[2026-10-13 07:02:04.554] Starting up round ID 264316. - ------------------------- [2026-10-13 07:02:04.581] RUNTIME: World loaded at 07:02:04! [2026-10-13 07:02:04.581] RUNTIME: TGS Info: Activating API for version 5.11.0 [2026-10-13 07:02:04.581] RUNTIME: Running /tg/ revision: 2026-10-13T04:50:41+00:00 - origin/master: ca79910d79497cf1ab56ebcf8db52a7289a3d412 - Test merge active of PR #97980 commit bc63d79cef6aa56a44d66828a162fa9ef5153460 - Test merge active of PR #98128 commit 8f9bf459c58617bb3061c875637160672218e0fd - Test merge active of PR #97789 commit a6ee048dd5e43a972cdd4257363caf2f1feff7f9 - Test merge active of PR #98133 commit ee30ad8c76f3610518a912d2c9de71445b9774cd - HEAD: 75f5fff0cc4ad95502fd1202a72beff8055425b5 - Running rust-g version 7.0.0 [2026-10-13 07:02:04.585] RUNTIME: map_config not found: _maps/map_jsons/eventmap.json [2026-10-13 07:02:04.586] RUNTIME: map_config not found: _maps/map_jsons/eventmap2.json [2026-10-13 07:02:04.586] RUNTIME: Database connection established. [2026-10-13 07:02:04.586] RUNTIME: Round ID: 264316 [2026-10-13 07:02:04.588] RUNTIME: Running /tg/ revision: 2026-10-13T04:50:41+00:00 - origin/master: ca79910d79497cf1ab56ebcf8db52a7289a3d412 - Test merge active of PR #97980 commit bc63d79cef6aa56a44d66828a162fa9ef5153460 - Test merge active of PR #98128 commit 8f9bf459c58617bb3061c875637160672218e0fd - Test merge active of PR #97789 commit a6ee048dd5e43a972cdd4257363caf2f1feff7f9 - Test merge active of PR #98133 commit ee30ad8c76f3610518a912d2c9de71445b9774cd - HEAD: 75f5fff0cc4ad95502fd1202a72beff8055425b5 - Running rust-g version 7.0.0 [2026-10-13 07:02:04.798] RUNTIME: RETA: System initialized with duration=3000ds, cooldown=150ds, enabled=1 [2026-10-13 07:02:05.805] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2026-10-13 07:02:05.805] RUNTIME: Initialized Database subsystem within 0 seconds! [2026-10-13 07:02:05.818] RUNTIME: Initialized Verbs subsystem within 0 seconds! [2026-10-13 07:02:06.001] RUNTIME: Initialized Title Screen subsystem within 0.18 seconds! [2026-10-13 07:02:06.116] RUNTIME: Initialized Sounds subsystem within 0.11 seconds! [2026-10-13 07:02:06.118] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2026-10-13 07:02:06.118] RUNTIME: Initialized Input subsystem within 0 seconds! [2026-10-13 07:02:06.119] RUNTIME: Initialized Discord subsystem within 0 seconds! [2026-10-13 07:02:06.130] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2026-10-13 07:02:06.505] RUNTIME: Initialized Greyscale subsystem within 0.38 seconds! [2026-10-13 07:02:06.506] RUNTIME: Initialized Greyscale Previews subsystem within 0 seconds! [2026-10-13 07:02:08.674] RUNTIME: Initialized Early Assets subsystem within 2.17 seconds! [2026-10-13 07:02:08.676] RUNTIME: Initialized Admin Verbs subsystem within 0 seconds! [2026-10-13 07:02:08.677] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2026-10-13 07:02:08.678] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2026-10-13 07:02:08.683] RUNTIME: Initialized IDs and Access subsystem within 0 seconds! [2026-10-13 07:02:08.683] RUNTIME: Initialized Bitrunning subsystem within 0 seconds! [2026-10-13 07:02:08.684] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2026-10-13 07:02:08.684] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2026-10-13 07:02:08.684] RUNTIME: Initialized Vote subsystem within 0 seconds! [2026-10-13 07:02:08.684] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2026-10-13 07:02:08.764] RUNTIME: Initialized Text To Speech subsystem within 0.08 seconds! [2026-10-13 07:02:08.765] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2026-10-13 07:02:08.783] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2026-10-13 07:02:08.784] RUNTIME: Initialized Sun subsystem within 0 seconds! [2026-10-13 07:02:08.784] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2026-10-13 07:02:09.231] RUNTIME: Initialized PRISM subsystem within 0.45 seconds! [2026-10-13 07:02:09.232] RUNTIME: Initialized Skills subsystem within 0 seconds! [2026-10-13 07:02:09.232] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2026-10-13 