[2026-10-14 07:32:45.875] Starting up round ID 264325. - ------------------------- [2026-10-14 07:38:44.429] DYNAMIC: Dynamic information for the round: [2026-10-14 07:38:44.429] DYNAMIC: - Selected tier: 2 [2026-10-14 07:38:44.429] DYNAMIC: - Roundstart population: 1 [2026-10-14 07:38:44.430] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-14 07:38:44.430] DYNAMIC: - Light midround ruleset count: 2 [2026-10-14 07:38:44.430] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-14 07:38:44.430] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-14 07:38:44.431] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-14 08:03:44.167] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:03:44.168] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:03:44.168] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:03:44.168] DYNAMIC: - Living antags count: 0 [2026-10-14 08:03:44.173] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:08:44.237] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:08:44.238] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:08:44.238] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:08:44.238] DYNAMIC: - Living antags count: 0 [2026-10-14 08:08:44.243] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:13:44.492] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:13:44.493] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:13:44.493] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:13:44.493] DYNAMIC: - Living antags count: 0 [2026-10-14 08:13:44.497] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:13:44.497] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:13:44.498] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:13:44.498] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:13:44.498] DYNAMIC: - Living antags count: 0 [2026-10-14 08:13:44.500] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 08:18:44.510] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:18:44.510] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:18:44.510] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:18:44.510] DYNAMIC: - Living antags count: 0 [2026-10-14 08:18:44.515] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:18:44.515] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:18:44.515] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:18:44.516] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:18:44.516] DYNAMIC: - Living antags count: 0 [2026-10-14 08:18:44.518] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 08:23:44.556] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:23:44.556] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:23:44.557] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:23:44.557] DYNAMIC: - Living antags count: 0 [2026-10-14 08:23:44.561] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:23:44.562] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:23:44.562] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:23:44.562] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:23:44.562] DYNAMIC: - Living antags count: 0 [2026-10-14 08:23:44.565] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 08:28:44.654] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:28:44.655] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:28:44.655] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:28:44.655] DYNAMIC: - Living antags count: 0 [2026-10-14 08:28:44.659] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:28:44.659] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:28:44.659] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:28:44.660] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:28:44.660] DYNAMIC: - Living antags count: 0 [2026-10-14 08:28:44.662] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 08:33:44.668] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:33:44.669] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:33:44.669] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:33:44.669] DYNAMIC: - Living antags count: 0 [2026-10-14 08:33:44.674] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:33:44.674] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:33:44.674] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:33:44.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:33:44.675] DYNAMIC: - Living antags count: 0 [2026-10-14 08:33:44.677] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-14 08:38:44.697] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-14 08:38:44.697] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:38:44.697] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:38:44.697] DYNAMIC: - Living antags count: 0 [2026-10-14 08:38:44.702] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-14 08:38:44.702] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-14 08:38:44.702] DYNAMIC: - Crew casualty percent: 0% [2026-10-14 08:38:44.702] DYNAMIC: - Non-admin ghost count: 0 [2026-10-14 08:38:44.703] DYNAMIC: - Living antags count: 0 [2026-10-14 08:38:44.705] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!