[2026-10-13 09:09:01.510] Starting up round ID 264317. - ------------------------- [2026-10-13 09:15:24.383] DYNAMIC: Dynamic information for the round: [2026-10-13 09:15:24.384] DYNAMIC: - Selected tier: 2 [2026-10-13 09:15:24.384] DYNAMIC: - Roundstart population: 0 [2026-10-13 09:15:24.384] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-13 09:15:24.384] DYNAMIC: - Light midround ruleset count: 2 [2026-10-13 09:15:24.384] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-13 09:15:24.384] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-13 09:15:24.385] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-13 09:40:25.759] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 09:40:25.760] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:40:25.760] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:40:25.760] DYNAMIC: - Living antags count: 0 [2026-10-13 09:40:25.765] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 09:45:25.819] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 09:45:25.819] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:45:25.819] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:45:25.819] DYNAMIC: - Living antags count: 0 [2026-10-13 09:45:25.824] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 09:50:26.504] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 09:50:26.505] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:50:26.505] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:50:26.505] DYNAMIC: - Living antags count: 0 [2026-10-13 09:50:26.510] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 09:50:26.510] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 09:50:26.510] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:50:26.510] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:50:26.511] DYNAMIC: - Living antags count: 0 [2026-10-13 09:50:26.513] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 09:55:26.972] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 09:55:26.973] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:55:26.973] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:55:26.973] DYNAMIC: - Living antags count: 0 [2026-10-13 09:55:26.977] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 09:55:26.978] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 09:55:26.978] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 09:55:26.978] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 09:55:26.978] DYNAMIC: - Living antags count: 0 [2026-10-13 09:55:26.980] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:00:27.040] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:00:27.040] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:00:27.041] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:00:27.041] DYNAMIC: - Living antags count: 0 [2026-10-13 10:00:27.046] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:00:27.046] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:00:27.046] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:00:27.046] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:00:27.046] DYNAMIC: - Living antags count: 0 [2026-10-13 10:00:27.049] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:05:27.116] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:05:27.117] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:05:27.117] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:05:27.118] DYNAMIC: - Living antags count: 0 [2026-10-13 10:05:27.122] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:05:27.122] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:05:27.123] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:05:27.123] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:05:27.123] DYNAMIC: - Living antags count: 0 [2026-10-13 10:05:27.125] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:10:27.284] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:10:27.284] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:10:27.284] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:10:27.285] DYNAMIC: - Living antags count: 0 [2026-10-13 10:10:27.289] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:10:27.289] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:10:27.289] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:10:27.289] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:10:27.289] DYNAMIC: - Living antags count: 0 [2026-10-13 10:10:27.291] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:15:27.361] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:15:27.361] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:15:27.362] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:15:27.362] DYNAMIC: - Living antags count: 0 [2026-10-13 10:15:27.366] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:15:27.367] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:15:27.367] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:15:27.367] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:15:27.367] DYNAMIC: - Living antags count: 0 [2026-10-13 10:15:27.370] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:20:27.648] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:20:27.649] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:20:27.649] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:20:27.649] DYNAMIC: - Living antags count: 0 [2026-10-13 10:20:27.654] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:20:27.654] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:20:27.654] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:20:27.654] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:20:27.654] DYNAMIC: - Living antags count: 0 [2026-10-13 10:20:27.657] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:25:27.843] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:25:27.843] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:25:27.843] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:25:27.844] DYNAMIC: - Living antags count: 0 [2026-10-13 10:25:27.848] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:25:27.848] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:25:27.848] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:25:27.848] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:25:27.848] DYNAMIC: - Living antags count: 0 [2026-10-13 10:25:27.851] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:30:28.265] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:30:28.265] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:30:28.266] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:30:28.266] DYNAMIC: - Living antags count: 0 [2026-10-13 10:30:28.269] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:30:28.270] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:30:28.270] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:30:28.270] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:30:28.270] DYNAMIC: - Living antags count: 0 [2026-10-13 