initialized Station subsystem within 0 seconds! [2026-10-14 22:45:29.095] RUNTIME: Initialized Research subsystem within 0.04 seconds! [2026-10-14 22:45:29.098] RUNTIME: Initialized Events subsystem within 0 seconds! [2026-10-14 22:45:29.106] RUNTIME: Initialized Jobs subsystem within 0.01 seconds! [2026-10-14 22:45:29.106] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2026-10-14 22:45:29.108] RUNTIME: Initialized Personalities subsystem within 0 seconds! [2026-10-14 22:45:29.171] RUNTIME: Initialized Instruments subsystem within 0.06 seconds! [2026-10-14 22:45:29.172] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2026-10-14 22:45:41.608] RUNTIME: Initialized Achievements subsystem within 12.43 seconds! [2026-10-14 22:45:41.888] RUNTIME: Initialized Ticker subsystem within 0.28 seconds! [2026-10-14 22:45:42.098] RUNTIME: Loading Delta Station... [2026-10-14 22:45:44.465] RUNTIME: Loaded Station in 2.3625s! [2026-10-14 22:45:46.510] RUNTIME: Loaded Lavaland in 1.60625s! [2026-10-14 22:45:54.096] RUNTIME: Lava Ruins loader finished placing 32/42 ruins with 0 left to spend. [2026-10-14 22:45:54.175] RUNTIME: Space Ruins loader finished placing 30/85 ruins with 0 left to spend. [2026-10-14 22:45:55.117] RUNTIME: Cave Generator terrain generation finished in 0.9375s! [2026-10-14 22:45:55.159] RUNTIME: Cave Generator terrain generation finished in 0.0375s! [2026-10-14 22:45:57.835] RUNTIME: Cave Generator terrain population finished in 0.08125s! [2026-10-14 22:45:57.839] RUNTIME: Cave Generator terrain population finished in 0s! [2026-10-14 22:45:58.709] RUNTIME: Initialized Mapping subsystem within 16.64 seconds! [2026-10-14 22:45:58.711] RUNTIME: Initialized Weather subsystem within 0 seconds! [2026-10-14 22:45:58.773] RUNTIME: Initialized Spatial Grid subsystem within 0.06 seconds! [2026-10-14 22:45:58.774] RUNTIME: Initialized Cameras subsystem within 0 seconds! [2026-10-14 22:47:06.298] RUNTIME: Initialized Atoms subsystem within 67.52 seconds! [2026-10-14 22:47:06.407] RUNTIME: Loaded 24 engraved messages on map Delta Station [2026-10-14 22:47:06.408] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load prisoner tattoos (/datum/controller/subsystem/persistence/proc/load_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,6 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-14 22:47:06.425] RUNTIME: Initialized Persistence subsystem within 0.02 seconds! [2026-10-14 22:47:06.458] RUNTIME: runtime error: Found painting size with no matching canvas type - proc name: load persistent (/obj/structure/sign/painting/proc/load_persistent) - source file: code/modules/art/paintings.dm,733 - usr: null - src: the Public Painting Exhibit mo... (/obj/structure/sign/painting/library) - src.loc: the floor (180,89,2) (/turf/open/floor/wood/tile) - call stack: - the Public Painting Exhibit mo... (/obj/structure/sign/painting/library): load persistent() - Persistent Paintings (/datum/controller/subsystem/persistent_paintings): Initialize() - Master (/datum/controller/master): init subsystem(Persistent Paintings (/datum/controller/subsystem/persistent_paintings)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-14 22:47:06.472] RUNTIME: runtime error: Found painting size with no matching canvas type - proc name: load persistent (/obj/structure/sign/painting/proc/load_persistent) - source file: code/modules/art/paintings.dm,733 - usr: null - src: the Curated Painting Exhibit m... (/obj/structure/sign/painting/library_secure) - src.loc: the floor (185,91,2) (/turf/open/floor/wood/tile) - call stack: - the Curated Painting Exhibit m... (/obj/structure/sign/painting/library_secure): load persistent() - Persistent Paintings (/datum/controller/subsystem/persistent_paintings): Initialize() - Master (/datum/controller/master): init subsystem(Persistent Paintings (/datum/controller/subsystem/persistent_paintings)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-14 22:47:06.738] RUNTIME: Initialized Persistent Paintings subsystem within 0.31 seconds! [2026-10-14 22:47:09.116] RUNTIME: Initialized Assets subsystem within 2.37 seconds! [2026-10-14 22:47:09.154] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2026-10-14 22:47:09.159] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2026-10-14 22:47:09.535] RUNTIME: Initialized Ore Generation subsystem within 0.37 seconds! [2026-10-14 22:47:09.715] RUNTIME: Initialized Minor Mapping subsystem within 0.17 seconds! [2026-10-14 22:47:09.763] RUNTIME: Initialized Market subsystem within 0 seconds! [2026-10-14 22:47:09.979] RUNTIME: Initialized Machines subsystem within 0.21 seconds! [2026-10-14 22:47:09.983] RUNTIME: Initialized Map Previews subsystem within 0 seconds! [2026-10-14 22:47:33.450] RUNTIME: Initialized Lighting subsystem within 23.47 seconds! [2026-10-14 22:47:35.771] RUNTIME: Initialized Library Loading subsystem within 2.32 seconds! [2026-10-14 22:47:42.349] RUNTIME: Initialized Icon Smoothing subsystem within 6.58 seconds! [2026-10-14 22:47:42.687] RUNTIME: Initialized Fishing subsystem within 0.33 seconds! [2026-10-14 22:47:53.091] RUNTIME: Initialized Atmospherics subsystem within 10.4 seconds! [2026-10-14 22:47:58.461] RUNTIME: Initialized Shuttle subsystem within 5.37 seconds! [2026-10-14 22:47:58.667] RUNTIME: Initialized Init Profiler subsystem within 0.2 seconds! [2026-10-14 22:47:59.249] RUNTIME: Initialized Ban Cache subsystem within 0.52 seconds! [2026-10-14 22:47:59.249] RUNTIME: Initializations complete within 157.6 seconds! [2026-10-14 22:52:06.093] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 348) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "mentaldecayed \\ Moth In A Ter...", /list (/list)) - log manifest("mentaldecayed", /datum/mind (/datum/mind), Moth In A Terrarium: Mobile (/mob/living/silicon/robot), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2026-10-14 22:52:06.098] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 348) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "uwumacaronitime \\ Brie \\ AI ...", /list (/list)) - log manifest("uwumacaronitime", Brie (/datum/mind), Brie (/mob/living/silicon/ai), 0) - /datum/manifest (/datum/manifest): build() - Ticker (/datum/controller/subsystem/ticker): setup() - Ticker (/datum/controller/subsystem/ticker): fire(0) - Ticker (/datum/controller/subsystem/ticker): ignite(0) - [2026-10-14 22:52:07.028] RUNTIME: Game start took 4.26875s [2026-10-14 23:00:43.230] RUNTIME: runtime error: Cannot read null.actions - proc name: enable cooldown actions (/datum/action/cooldown/proc/enable_cooldown_actions) - source file: code/datums/actions/cooldown_action.dm,208 - usr: null - src: Cross Spikes (/datum/action/cooldown/mob_cooldown/tendril_cross_spikes) - call stack: - Cross Spikes (/datum/action/cooldown/mob_cooldown/tendril_cross_spikes): enable cooldown actions() - Cross Spikes (/datum/action/cooldown/mob_cooldown/tendril_cross_spikes): Activate(the necropolis tendril (/mob/living/basic/mining/tendril)) - Cross Spikes (/datum/action/cooldown/mob_cooldown/tendril_cross_spikes): PreActivate(the necropolis tendril (/mob/living/basic/mining/tendril)) - Cross Spikes (/datum/action/cooldown/mob_cooldown/tendril_cross_spikes): Trigger(null, null, null) - /datum/bt_node/ai_behavior/use... (/datum/bt_node/ai_behavior/use_mob_ability): perform async(/datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/tendril)) - /datum/bt_node/ai_behavior/use... (/datum/bt_node/ai_behavior/use_mob_ability): start async() - [2026-10-14 23:02:41.378] RUNTIME: runtime error: Incompatible /datum/component/connect_containers assigned to a /atom/movable/screen/parallax_home! args: ["the pod floor",{"movable_moved":"perspective_loc_moved"}] - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Moth In A Terrarium: Mobile (/mob/living/silicon/robot) - src: null - usr.loc: the floor (161,110,2) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 50) - /datum/component/connect_conta... (/datum/component/connect_containers): New(/list (/list)) - (/atom/movable/screen/parallax_home): AddComponent(/list (/list), null) - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): set display(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): setup visuals(Unknown Gateway (/datum/gateway_destination/gateway)) - the gateway (/obj/machinery/gateway/centerstation): activate(Unknown Gateway (/datum/gateway_destination/gateway)) - Gateway Control (/obj/machinery/computer/gateway_control): try to connect(Unknown Gateway (/datum/gateway_destination/gateway)) - Gateway Control (/obj/machinery/computer/gateway_control): ui act("activate", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("activate", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moth In A Terrarium: Mobile (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:02:41.383] RUNTIME: runtime error: undefined variable /turf/open/floor/mineral/plastitanium/pod/light/var/glide_size - proc name: update parallax (/atom/movable/screen/parallax_home/proc/update_parallax) - source file: code/_onclick/hud/parallax/parallax.dm,134 - usr: Moth In A Terrarium: Mobile (/mob/living/silicon/robot) - src: (/atom/movable/screen/parallax_home) - usr.loc: the floor (161,110,2) (/turf/open/floor/iron) - src.loc: null - call stack: - (/atom/movable/screen/parallax_home): update parallax() - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): set display(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): setup visuals(Unknown Gateway (/datum/gateway_destination/gateway)) - the gateway (/obj/machinery/gateway/centerstation): activate(Unknown Gateway (/datum/gateway_destination/gateway)) - Gateway Control (/obj/machinery/computer/gateway_control): try to connect(Unknown Gateway (/datum/gateway_destination/gateway)) - Gateway Control (/obj/machinery/computer/gateway_control): ui act("activate", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/default (/datum/ui_state/default)) - /datum/tgui (/datum/tgui): on act message("activate", /list (/list), /datum/ui_state/default (/datum/ui_state/default)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moth In A Terrarium: Mobile (/mob/living/silicon/robot), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:04:17.155] RUNTIME: runtime error: Incompatible /datum/component/connect_containers assigned to a /atom/movable/screen/parallax_home! args: ["the pod floor",{"movable_moved":"perspective_loc_moved"}] - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Hark Loginstin (/mob/living/carbon/human) - src: null - usr.loc: the floor (162,112,2) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 50) - /datum/component/connect_conta... (/datum/component/connect_containers): New(/list (/list)) - (/atom/movable/screen/parallax_home): AddComponent(/list (/list), null) - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): display to client(Jamarkus (/client)) - the screen (/atom/movable/screen/map_view/gateway_port): display to(Hark Loginstin (/mob/living/carbon/human), null) - Gateway Control (/obj/machinery/computer/gateway_control): ui interact(Hark Loginstin (/mob/living/carbon/human), /datum/tgui (/datum/tgui)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Hark Loginstin (/mob/living/carbon/human), /list (/list)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Hark Loginstin (/mob/living/carbon/human), /list (/list)) - Hark Loginstin (/mob/living/carbon/human): resolve unarmed attack(Gateway Control (/obj/machinery/computer/gateway_control), /list (/list)) - Hark Loginstin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Hark Loginstin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Hark Loginstin (/mob/living/carbon/human): ClickOn(Gateway Control (/obj/machinery/computer/gateway_control), "icon-x=18;icon-y=18;left=1;but...") - Gateway Control (/obj/machinery/computer/gateway_control): Click(the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=18;icon-y=18;left=1;but...") - Jamarkus (/client): Click(Gateway Control (/obj/machinery/computer/gateway_control), the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=18;icon-y=18;left=1;but...") - [2026-10-14 23:04:17.159] RUNTIME: runtime error: undefined variable /turf/open/floor/mineral/plastitanium/pod/light/var/glide_size - proc name: update parallax (/atom/movable/screen/parallax_home/proc/update_parallax) - source file: code/_onclick/hud/parallax/parallax.dm,134 - usr: Hark Loginstin (/mob/living/carbon/human) - src: (/atom/movable/screen/parallax_home) - usr.loc: the floor (162,112,2) (/turf/open/floor/iron) - src.loc: null - call stack: - (/atom/movable/screen/parallax_home): update parallax() - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): display to client(Jamarkus (/client)) - the screen (/atom/movable/screen/map_view/gateway_port): display to(Hark Loginstin (/mob/living/carbon/human), null) - Gateway Control (/obj/machinery/computer/gateway_control): ui interact(Hark Loginstin (/mob/living/carbon/human), /datum/tgui (/datum/tgui)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Hark Loginstin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Hark Loginstin (/mob/living/carbon/human), /list (/list)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Hark Loginstin (/mob/living/carbon/human), /list (/list)) - Hark Loginstin (/mob/living/carbon/human): resolve unarmed attack(Gateway Control (/obj/machinery/computer/gateway_control), /list (/list)) - Hark Loginstin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Hark Loginstin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Hark Loginstin (/mob/living/carbon/human): ClickOn(Gateway Control (/obj/machinery/computer/gateway_control), "icon-x=18;icon-y=18;left=1;but...") - Gateway Control (/obj/machinery/computer/gateway_control): Click(the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=18;icon-y=18;left=1;but...") - Jamarkus (/client): Click(Gateway Control (/obj/machinery/computer/gateway_control), the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=18;icon-y=18;left=1;but...") - [2026-10-14 23:04:35.203] RUNTIME: runtime error: Incompatible /datum/component/connect_containers assigned to a /atom/movable/screen/parallax_home! args: ["the pod floor",{"movable_moved":"perspective_loc_moved"}] - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Lucious Lupin (/mob/living/carbon/human) - src: null - usr.loc: the floor (162,112,2) (/turf/open/floor/iron) - call stack: - stack trace("Incompatible /datum/component/...", "code/datums/components/_compon...", 50) - /datum/component/connect_conta... (/datum/component/connect_containers): New(/list (/list)) - (/atom/movable/screen/parallax_home): AddComponent(/list (/list), null) - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): display to client(Xzero314 (/client)) - the screen (/atom/movable/screen/map_view/gateway_port): display to(Lucious Lupin (/mob/living/carbon/human), null) - Gateway Control (/obj/machinery/computer/gateway_control): ui interact(Lucious Lupin (/mob/living/carbon/human), /datum/tgui (/datum/tgui)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Lucious Lupin (/mob/living/carbon/human), /list (/list)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Lucious Lupin (/mob/living/carbon/human), /list (/list)) - Lucious Lupin (/mob/living/carbon/human): resolve unarmed attack(Gateway Control (/obj/machinery/computer/gateway_control), /list (/list)) - Lucious Lupin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Lucious Lupin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Lucious Lupin (/mob/living/carbon/human): ClickOn(Gateway Control (/obj/machinery/computer/gateway_control), "icon-x=16;icon-y=15;left=1;but...") - Gateway Control (/obj/machinery/computer/gateway_control): Click(the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=16;icon-y=15;left=1;but...") - Xzero314 (/client): Click(Gateway Control (/obj/machinery/computer/gateway_control), the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=16;icon-y=15;left=1;but...") - [2026-10-14 23:04:35.207] RUNTIME: runtime error: undefined variable /turf/open/floor/mineral/plastitanium/pod/light/var/glide_size - proc name: update parallax (/atom/movable/screen/parallax_home/proc/update_parallax) - source file: code/_onclick/hud/parallax/parallax.dm,134 - usr: Lucious Lupin (/mob/living/carbon/human) - src: (/atom/movable/screen/parallax_home) - usr.loc: the floor (162,112,2) (/turf/open/floor/iron) - src.loc: null - call stack: - (/atom/movable/screen/parallax_home): update parallax() - (/atom/movable/screen/parallax_home): set perspective(the pod floor (132,38,12) (/turf/open/floor/mineral/plastitanium/pod/light)) - the screen (/atom/movable/screen/map_view/gateway_port): display to client(Xzero314 (/client)) - the screen (/atom/movable/screen/map_view/gateway_port): display to(Lucious Lupin (/mob/living/carbon/human), null) - Gateway Control (/obj/machinery/computer/gateway_control): ui interact(Lucious Lupin (/mob/living/carbon/human), /datum/tgui (/datum/tgui)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): try interact(Lucious Lupin (/mob/living/carbon/human)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Lucious Lupin (/mob/living/carbon/human), /list (/list)) - Gateway Control (/obj/machinery/computer/gateway_control): attack hand(Lucious Lupin (/mob/living/carbon/human), /list (/list)) - Lucious Lupin (/mob/living/carbon/human): resolve unarmed attack(Gateway Control (/obj/machinery/computer/gateway_control), /list (/list)) - Lucious Lupin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Lucious Lupin (/mob/living/carbon/human): UnarmedAttack(Gateway Control (/obj/machinery/computer/gateway_control), 1, /list (/list)) - Lucious Lupin (/mob/living/carbon/human): ClickOn(Gateway Control (/obj/machinery/computer/gateway_control), "icon-x=16;icon-y=15;left=1;but...") - Gateway Control (/obj/machinery/computer/gateway_control): Click(the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=16;icon-y=15;left=1;but...") - Xzero314 (/client): Click(Gateway Control (/obj/machinery/computer/gateway_control), the floor (163,112,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=16;icon-y=15;left=1;but...") - [2026-10-14 23:06:18.107] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 420 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 1260) - the 420 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 420 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 420 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 420 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:06:18.110] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 390 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 1404) - the 390 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 390 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 390 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 390 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:06:18.113] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 470 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 1692) - the 470 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 470 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 470 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 470 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:06:18.115] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 320 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 960) - the 320 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 320 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 320 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 320 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:08:21.211] RUNTIME: ## TESTING: GC: -- [0x2002ab3] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:09:06.722] RUNTIME: ## TESTING: GC: -- [0x20024f8] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:12:23.076] RUNTIME: ## TESTING: GC: -- [0x20024c2] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:12:47.619] RUNTIME: ## TESTING: GC: -- [0x2002a02] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:13:14.568] RUNTIME: ## TESTING: GC: -- [0x2044a5f] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:14:52.756] RUNTIME: ## TESTING: GC: -- [0x2005a93] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:16:55.247] RUNTIME: runtime error: A client was Del()'d without a persistent_client! This should not be happening. - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("A client was Del()\'d without ...", "code/modules/client/client_pro...", 629) - Cyborg98 (/client): Destroy() - Cyborg98 (/client): Del() - [2026-10-14 23:22:57.046] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 630 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 756) - the 630 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 630 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 630 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 630 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:22:57.052] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 5810 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 6972) - the 5810 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 5810 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 5810 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 5810 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:22:57.054] RUNTIME: runtime error: undefined proc or verb /list/adjust money(). - - proc name: on parent sold (/datum/component/pricetag/proc/on_parent_sold) - source file: code/datums/components/pricetag.dm,109 - usr: null - src: /datum/component/pricetag (/datum/component/pricetag) - call stack: - /datum/component/pricetag (/datum/component/pricetag): on parent sold(the 630 cr bounty cube (/obj/item/bounty_cube), /datum/export/bounty_box (/datum/export/bounty_box), /datum/export_report (/datum/export_report), 630) - the 630 cr bounty cube (/obj/item/bounty_cube): SendSignal("item_sold", /list (/list)) - /datum/export/bounty_box (/datum/export/bounty_box): sell object(the 630 cr bounty cube (/obj/item/bounty_cube), /datum/export_report (/datum/export_report), 0, 1) - export loop(the 630 cr bounty cube (/obj/item/bounty_cube), 1, 0, /datum/export_report (/datum/export_report), /list (/list)) - export item and contents(the 630 cr bounty cube (/obj/item/bounty_cube), 1, 1, 0, /datum/export_report (/datum/export_report), null, /list (/list)) - the supply shuttle (/obj/docking_port/mobile/supply): sell() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(CentCom (/obj/docking_port/stationary), 1) - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - [2026-10-14 23:23:23.643] RUNTIME: runtime error: held_index out of bounds (2) - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Signora Sunshine (/mob/dead/observer) - src: null - usr.loc: space (194,183,2) (/turf/open/space/basic) - call stack: - stack trace("held_index out of bounds (2)", "code/modules/mob/mob.dm", 960) - Signora Sunshine (/mob/dead/observer): swap hand(2, 0) - Signora Sunshine (/mob/dead/observer): cycle hand(8, 0, 0, 1) - swap_hands_row (/datum/keybinding/dextrous/swap_hands/row): down(TheLoLSwat (/client), space (189,190,2) (/turf/open/space/basic), -4, 30) - TheLoLSwat (/client): gvb keyDown("X", 327, 2, 1278, 1009) - TheLoLSwat (/client): keyDown("X", 327, 2, 1278, 1009) - [2026-10-14 23:24:09.538] RUNTIME: runtime error: Volume modifier 0 must be +ve - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Tristan Buttermilk (/mob/living/carbon/human) - src: null - usr.loc: the floor (186,98,2) (/turf/open/floor/iron/grimy) - call stack: - stack trace("Volume modifier 0 must be +ve", "code/modules/reagents/chemistr...", 749) - /datum/reagents (/datum/reagents): expose(Tim Gibson (/mob/living/carbon/human), 4, 0, 1, null) - the spray can (/obj/item/toy/crayon/spraycan): use on(Tim Gibson (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): interact with atom(Tim Gibson (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - Tim Gibson (/mob/living/carbon/human): base item interaction(Tristan Buttermilk (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): melee attack chain(Tristan Buttermilk (/mob/living/carbon/human), Tim Gibson (/mob/living/carbon/human), /list (/list), /list (/list)) - Tristan Buttermilk (/mob/living/carbon/human): ClickOn(Tim Gibson (/mob/living/carbon/human), "icon-x=15;icon-y=20;left=1;but...") - Tim Gibson (/mob/living/carbon/human): Click(the floor (185,98,2) (/turf/open/floor/iron/grimy), "map_screen.map", "icon-x=15;icon-y=20;left=1;but...") - Finder559 (/client): Click(Tim Gibson (/mob/living/carbon/human), the floor (185,98,2) (/turf/open/floor/iron/grimy), "map_screen.map", "icon-x=15;icon-y=20;left=1;but...") - [2026-10-14 23:24:10.634] RUNTIME: runtime error: Volume modifier 0 must be +ve - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Tristan Buttermilk (/mob/living/carbon/human) - src: null - usr.loc: the floor (186,97,2) (/turf/open/floor/wood) - call stack: - stack trace("Volume modifier 0 must be +ve", "code/modules/reagents/chemistr...", 749) - /datum/reagents (/datum/reagents): expose(Dante Quin (/mob/living/carbon/human), 4, 0, 1, null) - the spray can (/obj/item/toy/crayon/spraycan): use on(Dante Quin (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): interact with atom(Dante Quin (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - Dante Quin (/mob/living/carbon/human): base item interaction(Tristan Buttermilk (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): melee attack chain(Tristan Buttermilk (/mob/living/carbon/human), Dante Quin (/mob/living/carbon/human), /list (/list), /list (/list)) - Tristan Buttermilk (/mob/living/carbon/human): ClickOn(Dante Quin (/mob/living/carbon/human), "icon-x=15;icon-y=16;left=1;but...") - Dante Quin (/mob/living/carbon/human): Click(the floor (186,96,2) (/turf/open/floor/iron/grimy), "map_screen.map", "icon-x=15;icon-y=16;left=1;but...") - Finder559 (/client): Click(Dante Quin (/mob/living/carbon/human), the floor (186,96,2) (/turf/open/floor/iron/grimy), "map_screen.map", "icon-x=15;icon-y=16;left=1;but...") - [2026-10-14 23:24:13.432] RUNTIME: ## TESTING: GC: -- [0x20483ae] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:24:16.674] RUNTIME: runtime error: Volume modifier 0 must be +ve - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Tristan Buttermilk (/mob/living/carbon/human) - src: null - usr.loc: the floor (191,110,2) (/turf/open/floor/iron/dark) - call stack: - stack trace("Volume modifier 0 must be +ve", "code/modules/reagents/chemistr...", 749) - /datum/reagents (/datum/reagents): expose(Tim Gibson (/mob/living/carbon/human), 4, 0, 1, null) - the spray can (/obj/item/toy/crayon/spraycan): use on(Tim Gibson (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): interact with atom(Tim Gibson (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - Tim Gibson (/mob/living/carbon/human): base item interaction(Tristan Buttermilk (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): melee attack chain(Tristan Buttermilk (/mob/living/carbon/human), Tim Gibson (/mob/living/carbon/human), /list (/list), /list (/list)) - Tristan Buttermilk (/mob/living/carbon/human): ClickOn(Tim Gibson (/mob/living/carbon/human), "icon-x=10;icon-y=14;left=1;but...") - Tim Gibson (/mob/living/carbon/human): Click(the floor (192,108,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=10;icon-y=14;left=1;but...") - Tim Gibson (/mob/living/carbon/human): Click(the floor (192,108,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=10;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:24:55.049] RUNTIME: ## TESTING: GC: -- [0x2048d3e] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:36:34.489] RUNTIME: ## TESTING: GC: -- [0x2049678] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-14 23:41:31.614] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (188,91,2) (/turf/open/floor/iron/grimy) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): interact(Sodium III (/mob/living/carbon/human)) - the construction paper (/obj/item/paper/construction): attack self(Sodium III (/mob/living/carbon/human), null) - Sodium III (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sodium III (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:31.616] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (188,91,2) (/turf/open/floor/iron/grimy) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): interact(Sodium III (/mob/living/carbon/human)) - the construction paper (/obj/item/paper/construction): attack self(Sodium III (/mob/living/carbon/human), null) - Sodium III (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sodium III (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:31.618] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (188,91,2) (/turf/open/floor/iron/grimy) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): interact(Sodium III (/mob/living/carbon/human)) - the construction paper (/obj/item/paper/construction): attack self(Sodium III (/mob/living/carbon/human), null) - Sodium III (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sodium III (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:31.620] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (188,91,2) (/turf/open/floor/iron/grimy) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): interact(Sodium III (/mob/living/carbon/human)) - the construction paper (/obj/item/paper/construction): attack self(Sodium III (/mob/living/carbon/human), null) - Sodium III (/mob/living/carbon/human): execute mode() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Sodium III (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:39.767] RUNTIME: ## TESTING: GC: -- [0x2049a5a] | /atom/movable/screen/movable/action_button was unable to be GC'd -- (ref count of 3) [2026-10-14 23:41:44.636] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,125,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (170,125,2) (/turf/open/floor/iron), 8, 4) - Tilus (/client): gvb keyDown("X", 724, 552, 1338, 1057) - Tilus (/client): keyDown("X", 724, 552, 1338, 1057) - [2026-10-14 23:41:44.639] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,125,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (170,125,2) (/turf/open/floor/iron), 8, 4) - Tilus (/client): gvb keyDown("X", 724, 552, 1338, 1057) - Tilus (/client): keyDown("X", 724, 552, 1338, 1057) - [2026-10-14 23:41:44.641] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,125,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (170,125,2) (/turf/open/floor/iron), 8, 4) - Tilus (/client): gvb keyDown("X", 724, 552, 1338, 1057) - Tilus (/client): keyDown("X", 724, 552, 1338, 1057) - [2026-10-14 23:41:44.642] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,125,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (170,125,2) (/turf/open/floor/iron), 8, 4) - Tilus (/client): gvb keyDown("X", 724, 552, 1338, 1057) - Tilus (/client): keyDown("X", 724, 552, 1338, 1057) - [2026-10-14 23:41:44.690] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,126,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0, 1) - Sodium III (/mob/living/carbon/human): SendSignal("mob_unequipped_item", /list (/list)) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - ... - Sodium III (/mob/living/carbon/human): slip(40, the synthesized banana peel (/obj/item/grown/bananapeel/specialpeel), 0, 0, 0, 0) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (169,126,2) (/turf/open/floor/iron), Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - the floor (169,126,2) (/turf/open/floor/iron): Entered(Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, 0, 1) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1) - Sodium III (/mob/living/carbon/human): keyLoop(Tilus (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:44.692] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,126,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0, 1) - Sodium III (/mob/living/carbon/human): SendSignal("mob_unequipped_item", /list (/list)) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - ... - Sodium III (/mob/living/carbon/human): slip(40, the synthesized banana peel (/obj/item/grown/bananapeel/specialpeel), 0, 0, 0, 0) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (169,126,2) (/turf/open/floor/iron), Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - the floor (169,126,2) (/turf/open/floor/iron): Entered(Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, 0, 1) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1) - Sodium III (/mob/living/carbon/human): keyLoop(Tilus (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:44.695] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,126,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0, 1) - Sodium III (/mob/living/carbon/human): SendSignal("mob_unequipped_item", /list (/list)) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - ... - Sodium III (/mob/living/carbon/human): slip(40, the synthesized banana peel (/obj/item/grown/bananapeel/specialpeel), 0, 0, 0, 0) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (169,126,2) (/turf/open/floor/iron), Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - the floor (169,126,2) (/turf/open/floor/iron): Entered(Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, 0, 1) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1) - Sodium III (/mob/living/carbon/human): keyLoop(Tilus (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:44.697] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (169,126,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0, 1) - Sodium III (/mob/living/carbon/human): SendSignal("mob_unequipped_item", /list (/list)) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - Sodium III (/mob/living/carbon/human): doUnEquip(the spray can (/obj/item/toy/crayon/spraycan), 0, the floor (169,126,2) (/turf/open/floor/iron), 0, 1, 0) - ... - Sodium III (/mob/living/carbon/human): slip(40, the synthesized banana peel (/obj/item/grown/bananapeel/specialpeel), 0, 0, 0, 0) - /datum/component/slippery (/datum/component/slippery): Slip(the floor (169,126,2) (/turf/open/floor/iron), Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - the floor (169,126,2) (/turf/open/floor/iron): Entered(Sodium III (/mob/living/carbon/human), the floor (169,125,2) (/turf/open/floor/iron), null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, 0, 1) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1, null) - Sodium III (/mob/living/carbon/human): Move(the floor (169,126,2) (/turf/open/floor/iron), 1) - Sodium III (/mob/living/carbon/human): keyLoop(Tilus (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:41:47.463] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (170,127,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 8192) - Sodium III (/mob/living/carbon/human): SendSignal("mob_equipped_item", /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - the spray can (/obj/item/toy/crayon/spraycan): on equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): put in hand(the spray can (/obj/item/toy/crayon/spraycan), 1, 0, 0, 0) - Sodium III (/mob/living/carbon/human): put in active hand(the spray can (/obj/item/toy/crayon/spraycan), 0, 0, 0) - the spray can (/obj/item/toy/crayon/spraycan): attempt pickup(Sodium III (/mob/living/carbon/human), 0) - the spray can (/obj/item/toy/crayon/spraycan): attack hand(Sodium III (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): resolve unarmed attack(the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): ClickOn(the spray can (/obj/item/toy/crayon/spraycan), "icon-x=19;icon-y=17;left=1;but...") - the spray can (/obj/item/toy/crayon/spraycan): Click(the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - Tilus (/client): Click(the spray can (/obj/item/toy/crayon/spraycan), the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - [2026-10-14 23:41:47.465] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (170,127,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 8192) - Sodium III (/mob/living/carbon/human): SendSignal("mob_equipped_item", /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - the spray can (/obj/item/toy/crayon/spraycan): on equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): put in hand(the spray can (/obj/item/toy/crayon/spraycan), 1, 0, 0, 0) - Sodium III (/mob/living/carbon/human): put in active hand(the spray can (/obj/item/toy/crayon/spraycan), 0, 0, 0) - the spray can (/obj/item/toy/crayon/spraycan): attempt pickup(Sodium III (/mob/living/carbon/human), 0) - the spray can (/obj/item/toy/crayon/spraycan): attack hand(Sodium III (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): resolve unarmed attack(the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): ClickOn(the spray can (/obj/item/toy/crayon/spraycan), "icon-x=19;icon-y=17;left=1;but...") - the spray can (/obj/item/toy/crayon/spraycan): Click(the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - Tilus (/client): Click(the spray can (/obj/item/toy/crayon/spraycan), the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - [2026-10-14 23:41:47.467] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (170,127,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 8192) - Sodium III (/mob/living/carbon/human): SendSignal("mob_equipped_item", /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - the spray can (/obj/item/toy/crayon/spraycan): on equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): put in hand(the spray can (/obj/item/toy/crayon/spraycan), 1, 0, 0, 0) - Sodium III (/mob/living/carbon/human): put in active hand(the spray can (/obj/item/toy/crayon/spraycan), 0, 0, 0) - the spray can (/obj/item/toy/crayon/spraycan): attempt pickup(Sodium III (/mob/living/carbon/human), 0) - the spray can (/obj/item/toy/crayon/spraycan): attack hand(Sodium III (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): resolve unarmed attack(the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): ClickOn(the spray can (/obj/item/toy/crayon/spraycan), "icon-x=19;icon-y=17;left=1;but...") - the spray can (/obj/item/toy/crayon/spraycan): Click(the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - Tilus (/client): Click(the spray can (/obj/item/toy/crayon/spraycan), the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - [2026-10-14 23:41:47.470] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (170,127,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), 8192) - Sodium III (/mob/living/carbon/human): SendSignal("mob_equipped_item", /list (/list)) - the spray can (/obj/item/toy/crayon/spraycan): equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - the spray can (/obj/item/toy/crayon/spraycan): on equipped(Sodium III (/mob/living/carbon/human), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): has equipped(the spray can (/obj/item/toy/crayon/spraycan), 8192, 0) - Sodium III (/mob/living/carbon/human): put in hand(the spray can (/obj/item/toy/crayon/spraycan), 1, 0, 0, 0) - Sodium III (/mob/living/carbon/human): put in active hand(the spray can (/obj/item/toy/crayon/spraycan), 0, 0, 0) - the spray can (/obj/item/toy/crayon/spraycan): attempt pickup(Sodium III (/mob/living/carbon/human), 0) - the spray can (/obj/item/toy/crayon/spraycan): attack hand(Sodium III (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): resolve unarmed attack(the spray can (/obj/item/toy/crayon/spraycan), /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): UnarmedAttack(the spray can (/obj/item/toy/crayon/spraycan), 1, /list (/list)) - Sodium III (/mob/living/carbon/human): ClickOn(the spray can (/obj/item/toy/crayon/spraycan), "icon-x=19;icon-y=17;left=1;but...") - the spray can (/obj/item/toy/crayon/spraycan): Click(the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - Tilus (/client): Click(the spray can (/obj/item/toy/crayon/spraycan), the floor (169,126,2) (/turf/open/floor/iron), "map_screen.map", "icon-x=19;icon-y=17;left=1;but...") - [2026-10-14 23:42:17.742] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the carpet (205,102,2) (/turf/open/floor/carpet/blue) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (206,101,2) (/turf/open/floor/wood), 14, -4) - Tilus (/client): gvb keyDown("X", 736, 571, 1338, 1057) - Tilus (/client): keyDown("X", 736, 571, 1338, 1057) - [2026-10-14 23:42:17.744] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the carpet (205,102,2) (/turf/open/floor/carpet/blue) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (206,101,2) (/turf/open/floor/wood), 14, -4) - Tilus (/client): gvb keyDown("X", 736, 571, 1338, 1057) - Tilus (/client): keyDown("X", 736, 571, 1338, 1057) - [2026-10-14 23:42:17.746] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the carpet (205,102,2) (/turf/open/floor/carpet/blue) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (206,101,2) (/turf/open/floor/wood), 14, -4) - Tilus (/client): gvb keyDown("X", 736, 571, 1338, 1057) - Tilus (/client): keyDown("X", 736, 571, 1338, 1057) - [2026-10-14 23:42:17.747] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the carpet (205,102,2) (/turf/open/floor/carpet/blue) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (206,101,2) (/turf/open/floor/wood), 14, -4) - Tilus (/client): gvb keyDown("X", 736, 571, 1338, 1057) - Tilus (/client): keyDown("X", 736, 571, 1338, 1057) - [2026-10-14 23:42:24.251] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (194,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (195,98,2) (/turf/open/floor/iron), 1, 25) - Tilus (/client): gvb keyDown("X", 707, 505, 1338, 1057) - Tilus (/client): keyDown("X", 707, 505, 1338, 1057) - [2026-10-14 23:42:24.253] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (194,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (195,98,2) (/turf/open/floor/iron), 1, 25) - Tilus (/client): gvb keyDown("X", 707, 505, 1338, 1057) - Tilus (/client): keyDown("X", 707, 505, 1338, 1057) - [2026-10-14 23:42:24.254] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (194,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (195,98,2) (/turf/open/floor/iron), 1, 25) - Tilus (/client): gvb keyDown("X", 707, 505, 1338, 1057) - Tilus (/client): keyDown("X", 707, 505, 1338, 1057) - [2026-10-14 23:42:24.255] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (194,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (195,98,2) (/turf/open/floor/iron), 1, 25) - Tilus (/client): gvb keyDown("X", 707, 505, 1338, 1057) - Tilus (/client): keyDown("X", 707, 505, 1338, 1057) - [2026-10-14 23:42:48.784] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (196,104,2) (/turf/open/floor/wood) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (197,104,2) (/turf/open/floor/wood), 16, 10) - Tilus (/client): gvb keyDown("X", 741, 538, 1338, 1057) - Tilus (/client): keyDown("X", 741, 538, 1338, 1057) - [2026-10-14 23:42:48.786] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (196,104,2) (/turf/open/floor/wood) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (197,104,2) (/turf/open/floor/wood), 16, 10) - Tilus (/client): gvb keyDown("X", 741, 538, 1338, 1057) - Tilus (/client): keyDown("X", 741, 538, 1338, 1057) - [2026-10-14 23:42:48.787] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (196,104,2) (/turf/open/floor/wood) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (197,104,2) (/turf/open/floor/wood), 16, 10) - Tilus (/client): gvb keyDown("X", 741, 538, 1338, 1057) - Tilus (/client): keyDown("X", 741, 538, 1338, 1057) - [2026-10-14 23:42:48.789] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (196,104,2) (/turf/open/floor/wood) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (197,104,2) (/turf/open/floor/wood), 16, 10) - Tilus (/client): gvb keyDown("X", 741, 538, 1338, 1057) - Tilus (/client): keyDown("X", 741, 538, 1338, 1057) - [2026-10-14 23:42:59.885] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (201,99,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (205,96,2) (/turf/open/floor/iron), 0, -14) - Tilus (/client): gvb keyDown("X", 917, 735, 1338, 1057) - Tilus (/client): keyDown("X", 917, 735, 1338, 1057) - [2026-10-14 23:42:59.887] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (201,99,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (205,96,2) (/turf/open/floor/iron), 0, -14) - Tilus (/client): gvb keyDown("X", 917, 735, 1338, 1057) - Tilus (/client): keyDown("X", 917, 735, 1338, 1057) - [2026-10-14 23:42:59.889] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (201,99,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (205,96,2) (/turf/open/floor/iron), 0, -14) - Tilus (/client): gvb keyDown("X", 917, 735, 1338, 1057) - Tilus (/client): keyDown("X", 917, 735, 1338, 1057) - [2026-10-14 23:42:59.890] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (201,99,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (205,96,2) (/turf/open/floor/iron), 0, -14) - Tilus (/client): gvb keyDown("X", 917, 735, 1338, 1057) - Tilus (/client): keyDown("X", 917, 735, 1338, 1057) - [2026-10-14 23:43:02.087] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the plating (198,91,2) (/turf/open/floor/plating), -1, -9) - Tilus (/client): gvb keyDown("X", 561, 1004, 1338, 1057) - Tilus (/client): keyDown("X", 561, 1004, 1338, 1057) - [2026-10-14 23:43:02.089] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the plating (198,91,2) (/turf/open/floor/plating), -1, -9) - Tilus (/client): gvb keyDown("X", 561, 1004, 1338, 1057) - Tilus (/client): keyDown("X", 561, 1004, 1338, 1057) - [2026-10-14 23:43:02.091] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the plating (198,91,2) (/turf/open/floor/plating), -1, -9) - Tilus (/client): gvb keyDown("X", 561, 1004, 1338, 1057) - Tilus (/client): keyDown("X", 561, 1004, 1338, 1057) - [2026-10-14 23:43:02.093] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the plating (198,91,2) (/turf/open/floor/plating), -1, -9) - Tilus (/client): gvb keyDown("X", 561, 1004, 1338, 1057) - Tilus (/client): keyDown("X", 561, 1004, 1338, 1057) - [2026-10-14 23:43:05.153] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (209,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (211,95,2) (/turf/open/floor/iron), 19, -10) - Tilus (/client): gvb keyDown("X", 817, 726, 1338, 1057) - Tilus (/client): keyDown("X", 817, 726, 1338, 1057) - [2026-10-14 23:43:05.155] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (209,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (211,95,2) (/turf/open/floor/iron), 19, -10) - Tilus (/client): gvb keyDown("X", 817, 726, 1338, 1057) - Tilus (/client): keyDown("X", 817, 726, 1338, 1057) - [2026-10-14 23:43:05.157] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (209,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (211,95,2) (/turf/open/floor/iron), 19, -10) - Tilus (/client): gvb keyDown("X", 817, 726, 1338, 1057) - Tilus (/client): keyDown("X", 817, 726, 1338, 1057) - [2026-10-14 23:43:05.158] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (209,98,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): add writer(Sodium III (/mob/living/carbon/human), /list (/list), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), the spray can (/obj/item/toy/crayon/spraycan), null) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(1, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 2) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (211,95,2) (/turf/open/floor/iron), 19, -10) - Tilus (/client): gvb keyDown("X", 817, 726, 1338, 1057) - Tilus (/client): keyDown("X", 817, 726, 1338, 1057) - [2026-10-14 23:43:46.026] RUNTIME: runtime error: mob_unequipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,138,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_unequipped_item overridden...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_unequipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (200,139,2) (/turf/open/floor/iron), 15, 5) - Tilus (/client): gvb keyDown("X", 668, 478, 1338, 1057) - Tilus (/client): keyDown("X", 668, 478, 1338, 1057) - [2026-10-14 23:43:46.028] RUNTIME: runtime error: mob_equipped_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,138,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_equipped_item overridden. ...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_equipped_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (200,139,2) (/turf/open/floor/iron), 15, 5) - Tilus (/client): gvb keyDown("X", 668, 478, 1338, 1057) - Tilus (/client): keyDown("X", 668, 478, 1338, 1057) - [2026-10-14 23:43:46.029] RUNTIME: runtime error: mob_swap_hands overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,138,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_swap_hands overridden. Use...