07:02:09.234] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2026-10-13 07:02:09.234] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2026-10-13 07:02:09.234] RUNTIME: Initialized Map Vote subsystem within 0 seconds! [2026-10-13 07:02:09.237] RUNTIME: Initialized Lua Scripting subsystem within 0 seconds! [2026-10-13 07:02:09.237] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2026-10-13 07:02:09.237] RUNTIME: Initialized Foam subsystem within 0 seconds! [2026-10-13 07:02:09.238] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2026-10-13 07:02:09.238] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2026-10-13 07:02:09.238] RUNTIME: Initialized Economy subsystem within 0 seconds! [2026-10-13 07:02:09.239] RUNTIME: Initialized Disease subsystem within 0 seconds! [2026-10-13 07:02:09.240] RUNTIME: Initialized Station subsystem within 0 seconds! [2026-10-13 07:02:09.277] RUNTIME: Initialized Research subsystem within 0.04 seconds! [2026-10-13 07:02:09.279] RUNTIME: Initialized Events subsystem within 0 seconds! [2026-10-13 07:02:09.287] RUNTIME: Initialized Jobs subsystem within 0.01 seconds! [2026-10-13 07:02:09.290] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2026-10-13 07:02:09.291] RUNTIME: Initialized Personalities subsystem within 0 seconds! [2026-10-13 07:02:09.330] RUNTIME: Initialized Instruments subsystem within 0.04 seconds! [2026-10-13 07:02:09.331] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2026-10-13 07:02:21.369] RUNTIME: Initialized Achievements subsystem within 12.04 seconds! [2026-10-13 07:02:21.631] RUNTIME: Initialized Ticker subsystem within 0.26 seconds! [2026-10-13 07:02:21.840] RUNTIME: Loading MetaStation... [2026-10-13 07:02:23.721] RUNTIME: Loaded Station in 1.87969s! [2026-10-13 07:02:25.366] RUNTIME: Loaded Lavaland in 1.37188s! [2026-10-13 07:02:31.752] RUNTIME: Lava Ruins loader finished placing 30/42 ruins with 0 left to spend. [2026-10-13 07:02:31.798] RUNTIME: Space Ruins loader finished placing 30/85 ruins with 0 left to spend. [2026-10-13 07:02:32.659] RUNTIME: Cave Generator terrain generation finished in 0.851562s! [2026-10-13 07:02:32.699] RUNTIME: Cave Generator terrain generation finished in 0.0359375s! [2026-10-13 07:02:34.782] RUNTIME: Cave Generator terrain population finished in 0.0546875s! [2026-10-13 07:02:34.785] RUNTIME: Cave Generator terrain population finished in 0.0015625s! [2026-10-13 07:02:35.597] RUNTIME: Initialized Mapping subsystem within 13.79 seconds! [2026-10-13 07:02:35.598] RUNTIME: Initialized Weather subsystem within 0 seconds! [2026-10-13 07:02:35.650] RUNTIME: Initialized Spatial Grid subsystem within 0.05 seconds! [2026-10-13 07:02:35.650] RUNTIME: Initialized Cameras subsystem within 0 seconds! [2026-10-13 07:03:33.385] RUNTIME: Initialized Atoms subsystem within 57.73 seconds! [2026-10-13 07:03:33.441] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load wall engravings (/datum/controller/subsystem/persistence/proc/load_wall_engravings) - source file: code/controllers/subsystem/persistence/engravings.dm,7 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load wall engravings() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-13 07:03:33.441] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load prisoner tattoos (/datum/controller/subsystem/persistence/proc/load_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,6 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-13 07:03:33.458] RUNTIME: Initialized Persistence subsystem within 0.02 seconds! [2026-10-13 07:03:33.501] RUNTIME: runtime error: Found painting size with no matching canvas type - proc name: load persistent (/obj/structure/sign/painting/proc/load_persistent) - source file: code/modules/art/paintings.dm,733 - usr: null - src: the Public Painting Exhibit mo... (/obj/structure/sign/painting/library) - src.loc: the floor (83,131,2) (/turf/open/floor/wood) - call stack: - the Public Painting Exhibit mo... (/obj/structure/sign/painting/library): load persistent() - Persistent Paintings (/datum/controller/subsystem/persistent_paintings): Initialize() - Master (/datum/controller/master): init subsystem(Persistent Paintings (/datum/controller/subsystem/persistent_paintings)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-13 07:03:33.721] RUNTIME: Initialized Persistent Paintings subsystem within 0.26 seconds! [2026-10-13 07:03:36.093] RUNTIME: Initialized Assets subsystem within 2.37 seconds! [2026-10-13 07:03:36.160] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2026-10-13 07:03:36.163] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2026-10-13 07:03:36.526] RUNTIME: Initialized Ore Generation subsystem within 0.36 seconds! [2026-10-13 07:03:36.687] RUNTIME: Initialized Minor Mapping subsystem within 0.16 seconds! [2026-10-13 07:03:36.689] RUNTIME: Initialized Market subsystem within 0 seconds! [2026-10-13 07:03:36.846] RUNTIME: Initialized Machines subsystem within 0.16 seconds! [2026-10-13 07:03:36.847] RUNTIME: Initialized Map Previews subsystem within 0 seconds! [2026-10-13 07:03:50.390] RUNTIME: Initialized Lighting subsystem within 13.54 seconds! [2026-10-13 07:03:51.898] RUNTIME: Initialized Library Loading subsystem within 1.51 seconds! [2026-10-13 07:03:56.832] RUNTIME: Initialized Icon Smoothing subsystem within 4.93 seconds! [2026-10-13 07:03:57.124] RUNTIME: Initialized Fishing subsystem within 0.29 seconds! [2026-10-13 07:04:06.644] RUNTIME: Initialized Atmospherics subsystem within 9.52 seconds! [2026-10-13 07:04:10.482] RUNTIME: Initialized Shuttle subsystem within 3.84 seconds! [2026-10-13 07:04:10.522] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2026-10-13 07:04:10.838] RUNTIME: Initialized Ban Cache subsystem within 0.32 seconds! [2026-10-13 07:04:10.838] RUNTIME: Initializations complete within 125.036 seconds! [2026-10-13 07:06:38.007] RUNTIME: runtime error: A client was Del()'d without a persistent_client! This should not be happening. - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: (src) - src: null - call stack: - stack trace("A client was Del()\'d without ...", "code/modules/client/client_pro...", 629) - ThatVaultie (/client): Destroy() - ThatVaultie (/client): Del() - [2026-10-13 07:08:13.949] RUNTIME: Game start took 0.0703125s [2026-10-13 08:52:27.331] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - explosive delamination (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - explosive delamination (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down(0) - [2026-10-13 08:52:27.334] RUNTIME: runtime error: Cannot read null.z - proc name: is valid z level (/proc/is_valid_z_level) - source file: code/__HELPERS/levels.dm,15 - usr: (src) - src: null - call stack: - is valid z level(null, the reinforced floor (169,154,2) (/turf/open/floor/engine)) - explosive delamination (/datum/sm_delam/explosive): effect demoralize(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - explosive delamination (/datum/sm_delam/explosive): delaminate(the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine)) - the supermatter crystal (/obj/machinery/power/supermatter_crystal/engine): count down(0) - [2026-10-13 08:52:39.400] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (150,165,2) (/turf/open/floor/plating) - call stack: - the plating (150,165,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.401] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (151,164,2) (/turf/open/floor/plating) - call stack: - the plating (151,164,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.406] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (152,165,2) (/turf/open/floor/plating) - call stack: - the plating (152,165,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.434] RUNTIME: runtime error: Cannot modify null.dismantle_cooldown. - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (153,164,2) (/turf/open/floor/plating) - call stack: - the plating (153,164,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.436] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (153,153,2) (/turf/open/floor/plating) - call stack: - the