10:30:28.272] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:35:28.362] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:35:28.362] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:35:28.362] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:35:28.362] DYNAMIC: - Living antags count: 0 [2026-10-13 10:35:28.367] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:35:28.367] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:35:28.367] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:35:28.367] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:35:28.367] DYNAMIC: - Living antags count: 0 [2026-10-13 10:35:28.370] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:40:28.579] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:40:28.580] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:40:28.580] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:40:28.580] DYNAMIC: - Living antags count: 0 [2026-10-13 10:40:28.584] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:40:28.584] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:40:28.584] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:40:28.585] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:40:28.585] DYNAMIC: - Living antags count: 0 [2026-10-13 10:40:28.587] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:45:28.716] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:45:28.717] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:45:28.717] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:45:28.717] DYNAMIC: - Living antags count: 0 [2026-10-13 10:45:28.722] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:45:28.722] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:45:28.722] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:45:28.722] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:45:28.723] DYNAMIC: - Living antags count: 0 [2026-10-13 10:45:28.725] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:50:29.321] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:50:29.321] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:50:29.321] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:50:29.322] DYNAMIC: - Living antags count: 0 [2026-10-13 10:50:29.326] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:50:29.326] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:50:29.326] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:50:29.326] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:50:29.327] DYNAMIC: - Living antags count: 0 [2026-10-13 10:50:29.329] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 10:55:29.708] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 10:55:29.708] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:55:29.708] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:55:29.708] DYNAMIC: - Living antags count: 0 [2026-10-13 10:55:29.713] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 10:55:29.713] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 10:55:29.713] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 10:55:29.713] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 10:55:29.713] DYNAMIC: - Living antags count: 0 [2026-10-13 10:55:29.716] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:00:29.875] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:00:29.875] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:00:29.876] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:00:29.876] DYNAMIC: - Living antags count: 0 [2026-10-13 11:00:29.880] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:00:29.880] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:00:29.880] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:00:29.880] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:00:29.880] DYNAMIC: - Living antags count: 0 [2026-10-13 11:00:29.883] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:05:30.008] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:05:30.009] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:05:30.009] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:05:30.009] DYNAMIC: - Living antags count: 0 [2026-10-13 11:05:30.014] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:05:30.014] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:05:30.014] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:05:30.014] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:05:30.015] DYNAMIC: - Living antags count: 0 [2026-10-13 11:05:30.017] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:10:30.084] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:10:30.085] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:10:30.085] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:10:30.085] DYNAMIC: - Living antags count: 0 [2026-10-13 11:10:30.089] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:10:30.089] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:10:30.089] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:10:30.090] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:10:30.090] DYNAMIC: - Living antags count: 0 [2026-10-13 11:10:30.092] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:15:30.103] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:15:30.104] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:15:30.104] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:15:30.104] DYNAMIC: - Living antags count: 0 [2026-10-13 11:15:30.109] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:15:30.109] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:15:30.110] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:15:30.110] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:15:30.110] DYNAMIC: - Living antags count: 0 [2026-10-13 11:15:30.113] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:20:30.188] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:20:30.188] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:20:30.189] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:20:30.189] DYNAMIC: - Living antags count: 0 [2026-10-13 11:20:30.193] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:20:30.193] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:20:30.193] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:20:30.193] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:20:30.193] DYNAMIC: - Living antags count: 0 [2026-10-13 11:20:30.196] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:25:30.213] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:25:30.214] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:25:30.214] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:25:30.214] DYNAMIC: - Living antags count: 0 [2026-10-13 11:25:30.219] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:25:30.219] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:25:30.219] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:25:30.219] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:25:30.220] DYNAMIC: - Living antags count: 0 [2026-10-13 