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_swap_hands", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (200,139,2) (/turf/open/floor/iron), 15, 5) - Tilus (/client): gvb keyDown("X", 668, 478, 1338, 1057) - Tilus (/client): keyDown("X", 668, 478, 1338, 1057) - [2026-10-14 23:43:46.031] RUNTIME: runtime error: mob_transforming_item overridden. Use override = TRUE to suppress this warning. - Target: Sodium III (/mob/living/carbon/human) Existing Proc: viewer_writing_state_change New Proc: viewer_writing_state_change - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Sodium III (/mob/living/carbon/human) - src: null - usr.loc: the floor (200,138,2) (/turf/open/floor/iron) - call stack: - stack trace("mob_transforming_item overridd...", "code/datums/signals.dm", 43) - the construction paper (/obj/item/paper/construction): RegisterSignal(Sodium III (/mob/living/carbon/human), "mob_transforming_item", "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): RegisterSignals(Sodium III (/mob/living/carbon/human), /list (/list), "viewer_writing_state_change", 0) - the construction paper (/obj/item/paper/construction): ui interact(Sodium III (/mob/living/carbon/human), null) - the construction paper (/obj/item/paper/construction): remove writer(Sodium III (/mob/living/carbon/human), 1) - the construction paper (/obj/item/paper/construction): viewer writing state change(Sodium III (/mob/living/carbon/human), null, the spray can (/obj/item/toy/crayon/spraycan)) - Sodium III (/mob/living/carbon/human): SendSignal("mob_swap_hands", /list (/list)) - Sodium III (/mob/living/carbon/human): swap hand(2, 0) - Sodium III (/mob/living/carbon/human): cycle hand(8, 1, 0, 1) - swap_hands_cycle (/datum/keybinding/dextrous/swap_hands/cycle): down(Tilus (/client), the floor (200,139,2) (/turf/open/floor/iron), 15, 5) - Tilus (/client): gvb keyDown("X", 668, 478, 1338, 1057) - Tilus (/client): keyDown("X", 668, 478, 1338, 1057) - [2026-10-14 23:48:51.874] RUNTIME: runtime error: Cannot create objects of type null. - proc name: initialize for recipient (/obj/item/mail/proc/initialize_for_recipient) - source file: code/game/objects/items/mail.dm,211 - usr: null - src: the mail for Fifteen Eunomia (... (/obj/item/mail) - src.loc: the mail crate (/obj/structure/closet/crate/mail/economy) - call stack: - the mail for Fifteen Eunomia (... (/obj/item/mail): initialize for recipient(Fifteen Eunomia (/datum/mind)) - the mail crate (/obj/structure/closet/crate/mail/economy): populate(6) - the mail crate (/obj/structure/closet/crate/mail/economy): Initialize(0) - Atoms (/datum/controller/subsystem/atoms): InitAtom(the mail crate (/obj/structure/closet/crate/mail/economy), 0, /list (/list)) - the mail crate (/obj/structure/closet/crate/mail/economy): New(0) - the supply shuttle (/obj/docking_port/mobile/supply): create mail() - the supply shuttle (/obj/docking_port/mobile/supply): initiate docking(Transit for cargo/supply shutt... (/obj/docking_port/stationary/transit), 0) - the supply shuttle (/obj/docking_port/mobile/supply): enterTransit() - the supply shuttle (/obj/docking_port/mobile/supply): check() - Shuttle (/datum/controller/subsystem/shuttle): fire(0) - Shuttle (/datum/controller/subsystem/shuttle): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-14 23:52:35.117] RUNTIME: ## TESTING: GC: -- [0x20496fa] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-15 00:01:10.213] RUNTIME: ## TESTING: GC: -- [0x210700cc] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:01:12.222] RUNTIME: ## TESTING: GC: -- [0x2106e06c] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:01:40.275] RUNTIME: runtime error: Cannot read null.screen_groups - proc name: hide contents (/datum/storage/proc/hide_contents) - source file: code/datums/storage/storage.dm,1136 - usr: Unknown (/mob/living/carbon/human) - src: /datum/storage/backpack (/datum/storage/backpack) - usr.loc: the plating (153,61,2) (/turf/open/floor/plating) - call stack: - /datum/storage/backpack (/datum/storage/backpack): hide contents(Nathaniel Narp (/mob/dead/observer)) - /datum/storage/backpack (/datum/storage/backpack): can see contents() - /datum/storage/backpack (/datum/storage/backpack): refresh views() - /datum/storage/backpack (/datum/storage/backpack): handle enter(the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner), The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), Unknown (/mob/living/carbon/human), null) - the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner): SendSignal("atom_entered", /list (/list)) - the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner): Entered(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), Unknown (/mob/living/carbon/human), null) - the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner): Entered(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), Unknown (/mob/living/carbon/human), null) - The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard): doMove(the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner)) - The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard): doMove(the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner)) - The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard): forceMove(the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner)) - Unknown (/mob/living/carbon/human): doUnEquip(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), 0, the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner), 0, 1, 1) - Unknown (/mob/living/carbon/human): doUnEquip(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), 0, the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner), 0, 1, 1) - Unknown (/mob/living/carbon/human): doUnEquip(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), 0, the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner), 0, 1, 1) - Unknown (/mob/living/carbon/human): transferItemToLoc(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), the coroner messenger bag (/obj/item/storage/backpack/messenger/coroner), 0, 1, 0) - /datum/storage/backpack (/datum/storage/backpack): attempt insert(The Thing\'s ID Card (Space Ho... (/obj/item/card/cardboard), Unknown (/mob/living/carbon/human), 0, 0, 1) - the storage (/atom/movable/screen/storage/cell): Click(null, "map_screen.map", "icon-x=13;icon-y=13;left=1;but...") - ThatVaultie (/client): Click(the storage (/atom/movable/screen/storage/cell), null, "map_screen.map", "icon-x=13;icon-y=13;left=1;but...") - [2026-10-15 00:02:56.853] RUNTIME: ## TESTING: GC: -- [0x3000c4f] | /mob/dead/observer was unable to be GC'd -- (ref count of 3) [2026-10-15 00:03:14.271] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (105,87,2) (/turf/open/floor/iron) - call stack: - the floor (105,87,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (105,87,2) (/turf/open/floor/iron): check lumcount above(0.2) - Randy Baum (/mob/dead/observer): has light nearby(0.2) - Science Maintenance (/area/station/maintenance/department/science): play ambience(Randy Baum (/mob/dead/observer), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:03:22.458] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (106,97,2) (/turf/open/floor/iron) - call stack: - the floor (106,97,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (106,97,2) (/turf/open/floor/iron): check lumcount above(0.2) - Alexia Strangler (/mob/living/carbon/human): has light nearby(0.2) - Science Maintenance (/area/station/maintenance/department/science): play ambience(Alexia Strangler (/mob/living/carbon/human), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:09.885] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,72 - usr: Destiny Carmichael (/mob/living/carbon/human) - src: /datum/lootpanel (/datum/lootpanel) - usr.loc: the floor (124,160,2) (/turf/open/floor/iron/cafeteria) - call stack: - /datum/lootpanel (/datum/lootpanel): UnregisterSignal(null, /list (/list)) - /datum/lootpanel (/datum/lootpanel): ui close(Destiny Carmichael (/mob/living/carbon/human)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Destiny Carmichael (/mob/living/carbon/human), null) - tgui (/datum/controller/subsystem/tgui): on logout(Destiny Carmichael (/mob/living/carbon/human)) - Destiny Carmichael (/mob/living/carbon/human): Logout() - Destiny Carmichael (/mob/living/carbon/human): Logout() - Destiny Carmichael (/mob/living/carbon/human): Logout() - [2026-10-15 00:05:12.037] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.038] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.039] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.040] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.042] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,88,2) (/turf/open/floor/iron) - call stack: - the floor (158,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.043] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.044] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,88,2) (/turf/open/floor/iron) - call stack: - the floor (159,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (159,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.045] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:12.046] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.108] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.109] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (156,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (156,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.110] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.112] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (157,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (157,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.113] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (157,93,2) (/turf/open/floor/plating) - call stack: - the plating (157,93,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (157,93,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.114] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.115] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:13.117] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,93,2) (/turf/open/floor/iron) - call stack: - the floor (158,93,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,93,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.218] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.219] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (156,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (156,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.220] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (156,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (156,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.221] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,90,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (156,90,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (156,90,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.222] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.224] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.225] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,88,2) (/turf/open/floor/iron) - call stack: - the floor (158,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.226] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:14.227] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.296] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.297] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.298] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (157,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (157,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.299] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.300] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.301] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.302] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.303] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:15.304] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.345] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (156,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (156,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.346] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,90,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (155,90,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (155,90,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.347] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.348] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (155,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (155,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.349] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,90,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (156,90,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (156,90,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.350] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.351] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (157,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.353] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (157,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (157,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:16.354] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.389] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,87,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,87,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,87,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.391] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,86,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,86,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,86,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.393] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,87,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - the floor (157,87,2) (/turf/open/floor/iron/white/smooth_large): collect dynamic lightsources() - the floor (157,87,2) (/turf/open/floor/iron/white/smooth_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.394] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.395] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,86,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,86,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,86,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.396] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,88,2) (/turf/open/floor/iron) - call stack: - the floor (158,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:05:17.398] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,86,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,86,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,86,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:30.666] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,84,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,84,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,84,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 65) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 65) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:30.668] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,83,2) (/turf/open/floor/iron) - call stack: - the floor (150,83,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (150,83,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 65) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 65) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:30.669] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,85,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,85,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,85,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 65) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 65) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:31.683] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large): collect dynamic lightsources() - the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 50) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 50) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:31.684] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,77,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,77,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,77,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 50) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 50) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:31.686] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,77,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,77,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,77,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 50) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 50) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:36.871] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,75,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,75,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,75,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:36.873] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,76,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,76,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,76,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.889] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,70,2) (/turf/open/floor/iron/white) - call stack: - the floor (149,70,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (149,70,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.890] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,69,2) (/turf/open/floor/iron/white) - call stack: - the floor (148,69,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (148,69,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.891] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,70,2) (/turf/open/floor/iron/white) - call stack: - the floor (148,70,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (148,70,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.892] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,71,2) (/turf/open/floor/iron/white) - call stack: - the floor (148,71,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (148,71,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.892] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,69,2) (/turf/open/floor/iron/white) - call stack: - the floor (149,69,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (149,69,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.893] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,71,2) (/turf/open/floor/iron/white) - call stack: - the floor (149,71,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (149,71,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.894] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,69,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,69,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,69,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.895] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,70,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,70,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,70,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:37.896] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,71,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,71,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,71,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.933] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,73,2) (/turf/open/floor/iron) - call stack: - the floor (149,73,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (149,73,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.935] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,72,2) (/turf/open/floor/iron/white) - call stack: - the floor (148,72,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (148,72,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.936] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,73,2) (/turf/open/floor/iron) - call stack: - the floor (148,73,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (148,73,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.938] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (148,74,2) (/turf/open/floor/iron/white) - call stack: - the floor (148,74,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (148,74,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.939] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,72,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - the floor (149,72,2) (/turf/open/floor/iron/white/smooth_large): collect dynamic lightsources() - the floor (149,72,2) (/turf/open/floor/iron/white/smooth_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.940] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (149,74,2) (/turf/open/floor/iron/white) - call stack: - the floor (149,74,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (149,74,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.941] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,72,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,72,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,72,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.942] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,73,2) (/turf/open/floor/iron) - call stack: - the floor (150,73,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (150,73,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:42.943] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (150,74,2) (/turf/open/floor/iron/white) - call stack: - the floor (150,74,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (150,74,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:43.960] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large) - call stack: - the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large): collect dynamic lightsources() - the floor (151,78,2) (/turf/open/floor/iron/white/smooth_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:43.962] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the plating (153,79,2) (/turf/open/floor/plating) - call stack: - the plating (153,79,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (153,79,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:07:44.939] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (151,85,2) (/turf/open/floor/iron/white) - call stack: - the floor (151,85,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (151,85,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:08:03.058] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the plating (97,87,2) (/turf/open/floor/plating) - call stack: - the plating (97,87,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (97,87,2) (/turf/open/floor/plating): check lumcount above(0.2) - find maintenance spawn(1, 1) - Spiders (/datum/dynamic_ruleset/midround/spiders): can be selected() - Spiders (/datum/dynamic_ruleset/midround/spiders): get weight(29, 1) - Dynamic (/datum/controller/subsystem/dynamic): get midround rulesets(29, "heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): try spawn midround("heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): fire(0) - Dynamic (/datum/controller/subsystem/dynamic): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:08:03.060] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (97,82,2) (/turf/open/floor/iron) - call stack: - the floor (97,82,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (97,82,2) (/turf/open/floor/iron): check lumcount above(0.2) - find maintenance spawn(1, 1) - Spiders (/datum/dynamic_ruleset/midround/spiders): can be selected() - Spiders (/datum/dynamic_ruleset/midround/spiders): get weight(29, 1) - Dynamic (/datum/controller/subsystem/dynamic): get midround rulesets(29, "heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): try spawn midround("heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): fire(0) - Dynamic (/datum/controller/subsystem/dynamic): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:08:03.062] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (111,101,2) (/turf/open/floor/iron) - call stack: - the floor (111,101,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (111,101,2) (/turf/open/floor/iron): check lumcount above(0.2) - find maintenance spawn(1, 1) - Spiders (/datum/dynamic_ruleset/midround/spiders): can be selected() - Spiders (/datum/dynamic_ruleset/midround/spiders): get weight(29, 1) - Dynamic (/datum/controller/subsystem/dynamic): get midround rulesets(29, "heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): try spawn midround("heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): fire(0) - Dynamic (/datum/controller/subsystem/dynamic): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:08:03.063] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (129,56,2) (/turf/open/floor/iron) - call stack: - the floor (129,56,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (129,56,2) (/turf/open/floor/iron): check lumcount above(0.2) - find maintenance spawn(1, 1) - Spiders (/datum/dynamic_ruleset/midround/spiders): can be selected() - Spiders (/datum/dynamic_ruleset/midround/spiders): get weight(29, 1) - Dynamic (/datum/controller/subsystem/dynamic): get midround rulesets(29, "heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): try spawn midround("heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): fire(0) - Dynamic (/datum/controller/subsystem/dynamic): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:08:04.768] RUNTIME: ## TESTING: GC: -- [0x2106efe2] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:08:14.820] RUNTIME: ## TESTING: GC: -- [0x21071765] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 5) [2026-10-15 00:08:19.315] RUNTIME: ## TESTING: GC: -- [0x21047277] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 5) [2026-10-15 00:08:19.355] RUNTIME: ## TESTING: GC: -- [0x21071b6d] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:08:20.873] RUNTIME: runtime error: Cannot read null._listen_lookup - proc name: UnregisterSignal (/datum/proc/UnregisterSignal) - source file: code/datums/signals.dm,72 - usr: Destiny Carmichael (/mob/living/carbon/human) - src: /datum/lootpanel (/datum/lootpanel) - usr.loc: the floor (123,160,2) (/turf/open/floor/iron/cafeteria) - call stack: - /datum/lootpanel (/datum/lootpanel): UnregisterSignal(null, /list (/list)) - /datum/lootpanel (/datum/lootpanel): ui close(Destiny Carmichael (/mob/living/carbon/human)) - /datum/tgui (/datum/tgui): close(1) - tgui (/datum/controller/subsystem/tgui): close user uis(Destiny Carmichael (/mob/living/carbon/human), null) - tgui (/datum/controller/subsystem/tgui): on logout(Destiny Carmichael (/mob/living/carbon/human)) - Destiny Carmichael (/mob/living/carbon/human): Logout() - Destiny Carmichael (/mob/living/carbon/human): Logout() - Destiny Carmichael (/mob/living/carbon/human): Logout() - [2026-10-15 00:08:21.560] RUNTIME: ## TESTING: GC: -- [0x21071e1d] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:08:23.705] RUNTIME: ## TESTING: GC: -- [0x21070d0d] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:08:50.471] RUNTIME: runtime error: Cannot read null.ambient_buzz - proc name: refresh looping ambience (/mob/proc/refresh_looping_ambience) - source file: code/controllers/subsystem/ambience.dm,125 - usr: (src) - src: the alien larva (673) (/mob/living/carbon/alien/larva) - src.loc: null - call stack: - the alien larva (673) (/mob/living/carbon/alien/larva): refresh looping ambience() - the alien larva (673) (/mob/living/carbon/alien/larva): update ambience area(null) - the alien larva (673) (/mob/living/carbon/alien/larva): Login() - the alien larva (673) (/mob/living/carbon/alien/larva): Login() - the alien larva (673) (/mob/living/carbon/alien/larva): Login() - the alien larva (673) (/mob/living/carbon/alien/larva): Login() - the alien larva (673) (/mob/living/carbon/alien/larva): PossessByPlayer("Cyborg98") - alien larva (673) (/datum/mind): transfer to(the alien larva (673) (/mob/living/carbon/alien/larva), 1) - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): prepare for role(alien larva (673) (/datum/mind)) - Alien Infestation (/datum/dynamic_ruleset/midround/from_ghosts/xenomorph): prepare execution(29, /list (/list)) - Dynamic (/datum/controller/subsystem/dynamic): try spawn midround("heavy_midround") - Dynamic (/datum/controller/subsystem/dynamic): fire(0) - Dynamic (/datum/controller/subsystem/dynamic): ignite(0) - [2026-10-15 00:09:28.598] RUNTIME: ## TESTING: GC: -- [0x210471e6] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:09:51.462] RUNTIME: ## TESTING: GC: -- [0x21070b52] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:09:53.712] RUNTIME: ## TESTING: GC: -- [0x21071e08] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:13:15.906] RUNTIME: ### VarEdit by TagGamerGame2/(Alexia Mccullough): /client ooc_colour= => #ff5050 [2026-10-15 00:13:32.514] RUNTIME: ## TESTING: GC: -- [0x204ace2] | /atom/movable/screen/movable/action_button was unable to be GC'd -- (ref count of 3) [2026-10-15 00:15:49.255] RUNTIME: runtime error: mining_waves_stop overridden. Use override = TRUE to suppress this warning. - Target: the medium ore vent (/obj/structure/ore_vent/random) Existing Proc: handle_wave_conclusion New Proc: handle_wave_conclusion - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: Aida Foster (/mob/living/carbon/human) - src: null - usr.loc: the volcanic floor (113,111,3) (/turf/open/misc/asteroid/basalt/lava_land_surface) - call stack: - stack trace("mining_waves_stop overridden. ...", "code/datums/signals.dm", 43) - the medium ore vent (/obj/structure/ore_vent/random): RegisterSignal(the medium ore vent (/obj/structure/ore_vent/random), "mining_waves_stop", "handle_wave_conclusion", 0) - the medium ore vent (/obj/structure/ore_vent/random): start wave defense() - the medium ore vent (/obj/structure/ore_vent/random): scan and confirm(Aida Foster (/mob/living/carbon/human), 0) - the medium ore vent (/obj/structure/ore_vent/random): item interaction(Aida Foster (/mob/living/carbon/human), the automatic mining scanner (/obj/item/t_scanner/adv_mining_scanner/lesser), /list (/list)) - the medium ore vent (/obj/structure/ore_vent/random): base item interaction(Aida Foster (/mob/living/carbon/human), the automatic mining scanner (/obj/item/t_scanner/adv_mining_scanner/lesser), /list (/list)) - the automatic mining scanner (/obj/item/t_scanner/adv_mining_scanner/lesser): melee attack chain(Aida Foster (/mob/living/carbon/human), the medium ore vent (/obj/structure/ore_vent/random), /list (/list), /list (/list)) - Aida Foster (/mob/living/carbon/human): ClickOn(the medium ore vent (/obj/structure/ore_vent/random), "icon-x=30;icon-y=7;left=1;butt...") - the medium ore vent (/obj/structure/ore_vent/random): Click(the volcanic floor (113,113,3) (/turf/open/misc/asteroid/basalt/lava_land_surface), "map_screen.map", "icon-x=30;icon-y=7;left=1;butt...") - [2026-10-15 00:15:58.922] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:58.925] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:58.926] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:58.927] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:58.928] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:59.996] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:59.997] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:59.998] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:15:59.999] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:00.001] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:01.050] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:01.052] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:01.053] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:01.054] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:01.055] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:02.132] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:02.133] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:02.134] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:02.135] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:02.136] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:03.198] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:03.201] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:03.203] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:03.204] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:03.205] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:04.291] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:04.292] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:04.293] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:04.294] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:04.295] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:05.356] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (147,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:05.357] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark) - call stack: - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): collect dynamic lightsources() - the cold room floor (146,83,2) (/turf/open/floor/iron/kitchen_coldroom/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:05.358] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (146,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:05.359] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (147,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:05.360] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor) - call stack: - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): collect dynamic lightsources() - the cold room floor (148,84,2) (/turf/open/floor/iron/kitchen_coldroom/freezerfloor): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:29.612] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:29.615] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:30.650] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:30.651] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:31.337] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: Tristan Buttermilk (/mob/living/carbon/human) - src: the floor (161,91,2) (/turf/open/floor/iron/white/textured) - usr.loc: the floor (161,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (161,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (161,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - Tristan Buttermilk (/mob/living/carbon/human): has light nearby(0.2) - Tristan Buttermilk (/mob/living/carbon/human): can read(the health analyzer (/obj/item/healthanalyzer), 3, 0) - the health analyzer (/obj/item/healthanalyzer): interact with atom secondary(Alexia Strangler (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): base item interaction(Tristan Buttermilk (/mob/living/carbon/human), the health analyzer (/obj/item/healthanalyzer), /list (/list)) - the health analyzer (/obj/item/healthanalyzer): melee attack chain(Tristan Buttermilk (/mob/living/carbon/human), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - Tristan Buttermilk (/mob/living/carbon/human): ClickOn(Alexia Strangler (/mob/living/carbon/human), "icon-x=17;icon-y=15;vis-x=16;v...") - Alexia Strangler (/mob/living/carbon/human): Click(the floor (161,92,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=17;icon-y=15;vis-x=16;v...") - Alexia Strangler (/mob/living/carbon/human): Click(the floor (161,92,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=17;icon-y=15;vis-x=16;v...") - ... - world: push usr(Tristan Buttermilk (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:31.676] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:31.677] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:32.696] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:32.699] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:32.741] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: Tristan Buttermilk (/mob/living/carbon/human) - src: the floor (161,91,2) (/turf/open/floor/iron/white/textured) - usr.loc: the floor (161,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (161,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (161,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - Tristan Buttermilk (/mob/living/carbon/human): has light nearby(0.2) - Tristan Buttermilk (/mob/living/carbon/human): can read(the health analyzer (/obj/item/healthanalyzer), 3, 0) - the health analyzer (/obj/item/healthanalyzer): interact with atom(Alexia Strangler (/mob/living/carbon/human), Tristan Buttermilk (/mob/living/carbon/human), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): base item interaction(Tristan Buttermilk (/mob/living/carbon/human), the health analyzer (/obj/item/healthanalyzer), /list (/list)) - the health analyzer (/obj/item/healthanalyzer): melee attack chain(Tristan Buttermilk (/mob/living/carbon/human), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - Tristan Buttermilk (/mob/living/carbon/human): ClickOn(Alexia Strangler (/mob/living/carbon/human), "icon-x=16;icon-y=17;vis-x=18;v...") - Alexia Strangler (/mob/living/carbon/human): Click(the floor (161,92,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=16;icon-y=17;vis-x=18;v...") - Alexia Strangler (/mob/living/carbon/human): Click(the floor (161,92,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=16;icon-y=17;vis-x=18;v...") - ... - world: push usr(Tristan Buttermilk (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.721] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (160,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (160,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.722] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (159,97,2) (/turf/open/floor/plating) - call stack: - the plating (159,97,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (159,97,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.723] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.724] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.725] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,97,2) (/turf/open/floor/iron) - call stack: - the floor (160,97,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (160,97,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:16:33.726] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (160,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (160,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:17:06.727] RUNTIME: runtime error: Cannot execute null.Cut(). - proc name: Destroy (/obj/item/bodypart/Destroy) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,309 - usr: Brie (/mob/living/silicon/ai) - src: the human head (/obj/item/bodypart/head) - usr.loc: the floor (33,138,2) (/turf/open/floor/circuit/green) - src.loc: Dave Davingson (/mob/living/carbon/human) - call stack: - the human head (/obj/item/bodypart/head): Destroy(0) - the human head (/obj/item/bodypart/head): Destroy(0) - qdel(the human head (/obj/item/bodypart/head), 0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - qdel(Dave Davingson (/mob/living/carbon/human), 0) - the crematorium (/obj/structure/bodycontainer/crematorium): cremate(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): activate(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): pulsed(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): pulsed(Brie (/mob/living/silicon/ai)) - the crematorium igniter (/obj/machinery/button/crematorium): attempt press(Brie (/mob/living/silicon/ai), 1) - the crematorium igniter (/obj/machinery/button/crematorium): attack ai(Brie (/mob/living/silicon/ai)) - Brie (/mob/living/silicon/ai): ClickOn(the crematorium igniter (/obj/machinery/button/crematorium), "icon-x=19;icon-y=15;left=1;but...") - the crematorium igniter (/obj/machinery/button/crematorium): Click(the floor (197,68,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=15;left=1;but...") - Uwumacaronitime (/client): Click(the crematorium igniter (/obj/machinery/button/crematorium), the floor (197,68,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=15;left=1;but...") - [2026-10-15 00:17:06.730] RUNTIME: runtime error: Cannot execute null.Cut(). - proc name: Destroy (/obj/item/bodypart/Destroy) - source file: code/modules/surgery/bodyparts/_bodyparts.dm,309 - usr: Brie (/mob/living/silicon/ai) - src: the human left leg (/obj/item/bodypart/leg/left) - usr.loc: the floor (33,138,2) (/turf/open/floor/circuit/green) - src.loc: Dave Davingson (/mob/living/carbon/human) - call stack: - the human left leg (/obj/item/bodypart/leg/left): Destroy(0) - the human left leg (/obj/item/bodypart/leg/left): Destroy(0) - qdel(the human left leg (/obj/item/bodypart/leg/left), 0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - Dave Davingson (/mob/living/carbon/human): Destroy(0) - qdel(Dave Davingson (/mob/living/carbon/human), 0) - the crematorium (/obj/structure/bodycontainer/crematorium): cremate(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): activate(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): pulsed(Brie (/mob/living/silicon/ai)) - the crematorium controller (/obj/item/assembly/control/crematorium): pulsed(Brie (/mob/living/silicon/ai)) - the crematorium igniter (/obj/machinery/button/crematorium): attempt press(Brie (/mob/living/silicon/ai), 1) - the crematorium igniter (/obj/machinery/button/crematorium): attack ai(Brie (/mob/living/silicon/ai)) - Brie (/mob/living/silicon/ai): ClickOn(the crematorium igniter (/obj/machinery/button/crematorium), "icon-x=19;icon-y=15;left=1;but...") - the crematorium igniter (/obj/machinery/button/crematorium): Click(the floor (197,68,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=15;left=1;but...") - Uwumacaronitime (/client): Click(the crematorium igniter (/obj/machinery/button/crematorium), the floor (197,68,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=15;left=1;but...") - [2026-10-15 00:22:15.943] RUNTIME: ## TESTING: GC: -- [0x2046e17] | /obj/item/bodypart/head was unable to be GC'd -- (ref count of 9) [2026-10-15 00:22:15.945] RUNTIME: ## TESTING: GC: -- [0x204593b] | /obj/item/bodypart/leg/left was unable to be GC'd -- (ref count of 8) [2026-10-15 00:22:15.945] RUNTIME: ## TESTING: GC: -- [0x3000c2a] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 4) [2026-10-15 00:24:02.876] RUNTIME: runtime error: Cannot read null.mob - proc name: announce chosen (/datum/candidate_poll/proc/announce_chosen) - source file: code/datums/candidate_poll.dm,158 - usr: null - src: /datum/candidate_poll (/datum/candidate_poll) - call stack: - /datum/candidate_poll (/datum/candidate_poll): announce chosen(/list (/list)) - Polling (/datum/controller/subsystem/polling): poll candidates("An alie...", "Xenomorph", "Xenomorph", 200, "alien_larva", 1, /list (/list), Unknown (/mob/living/carbon/human/species/monkey), Unknown (/mob/living/carbon/human/species/monkey), "alien larva", null, 0, 1, /mob/living/carbon/alien/larva (/mob/living/carbon/alien/larva), 1) - Polling (/datum/controller/subsystem/polling): poll ghost candidates("An alie...", "Xenomorph", "Xenomorph", 200, "alien_larva", 1, Unknown (/mob/living/carbon/human/species/monkey), null, "alien larva", null, 0, 1, /mob/living/carbon/alien/larva (/mob/living/carbon/alien/larva), 1) - Polling (/datum/controller/subsystem/polling): poll ghosts for target("An alie...", "Xenomorph", "Xenomorph", 200, the alien embryo (/obj/item/organ/body_egg/alien_embryo), "alien_larva", 1, Unknown (/mob/living/carbon/human/species/monkey), null, "alien larva", null, 0, /mob/living/carbon/alien/larva (/mob/living/carbon/alien/larva), 1) - the alien embryo (/obj/item/organ/body_egg/alien_embryo): attempt grow(1) - the alien embryo (/obj/item/organ/body_egg/alien_embryo): egg process(2) - [2026-10-15 00:25:12.883] RUNTIME: ## TESTING: GC: -- [0x2048d9c] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-15 00:27:20.311] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (102,88,2) (/turf/open/floor/iron) - call stack: - the floor (102,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (102,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - Alien Sentinel (/mob/living/carbon/alien/adult/sentinel): has light nearby(0.2) - Science Maintenance (/area/station/maintenance/department/science): play ambience(Alien Sentinel (/mob/living/carbon/alien/adult/sentinel), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:39.603] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:39.604] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:40.625] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:40.626] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:45.757] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:46.799] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:46.801] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:46.802] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:46.803] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:47.825] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:48.352] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the plating (144,96,2) (/turf/open/floor/plating), 1, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:48.811] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.823] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.824] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.825] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.826] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.829] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.830] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,87,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,87,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,87,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.831] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.832] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,87,2) (/turf/open/floor/iron) - call stack: - the floor (163,87,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,87,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.833] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,88,2) (/turf/open/floor/iron) - call stack: - the floor (163,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:49.834] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,89,2) (/turf/open/floor/iron) - call stack: - the floor (163,89,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,89,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:50.998] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (97,88,2) (/turf/open/floor/plating) - call stack: - the plating (97,88,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (97,88,2) (/turf/open/floor/plating): check lumcount above(0.2) - Lieutenant Bobman Bobberton Jr... (/mob/living/carbon/human): has light nearby(0.2) - Science Maintenance (/area/station/maintenance/department/science): play ambience(Lieutenant Bobman Bobberton Jr... (/mob/living/carbon/human), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:51.226] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "r_leg", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "r_leg", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the plating (144,96,2) (/turf/open/floor/plating), 1, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.141] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the plating (144,96,2) (/turf/open/floor/plating), 1, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.893] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,87,2) (/turf/open/floor/iron) - call stack: - the floor (163,87,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,87,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.894] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,86,2) (/turf/open/floor/iron) - call stack: - the floor (162,86,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (162,86,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.894] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,87,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,87,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,87,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.895] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,88,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,88,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,88,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.896] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,86,2) (/turf/open/floor/iron) - call stack: - the floor (163,86,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,86,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.897] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (163,88,2) (/turf/open/floor/iron) - call stack: - the floor (163,88,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,88,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.898] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (164,86,2) (/turf/open/floor/iron/large) - call stack: - the floor (164,86,2) (/turf/open/floor/iron/large): collect dynamic lightsources() - the floor (164,86,2) (/turf/open/floor/iron/large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:53.899] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (164,87,2) (/turf/open/floor/iron) - call stack: - the floor (164,87,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (164,87,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.388] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 2, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "chest", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the plating (144,96,2) (/turf/open/floor/plating), 1, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 1, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.898] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (161,90,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (161,90,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (161,90,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.899] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.900] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (160,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (160,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.901] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (161,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (161,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (161,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.902] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,89,2) (/turf/open/floor/iron/white) - call stack: - the floor (162,89,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (162,89,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.903] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (162,90,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (162,90,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (162,90,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:54.996] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (98,89,2) (/turf/open/floor/plating) - call stack: - the plating (98,89,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (98,89,2) (/turf/open/floor/plating): check lumcount above(0.2) - Natalie Holderman (/mob/dead/observer): has light nearby(0.2) - Science Maintenance (/area/station/maintenance/department/science): play ambience(Natalie Holderman (/mob/dead/observer), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.917] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.919] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.920] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.921] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.922] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.923] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:55.924] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,91,2) (/turf/open/floor/iron/white/textured) - call stack: - the floor (160,91,2) (/turf/open/floor/iron/white/textured): collect dynamic lightsources() - the floor (160,91,2) (/turf/open/floor/iron/white/textured): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.908] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.910] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.911] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.912] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.913] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,92,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,92,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,92,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:27:56.914] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,90,2) (/turf/open/floor/iron/white/textured_large) - call stack: - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): collect dynamic lightsources() - the floor (160,90,2) (/turf/open/floor/iron/white/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:28:51.891] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - ThatguyZach (/client): Click(the shredded alien (/obj/item/clothing/mask/facehugger), the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - [2026-10-15 00:28:52.705] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:28:54.269] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - ThatguyZach (/client): Click(the shredded alien (/obj/item/clothing/mask/facehugger), the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - [2026-10-15 00:28:55.115] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=16;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:28:56.071] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "r_leg", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "r_leg", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (144,98,2) (/turf/open/floor/iron/dark/smooth_large), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (144,97,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:28:56.875] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (144,97,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:28:59.509] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Leta Kelley (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,96,2) (/turf/open/floor/iron) - src.loc: the floor (144,97,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 10, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Leta Kelley (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen), Leta Kelley (/mob/living/carbon/human), /list (/list), /list (/list)) - the emergency oxygen tank (/obj/item/tank/internals/emergency_oxygen): melee attack chain(Leta Kelley (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Leta Kelley (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "") - /datum/lootpanel (/datum/lootpanel): grab(Leta Kelley (/mob/living/carbon/human), /list (/list)) - /datum/lootpanel (/datum/lootpanel): ui act("grab", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("grab", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leta Kelley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:35:01.321] RUNTIME: ## TESTING: GC: -- [0x20046c6] | /obj/machinery/atmospherics/components/unary/thermomachine/heater/on was unable to be GC'd -- (ref count of 3) [2026-10-15 00:37:16.487] RUNTIME: ## TESTING: GC: -- [0x21073de9] | /datum/mood_event/conditional/see_death/xeno was unable to be GC'd -- (ref count of 3) [2026-10-15 