[2026-10-14 12:48:10.678] Starting up round ID 264327. - ------------------------- [2026-10-14 13:04:53.530] DYNAMIC: Dynamic information for the round: [2026-10-14 13:04:53.530] DYNAMIC: - Selected tier: 1 [2026-10-14 13:04:53.530] DYNAMIC: - Roundstart population: 1 [2026-10-14 13:04:53.531] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-14 13:04:53.531] DYNAMIC: - Light midround ruleset count: 1 [2026-10-14 13:04:53.531] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-14 13:04:53.531] DYNAMIC: - Latejoin ruleset count: 0 [2026-10-14 13:04:53.532] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-14 13:29:54.901] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:29:54.901] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:29:54.902] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:29:54.902] DYNAMIC: - Living antags count: 0 [2026-10-14 13:29:54.906] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:34:55.286] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:34:55.286] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:34:55.286] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:34:55.287] DYNAMIC: - Living antags count: 0 [2026-10-14 13:34:55.291] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:39:55.350] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:39:55.350] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:39:55.351] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:39:55.351] DYNAMIC: - Living antags count: 0 [2026-10-14 13:39:55.355] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:44:55.728] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:44:55.728] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:44:55.728] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:44:55.729] DYNAMIC: - Living antags count: 0 [2026-10-14 13:44:55.733] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:49:56.260] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:49:56.260] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:49:56.260] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:49:56.261] DYNAMIC: - Living antags count: 0 [2026-10-14 13:49:56.265] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:54:57.397] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:54:57.397] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:54:57.397] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:54:57.397] DYNAMIC: - Living antags count: 0 [2026-10-14 13:54:57.402] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 13:59:57.523] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 13:59:57.523] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 13:59:57.523] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 13:59:57.523] DYNAMIC: - Living antags count: 0 [2026-10-14 13:59:57.528] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:04:57.636] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:04:57.637] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:04:57.637] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:04:57.637] DYNAMIC: - Living antags count: 0 [2026-10-14 14:04:57.642] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:08:02.612] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-14 14:08:02.613] DYNAMIC: - +1 heavy midround [2026-10-14 14:09:58.032] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:09:58.033] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:09:58.033] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:09:58.033] DYNAMIC: - Living antags count: 0 [2026-10-14 14:09:58.037] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:14:58.111] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:14:58.112] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:14:58.112] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:14:58.112] DYNAMIC: - Living antags count: 0 [2026-10-14 14:14:58.117] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:14:58.117] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:14:58.118] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:14:58.118] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:14:58.118] DYNAMIC: - Living antags count: 0 [2026-10-14 14:14:58.121] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:19:58.428] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:19:58.428] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:19:58.428] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:19:58.428] DYNAMIC: - Living antags count: 0 [2026-10-14 14:19:58.432] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:19:58.432] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:19:58.433] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:19:58.433] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:19:58.433] DYNAMIC: - Living antags count: 0 [2026-10-14 14:19:58.435] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:24:58.484] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:24:58.484] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:24:58.484] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:24:58.485] DYNAMIC: - Living antags count: 0 [2026-10-14 14:24:58.488] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:24:58.489] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:24:58.489] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:24:58.489] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:24:58.489] DYNAMIC: - Living antags count: 0 [2026-10-14 14:24:58.491] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:29:58.704] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:29:58.704] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:29:58.704] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:29:58.704] DYNAMIC: - Living antags count: 0 [2026-10-14 14:29:58.709] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:29:58.709] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:29:58.709] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:29:58.709] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:29:58.709] DYNAMIC: - Living antags count: 0 [2026-10-14 14:29:58.712] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:34:58.813] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:34:58.813] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:34:58.813] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:34:58.814] DYNAMIC: - Living antags count: 0 [2026-10-14 14:34:58.818] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:34:58.818] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:34:58.818] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:34:58.819] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:34:58.819] DYNAMIC: - Living antags count: 0 [2026-10-14 14:34:58.821] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:39:58.970] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:39:58.970] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:39:58.971] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:39:58.971] DYNAMIC: - Living antags count: 0 [2026-10-14 14:39:58.976] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:39:58.976] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:39:58.976] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:39:58.976] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:39:58.976] DYNAMIC: - Living antags count: 0 [2026-10-14 14:39:58.979] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:44:59.345] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:44:59.346] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:44:59.346] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:44:59.346] DYNAMIC: - Living antags count: 0 [2026-10-14 14:44:59.350] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:44:59.350] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:44:59.351] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:44:59.351] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:44:59.351] DYNAMIC: - Living antags count: 0 [2026-10-14 14:44:59.353] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:49:59.689] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:49:59.689] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:49:59.689] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:49:59.689] DYNAMIC: - Living antags count: 0 [2026-10-14 14:49:59.694] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:49:59.695] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:49:59.695] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:49:59.695] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:49:59.695] DYNAMIC: - Living antags count: 0 [2026-10-14 14:49:59.698] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 14:55:00.170] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 14:55:00.171] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:55:00.171] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:55:00.171] DYNAMIC: - Living antags count: 0 [2026-10-14 14:55:00.176] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 14:55:00.176] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 14:55:00.176] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 14:55:00.176] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 14:55:00.176] DYNAMIC: - Living antags count: 0 [2026-10-14 14:55:00.179] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:00:01.422] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:00:01.422] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:00:01.422] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:00:01.422] DYNAMIC: - Living antags count: 0 [2026-10-14 15:00:01.427] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:00:01.427] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:00:01.427] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:00:01.427] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:00:01.427] DYNAMIC: - Living antags count: 0 [2026-10-14 15:00:01.430] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:05:01.649] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:05:01.649] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:05:01.650] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:05:01.650] DYNAMIC: - Living antags count: 0 [2026-10-14 15:05:01.654] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:05:01.655] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:05:01.655] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:05:01.655] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:05:01.655] DYNAMIC: - Living antags count: 0 [2026-10-14 15:05:01.657] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:10:02.115] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:10:02.115] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:10:02.116] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:10:02.116] DYNAMIC: - Living antags count: 0 [2026-10-14 15:10:02.120] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:10:02.121] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:10:02.121] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:10:02.121] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:10:02.121] DYNAMIC: - Living antags count: 0 [2026-10-14 15:10:02.124] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:15:02.347] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:15:02.347] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:15:02.347] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:15:02.348] DYNAMIC: - Living antags count: 0 [2026-10-14 15:15:02.352] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:15:02.352] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:15:02.352] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:15:02.352] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:15:02.353] DYNAMIC: - Living antags count: 0 [2026-10-14 15:15:02.355] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:20:02.861] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:20:02.862] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:20:02.862] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:20:02.862] DYNAMIC: - Living antags count: 0 [2026-10-14 15:20:02.867] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:20:02.868] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:20:02.868] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:20:02.868] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:20:02.868] DYNAMIC: - Living antags count: 0 [2026-10-14 15:20:02.871] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:25:03.114] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:25:03.115] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:25:03.115] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:25:03.115] DYNAMIC: - Living antags count: 0 [2026-10-14 15:25:03.119] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:25:03.119] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:25:03.120] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:25:03.120] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:25:03.120] DYNAMIC: - Living antags count: 0 [2026-10-14 15:25:03.122] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:30:03.470] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 15:30:03.470] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:30:03.470] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:30:03.470] DYNAMIC: - Living antags count: 0 [2026-10-14 15:30:03.475] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:30:03.475] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 15:30:03.475] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 15:30:03.475] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 15:30:03.475] DYNAMIC: - Living antags count: 0 [2026-10-14 15:30:03.479] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:35:03.580] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-14 15:35:03.580] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:35:03.580] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:35:03.581] DYNAMIC: - Living antags count: 0 [2026-10-14 15:35:03.586] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:35:03.586] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-14 15:35:03.586] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:35:03.586] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:35:03.587] DYNAMIC: - Living antags count: 0 [2026-10-14 15:35:03.587] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-14 15:40:03.760] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-14 15:40:03.760] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:40:03.761] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:40:03.761] DYNAMIC: - Living antags count: 0 [2026-10-14 15:40:03.765] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:40:03.765] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-14 15:40:03.765] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:40:03.765] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:40:03.765] DYNAMIC: - Living antags count: 0 [2026-10-14 15:40:03.768] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:45:03.918] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-14 15:45:03.919] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:45:03.919] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:45:03.919] DYNAMIC: - Living antags count: 0 [2026-10-14 15:45:03.919] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-14 15:45:03.920] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-14 15:45:03.920] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:45:03.920] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:45:03.920] DYNAMIC: - Living antags count: 0 [2026-10-14 15:45:03.920] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-14 15:50:04.848] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-14 15:50:04.849] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:50:04.849] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:50:04.850] DYNAMIC: - Living antags count: 0 [2026-10-14 15:50:04.850] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-14 15:50:04.850] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-14 15:50:04.850] DYNAMIC: - Crew casualty percent: 33% [2026-10-14 15:50:04.850] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:50:04.851] DYNAMIC: - Living antags count: 0 [2026-10-14 15:50:04.854] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 15:55:05.263] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-14 15:55:05.264] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 15:55:05.264] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:55:05.264] DYNAMIC: - Living antags count: 0 [2026-10-14 15:55:05.269] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 15:55:05.270] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-14 15:55:05.270] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 15:55:05.270] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 15:55:05.270] DYNAMIC: - Living antags count: 0 [2026-10-14 15:55:05.273] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:00:05.399] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-14 16:00:05.399] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:00:05.399] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:00:05.400] DYNAMIC: - Living antags count: 0 [2026-10-14 16:00:05.404] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:00:05.405] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-14 16:00:05.405] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:00:05.405] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:00:05.405] DYNAMIC: - Living antags count: 0 [2026-10-14 16:00:05.408] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:05:05.590] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-14 16:05:05.591] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:05:05.591] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:05:05.591] DYNAMIC: - Living antags count: 0 [2026-10-14 16:05:05.591] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-14 16:05:05.592] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-14 16:05:05.592] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:05:05.592] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:05:05.592] DYNAMIC: - Living antags count: 0 [2026-10-14 16:05:05.595] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:10:06.128] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-14 16:10:06.129] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:10:06.129] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:10:06.129] DYNAMIC: - Living antags count: 0 [2026-10-14 16:10:06.133] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:10:06.133] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-14 16:10:06.133] DYNAMIC: - Crew casualty percent: 25% [2026-10-14 16:10:06.133] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:10:06.134] DYNAMIC: - Living antags count: 0 [2026-10-14 16:10:06.136] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:15:06.687] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-14 16:15:06.688] DYNAMIC: - Crew casualty percent: 20% [2026-10-14 16:15:06.688] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:15:06.688] DYNAMIC: - Living antags count: 0 [2026-10-14 16:15:06.688] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-14 16:15:06.997] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-14 16:15:06.998] DYNAMIC: - Crew casualty percent: 20% [2026-10-14 16:15:06.998] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:15:06.998] DYNAMIC: - Living antags count: 0 [2026-10-14 16:15:06.998] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-14 16:20:07.448] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:20:07.449] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:20:07.449] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:20:07.449] DYNAMIC: - Living antags count: 0 [2026-10-14 16:20:07.454] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:20:07.454] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:20:07.454] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:20:07.454] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:20:07.454] DYNAMIC: - Living antags count: 0 [2026-10-14 16:20:07.457] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:25:07.681] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-14 16:25:07.682] DYNAMIC: - Crew casualty percent: 20% [2026-10-14 16:25:07.682] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:25:07.682] DYNAMIC: - Living antags count: 0 [2026-10-14 16:25:07.687] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:25:07.688] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-14 16:25:07.688] DYNAMIC: - Crew casualty percent: 20% [2026-10-14 16:25:07.688] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 16:25:07.688] DYNAMIC: - Living antags count: 0 [2026-10-14 16:25:07.691] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:30:08.053] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:30:08.054] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:30:08.054] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:30:08.054] DYNAMIC: - Living antags count: 0 [2026-10-14 16:30:08.059] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:30:08.060] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:30:08.060] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:30:08.060] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:30:08.060] DYNAMIC: - Living antags count: 0 [2026-10-14 16:30:08.063] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:35:08.591] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:35:08.592] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:35:08.592] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:35:08.592] DYNAMIC: - Living antags count: 0 [2026-10-14 16:35:08.597] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:35:08.597] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:35:08.597] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:35:08.597] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:35:08.597] DYNAMIC: - Living antags count: 0 [2026-10-14 16:35:08.600] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:40:08.991] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:40:08.991] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:40:08.992] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:40:08.992] DYNAMIC: - Living antags count: 0 [2026-10-14 16:40:08.998] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:40:08.998] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:40:08.999] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:40:08.999] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:40:08.999] DYNAMIC: - Living antags count: 0 [2026-10-14 