11:25:30.223] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:30:30.505] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:30:30.505] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:30:30.505] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:30:30.505] DYNAMIC: - Living antags count: 0 [2026-10-13 11:30:30.509] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:30:30.509] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:30:30.510] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:30:30.510] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:30:30.510] DYNAMIC: - Living antags count: 0 [2026-10-13 11:30:30.512] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:35:30.746] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:35:30.747] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:35:30.747] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:35:30.747] DYNAMIC: - Living antags count: 0 [2026-10-13 11:35:30.751] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:35:30.751] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:35:30.751] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:35:30.752] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:35:30.752] DYNAMIC: - Living antags count: 0 [2026-10-13 11:35:30.754] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:40:30.855] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:40:30.856] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:40:30.856] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:40:30.856] DYNAMIC: - Living antags count: 0 [2026-10-13 11:40:30.860] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:40:30.860] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:40:30.860] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:40:30.861] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:40:30.861] DYNAMIC: - Living antags count: 0 [2026-10-13 11:40:30.863] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:45:31.018] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-13 11:45:31.018] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:45:31.018] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:45:31.018] DYNAMIC: - Living antags count: 0 [2026-10-13 11:45:31.023] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 11:45:31.023] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-13 11:45:31.023] DYNAMIC: - Crew casualty percent: 0% [2026-10-13 11:45:31.024] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 11:45:31.024] DYNAMIC: - Living antags count: 0 [2026-10-13 11:45:31.026] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 11:50:31.209] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 11:50:31.209] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 11:50:31.209] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 11:50:31.210] DYNAMIC: - Living antags count: 0 [2026-10-13 11:50:31.210] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 11:50:31.210] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 11:50:31.210] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 11:50:31.210] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 11:50:31.210] DYNAMIC: - Living antags count: 0 [2026-10-13 11:50:31.211] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 11:55:31.238] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 11:55:31.239] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 11:55:31.239] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 11:55:31.239] DYNAMIC: - Living antags count: 0 [2026-10-13 11:55:31.239] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 11:55:31.239] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 11:55:31.240] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 11:55:31.240] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 11:55:31.240] DYNAMIC: - Living antags count: 0 [2026-10-13 11:55:31.240] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:00:31.303] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:00:31.304] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:00:31.304] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:00:31.305] DYNAMIC: - Living antags count: 0 [2026-10-13 12:00:31.305] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:00:31.305] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:00:31.305] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:00:31.305] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:00:31.306] DYNAMIC: - Living antags count: 0 [2026-10-13 12:00:31.306] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:05:34.902] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:05:34.903] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:05:34.903] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:05:34.903] DYNAMIC: - Living antags count: 0 [2026-10-13 12:05:34.904] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:05:34.904] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:05:34.904] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:05:34.904] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:05:34.905] DYNAMIC: - Living antags count: 0 [2026-10-13 12:05:34.905] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:10:35.268] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:10:35.268] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:10:35.269] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:10:35.269] DYNAMIC: - Living antags count: 0 [2026-10-13 12:10:35.269] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:10:35.269] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:10:35.269] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:10:35.270] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:10:35.270] DYNAMIC: - Living antags count: 0 [2026-10-13 12:10:35.270] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:15:35.390] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:15:35.391] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:15:35.391] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:15:35.391] DYNAMIC: - Living antags count: 0 [2026-10-13 12:15:35.392] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:15:35.392] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:15:35.392] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:15:35.392] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:15:35.392] DYNAMIC: - Living antags count: 0 [2026-10-13 12:15:35.392] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:20:35.448] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:20:35.449] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:20:35.449] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:20:35.449] DYNAMIC: - Living antags count: 0 [2026-10-13 12:20:35.449] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:20:35.449] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:20:35.450] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:20:35.450] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:20:35.450] DYNAMIC: - Living antags count: 0 [2026-10-13 