[2026-10-13 04:48:02.985] Starting up round ID 264314. - ------------------------- [2026-10-13 04:54:54.227] DYNAMIC: Dynamic information for the round: [2026-10-13 04:54:54.227] DYNAMIC: - Selected tier: 2 [2026-10-13 04:54:54.227] DYNAMIC: - Roundstart population: 9 [2026-10-13 04:54:54.228] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-13 04:54:54.228] DYNAMIC: - Light midround ruleset count: 2 [2026-10-13 04:54:54.228] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-13 04:54:54.228] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-13 04:54:54.229] DYNAMIC: Roundstart: Ruleset Roundstart Blood Brothers [2026-10-13 04:54:54.229] DYNAMIC: - Chance to pick: 30% [2026-10-13 04:54:54.244] DYNAMIC: - ISwearToStonedImNotGod/(ISwearToStonedImNotGod) has been selected for Roundstart Blood Brothers. [2026-10-13 05:20:07.157] DYNAMIC: Midround (light_midround): Rolling for a midround... (126.923% chance) [2026-10-13 05:20:07.157] DYNAMIC: - Crew casualty percent: 7% [2026-10-13 05:20:07.158] DYNAMIC: - Non-admin ghost count: 6 [2026-10-13 05:20:07.158] DYNAMIC: - Living antags count: 0 [2026-10-13 05:20:22.161] DYNAMIC: Midround (light_midround): Midround Obsessed [2026-10-13 05:20:22.161] DYNAMIC: - Chance to pick: 27.27% [2026-10-13 05:20:22.166] DYNAMIC: - quiteliterallyanything/(Selene SV) has been selected for Midround Obsessed. [2026-10-13 05:20:22.167] DYNAMIC: - Midround (light_midround) now on a 14 minutes and 36.5 seconds cooldown. [2026-10-13 05:35:12.243] DYNAMIC: Midround (light_midround): Rolling for a midround... (128.571% chance) [2026-10-13 05:35:12.243] DYNAMIC: - Crew casualty percent: 7% [2026-10-13 05:35:12.243] DYNAMIC: - Non-admin ghost count: 5 [2026-10-13 05:35:12.243] DYNAMIC: - Living antags count: 0 [2026-10-13 05:35:58.556] DYNAMIC: Midround (light_midround): Revenant [2026-10-13 05:35:58.557] DYNAMIC: - Chance to pick: 12.5% [2026-10-13 05:35:58.557] DYNAMIC: - kruh/(revenant (472)) has been selected for Revenant. [2026-10-13 05:35:58.559] DYNAMIC: - Midround (light_midround) now on a 11 minutes and 20 seconds cooldown. [2026-10-13 05:50:21.097] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (81.25% chance) [2026-10-13 05:50:21.098] DYNAMIC: - Crew casualty percent: 6% [2026-10-13 05:50:21.098] DYNAMIC: - Non-admin ghost count: 5 [2026-10-13 05:50:21.098] DYNAMIC: - Living antags count: 1 [2026-10-13 05:50:21.103] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 05:55:24.107] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (62.5% chance) [2026-10-13 05:55:24.107] DYNAMIC: - Crew casualty percent: 12% [2026-10-13 05:55:24.107] DYNAMIC: - Non-admin ghost count: 6 [2026-10-13 05:55:24.108] DYNAMIC: - Living antags count: 1 [2026-10-13 05:55:24.114] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 06:00:25.272] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (62.5% chance) [2026-10-13 06:00:25.273] DYNAMIC: - Crew casualty percent: 12% [2026-10-13 06:00:25.273] DYNAMIC: - Non-admin ghost count: 5 [2026-10-13 06:00:25.273] DYNAMIC: - Living antags count: 1 [2026-10-13 06:00:25.273] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 06:05:26.308] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:05:26.309] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:05:26.309] DYNAMIC: - Non-admin ghost count: 6 [2026-10-13 06:05:26.309] DYNAMIC: - Living antags count: 1 [2026-10-13 06:05:26.314] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 06:10:27.437] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:10:27.438] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:10:27.438] DYNAMIC: - Non-admin ghost count: 5 [2026-10-13 06:10:27.438] DYNAMIC: - Living antags count: 1 [2026-10-13 06:10:27.438] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 06:15:29.365] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:15:29.366] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:15:29.366] DYNAMIC: - Non-admin ghost count: 3 [2026-10-13 06:15:29.366] DYNAMIC: - Living antags count: 1 [2026-10-13 06:15:29.366] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 06:20:31.829] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:20:31.829] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:20:31.829] DYNAMIC: - Non-admin ghost count: 3 [2026-10-13 06:20:31.829] DYNAMIC: - Living antags count: 1 [2026-10-13 06:20:31.830] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-13 06:25:33.042] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:25:33.042] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:25:33.042] DYNAMIC: - Non-admin ghost count: 3 [2026-10-13 06:25:33.042] DYNAMIC: - Living antags count: 1 [2026-10-13 06:25:33.047] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-13 06:30:34.197] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (43.75% chance) [2026-10-13 06:30:34.198] DYNAMIC: - Crew casualty percent: 18% [2026-10-13 06:30:34.198] DYNAMIC: - Non-admin ghost count: 3 [2026-10-13 06:30:34.198] DYNAMIC: - Living antags count: 1 [2026-10-13 06:30:34.198] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.