00:37:26.813] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:27.812] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:27.896] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:28.816] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:29.564] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:29.836] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:29.962] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:30.828] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:31.833] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:31.969] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:32.583] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:32.834] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:33.837] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:33.969] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:34.840] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:35.580] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:35.843] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:35.991] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:36.853] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:37.855] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:37.993] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:38.585] RUNTIME: runtime error: Cannot read null.reagent_type - proc name: reagent expose (/mob/living/carbon/reagent_expose) - source file: code/modules/mob/living/carbon/life.dm,479 - usr: Leta Kelley (/mob/living/carbon/human) - src: Sodium III (/mob/living/carbon/human) - usr.loc: the floor (156,90,2) (/turf/open/floor/iron/white/textured) - src.loc: the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - Sodium III (/mob/living/carbon/human): reagent expose(Salbutamol (/datum/reagent/medicine/salbutamol), 16, 10, 1, 0) - Salbutamol (/datum/reagent/medicine/salbutamol): expose mob(Sodium III (/mob/living/carbon/human), 16, 10, 1, 0) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, 1) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, null) - /datum/reagents (/datum/reagents): expose(Sodium III (/mob/living/carbon/human), 16, 1, 1, /list (/list)) - /datum/reagents (/datum/reagents): trans to(Sodium III (/mob/living/carbon/human), 10, 1, null, 1, 0, Leta Kelley (/mob/living/carbon/human), 0, 16, 1, 0, 0) - the salbutamol medipen (/obj/item/reagent_containers/hypospray/medipen/salbutamol): inject(Sodium III (/mob/living/carbon/human), Leta Kelley (/mob/living/carbon/human)) - the salbutamol medipen (/obj/item/reagent_containers/hypospray/medipen/salbutamol): inject(Sodium III (/mob/living/carbon/human), Leta Kelley (/mob/living/carbon/human)) - the salbutamol medipen (/obj/item/reagent_containers/hypospray/medipen/salbutamol): interact with atom(Sodium III (/mob/living/carbon/human), Leta Kelley (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): base item interaction(Leta Kelley (/mob/living/carbon/human), the salbutamol medipen (/obj/item/reagent_containers/hypospray/medipen/salbutamol), /list (/list)) - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Leta Kelley (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:38.602] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:38.859] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:39.034] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/decentroom (/datum/mood_event/decentroom), /list (/list)) - /datum/mood (/datum/mood): add mood event("area_beauty", /datum/mood_event/decentroom (/datum/mood_event/decentroom)) - /datum/mood (/datum/mood): update beauty(Research and Development (/area/station/science/lab)) - Research and Development (/area/station/science/lab): SendSignal("area_beauty_updated", /list (/list)) - Research and Development (/area/station/science/lab): update beauty() - /datum/element/beauty (/datum/element/beauty): exit area(the potted plant (/obj/item/kirbyplants/random), Research and Development (/area/station/science/lab)) - /datum/element/beauty (/datum/element/beauty): on item moved(the potted plant (/obj/item/kirbyplants/random), the floor (141,93,2) (/turf/open/floor/iron), 0, 1, null, 1) - the potted plant (/obj/item/kirbyplants/random): SendSignal("movable_moved", /list (/list)) - the potted plant (/obj/item/kirbyplants/random): Moved(the floor (141,93,2) (/turf/open/floor/iron), 0, 1, null, 1) - ... - the monkey (47) (/mob/living/carbon/human/species/monkey): ClickOn(the potted plant (/obj/item/kirbyplants/random), "") - /datum/bt_node/ai_behavior/use... (/datum/bt_node/ai_behavior/use_on_object): perform(0.25, /datum/ai_controller/monkey (/datum/ai_controller/monkey)) - /datum/bt_node/ai_behavior/use... (/datum/bt_node/ai_behavior/use_on_object): tick(/datum/ai_controller/monkey (/datum/ai_controller/monkey), 0.25) - /datum/bt_node/decorator/bb_ke... (/datum/bt_node/decorator/bb_key_set): tick(/datum/ai_controller/monkey (/datum/ai_controller/monkey), 0.25) - /datum/bt_node/subtree/monkey_... (/datum/bt_node/subtree/monkey_shenanigans): tick(/datum/ai_controller/monkey (/datum/ai_controller/monkey), 0.25) - /datum/bt_node/composite/paral... (/datum/bt_node/composite/parallel): tick(/datum/ai_controller/monkey (/datum/ai_controller/monkey), 0.25) - AI Controller Ticker (/datum/controller/subsystem/ai_controllers): fire(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:39.891] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:39.986] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:40.908] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:41.204] RUNTIME: ## TESTING: GC: -- [0x2107490c] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:37:41.659] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:41.918] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:42.050] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:42.908] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:43.974] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:44.119] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:44.783] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:44.933] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:45.757] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: 0 - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("area_beauty") - /datum/mood (/datum/mood): update beauty(the Research Division (/area/station/science/research)) - /datum/mood (/datum/mood): check area mood(Abyssa Glorp (/mob/living/carbon/human), the Research Division (/area/station/science/research)) - Abyssa Glorp (/mob/living/carbon/human): SendSignal("enter_area", /list (/list)) - the Research Division (/area/station/science/research): Entered(Abyssa Glorp (/mob/living/carbon/human), Research and Development (/area/station/science/lab)) - Abyssa Glorp (/mob/living/carbon/human): Move(the floor (136,91,2) (/turf/open/floor/iron/white), 2, 0, 1) - Abyssa Glorp (/mob/living/carbon/human): Move(the floor (136,91,2) (/turf/open/floor/iron/white), 2, 0, 1) - Abyssa Glorp (/mob/living/carbon/human): Move(the floor (136,91,2) (/turf/open/floor/iron/white), 2, 0) - Abyssa Glorp (/mob/living/carbon/human): Move(the floor (136,91,2) (/turf/open/floor/iron/white), 2, 0) - ... - the wheelchair (/obj/vehicle/ridden/wheelchair): Move(the floor (135,91,2) (/turf/open/floor/iron/white), 10) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/wheelchair/hand): handle ride(Abyssa Glorp (/mob/living/carbon/human), 10) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/wheelchair/hand): driver move(the wheelchair (/obj/vehicle/ridden/wheelchair), Abyssa Glorp (/mob/living/carbon/human), 10) - /datum/component/riding/vehicl... (/datum/component/riding/vehicle/wheelchair/hand): driver move(the wheelchair (/obj/vehicle/ridden/wheelchair), Abyssa Glorp (/mob/living/carbon/human), 10) - the wheelchair (/obj/vehicle/ridden/wheelchair): SendSignal("driver_move", /list (/list)) - the wheelchair (/obj/vehicle/ridden/wheelchair): relaymove(Abyssa Glorp (/mob/living/carbon/human), 10) - Abyssa Glorp (/mob/living/carbon/human): keyLoop(NoodleNoms (/client)) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:46.024] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6497, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:46.168] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:47.038] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:47.891] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("paranoia_personality") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:47.892] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:48.040] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:48.137] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:49.071] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:50.342] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:50.448] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:51.226] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:51.379] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:52.580] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:52.727] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:53.602] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:54.451] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:54.598] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:55.108] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:55.930] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:56.938] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:57.136] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:57.846] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:57.949] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:58.937] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:37:59.150] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:00.052] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:00.906] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:00.995] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:01.288] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:02.012] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:03.040] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:03.188] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:03.981] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:04.080] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:05.091] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:05.178] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:06.164] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:07.079] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:07.165] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:07.271] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:08.223] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:08.262] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (120,53,2) (/turf/open/floor/plating) - call stack: - the plating (120,53,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (120,53,2) (/turf/open/floor/plating): check lumcount above(0.2) - Alexia Mccullough (/mob/dead/observer): has light nearby(0.2) - Aft Port Maintenance (/area/station/maintenance/port/aft): play ambience(Alexia Mccullough (/mob/dead/observer), null, null) - Ambience (/datum/controller/subsystem/ambience): fire(0) - Ambience (/datum/controller/subsystem/ambience): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:09.220] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:09.417] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:10.141] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:10.249] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:11.297] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:11.390] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:12.273] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:13.167] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:13.270] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:13.380] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:14.294] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:15.272] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:15.441] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:15.478] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.261] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.262] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.262] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.263] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.264] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (160,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (160,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.265] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (160,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (160,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (160,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.314] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:16.408] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.263] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.265] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (157,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (157,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.266] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,97,2) (/turf/open/floor/iron) - call stack: - the floor (158,97,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,97,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.267] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.268] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (159,97,2) (/turf/open/floor/plating) - call stack: - the plating (159,97,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (159,97,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.269] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,98,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,98,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,98,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.270] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.406] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:17.526] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:18.267] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,97,2) (/turf/open/floor/iron) - call stack: - the floor (158,97,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (158,97,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:18.269] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (159,97,2) (/turf/open/floor/plating) - call stack: - the plating (159,97,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (159,97,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:18.446] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9498, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.294] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (152,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (152,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (152,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.295] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.296] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.297] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.340] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:19.546] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.295] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (158,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (158,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (158,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.296] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.297] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,91,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,91,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,91,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.299] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.300] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.301] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.302] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:20.303] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.305] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.308] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.309] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.310] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.311] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.312] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:21.567] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.310] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.313] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.314] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.315] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.316] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.317] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:22.372] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.305] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.308] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.309] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.310] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.311] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.312] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 15) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 15) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:23.558] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.407] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.410] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.411] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.412] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.413] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:24.414] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 20) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 20) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.428] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (159,90,2) (/turf/open/floor/iron/white) - call stack: - the floor (159,90,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (159,90,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.430] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.431] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.432] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (154,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (154,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (154,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.433] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,98,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,98,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,98,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.434] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (155,99,2) (/turf/open/floor/iron/dark) - call stack: - the floor (155,99,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (155,99,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 25) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 25) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.479] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/alo... (/datum/mood_event/paranoid/alone)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:25.696] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:26.270] RUNTIME: ## TESTING: GC: -- [0x21075904] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:38:26.454] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 30) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 30) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:27.570] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 35) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 35) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:28.598] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 40) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 40) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:29.599] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 45) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 45) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:30.613] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 50) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 50) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:31.609] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 55) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 55) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:32.632] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 60) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 60) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:33.639] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 65) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 65) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:34.649] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 70) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 70) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:35.052] RUNTIME: runtime error: invalid object type 0:0 - proc name: remove wibbly filters (/proc/remove_wibbly_filters) - source file: code/__HELPERS/filters.dm,368 - usr: Alex Lancast (/mob/living/carbon/human) - src: null - usr.loc: the floor (82,105,2) (/turf/open/floor/iron) - call stack: - remove wibbly filters(the wet floor sign (/obj/structure/holosign/wetsign), 2.5) - /datum/callback (/datum/callback): Invoke() - world: push usr(Alex Lancast (/mob/living/carbon/human), /datum/callback (/datum/callback)) - /datum/callback (/datum/callback): InvokeAsync() - Timer (/datum/controller/subsystem/timer): fire(0) - Timer (/datum/controller/subsystem/timer): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:35.657] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 75) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 75) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:36.957] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 80) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 80) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:37.897] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 85) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 85) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:38.909] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 90) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 90) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:39.949] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 95) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 95) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:40.942] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 100) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 100) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:41.552] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (106,49,2) (/turf/open/floor/plating) - call stack: - the plating (106,49,2) (/turf/open/floor/plating): process cell(12117) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:41.949] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 105) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 105) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:42.967] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 110) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 110) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:43.961] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 115) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 115) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:44.969] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 120) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 120) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:45.990] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 125) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 125) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:47.034] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 130) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 130) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:48.035] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 135) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 135) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:49.040] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 140) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 140) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:50.044] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 145) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 145) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:51.042] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 150) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 150) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:52.054] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 155) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 155) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:53.050] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 160) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 160) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:54.207] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 165) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 165) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:55.145] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 170) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 170) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:56.161] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 175) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 175) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:57.170] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 180) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 180) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:58.253] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 185) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 185) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:38:59.259] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (153,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (153,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (153,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 190) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 190) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:39:25.182] RUNTIME: ## TESTING: GC: -- [0x210766fe] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 00:40:59.345] RUNTIME: runtime error: Cannot read null.reagent_type - proc name: reagent expose (/mob/living/carbon/reagent_expose) - source file: code/modules/mob/living/carbon/life.dm,479 - usr: Moira Schlatt (/mob/living/carbon/human) - src: Sodium III (/mob/living/carbon/human) - usr.loc: the floor (156,90,2) (/turf/open/floor/iron/white/textured) - src.loc: the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - Sodium III (/mob/living/carbon/human): reagent expose(Convermol (/datum/reagent/medicine/c2/convermol), 16, 2, 1, 0) - Convermol (/datum/reagent/medicine/c2/convermol): expose mob(Sodium III (/mob/living/carbon/human), 16, 2, 1, 0) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, 1) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, null) - /datum/reagents (/datum/reagents): expose(Sodium III (/mob/living/carbon/human), 16, 1, 1, /list (/list)) - /datum/reagents (/datum/reagents): trans to(Sodium III (/mob/living/carbon/human), 5, 1, null, 1, 0, Moira Schlatt (/mob/living/carbon/human), 0, 16, 1, 0, 0) - the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol): interact with atom(Sodium III (/mob/living/carbon/human), Moira Schlatt (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): base item interaction(Moira Schlatt (/mob/living/carbon/human), the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol), /list (/list)) - the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol): melee attack chain(Moira Schlatt (/mob/living/carbon/human), Sodium III (/mob/living/carbon/human), /list (/list), /list (/list)) - Moira Schlatt (/mob/living/carbon/human): ClickOn(Sodium III (/mob/living/carbon/human), "icon-x=14;icon-y=13;vis-x=20;v...") - Sodium III (/mob/living/carbon/human): Click(the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=14;icon-y=13;vis-x=20;v...") - Sodium III (/mob/living/carbon/human): Click(the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=14;icon-y=13;vis-x=20;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moira Schlatt (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2026-10-15 00:40:59.347] RUNTIME: runtime error: Cannot read null.reagent_type - proc name: reagent expose (/mob/living/carbon/reagent_expose) - source file: code/modules/mob/living/carbon/life.dm,479 - usr: Moira Schlatt (/mob/living/carbon/human) - src: Sodium III (/mob/living/carbon/human) - usr.loc: the floor (156,90,2) (/turf/open/floor/iron/white/textured) - src.loc: the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - Sodium III (/mob/living/carbon/human): reagent expose(Granibitaluri (/datum/reagent/medicine/granibitaluri), 16, 3, 1, 0) - Granibitaluri (/datum/reagent/medicine/granibitaluri): expose mob(Sodium III (/mob/living/carbon/human), 16, 3, 1, 0) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, 1) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, null) - /datum/reagents (/datum/reagents): expose(Sodium III (/mob/living/carbon/human), 16, 1, 1, /list (/list)) - /datum/reagents (/datum/reagents): trans to(Sodium III (/mob/living/carbon/human), 5, 1, null, 1, 0, Moira Schlatt (/mob/living/carbon/human), 0, 16, 1, 0, 0) - the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol): interact with atom(Sodium III (/mob/living/carbon/human), Moira Schlatt (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): base item interaction(Moira Schlatt (/mob/living/carbon/human), the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol), /list (/list)) - the syringe (convermol) (/obj/item/reagent_containers/syringe/convermol): melee attack chain(Moira Schlatt (/mob/living/carbon/human), Sodium III (/mob/living/carbon/human), /list (/list), /list (/list)) - Moira Schlatt (/mob/living/carbon/human): ClickOn(Sodium III (/mob/living/carbon/human), "icon-x=14;icon-y=13;vis-x=20;v...") - Sodium III (/mob/living/carbon/human): Click(the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=14;icon-y=13;vis-x=20;v...") - Sodium III (/mob/living/carbon/human): Click(the floor (155,91,2) (/turf/open/floor/iron/dark/textured_large), "map_screen.map", "icon-x=14;icon-y=13;vis-x=20;v...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Moira Schlatt (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - [2026-10-15 00:41:22.160] RUNTIME: runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: code/modules/atmospherics/machinery/pipes/pipes.dm,80 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible) - src.loc: the floor (127,41,13) (/turf/open/floor/iron/white) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible): return air() - the gas flow meter (/obj/machinery/meter): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:41:23.345] RUNTIME: runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: code/modules/atmospherics/machinery/pipes/pipes.dm,80 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible) - src.loc: the floor (127,41,13) (/turf/open/floor/iron/white) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible): return air() - the gas flow meter (/obj/machinery/meter): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:41:23.995] RUNTIME: runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: code/modules/atmospherics/machinery/pipes/pipes.dm,80 - usr: null - src: the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible) - src.loc: the floor (127,41,13) (/turf/open/floor/iron/white) - call stack: - the pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible): return air() - the gas flow meter (/obj/machinery/meter): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:41:24.735] RUNTIME: runtime error: Cannot read null.air - proc name: return air (/obj/machinery/atmospherics/pipe/return_air) - source file: code/modules/atmospherics/machinery/pipes/pipes.dm,80 - usr: null - src: the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible) - src.loc: the floor (127,41,13) (/turf/open/floor/iron/white) - call stack: - the cyan pipe (/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible): return air() - the gas flow meter (/obj/machinery/meter): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:41:30.130] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (138,91,2) (/turf/open/floor/iron/white) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=17;icon-y=17;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=17;icon-y=17;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=17;icon-y=17;left=1;but...") - [2026-10-15 00:41:31.308] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (136,91,2) (/turf/open/floor/iron/white) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=16;icon-y=17;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=16;icon-y=17;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=16;icon-y=17;left=1;but...") - [2026-10-15 00:41:31.982] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (136,91,2) (/turf/open/floor/iron/white) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=16;icon-y=13;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=16;icon-y=13;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=16;icon-y=13;left=1;but...") - [2026-10-15 00:41:34.340] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (136,91,2) (/turf/open/floor/iron/white) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:41:35.015] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (136,91,2) (/turf/open/floor/iron/white) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=15;icon-y=10;left=1;shi...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=15;icon-y=10;left=1;shi...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=15;icon-y=10;left=1;shi...") - [2026-10-15 00:42:25.927] RUNTIME: runtime error: Cannot read null.reagent_type - proc name: reagent expose (/mob/living/carbon/reagent_expose) - source file: code/modules/mob/living/carbon/life.dm,479 - usr: Moira Schlatt (/mob/living/carbon/human) - src: Sodium III (/mob/living/carbon/human) - usr.loc: the floor (158,80,2) (/turf/open/floor/iron/large) - src.loc: the floor (159,81,2) (/turf/open/floor/iron/large) - call stack: - Sodium III (/mob/living/carbon/human): reagent expose(Oxandrolone (/datum/reagent/medicine/oxandrolone), 16, 10, 1, 0) - Oxandrolone (/datum/reagent/medicine/oxandrolone): expose mob(Sodium III (/mob/living/carbon/human), 16, 10, 1, 0) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, 1) - Sodium III (/mob/living/carbon/human): expose reagents(/list (/list), /datum/reagents (/datum/reagents), 16, 1, null) - /datum/reagents (/datum/reagents): expose(Sodium III (/mob/living/carbon/human), 16, 1, 1, /list (/list)) - /datum/reagents (/datum/reagents): trans to(Sodium III (/mob/living/carbon/human), 10, 1, null, 1, 0, Moira Schlatt (/mob/living/carbon/human), 0, 16, 1, 0, 0) - the oxandrolone medipen (/obj/item/reagent_containers/hypospray/medipen/oxandrolone): inject(Sodium III (/mob/living/carbon/human), Moira Schlatt (/mob/living/carbon/human)) - the oxandrolone medipen (/obj/item/reagent_containers/hypospray/medipen/oxandrolone): inject(Sodium III (/mob/living/carbon/human), Moira Schlatt (/mob/living/carbon/human)) - the oxandrolone medipen (/obj/item/reagent_containers/hypospray/medipen/oxandrolone): interact with atom(Sodium III (/mob/living/carbon/human), Moira Schlatt (/mob/living/carbon/human), /list (/list)) - Sodium III (/mob/living/carbon/human): base item interaction(Moira Schlatt (/mob/living/carbon/human), the oxandrolone medipen (/obj/item/reagent_containers/hypospray/medipen/oxandrolone), /list (/list)) - the oxandrolone medipen (/obj/item/reagent_containers/hypospray/medipen/oxandrolone): melee attack chain(Moira Schlatt (/mob/living/carbon/human), Sodium III (/mob/living/carbon/human), /list (/list), /list (/list)) - Moira Schlatt (/mob/living/carbon/human): ClickOn(Sodium III (/mob/living/carbon/human), "icon-x=17;icon-y=19;left=1;but...") - Sodium III (/mob/living/carbon/human): Click(the floor (159,81,2) (/turf/open/floor/iron/large), "map_screen.map", "icon-x=17;icon-y=19;left=1;but...") - RestedWaves (/client): Click(Sodium III (/mob/living/carbon/human), the floor (159,81,2) (/turf/open/floor/iron/large), "map_screen.map", "icon-x=17;icon-y=19;left=1;but...") - [2026-10-15 00:42:28.637] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(33, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:31.447] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(20, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:31.613] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_leg", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_leg", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(32.5019, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:31.951] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(20, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:32.113] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(31.3746, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:34.223] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(51, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:34.325] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_leg", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_leg", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(20, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:34.780] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(62, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:34.974] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(87, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:35.276] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(32, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:35.482] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_leg", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_leg", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(57, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:35.784] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(31, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:35.991] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(55, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:36.493] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(78, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:36.691] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(97, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:57.926] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(space (96,37,2) (/turf/open/space/basic), 2, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:58.055] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(space (96,37,2) (/turf/open/space/basic), 2, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:58.444] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(space (96,37,2) (/turf/open/space/basic), 2, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(55, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:58.477] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(space (96,37,2) (/turf/open/space/basic), 2, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 2, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(15.2338, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:58.917] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:59.023] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(32.984, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:59.322] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 10, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(20, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:59.474] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 10, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(20, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:42:59.924] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(13.1877, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:00.178] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:00.480] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(15.8821, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:00.783] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(74, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:01.243] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(75, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:01.285] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(34.1932, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:02.657] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:02.904] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(94, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:03.211] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(54, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:03.419] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(74, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:03.663] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "r_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(34, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:03.811] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(34.5094, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:04.263] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(13.1368, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:04.411] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(14.5094, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:04.886] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(14.5094, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:05.183] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(15, "burn", "laser", 0, 4, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the clockwork laser (/obj/projectile/beam/laser/repeater), "l_arm", 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the clockwork laser (/obj/projectile/beam/laser/repeater): scan moved turf() - the clockwork laser (/obj/projectile/beam/laser/repeater): Moved(the floor (97,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, null, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): Move(the floor (96,36,2) (/turf/open/floor/iron/solarpanel/airless), 8, 0, 1) - the clockwork laser (/obj/projectile/beam/laser/repeater): process movement(74, 0, 0) - the clockwork laser (/obj/projectile/beam/laser/repeater): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:24.663] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Alexia Strangler (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,99,2) (/turf/open/floor/iron/dark) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the Type 5 laser gun (/obj/item/gun/energy/laser): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - the Type 5 laser gun (/obj/item/gun/energy/laser): melee attack chain(Alexia Strangler (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=19;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=13;left=1;but...") - Observatory (/client): Click(the shredded alien (/obj/item/clothing/mask/facehugger), the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=19;icon-y=13;left=1;but...") - [2026-10-15 00:43:25.674] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Alexia Strangler (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,99,2) (/turf/open/floor/iron/dark) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the Type 5 laser gun (/obj/item/gun/energy/laser): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - the Type 5 laser gun (/obj/item/gun/energy/laser): melee attack chain(Alexia Strangler (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=20;icon-y=12;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=20;icon-y=12;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=20;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:26.635] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Alexia Strangler (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,99,2) (/turf/open/floor/iron/dark) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the Type 5 laser gun (/obj/item/gun/energy/laser): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - the Type 5 laser gun (/obj/item/gun/energy/laser): melee attack chain(Alexia Strangler (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:27.490] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Alexia Strangler (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,99,2) (/turf/open/floor/iron/dark) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the Type 5 laser gun (/obj/item/gun/energy/laser): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - the Type 5 laser gun (/obj/item/gun/energy/laser): melee attack chain(Alexia Strangler (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:28.407] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: Alexia Strangler (/mob/living/carbon/human) - src: the shredded alien (/obj/item/clothing/mask/facehugger) - usr.loc: the floor (143,99,2) (/turf/open/floor/iron/dark) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(5, "brute", "melee", 1, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): attacked by(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the Type 5 laser gun (/obj/item/gun/energy/laser): attack atom(the shredded alien (/obj/item/clothing/mask/facehugger), Alexia Strangler (/mob/living/carbon/human), /list (/list), null) - the shredded alien (/obj/item/clothing/mask/facehugger): attackby(the Type 5 laser gun (/obj/item/gun/energy/laser), Alexia Strangler (/mob/living/carbon/human), /list (/list), /list (/list)) - the Type 5 laser gun (/obj/item/gun/energy/laser): melee attack chain(Alexia Strangler (/mob/living/carbon/human), the shredded alien (/obj/item/clothing/mask/facehugger), /list (/list), /list (/list)) - Alexia Strangler (/mob/living/carbon/human): ClickOn(the shredded alien (/obj/item/clothing/mask/facehugger), "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - the shredded alien (/obj/item/clothing/mask/facehugger): Click(the floor (143,98,2) (/turf/open/floor/iron/dark), "map_screen.map", "icon-x=18;icon-y=13;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - ... - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:29.673] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(40, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:30.722] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(43, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:31.536] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(60, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:32.034] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(40, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:32.737] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(60, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:33.163] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(20, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:33.696] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(63, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:43:34.197] RUNTIME: runtime error: The shredded alien taking damage while having <= 0 integrity - proc name: take damage (/atom/proc/take_damage) - source file: code/game/atom/atom_defense.dm,23 - usr: 0 - src: the shredded alien (/obj/item/clothing/mask/facehugger) - src.loc: the floor (143,98,2) (/turf/open/floor/iron/dark) - call stack: - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): take damage(25, "burn", "laser", 0, 1, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): bullet act(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the shredded alien (/obj/item/clothing/mask/facehugger): projectile hit(the laser (/obj/projectile/beam/laser), "head", 0, 0) - the laser (/obj/projectile/beam/laser): process hit loop(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): impact(the shredded alien (/obj/item/clothing/mask/facehugger)) - the laser (/obj/projectile/beam/laser): scan moved turf() - the laser (/obj/projectile/beam/laser): Moved(the floor (143,99,2) (/turf/open/floor/iron/dark), 2, 0, null, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): Move(the floor (143,98,2) (/turf/open/floor/iron/dark), 2, 0, 1) - the laser (/obj/projectile/beam/laser): process movement(40, 0, 0) - the laser (/obj/projectile/beam/laser): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(0) - Projectiles (/datum/controller/subsystem/processing/projectiles): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:44:38.406] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (130,90,2) (/turf/open/floor/iron) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=17;icon-y=12;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=17;icon-y=12;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=17;icon-y=12;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:44:39.398] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (132,90,2) (/turf/open/floor/iron) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=17;icon-y=12;left=1;shi...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=17;icon-y=12;left=1;shi...