12:20:35.450] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:25:35.563] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:25:35.564] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:25:35.564] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:25:35.564] DYNAMIC: - Living antags count: 0 [2026-10-13 12:25:35.564] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:25:35.565] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:25:35.565] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:25:35.565] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:25:35.565] DYNAMIC: - Living antags count: 0 [2026-10-13 12:25:35.565] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:30:35.664] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:30:35.665] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:30:35.665] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 12:30:35.665] DYNAMIC: - Living antags count: 0 [2026-10-13 12:30:35.665] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:30:35.666] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:30:35.666] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:30:35.666] DYNAMIC: - Non-admin ghost count: 1 [2026-10-13 12:30:35.666] DYNAMIC: - Living antags count: 0 [2026-10-13 12:30:35.667] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:35:36.182] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:35:36.183] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:35:36.183] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:35:36.183] DYNAMIC: - Living antags count: 0 [2026-10-13 12:35:36.183] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:35:36.183] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:35:36.184] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:35:36.184] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:35:36.184] DYNAMIC: - Living antags count: 0 [2026-10-13 12:35:36.184] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:41:49.805] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-13 12:41:49.805] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:41:49.805] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:41:49.806] DYNAMIC: - Living antags count: 0 [2026-10-13 12:41:49.806] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 12:41:49.806] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-13 12:41:49.806] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:41:49.806] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:41:49.807] DYNAMIC: - Living antags count: 0 [2026-10-13 12:41:49.807] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 12:45:10.909] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-13 12:45:10.909] DYNAMIC: - Crew casualty percent: 50% [2026-10-13 12:45:10.909] DYNAMIC: - Failed latejoins: 0 [2026-10-13 12:45:10.910] DYNAMIC: - Living antags count: 0 [2026-10-13 12:45:10.910] DYNAMIC: Latejoin: Ruleset chance failed. [2026-10-13 12:45:19.032] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-13 12:45:19.032] DYNAMIC: - Crew casualty percent: 33% [2026-10-13 12:45:19.033] DYNAMIC: - Failed latejoins: 0 [2026-10-13 12:45:19.033] DYNAMIC: - Living antags count: 0 [2026-10-13 12:45:19.033] DYNAMIC: Latejoin: Ruleset chance failed. [2026-10-13 12:46:50.304] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 12:46:50.304] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:46:50.304] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:46:50.305] DYNAMIC: - Living antags count: 0 [2026-10-13 12:46:50.309] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 12:46:50.309] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 12:46:50.309] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:46:50.309] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:46:50.309] DYNAMIC: - Living antags count: 0 [2026-10-13 12:46:50.311] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 12:51:50.399] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 12:51:50.400] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:51:50.400] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:51:50.401] DYNAMIC: - Living antags count: 0 [2026-10-13 12:51:50.405] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 12:51:50.406] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 12:51:50.406] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:51:50.406] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:51:50.406] DYNAMIC: - Living antags count: 0 [2026-10-13 12:51:50.409] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 12:56:50.752] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 12:56:50.752] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:56:50.752] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:56:50.753] DYNAMIC: - Living antags count: 0 [2026-10-13 12:56:50.757] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 12:56:50.758] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 12:56:50.758] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 12:56:50.758] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 12:56:50.758] DYNAMIC: - Living antags count: 0 [2026-10-13 12:56:50.761] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:01:50.841] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 13:01:50.842] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:01:50.842] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:01:50.843] DYNAMIC: - Living antags count: 0 [2026-10-13 13:01:50.843] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 13:01:50.843] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 13:01:50.843] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:01:50.843] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:01:50.844] DYNAMIC: - Living antags count: 0 [2026-10-13 13:01:50.847] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:06:50.989] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 13:06:50.989] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:06:50.989] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:06:50.990] DYNAMIC: - Living antags count: 0 [2026-10-13 13:06:50.995] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:06:50.995] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 13:06:50.995] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:06:50.996] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:06:50.996] DYNAMIC: - Living antags count: 0 [2026-10-13 13:06:50.999] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:11:51.089] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-13 13:11:51.089] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:11:51.089] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:11:51.090] DYNAMIC: - Living antags count: 0 [2026-10-13 13:11:51.094] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:11:51.094] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-13 13:11:51.095] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:11:51.095] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:11:51.095] DYNAMIC: - Living antags count: 0 [2026-10-13 