plating (153,153,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.449] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (158,167,2) (/turf/open/floor/plating) - call stack: - the plating (158,167,2) (/turf/open/floor/plating): process cell(11932) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.866] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (151,164,2) (/turf/open/floor/plating) - call stack: - the plating (151,164,2) (/turf/open/floor/plating): process cell(11933) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 08:52:39.945] RUNTIME: runtime error: Cannot execute null.reset cooldowns(). - proc name: process cell (/turf/open/process_cell) - source file: code/modules/atmospherics/environmental/LINDA_turf_tile.dm,353 - usr: null - src: the plating (152,165,2) (/turf/open/floor/plating) - call stack: - the plating (152,165,2) (/turf/open/floor/plating): process cell(11933) - Atmospherics (/datum/controller/subsystem/air): process active turfs(1) - Atmospherics (/datum/controller/subsystem/air): fire(1) - Atmospherics (/datum/controller/subsystem/air): ignite(1) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-13 09:07:47.880] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save wall engravings (/datum/controller/subsystem/persistence/proc/save_wall_engravings) - source file: code/controllers/subsystem/persistence/engravings.dm,57 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save wall engravings() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2026-10-13 09:07:47.881] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save prisoner tattoos (/datum/controller/subsystem/persistence/proc/save_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,32 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2026-10-13 09:08:53.615] RUNTIME: Shutting down Ban Cache subsystem... [2026-10-13 09:08:53.615] RUNTIME: Shutting down Chat subsystem... [2026-10-13 09:08:53.615] RUNTIME: Shutting down Init Profiler subsystem... [2026-10-13 09:08:53.615] RUNTIME: Shutting down Shuttle subsystem... [2026-10-13 09:08:53.616] RUNTIME: Warning: Subsystem `Shuttle` slept 12 times. [2026-10-13 09:08:53.616] RUNTIME: Shutting down Atmospherics subsystem... [2026-10-13 09:08:53.616] RUNTIME: Shutting down Fishing subsystem... [2026-10-13 09:08:53.616] RUNTIME: Shutting down Icon Smoothing subsystem... [2026-10-13 09:08:53.616] RUNTIME: Shutting down Library Loading subsystem... [2026-10-13 09:08:53.616] RUNTIME: Shutting down Lighting subsystem... [2026-10-13 09:08:53.616] RUNTIME: Shutting down Map Previews subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Machines subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Market subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Minor Mapping subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Ore Generation subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Traitor subsystem... [2026-10-13 09:08:53.617] RUNTIME: Shutting down Wardrobe subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Assets subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Persistent Paintings subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Persistence subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Atoms subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Cameras subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Spatial Grid subsystem... [2026-10-13 09:08:53.618] RUNTIME: Shutting down Weather subsystem... [2026-10-13 09:08:53.619] RUNTIME: Shutting down Mapping subsystem... [2026-10-13 09:08:53.619] RUNTIME: Shutting down Ticker subsystem... [2026-10-13 09:08:53.619] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2026-10-13 09:08:53.621] RUNTIME: Shutting down Achievements subsystem... [2026-10-13 09:08:53.658] RUNTIME: Shutting down Ambience subsystem... [2026-10-13 09:08:53.658] RUNTIME: Shutting down Area Contents subsystem... [2026-10-13 09:08:53.659] RUNTIME: Shutting down Asset Loading subsystem... [2026-10-13 09:08:53.659] RUNTIME: Shutting down Augury subsystem... [2026-10-13 09:08:53.659] RUNTIME: Shutting down Blackbox subsystem... [2026-10-13 09:08:53.708] RUNTIME: Shutting down Processing subsystem... [2026-10-13 09:08:53.709] RUNTIME: Shutting down Blood Drying subsystem... [2026-10-13 09:08:53.709] RUNTIME: Shutting down Datum Component System subsystem... [2026-10-13 09:08:53.709] RUNTIME: Shutting down Mood subsystem... [2026-10-13 09:08:53.709] RUNTIME: Shutting down Transport subsystem... [2026-10-13 09:08:53.710] RUNTIME: Shutting down Acid subsystem... [2026-10-13 09:08:53.710] RUNTIME: Shutting down Basic Avoidance subsystem... [2026-10-13 09:08:53.710] RUNTIME: Shutting down Antag HUDs subsystem... [2026-10-13 09:08:53.710] RUNTIME: Shutting down Aura subsystem... [2026-10-13 09:08:53.710] RUNTIME: Shutting down Clock Component subsystem... [2026-10-13 09:08:53.711] RUNTIME: Shutting down Digital Clocks subsystem... [2026-10-13 09:08:53.711] RUNTIME: Shutting down Fast Processing subsystem... [2026-10-13 09:08:53.711] RUNTIME: Shutting down Burning subsystem... [2026-10-13 09:08:53.711] RUNTIME: Shutting down Instruments subsystem... [2026-10-13 09:08:53.711] RUNTIME: Shutting down Manufacturing Processing subsystem... [2026-10-13 09:08:53.712] RUNTIME: Shutting down New Player Info subsystem... [2026-10-13 09:08:53.712] RUNTIME: Shutting down Objects subsystem... [2026-10-13 09:08:53.712] RUNTIME: Shutting down Personalities subsystem... [2026-10-13 09:08:53.712] RUNTIME: Shutting down Plumbing subsystem... [2026-10-13 09:08:53.713] RUNTIME: Shutting down Priority Status Effects subsystem... [2026-10-13 09:08:53.713] RUNTIME: Shutting down Projectiles subsystem... [2026-10-13 09:08:53.713] RUNTIME: Shutting down Quirks subsystem... [2026-10-13 09:08:53.713] RUNTIME: Shutting down Singularity subsystem... [2026-10-13 09:08:53.714] RUNTIME: Shutting down Jobs subsystem... [2026-10-13 09:08:53.714] RUNTIME: Shutting down Events subsystem... [2026-10-13 09:08:53.714] RUNTIME: Shutting down Radioactive Nebula subsystem... [2026-10-13 09:08:53.714] RUNTIME: Shutting down Research subsystem... [2026-10-13 09:08:53.715] RUNTIME: Shutting down Station subsystem... [2026-10-13 09:08:53.715] RUNTIME: Shutting down Supermatter Cascade subsystem... [2026-10-13 09:08:53.715] RUNTIME: Shutting down Timed Actions subsystem... [2026-10-13 09:08:53.715] RUNTIME: Shutting down Turret Processing subsystem... [2026-10-13 09:08:53.715] RUNTIME: Shutting down Wet floors subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Escape Menu subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Lobby Menu subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Disease subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Economy subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Explosions subsystem... [2026-10-13 09:08:53.716] RUNTIME: Shutting down Fluid subsystem... [2026-10-13 09:08:53.717] RUNTIME: Shutting down Smoke subsystem... [2026-10-13 09:08:53.717] RUNTIME: Shutting down Foam subsystem... [2026-10-13 09:08:53.717] RUNTIME: Shutting down Verb Manager subsystem... [2026-10-13 09:08:53.717] RUNTIME: Shutting down Speech Controller subsystem... [2026-10-13 09:08:53.717] RUNTIME: Shutting down XKeyScore subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down Lag Switch subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down Lua Scripting subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down Map Vote subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down Materials subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down Mobs subsystem... [2026-10-13 09:08:53.718] RUNTIME: Shutting down MouseEntered subsystem... [2026-10-13 09:08:53.719] RUNTIME: Shutting down NPC Pool subsystem... [2026-10-13 09:08:53.719] RUNTIME: Shutting down Overlay subsystem... [2026-10-13 09:08:53.879] RUNTIME: Shutting down pAI subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Parallax subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Pathfinder subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Points of Interest subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Polling subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Queue Links subsystem... [2026-10-13 09:08:53.880] RUNTIME: Shutting down Radiation subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Restaurant subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Timer subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Runechat subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Sound Loops subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Security Level subsystem... [2026-10-13 09:08:53.881] RUNTIME: Shutting down Skills subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Sound Tokens subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Sprite Accessories subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Stat Panels subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down PRISM subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Stock Market subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Sun subsystem... [2026-10-13 09:08:53.882] RUNTIME: Shutting down Trading Card Game subsystem... [2026-10-13 09:08:53.883] RUNTIME: Shutting down tgui subsystem... [2026-10-13 09:08:53.908] RUNTIME: Shutting down Throwing subsystem... [2026-10-13 09:08:53.908] RUNTIME: Shutting down Time Tracking subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Text To Speech subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Tutorials subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Vis contents overlays subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Vote subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Dynamic subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down Movement Loops subsystem... [2026-10-13 09:08:53.909] RUNTIME: Shutting down AI Controller Ticker subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down AI Controller Ticker (Low) subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down AI movement subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down Cliff Falling subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down Hyperspace Drift subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down Newtonian Movement subsystem... [2026-10-13 09:08:53.910] RUNTIME: Shutting down Conveyor Belts subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down Bitrunning subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down Circuit Components subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down IDs and Access subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down Modular Computers subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down Radio subsystem... [2026-10-13 09:08:53.911] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Loot Icon Generation subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Admin Verbs subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Early Assets subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Greyscale Previews subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Greyscale subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Reagents subsystem... [2026-10-13 09:08:53.912] RUNTIME: Shutting down Discord subsystem... [2026-10-13 09:08:53.913] RUNTIME: Shutting down Input subsystem... [2026-10-13 09:08:53.914] RUNTIME: Shutting down Ping subsystem... [2026-10-13 09:08:53.914] RUNTIME: Shutting down Server Tasks subsystem... [2026-10-13 09:08:54.107] RUNTIME: Shutting down Sounds subsystem... [2026-10-13 09:08:54.107] RUNTIME: Shutting down Title Screen subsystem... [2026-10-13 09:08:54.108] RUNTIME: Shutting down Verbs subsystem... [2026-10-13 09:08:54.108] RUNTIME: Shutting down Database subsystem... [2026-10-13 09:08:54.109] RUNTIME: Clearing DB Queries. (Standby: 0; Active: 0; All: 0) [2026-10-13 09:08:54.113] RUNTIME: Done clearing DB queries in right now (Standby: 0; Active: 0; All: 0)] [2026-10-13 09:08:54.114] RUNTIME: Shutting down Garbage subsystem... [2026-10-13 09:08:54.541] RUNTIME: Shutting down Profiler subsystem... [2026-10-13 09:08:54.565] RUNTIME: Shutdown complete [2026-10-13 09:08:54.565] RUNTIME: World hard rebooted at 09:08:54