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=17;icon-y=12;left=1;shi...") - [2026-10-15 00:44:40.364] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (134,90,2) (/turf/open/floor/iron/large) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=12;icon-y=14;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=12;icon-y=14;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=12;icon-y=14;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:45:18.454] RUNTIME: ## TESTING: GC: -- [0x204bc11] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-15 00:46:12.608] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:13.157] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:13.765] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:14.431] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:14.818] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:15.368] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:15.896] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:16.783] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:17.284] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:17.809] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:18.901] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:19.407] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:19.842] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:20.713] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:21.192] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:21.773] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:22.540] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:23.311] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:23.827] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:24.310] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:25.033] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:25.727] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:26.241] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:26.803] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:27.702] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:28.113] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:28.695] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:29.214] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:29.869] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:30.428] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:31.332] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:32.088] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:32.784] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:33.328] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:34.173] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:34.783] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:35.126] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:35.146] RUNTIME: ## TESTING: GC: -- [0x2043cff] | /obj/docking_port/mobile/emergency was unable to be GC'd -- (ref count of 3) [2026-10-15 00:46:35.656] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:36.354] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:36.986] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:37.495] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:38.210] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:38.604] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:39.050] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:39.567] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:40.225] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:40.877] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:41.383] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:41.888] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:43.060] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:46:43.231] RUNTIME: ## TESTING: GC: -- [0x21075aa2] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 3) [2026-10-15 00:46:43.531] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:47:08.706] RUNTIME: ## TESTING: GC: -- [0x2101414c] | /datum/tgui was unable to be GC'd -- (ref count of 5) [2026-10-15 00:47:25.446] RUNTIME: ## TESTING: GC: -- [0x21076deb] | /datum/looping_sound/changeling_absorb was unable to be GC'd -- (ref count of 3) [2026-10-15 00:47:40.395] RUNTIME: ## TESTING: GC: -- [0x3000c87] | /mob/dead/new_player was unable to be GC'd -- (ref count of 19) [2026-10-15 00:48:34.592] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:35.619] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:36.619] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:37.669] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:38.692] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:39.711] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:40.725] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.389] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (126,160,2) (/turf/open/floor/iron/cafeteria) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/food (/datum/mood_event/food), /list (/list)) - /datum/mood (/datum/mood): add mood event("quality_food", /datum/mood_event/food (/datum/mood_event/food), 5, 1.25778) - Abyssa Glorp (/mob/living/carbon/human): add mood event("quality_food", /datum/mood_event/food (/datum/mood_event/food), 5, 1.25778) - /datum/component/edible (/datum/component/edible): checkLiked(0.333333, Abyssa Glorp (/mob/living/carbon/human)) - /datum/component/edible (/datum/component/edible): TakeBite(Abyssa Glorp (/mob/living/carbon/human), Abyssa Glorp (/mob/living/carbon/human)) - /datum/component/edible (/datum/component/edible): TryToEat(Abyssa Glorp (/mob/living/carbon/human), Abyssa Glorp (/mob/living/carbon/human)) - [2026-10-15 00:48:41.498] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (169,100,2) (/turf/open/floor/iron) - call stack: - the floor (169,100,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (169,100,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.499] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the plating (168,99,2) (/turf/open/floor/plating) - call stack: - the plating (168,99,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (168,99,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.500] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (168,100,2) (/turf/open/floor/iron) - call stack: - the floor (168,100,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (168,100,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.501] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (168,101,2) (/turf/open/floor/iron) - call stack: - the floor (168,101,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (168,101,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.502] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (169,99,2) (/turf/open/floor/iron) - call stack: - the floor (169,99,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (169,99,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.503] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (169,101,2) (/turf/open/floor/iron) - call stack: - the floor (169,101,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (169,101,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.504] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (170,99,2) (/turf/open/floor/iron) - call stack: - the floor (170,99,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (170,99,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.505] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (170,100,2) (/turf/open/floor/iron) - call stack: - the floor (170,100,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (170,100,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.506] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (170,101,2) (/turf/open/floor/iron) - call stack: - the floor (170,101,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (170,101,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.695] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:41.745] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.559] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (166,100,2) (/turf/open/floor/iron/white/side) - call stack: - the floor (166,100,2) (/turf/open/floor/iron/white/side): collect dynamic lightsources() - the floor (166,100,2) (/turf/open/floor/iron/white/side): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.560] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (165,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (165,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (165,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.561] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (165,100,2) (/turf/open/floor/iron/large) - call stack: - the floor (165,100,2) (/turf/open/floor/iron/large): collect dynamic lightsources() - the floor (165,100,2) (/turf/open/floor/iron/large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.562] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (166,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (166,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (166,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.563] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (166,101,2) (/turf/open/floor/iron/white) - call stack: - the floor (166,101,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (166,101,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.564] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (167,99,2) (/turf/open/floor/iron/white) - call stack: - the floor (167,99,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (167,99,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.565] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (167,100,2) (/turf/open/floor/iron/white) - call stack: - the floor (167,100,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (167,100,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.566] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (167,101,2) (/turf/open/floor/iron/white) - call stack: - the floor (167,101,2) (/turf/open/floor/iron/white): collect dynamic lightsources() - the floor (167,101,2) (/turf/open/floor/iron/white): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 10) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 10) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.658] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.725] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:42.979] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:43.740] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:43.942] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:44.254] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:44.867] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:45.032] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:45.908] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:46.079] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:47.015] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:47.103] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:47.222] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:47.318] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:48.015] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:48.406] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:49.185] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:49.320] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:49.890] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:50.199] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:50.539] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:51.021] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:51.236] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:51.333] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:52.220] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:52.237] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:53.569] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:53.573] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:53.656] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:53.978] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:54.308] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the floor (127,161,2) (/turf/open/floor/iron/cafeteria) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/food (/datum/mood_event/food), /list (/list)) - /datum/mood (/datum/mood): add mood event("quality_food", /datum/mood_event/food (/datum/mood_event/food), 5, 1.25778) - Abyssa Glorp (/mob/living/carbon/human): add mood event("quality_food", /datum/mood_event/food (/datum/mood_event/food), 5, 1.25778) - /datum/component/edible (/datum/component/edible): checkLiked(0.333333, Abyssa Glorp (/mob/living/carbon/human)) - /datum/component/edible (/datum/component/edible): TakeBite(Abyssa Glorp (/mob/living/carbon/human), Abyssa Glorp (/mob/living/carbon/human)) - /datum/component/edible (/datum/component/edible): TryToEat(Abyssa Glorp (/mob/living/carbon/human), Abyssa Glorp (/mob/living/carbon/human)) - [2026-10-15 00:48:54.581] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:54.737] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:55.695] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:55.815] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("nutrition") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:55.816] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:56.106] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:56.713] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:57.096] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:57.522] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:57.720] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:57.734] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:58.586] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:58.587] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:58.736] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:58.928] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(1) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:59.569] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:59.571] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:59.742] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:48:59.772] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:00.247] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:00.252] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:00.715] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:00.716] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:00.874] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:01.557] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:01.715] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:01.717] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:01.820] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:01.883] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:02.664] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:02.728] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:02.729] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:02.887] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.286] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.724] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.745] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.746] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.787] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:03.896] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:04.785] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:04.786] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:04.945] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:05.050] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:05.712] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:05.804] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:05.805] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:05.963] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:06.352] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:06.357] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:06.895] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:06.896] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:07.048] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:07.550] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:07.863] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:07.922] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:07.924] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:08.077] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:08.760] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:08.910] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:08.911] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:09.065] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:09.614] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/one... (/datum/mood_event/paranoid/one_on_one)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:09.850] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:09.945] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:10.017] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:10.018] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:10.200] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:11.043] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:11.044] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:11.052] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/goodmusic (/datum/mood_event/goodmusic), /list (/list)) - /datum/mood (/datum/mood): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("goodmusic", /datum/mood_event/goodmusic (/datum/mood_event/goodmusic)) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): tick(1) - /datum/status_effect/good_musi... (/datum/status_effect/good_music): process(0.2) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0) - Fast Processing (/datum/controller/subsystem/processing/fastprocess): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:11.183] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:11.849] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry (/datum/mood_event/hungry), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry (/datum/mood_event/hungry)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:12.063] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:12.064] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:12.218] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:13.052] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:13.053] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:13.216] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:14.077] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:14.079] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:14.226] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:15.068] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (156,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:15.070] RUNTIME: runtime error: Cannot read null.lumcount_range - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,97 - usr: null - src: the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large) - call stack: - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): collect dynamic lightsources() - the floor (157,92,2) (/turf/open/floor/iron/dark/textured_large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:15.254] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:16.276] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:16.542] RUNTIME: runtime error: addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: 0 - src: null - call stack: - stack trace("addtimer called with a callbac...", "code/controllers/subsystem/tim...", 620) - addtimer(/datum/callback (/datum/callback), 100, 3, null, "code/modules/mob/living/damage...", 490) - the space carp (/mob/living/basic/carp): timed stamina reset() - the space carp (/mob/living/basic/carp): timed stamina reset() - the space carp (/mob/living/basic/carp): on damage loss changed(8.75, 1, 0, "stamina") - the space carp (/mob/living/basic/carp): on damage loss changed(8.75, 1, 0, "stamina") - the space carp (/mob/living/basic/carp): on damage loss(8.75, 1, 0, "stamina", -8.75) - the space carp (/mob/living/basic/carp): on damage loss(8.75, 1, 0, "stamina", -8.75) - the space carp (/mob/living/basic/carp): adjust stamina loss(8.75, 1, 0, 16777215) - the space carp (/mob/living/basic/carp): apply damage(8.75, "stamina", null, 0, 0, 0, 0, 0, 0, null, null, 1) - ... - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): impact(the space carp (/mob/living/basic/carp)) - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): scan moved turf() - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): Moved(the jungle grass (112,29,12) (/turf/open/misc/grass/jungle/station), 8, 0, null, 1) - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): Move(the jungle grass (111,29,12) (/turf/open/misc/grass/jungle/station), 8, 0, 1) - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): Move(the jungle grass (111,29,12) (/turf/open/misc/grass/jungle/station), 8, 0, 1) - the rubber shot pellet (/obj/projectile/bullet/pellet/shotgun_rubbershot): process(0.1) - Projectiles (/datum/controller/subsystem/processing/projectiles): fire(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:17.280] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:18.298] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:19.318] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:20.328] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:21.335] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:22.375] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:23.372] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:24.387] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:25.526] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:49:26.550] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5507, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:53:23.290] RUNTIME: ## TESTING: GC: -- [0x3000b4d] | /mob/living/carbon/human was unable to be GC'd -- (ref count of 5) [2026-10-15 00:54:13.346] RUNTIME: runtime error: Cannot create objects of type null. - proc name: undeploy bodybag (/obj/structure/closet/body_bag/proc/undeploy_bodybag) - source file: code/game/objects/structures/crates_lockers/closets/bodybag.dm,109 - usr: Vents-Hot-Air (/mob/living/carbon/human) - src: the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight) - usr.loc: the floor (163,52,2) (/turf/open/floor/iron) - src.loc: the floor (162,52,2) (/turf/open/floor/iron/dark/corner) - call stack: - the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight): undeploy bodybag(the floor (163,52,2) (/turf/open/floor/iron)) - the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight): perform fold(Vents-Hot-Air (/mob/living/carbon/human)) - the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight): attack hand secondary(Vents-Hot-Air (/mob/living/carbon/human), /list (/list)) - Vents-Hot-Air (/mob/living/carbon/human): resolve right click attack(the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight), /list (/list)) - Vents-Hot-Air (/mob/living/carbon/human): right click attack chain(the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight), /list (/list)) - Vents-Hot-Air (/mob/living/carbon/human): UnarmedAttack(the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight), 1, /list (/list)) - Vents-Hot-Air (/mob/living/carbon/human): UnarmedAttack(the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight), 1, /list (/list)) - Vents-Hot-Air (/mob/living/carbon/human): ClickOn(the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight), "icon-x=15;icon-y=13;right=1;bu...") - the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight): Click(the floor (162,52,2) (/turf/open/floor/iron/dark/corner), "map_screen.map", "icon-x=15;icon-y=13;right=1;bu...") - the hardlight body bag (/obj/structure/closet/body_bag/environmental/hardlight): Click(the floor (162,52,2) (/turf/open/floor/iron/dark/corner), "map_screen.map", "icon-x=15;icon-y=13;right=1;bu...") - ... - world: push usr(Vents-Hot-Air (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:55:42.079] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (167,27,2) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=18;icon-y=20;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=18;icon-y=20;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=18;icon-y=20;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.953] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (164,50,2) (/turf/open/floor/iron/dark) - call stack: - the floor (164,50,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (164,50,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.954] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (163,49,2) (/turf/open/floor/iron) - call stack: - the floor (163,49,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,49,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.955] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (163,50,2) (/turf/open/floor/iron) - call stack: - the floor (163,50,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (163,50,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.957] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (163,51,2) (/turf/open/floor/iron/large) - call stack: - the floor (163,51,2) (/turf/open/floor/iron/large): collect dynamic lightsources() - the floor (163,51,2) (/turf/open/floor/iron/large): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.958] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (164,49,2) (/turf/open/floor/iron) - call stack: - the floor (164,49,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (164,49,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.959] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (164,51,2) (/turf/open/floor/iron/dark) - call stack: - the floor (164,51,2) (/turf/open/floor/iron/dark): collect dynamic lightsources() - the floor (164,51,2) (/turf/open/floor/iron/dark): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.960] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (165,49,2) (/turf/open/floor/iron) - call stack: - the floor (165,49,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (165,49,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.961] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the grass patch (165,50,2) (/turf/open/floor/grass) - call stack: - the grass patch (165,50,2) (/turf/open/floor/grass): collect dynamic lightsources() - the grass patch (165,50,2) (/turf/open/floor/grass): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:09.962] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the grass patch (165,51,2) (/turf/open/floor/grass) - call stack: - the grass patch (165,51,2) (/turf/open/floor/grass): collect dynamic lightsources() - the grass patch (165,51,2) (/turf/open/floor/grass): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 0) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 0) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:11.018] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the floor (168,47,2) (/turf/open/floor/iron) - call stack: - the floor (168,47,2) (/turf/open/floor/iron): collect dynamic lightsources() - the floor (168,47,2) (/turf/open/floor/iron): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:11.019] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the plating (169,45,2) (/turf/open/floor/plating) - call stack: - the plating (169,45,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (169,45,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:11.020] RUNTIME: runtime error: Cannot read null.current_holder - proc name: collect dynamic lightsources (/turf/proc/collect_dynamic_lightsources) - source file: code/modules/lighting/lighting_turf.dm,98 - usr: null - src: the plating (169,46,2) (/turf/open/floor/plating) - call stack: - the plating (169,46,2) (/turf/open/floor/plating): collect dynamic lightsources() - the plating (169,46,2) (/turf/open/floor/plating): check lumcount above(0.2) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): check condition(1, 5) - /datum/terror_handler/simple_s... (/datum/terror_handler/simple_source/nyctophobia): tick(1, 5) - /datum/component/fearful (/datum/component/fearful): process(1) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): fire(0) - Datum Component System (/datum/controller/subsystem/processing/dcs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:58.464] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:56:58.945] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:00.089] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:00.699] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:01.192] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:01.707] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:02.267] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:02.703] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:03.210] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:03.815] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:04.579] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:05.177] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:05.656] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:06.198] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:06.907] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:07.417] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:08.046] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:08.487] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:09.193] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:09.690] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:10.341] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:10.911] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:11.351] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:12.076] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:12.637] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:13.272] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:13.732] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:14.267] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:14.892] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:15.304] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:15.843] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:16.279] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:17.249] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:17.749] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:18.394] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:18.746] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:19.585] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:20.124] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:20.582] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:21.098] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:21.901] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:22.448] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:22.782] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:23.288] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:23.963] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:24.510] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:24.925] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:25.589] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:27.292] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:27.863] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(0) - Atmospherics (/datum/controller/subsystem/air): fire(0) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:57:28.399] RUNTIME: runtime error: Division by zero - proc name: equalize (/datum/gas_mixture/proc/equalize) - source file: code/modules/atmospherics/gasmixtures/gas_mixture.dm,295 - usr: null - src: /datum/gas_mixture (/datum/gas_mixture) - call stack: - /datum/gas_mixture (/datum/gas_mixture): equalize(/datum/gas_mixture/turf (/datum/gas_mixture/turf)) - the omni passive vent (/obj/machinery/atmospherics/components/unary/passive_vent): process atmos(0.5) - Atmospherics (/datum/controller/subsystem/air): process atmos machinery(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:58:24.222] RUNTIME: ## TESTING: GC: -- [0x2049f43] | /atom/movable/screen/map_view/char_preview was unable to be GC'd -- (ref count of 3) [2026-10-15 00:59:33.212] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:33.766] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:35.891] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:36.251] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:37.804] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:39.376] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:39.812] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:41.858] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:42.527] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:43.947] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(0) - Mobs (/datum/controller/subsystem/mobs): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:45.691] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): fire(1) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:46.028] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:47.919] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:48.045] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:48.728] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("paranoia_personality") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:48.730] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:48.938] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:50.017] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:50.152] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:51.015] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:51.831] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("paranoia_personality") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:51.832] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:52.026] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:52.185] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:53.034] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:53.858] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - [2026-10-15 00:59:54.046] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:54.186] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:54.373] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:54.515] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - [2026-10-15 00:59:54.720] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;right=1;bu...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;right=1;bu...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;right=1;bu...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:54.888] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - [2026-10-15 00:59:54.960] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("paranoia_personality") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:54.961] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/lar... (/datum/mood_event/paranoid/large_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:55.071] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:55.105] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;but...") - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(Abyssa Glorp (/mob/living/carbon/human), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Input (/datum/controller/subsystem/verb_manager/input): run verb queue() - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): fire(0) - Input (/datum/controller/subsystem/verb_manager/input): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:55.354] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...") - [2026-10-15 00:59:55.501] RUNTIME: runtime error: Cannot read null.mood_change - proc name: print mood (/datum/mood/proc/print_mood) - source file: code/datums/mood.dm,482 - usr: Abyssa Glorp (/mob/living/carbon/human) - src: /datum/mood (/datum/mood) - usr.loc: the carpet (86,148,13) (/turf/open/floor/carpet/red) - call stack: - /datum/mood (/datum/mood): print mood(Abyssa Glorp (/mob/living/carbon/human)) - /datum/mood (/datum/mood): hud click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...", Abyssa Glorp (/mob/living/carbon/human)) - the mood (/atom/movable/screen/mood): SendSignal("screen_element_click", /list (/list)) - the mood (/atom/movable/screen/mood): Click(null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...") - NoodleNoms (/client): Click(the mood (/atom/movable/screen/mood), null, "map_screen.map", "icon-x=19;icon-y=18;left=1;shi...") - [2026-10-15 00:59:56.079] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:56.219] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:57.135] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:58.139] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): clear mood event("paranoia_personality") - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:58.140] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:58.244] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:58.387] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 00:59:59.248] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:00.260] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:00.388] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:01.155] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:01.267] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:02.346] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:02.483] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:03.481] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:04.365] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:04.494] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:04.625] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:05.501] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:06.502] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:06.679] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:07.399] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:07.510] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:08.537] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:08.731] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:09.545] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:10.464] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:10.571] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:10.700] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:11.560] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:12.601] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:12.723] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:13.548] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:15.231] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:16.032] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:16.067] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:17.102] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:17.914] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:18.175] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:18.563] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:19.191] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:20.313] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:21.098] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:21.172] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group), /list (/list)) - /datum/mood (/datum/mood): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Abyssa Glorp (/mob/living/carbon/human): add mood event("paranoia_personality", /datum/mood_event/paranoid/sma... (/datum/mood_event/paranoid/small_group)) - Paranoid (/datum/personality/paranoid): on tick(Abyssa Glorp (/mob/living/carbon/human), 3) - Paranoid (/datum/personality/paranoid): process(3) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): fire(0) - Personalities (/datum/controller/subsystem/processing/personalities): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:21.340] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:22.601] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:23.452] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:23.794] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:24.453] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save prisoner tattoos (/datum/controller/subsystem/persistence/proc/save_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,32 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2026-10-15 01:00:25.615] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:26.618] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:26.871] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:27.718] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:28.810] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:28.954] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:29.907] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:30.283] RUNTIME: ## TESTING: GC: -- [0x21078e3c] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 01:00:30.284] RUNTIME: ## TESTING: GC: -- [0x2101303d] | /datum/component/overlay_lighting was unable to be GC'd -- (ref count of 4) [2026-10-15 01:00:30.836] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:30.963] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:32.012] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:33.073] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:33.199] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:34.124] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:35.134] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.3516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:35.361] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:36.205] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.2516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:37.438] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.1516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:37.548] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:38.327] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.0516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:39.396] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(49.9516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): fire(1) - Mood (/datum/controller/subsystem/processing/mood): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:39.542] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:40.589] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.6516, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:41.730] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.5517, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:41.975] RUNTIME: runtime error: Cannot read null.mood_change - proc name: update mood (/datum/mood/proc/update_mood) - source file: code/datums/mood.dm,275 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood() - /datum/mood (/datum/mood): add mood event instance(/datum/mood_event/hungry_very (/datum/mood_event/hungry_very), /list (/list)) - /datum/mood (/datum/mood): add mood event("nutrition", /datum/mood_event/hungry_very (/datum/mood_event/hungry_very)) - /datum/mood (/datum/mood): update nutrition moodlets() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): update nutrition() - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Abyssa Glorp (/mob/living/carbon/human): Life(2) - Mobs (/datum/controller/subsystem/mobs): fire(1) - Mobs (/datum/controller/subsystem/mobs): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:00:42.770] RUNTIME: runtime error: Cannot read null.special_screen_obj - proc name: update mood icon (/datum/mood/proc/update_mood_icon) - source file: code/datums/mood.dm,324 - usr: null - src: /datum/mood (/datum/mood) - call stack: - /datum/mood (/datum/mood): update mood icon() - /datum/mood (/datum/mood): set sanity(50.4517, 50, 125, 0) - /datum/mood (/datum/mood): adjust sanity(-0.1, 50, 125, 0) - /datum/mood (/datum/mood): process(1) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): fire(0) - Mood (/datum/controller/subsystem/processing/mood): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-15 01:01:34.448] RUNTIME: Shutting down Ban Cache subsystem... [2026-10-15 01:01:34.449] RUNTIME: Shutting down Chat subsystem... [2026-10-15 01:01:34.449] RUNTIME: Shutting down Init Profiler subsystem... [2026-10-15 01:01:34.449] RUNTIME: Shutting down Shuttle subsystem... [2026-10-15 01:01:34.450] RUNTIME: Warning: Subsystem `Shuttle` slept 118 times. [2026-10-15 01:01:34.450] RUNTIME: Shutting down Atmospherics subsystem... [2026-10-15 01:01:34.450] RUNTIME: Shutting down Fishing subsystem... [2026-10-15 01:01:34.450] RUNTIME: Shutting down Icon Smoothing subsystem... [2026-10-15 01:01:34.451] RUNTIME: Shutting down Library Loading subsystem... [2026-10-15 01:01:34.451] RUNTIME: Shutting down Lighting subsystem... [2026-10-15 01:01:34.451] RUNTIME: Shutting down Map Previews subsystem... [2026-10-15 01:01:34.451] RUNTIME: Shutting down Machines subsystem... [2026-10-15 01:01:34.452] RUNTIME: Shutting down Market subsystem... [2026-10-15 01:01:34.452] RUNTIME: Shutting down Minor Mapping subsystem... [2026-10-15 01:01:34.452] RUNTIME: Shutting down Ore Generation subsystem... [2026-10-15 01:01:34.452] RUNTIME: Shutting down Traitor subsystem... [2026-10-15 01:01:34.453] RUNTIME: Shutting down Wardrobe subsystem... [2026-10-15 01:01:34.453] RUNTIME: Shutting down Assets subsystem... [2026-10-15 01:01:34.453] RUNTIME: Shutting down Persistent Paintings subsystem... [2026-10-15 01:01:34.453] RUNTIME: Shutting down Persistence subsystem... [2026-10-15 01:01:34.454] RUNTIME: Shutting down Atoms subsystem... [2026-10-15 01:01:34.454] RUNTIME: Shutting down Cameras subsystem... [2026-10-15 01:01:34.454] RUNTIME: Shutting down Spatial Grid subsystem... [2026-10-15 01:01:34.454] RUNTIME: Shutting down Weather subsystem... [2026-10-15 01:01:34.454] RUNTIME: Shutting down Mapping subsystem... [2026-10-15 01:01:34.455] RUNTIME: Shutting down Ticker subsystem... [2026-10-15 01:01:34.455] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2026-10-15 01:01:34.462] RUNTIME: Shutting down Achievements subsystem... [2026-10-15 01:01:34.532] RUNTIME: Shutting down Ambience subsystem... [2026-10-15 01:01:34.532] RUNTIME: Shutting down Area Contents subsystem... [2026-10-15 01:01:34.532] RUNTIME: Shutting down Asset Loading subsystem... [2026-10-15 01:01:34.533] RUNTIME: Shutting down Augury subsystem... [2026-10-15 01:01:34.533] RUNTIME: Shutting down Blackbox subsystem... [2026-10-15 01:01:34.582] RUNTIME: Shutting down Processing subsystem... [2026-10-15 01:01:34.582] RUNTIME: Shutting down Blood Drying subsystem... [2026-10-15 01:01:34.583] RUNTIME: Shutting down Datum Component System subsystem... [2026-10-15 01:01:34.583] RUNTIME: Shutting down Mood subsystem... [2026-10-15 01:01:34.583] RUNTIME: Shutting down Transport subsystem... [2026-10-15 01:01:34.584] RUNTIME: Shutting down Acid subsystem... [2026-10-15 01:01:34.584] RUNTIME: Shutting down Basic Avoidance subsystem... [2026-10-15 01:01:34.584] RUNTIME: Shutting down Antag HUDs subsystem... [2026-10-15 01:01:34.584] RUNTIME: Shutting down Aura subsystem... [2026-10-15 01:01:34.585] RUNTIME: Shutting down Clock Component subsystem... [2026-10-15 01:01:34.585] RUNTIME: Shutting down Digital Clocks subsystem... [2026-10-15 01:01:34.585] RUNTIME: Shutting down Fast Processing subsystem... [2026-10-15 01:01:34.585] RUNTIME: Shutting down Burning subsystem... [2026-10-15 01:01:34.586] RUNTIME: Shutting down Instruments subsystem... [2026-10-15 01:01:34.586] RUNTIME: Shutting down Manufacturing Processing subsystem... [2026-10-15 01:01:34.586] RUNTIME: Shutting down New Player Info subsystem... [2026-10-15 01:01:34.586] RUNTIME: Shutting down Objects subsystem... [2026-10-15 01:01:34.587] RUNTIME: Shutting down Personalities subsystem... [2026-10-15 01:01:34.587] RUNTIME: Shutting down Plumbing subsystem... [2026-10-15 01:01:34.587] RUNTIME: Shutting down Priority Status Effects subsystem... [2026-10-15 01:01:34.587] RUNTIME: Shutting down Projectiles subsystem... [2026-10-15 01:01:34.588] RUNTIME: Shutting down Quirks subsystem... [2026-10-15 01:01:34.588] RUNTIME: Shutting down Singularity subsystem... [2026-10-15 01:01:34.588] RUNTIME: Shutting down Jobs subsystem... [2026-10-15 01:01:34.588] RUNTIME: Shutting down Events subsystem... [2026-10-15 01:01:34.589] RUNTIME: Shutting down Radioactive Nebula subsystem... [2026-10-15 01:01:34.589] RUNTIME: Shutting down Research subsystem... [2026-10-15 01:01:34.589] RUNTIME: Shutting down Station subsystem... [2026-10-15 01:01:34.589] RUNTIME: Shutting down Supermatter Cascade subsystem... [2026-10-15 01:01:34.590] RUNTIME: Shutting down Timed Actions subsystem... [2026-10-15 01:01:34.590] RUNTIME: Shutting down Turret Processing subsystem... [2026-10-15 01:01:34.590] RUNTIME: Shutting down Wet floors subsystem... [2026-10-15 01:01:34.590] RUNTIME: Shutting down Escape Menu subsystem... [2026-10-15 01:01:34.591] RUNTIME: Shutting down Lobby Menu subsystem... [2026-10-15 01:01:34.591] RUNTIME: Shutting down Disease subsystem... [2026-10-15 01:01:34.591] RUNTIME: Shutting down Economy subsystem... [2026-10-15 01:01:34.591] RUNTIME: Shutting down Explosions subsystem... [2026-10-15 01:01:34.592] RUNTIME: Shutting down Fluid subsystem... [2026-10-15 01:01:34.592] RUNTIME: Shutting down Smoke subsystem... [2026-10-15 01:01:34.592] RUNTIME: Shutting down Foam subsystem... [2026-10-15 01:01:34.592] RUNTIME: Shutting down Verb Manager subsystem... [2026-10-15 01:01:34.593] RUNTIME: Shutting down Speech Controller subsystem... [2026-10-15 01:01:34.593] RUNTIME: Shutting down XKeyScore subsystem... [2026-10-15 01:01:34.593] RUNTIME: Shutting down Lag Switch subsystem... [2026-10-15 01:01:34.593] RUNTIME: Shutting down Lua Scripting subsystem... [2026-10-15 01:01:34.594] RUNTIME: Shutting down Map Vote subsystem... [2026-10-15 01:01:34.594] RUNTIME: Shutting down Materials subsystem... [2026-10-15 01:01:34.594] RUNTIME: Shutting down Mobs subsystem... [2026-10-15 01:01:34.594] RUNTIME: Shutting down MouseEntered subsystem... [2026-10-15 01:01:34.594] RUNTIME: Shutting down NPC Pool subsystem... [2026-10-15 01:01:34.595] RUNTIME: Shutting down Overlay subsystem... [2026-10-15 01:01:34.869] RUNTIME: Shutting down pAI subsystem... [2026-10-15 01:01:34.869] RUNTIME: Shutting down Parallax subsystem... [2026-10-15 01:01:34.870] RUNTIME: Shutting down Pathfinder subsystem... [2026-10-15 01:01:34.870] RUNTIME: Shutting down Points of Interest subsystem... [2026-10-15 01:01:34.870] RUNTIME: Shutting down Polling subsystem... [2026-10-15 01:01:34.870] RUNTIME: Shutting down Queue Links subsystem... [2026-10-15 01:01:34.871] RUNTIME: Shutting down Radiation subsystem... [2026-10-15 01:01:34.871] RUNTIME: Shutting down Restaurant subsystem... [2026-10-15 01:01:34.871] RUNTIME: Shutting down Timer subsystem... [2026-10-15 01:01:34.871] RUNTIME: Shutting down Runechat subsystem... [2026-10-15 01:01:34.871] RUNTIME: Shutting down Sound Loops subsystem... [2026-10-15 01:01:34.872] RUNTIME: Shutting down Security Level subsystem... [2026-10-15 01:01:34.872] RUNTIME: Shutting down Skills subsystem... [2026-10-15 01:01:34.872] RUNTIME: Shutting down Sound Tokens subsystem... [2026-10-15 01:01:34.872] RUNTIME: Shutting down Sprite Accessories subsystem... [2026-10-15 01:01:34.872] RUNTIME: Shutting down Stat Panels subsystem... [2026-10-15 01:01:34.873] RUNTIME: Shutting down PRISM subsystem... [2026-10-15 01:01:34.873] RUNTIME: Shutting down Stock Market subsystem... [2026-10-15 01:01:34.873] RUNTIME: Shutting down Sun subsystem... [2026-10-15 01:01:34.873] RUNTIME: Shutting down Trading Card Game subsystem... [2026-10-15 01:01:34.873] RUNTIME: Shutting down tgui subsystem... [2026-10-15 01:01:34.875] RUNTIME: Shutting down Throwing subsystem... [2026-10-15 01:01:34.876] RUNTIME: Shutting down Time Tracking subsystem... [2026-10-15 01:01:34.876] RUNTIME: Shutting down Text To Speech subsystem... [2026-10-15 01:01:35.935] RUNTIME: Shutting down Tutorials subsystem... [2026-10-15 01:01:35.935] RUNTIME: Shutting down Vis contents overlays subsystem... [2026-10-15 01:01:35.936] RUNTIME: Shutting down Vote subsystem... [2026-10-15 01:01:35.936] RUNTIME: Shutting down Dynamic subsystem... [2026-10-15 01:01:35.936] RUNTIME: Warning: Subsystem `Dynamic` slept 3 times. [2026-10-15 01:01:35.936] RUNTIME: Shutting down Movement Loops subsystem... [2026-10-15 01:01:35.937] RUNTIME: Shutting down AI Controller Ticker subsystem... [2026-10-15 01:01:35.937] RUNTIME: Shutting down AI Controller Ticker (Low) subsystem... [2026-10-15 01:01:35.937] RUNTIME: Shutting down AI movement subsystem... [2026-10-15 01:01:35.937] RUNTIME: Shutting down Cliff Falling subsystem... [2026-10-15 01:01:35.937] RUNTIME: Shutting down Hyperspace Drift subsystem... [2026-10-15 01:01:35.938] RUNTIME: Shutting down Newtonian Movement subsystem... [2026-10-15 01:01:35.938] RUNTIME: Shutting down Conveyor Belts subsystem... [2026-10-15 01:01:35.938] RUNTIME: Shutting down Bitrunning subsystem... [2026-10-15 01:01:35.938] RUNTIME: Shutting down Circuit Components subsystem... [2026-10-15 01:01:35.938] RUNTIME: Shutting down IDs and Access subsystem... [2026-10-15 01:01:35.939] RUNTIME: Shutting down Modular Computers subsystem... [2026-10-15 01:01:35.939] RUNTIME: Shutting down Radio subsystem... [2026-10-15 01:01:35.939] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2026-10-15 01:01:35.939] RUNTIME: Shutting down Loot Icon Generation subsystem... [2026-10-15 01:01:35.940] RUNTIME: Shutting down Admin Verbs subsystem... [2026-10-15 01:01:35.940] RUNTIME: Shutting down Early Assets subsystem... [2026-10-15 01:01:35.940] RUNTIME: Shutting down Greyscale Previews subsystem... [2026-10-15 01:01:35.940] RUNTIME: Shutting down Greyscale subsystem... [2026-10-15 01:01:35.940] RUNTIME: Shutting down Reagents subsystem... [2026-10-15 01:01:35.941] RUNTIME: Shutting down Discord subsystem... [2026-10-15 01:01:35.942] RUNTIME: Shutting down Input subsystem... [2026-10-15 01:01:35.942] RUNTIME: Shutting down Ping subsystem... [2026-10-15 01:01:35.942] RUNTIME: Shutting down Server Tasks subsystem... [2026-10-15 01:01:37.284] RUNTIME: Shutting down Sounds subsystem... [2026-10-15 01:01:37.285] RUNTIME: Shutting down Title Screen subsystem... [2026-10-15 01:01:37.289] RUNTIME: Shutting down Verbs subsystem... [2026-10-15 01:01:37.290] RUNTIME: Shutting down Database subsystem... [2026-10-15 01:01:37.293] RUNTIME: Clearing DB Queries. (Standby: 0; Active: 0; All: 0) [2026-10-15 01:01:37.298] RUNTIME: Done clearing DB queries in right now (Standby: 0; Active: 0; All: 0)] [2026-10-15 01:01:37.300] RUNTIME: Shutting down Garbage subsystem... [2026-10-15 01:01:38.128] RUNTIME: Shutting down Profiler subsystem... [2026-10-15 01:01:38.128] RUNTIME: Warning: Subsystem `Profiler` slept 23 times. [2026-10-15 01:01:38.176] RUNTIME: Shutdown complete [2026-10-15 01:01:38.176] RUNTIME: World hard rebooted at 01:01:38