13:11:51.098] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:16:15.869] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-13 13:16:15.869] DYNAMIC: - Crew casualty percent: 25% [2026-10-13 13:16:15.869] DYNAMIC: - Failed latejoins: 0 [2026-10-13 13:16:15.870] DYNAMIC: - Living antags count: 0 [2026-10-13 13:16:15.870] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-13 13:16:51.578] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:16:51.579] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:16:51.579] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:16:51.579] DYNAMIC: - Living antags count: 0 [2026-10-13 13:16:51.584] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:16:51.585] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:16:51.585] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:16:51.585] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:16:51.585] DYNAMIC: - Living antags count: 0 [2026-10-13 13:16:51.588] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:21:51.911] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:21:51.911] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:21:51.911] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:21:51.912] DYNAMIC: - Living antags count: 0 [2026-10-13 13:21:51.916] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:21:51.916] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:21:51.916] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:21:51.916] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:21:51.917] DYNAMIC: - Living antags count: 0 [2026-10-13 13:21:51.919] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:26:52.512] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:26:52.512] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:26:52.512] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:26:52.513] DYNAMIC: - Living antags count: 0 [2026-10-13 13:26:52.516] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:26:52.517] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:26:52.517] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:26:52.517] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:26:52.517] DYNAMIC: - Living antags count: 0 [2026-10-13 13:26:52.519] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:31:53.069] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:31:53.069] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:31:53.069] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:31:53.069] DYNAMIC: - Living antags count: 0 [2026-10-13 13:31:53.070] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 13:31:53.070] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:31:53.071] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:31:53.071] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:31:53.071] DYNAMIC: - Living antags count: 0 [2026-10-13 13:31:53.075] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:36:53.172] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:36:53.173] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:36:53.173] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:36:53.173] DYNAMIC: - Living antags count: 0 [2026-10-13 13:36:53.178] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:36:53.178] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:36:53.178] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:36:53.179] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:36:53.179] DYNAMIC: - Living antags count: 0 [2026-10-13 13:36:53.182] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:41:53.402] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:41:53.402] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:41:53.403] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:41:53.403] DYNAMIC: - Living antags count: 0 [2026-10-13 13:41:53.406] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:41:53.407] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:41:53.407] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:41:53.407] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:41:53.407] DYNAMIC: - Living antags count: 0 [2026-10-13 13:41:53.409] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:46:53.769] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:46:53.769] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:46:53.769] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:46:53.770] DYNAMIC: - Living antags count: 0 [2026-10-13 13:46:53.774] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:46:53.774] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:46:53.775] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:46:53.775] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:46:53.775] DYNAMIC: - Living antags count: 0 [2026-10-13 13:46:53.777] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 13:51:53.903] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:51:53.904] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:51:53.904] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:51:53.904] DYNAMIC: - Living antags count: 0 [2026-10-13 13:51:53.904] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 13:51:53.904] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:51:53.905] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:51:53.905] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:51:53.905] DYNAMIC: - Living antags count: 0 [2026-10-13 13:51:53.905] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 13:56:54.020] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 13:56:54.020] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:56:54.021] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:56:54.021] DYNAMIC: - Living antags count: 0 [2026-10-13 13:56:54.025] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 13:56:54.026] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 13:56:54.026] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 13:56:54.026] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 13:56:54.026] DYNAMIC: - Living antags count: 0 [2026-10-13 13:56:54.029] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:01:54.181] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:01:54.182] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:01:54.183] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:01:54.183] DYNAMIC: - Living antags count: 0 [2026-10-13 14:01:54.183] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 14:01:54.183] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:01:54.184] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:01:54.184] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:01:54.184] DYNAMIC: - Living antags count: 0 [2026-10-13 14:01:54.187] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:06:54.300] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:06:54.301] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:06:54.301] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:06:54.301] DYNAMIC: - Living antags count: 0 [2026-10-13 