16:40:09.002] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:45:09.626] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:45:09.626] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:45:09.627] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:45:09.627] DYNAMIC: - Living antags count: 0 [2026-10-14 16:45:09.631] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:45:09.631] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:45:09.632] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:45:09.632] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:45:09.632] DYNAMIC: - Living antags count: 0 [2026-10-14 16:45:09.634] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:50:10.336] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:50:10.337] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:50:10.337] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:50:10.337] DYNAMIC: - Living antags count: 0 [2026-10-14 16:50:10.341] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:50:10.342] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:50:10.342] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:50:10.342] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:50:10.342] DYNAMIC: - Living antags count: 0 [2026-10-14 16:50:10.345] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 16:55:11.019] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 16:55:11.019] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:55:11.019] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:55:11.020] DYNAMIC: - Living antags count: 0 [2026-10-14 16:55:11.024] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 16:55:11.024] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 16:55:11.025] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 16:55:11.025] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 16:55:11.025] DYNAMIC: - Living antags count: 0 [2026-10-14 16:55:11.028] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:00:11.252] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:00:11.253] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:00:11.253] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:00:11.253] DYNAMIC: - Living antags count: 0 [2026-10-14 17:00:11.258] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:00:11.258] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:00:11.259] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:00:11.259] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:00:11.259] DYNAMIC: - Living antags count: 0 [2026-10-14 17:00:11.262] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:05:12.084] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:05:12.085] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:05:12.085] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:05:12.086] DYNAMIC: - Living antags count: 0 [2026-10-14 17:05:12.091] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:05:12.091] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:05:12.091] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:05:12.091] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:05:12.092] DYNAMIC: - Living antags count: 0 [2026-10-14 17:05:12.095] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:10:12.695] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:10:12.696] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:10:12.696] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:10:12.696] DYNAMIC: - Living antags count: 0 [2026-10-14 17:10:12.701] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:10:12.701] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:10:12.701] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:10:12.702] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:10:12.702] DYNAMIC: - Living antags count: 0 [2026-10-14 17:10:12.705] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:15:13.044] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:15:13.045] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:15:13.045] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:15:13.045] DYNAMIC: - Living antags count: 0 [2026-10-14 17:15:13.051] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:15:13.051] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:15:13.051] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:15:13.051] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:15:13.051] DYNAMIC: - Living antags count: 0 [2026-10-14 17:15:13.054] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:20:13.450] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:20:13.450] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:20:13.451] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:20:13.451] DYNAMIC: - Living antags count: 0 [2026-10-14 17:20:13.455] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:20:13.456] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:20:13.456] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:20:13.456] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:20:13.456] DYNAMIC: - Living antags count: 0 [2026-10-14 17:20:13.459] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:25:13.834] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:25:13.835] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:25:13.835] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:25:13.835] DYNAMIC: - Living antags count: 0 [2026-10-14 17:25:13.840] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:25:13.840] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:25:13.840] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:25:13.841] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 17:25:13.841] DYNAMIC: - Living antags count: 0 [2026-10-14 17:25:13.844] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:30:15.509] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:30:15.510] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:30:15.510] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:30:15.510] DYNAMIC: - Living antags count: 0 [2026-10-14 17:30:15.515] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:30:15.515] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:30:15.515] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:30:15.515] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:30:15.516] DYNAMIC: - Living antags count: 0 [2026-10-14 17:30:15.518] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:35:16.258] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:35:16.258] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:35:16.258] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:35:16.259] DYNAMIC: - Living antags count: 0 [2026-10-14 17:35:16.264] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:35:16.264] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:35:16.264] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:35:16.264] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:35:16.264] DYNAMIC: - Living antags count: 0 [2026-10-14 17:35:16.267] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 17:40:17.635] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 17:40:17.636] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:40:17.636] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:40:17.636] DYNAMIC: - Living antags count: 0 [2026-10-14 17:40:17.641] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 17:40:17.641] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 17:40:17.641] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 17:40:17.641] DYNAMIC: - Non-admin ghost count: 1 [2026-10-14 17:40:17.641] DYNAMIC: - Living antags count: 0 [2026-10-14 17:40:17.644] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!