14:06:54.305] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:06:54.306] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:06:54.306] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:06:54.306] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:06:54.306] DYNAMIC: - Living antags count: 0 [2026-10-13 14:06:54.308] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:11:54.615] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:11:54.616] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:11:54.616] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:11:54.616] DYNAMIC: - Living antags count: 0 [2026-10-13 14:11:54.621] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:11:54.621] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:11:54.621] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:11:54.622] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:11:54.622] DYNAMIC: - Living antags count: 0 [2026-10-13 14:11:54.624] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:16:54.733] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:16:54.733] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:16:54.734] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:16:54.734] DYNAMIC: - Living antags count: 0 [2026-10-13 14:16:54.739] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:16:54.739] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:16:54.739] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:16:54.739] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:16:54.740] DYNAMIC: - Living antags count: 0 [2026-10-13 14:16:54.743] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:21:54.898] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:21:54.898] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:21:54.898] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:21:54.899] DYNAMIC: - Living antags count: 0 [2026-10-13 14:21:54.903] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:21:54.903] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:21:54.904] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:21:54.904] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:21:54.904] DYNAMIC: - Living antags count: 0 [2026-10-13 14:21:54.906] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:26:55.084] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:26:55.085] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:26:55.085] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:26:55.085] DYNAMIC: - Living antags count: 0 [2026-10-13 14:26:55.089] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:26:55.090] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:26:55.090] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:26:55.090] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:26:55.090] DYNAMIC: - Living antags count: 0 [2026-10-13 14:26:55.093] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:31:55.192] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:31:55.192] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:31:55.193] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:31:55.193] DYNAMIC: - Living antags count: 0 [2026-10-13 14:31:55.197] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:31:55.197] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:31:55.198] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:31:55.198] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:31:55.198] DYNAMIC: - Living antags count: 0 [2026-10-13 14:31:55.200] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:36:55.339] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:36:55.340] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:36:55.340] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:36:55.340] DYNAMIC: - Living antags count: 0 [2026-10-13 14:36:55.340] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-13 14:36:55.341] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:36:55.341] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:36:55.341] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:36:55.341] DYNAMIC: - Living antags count: 0 [2026-10-13 14:36:55.344] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:41:55.596] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:41:55.597] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:41:55.597] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:41:55.598] DYNAMIC: - Living antags count: 0 [2026-10-13 14:41:55.603] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:41:55.603] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:41:55.604] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:41:55.604] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:41:55.604] DYNAMIC: - Living antags count: 0 [2026-10-13 14:41:55.607] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:46:56.107] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:46:56.107] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:46:56.108] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:46:56.108] DYNAMIC: - Living antags count: 0 [2026-10-13 14:46:56.113] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:46:56.113] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:46:56.113] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:46:56.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:46:56.114] DYNAMIC: - Living antags count: 0 [2026-10-13 14:46:56.116] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:51:56.543] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:51:56.544] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:51:56.544] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:51:56.544] DYNAMIC: - Living antags count: 0 [2026-10-13 14:51:56.548] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:51:56.548] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:51:56.548] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:51:56.548] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:51:56.548] DYNAMIC: - Living antags count: 0 [2026-10-13 14:51:56.551] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:56:56.978] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-13 14:56:56.979] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:56:56.979] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:56:56.979] DYNAMIC: - Living antags count: 0 [2026-10-13 14:56:56.984] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-13 14:56:56.984] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-13 14:56:56.985] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:56:56.985] DYNAMIC: - Non-admin ghost count: 0 [2026-10-13 14:56:56.985] DYNAMIC: - Living antags count: 0 [2026-10-13 14:56:56.988] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 14:57:50.771] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-13 14:57:50.771] DYNAMIC: - Crew casualty percent: 20% [2026-10-13 14:57:50.772] DYNAMIC: - Failed latejoins: 0 [2026-10-13 14:57:50.772] DYNAMIC: - Living antags count: 0 [2026-10-13 14:57:50.772] DYNAMIC: Latejoin: No rulesets to pick from!