[2026-10-12 07:58:20.549] Starting up round ID 264306. - ------------------------- [2026-10-12 08:04:38.906] DYNAMIC: Dynamic information for the round: [2026-10-12 08:04:38.907] DYNAMIC: - Selected tier: 2 [2026-10-12 08:04:38.907] DYNAMIC: - Roundstart population: 0 [2026-10-12 08:04:38.907] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-12 08:04:38.907] DYNAMIC: - Light midround ruleset count: 2 [2026-10-12 08:04:38.907] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-12 08:04:38.907] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-12 08:04:38.908] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-12 09:46:31.905] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 09:46:31.905] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 09:46:31.906] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 09:46:31.906] DYNAMIC: - Living antags count: 0 [2026-10-12 09:46:31.910] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 09:51:32.113] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 09:51:32.113] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 09:51:32.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 09:51:32.113] DYNAMIC: - Living antags count: 0 [2026-10-12 09:51:32.118] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 09:56:32.411] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 09:56:32.411] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 09:56:32.412] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 09:56:32.412] DYNAMIC: - Living antags count: 0 [2026-10-12 09:56:32.417] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 09:56:32.417] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 09:56:32.417] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 09:56:32.417] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 09:56:32.417] DYNAMIC: - Living antags count: 0 [2026-10-12 09:56:32.420] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:01:32.734] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:01:32.735] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:01:32.735] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:01:32.735] DYNAMIC: - Living antags count: 0 [2026-10-12 10:01:32.740] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:01:32.740] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:01:32.740] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:01:32.741] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:01:32.741] DYNAMIC: - Living antags count: 0 [2026-10-12 10:01:32.744] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:06:32.901] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:06:32.901] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:06:32.902] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:06:32.902] DYNAMIC: - Living antags count: 0 [2026-10-12 10:06:32.907] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:06:32.907] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:06:32.907] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:06:32.907] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:06:32.908] DYNAMIC: - Living antags count: 0 [2026-10-12 10:06:32.911] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:11:33.064] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:11:33.065] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:11:33.065] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:11:33.065] DYNAMIC: - Living antags count: 0 [2026-10-12 10:11:33.071] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:11:33.071] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:11:33.071] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:11:33.071] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:11:33.071] DYNAMIC: - Living antags count: 0 [2026-10-12 10:11:33.075] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:16:34.141] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:16:34.141] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:16:34.141] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:16:34.141] DYNAMIC: - Living antags count: 0 [2026-10-12 10:16:34.146] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:16:34.147] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:16:34.147] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:16:34.147] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:16:34.147] DYNAMIC: - Living antags count: 0 [2026-10-12 10:16:34.150] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:21:34.614] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:21:34.614] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:21:34.615] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:21:34.615] DYNAMIC: - Living antags count: 0 [2026-10-12 10:21:34.620] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:21:34.620] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:21:34.621] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:21:34.621] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:21:34.621] DYNAMIC: - Living antags count: 0 [2026-10-12 10:21:34.625] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:26:34.970] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:26:34.970] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:26:34.970] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:26:34.970] DYNAMIC: - Living antags count: 0 [2026-10-12 10:26:34.975] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:26:34.975] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:26:34.975] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:26:34.975] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:26:34.976] DYNAMIC: - Living antags count: 0 [2026-10-12 10:26:34.978] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:31:35.196] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:31:35.196] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:31:35.197] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:31:35.197] DYNAMIC: - Living antags count: 0 [2026-10-12 10:31:35.202] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:31:35.202] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:31:35.203] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:31:35.203] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:31:35.203] DYNAMIC: - Living antags count: 0 [2026-10-12 10:31:35.207] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:35:01.878] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-12 10:35:01.878] DYNAMIC: - +1 light midround [2026-10-12 10:35:01.879] DYNAMIC: - +1 latejoin [2026-10-12 10:36:35.413] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:36:35.413] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:36:35.414] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:36:35.414] DYNAMIC: - Living antags count: 0 [2026-10-12 10:36:35.418] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:36:35.419] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:36:35.419] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:36:35.419] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:36:35.419] DYNAMIC: - Living antags count: 0 [2026-10-12 10:36:35.422] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:41:36.814] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:41:36.814] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:41:36.815] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:41:36.815] DYNAMIC: - Living antags count: 0 [2026-10-12 10:41:36.820] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:41:36.820] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:41:36.820] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:41:36.821] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:41:36.821] DYNAMIC: - Living antags count: 0 [2026-10-12 10:41:36.824] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:44:39.190] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 10:44:39.190] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:44:39.191] DYNAMIC: - Failed latejoins: 0 [2026-10-12 10:44:39.191] DYNAMIC: - Living antags count: 0 [2026-10-12 10:44:39.191] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 10:46:37.469] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:46:37.470] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:46:37.470] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:46:37.470] DYNAMIC: - Living antags count: 0 [2026-10-12 10:46:37.476] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:46:37.476] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:46:37.476] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:46:37.476] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:46:37.476] DYNAMIC: - Living antags count: 0 [2026-10-12 10:46:37.479] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:51:37.589] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:51:37.589] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:51:37.589] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:51:37.589] DYNAMIC: - Living antags count: 0 [2026-10-12 10:51:37.595] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:51:37.595] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:51:37.595] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:51:37.595] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:51:37.596] DYNAMIC: - Living antags count: 0 [2026-10-12 10:51:37.599] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 10:56:37.714] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 10:56:37.715] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:56:37.715] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:56:37.715] DYNAMIC: - Living antags count: 0 [2026-10-12 10:56:37.720] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 10:56:37.720] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 10:56:37.720] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 10:56:37.721] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 10:56:37.721] DYNAMIC: - Living antags count: 0 [2026-10-12 10:56:37.724] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:01:37.786] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:01:37.787] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:01:37.787] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:01:37.787] DYNAMIC: - Living antags count: 0 [2026-10-12 11:01:37.792] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:01:37.792] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:01:37.792] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:01:37.793] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:01:37.793] DYNAMIC: - Living antags count: 0 [2026-10-12 11:01:37.796] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:06:38.137] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:06:38.137] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:06:38.137] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:06:38.138] DYNAMIC: - Living antags count: 0 [2026-10-12 11:06:38.142] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:06:38.143] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:06:38.143] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:06:38.143] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:06:38.143] DYNAMIC: - Living antags count: 0 [2026-10-12 11:06:38.146] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:11:38.865] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:11:38.866] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:11:38.866] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:11:38.866] DYNAMIC: - Living antags count: 0 [2026-10-12 11:11:38.872] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:11:38.872] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:11:38.872] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:11:38.872] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:11:38.873] DYNAMIC: - Living antags count: 0 [2026-10-12 11:11:38.876] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:12:13.537] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 11:12:13.538] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:12:13.538] DYNAMIC: - Failed latejoins: 0 [2026-10-12 11:12:13.538] DYNAMIC: - Living antags count: 0 [2026-10-12 11:12:13.538] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 11:16:39.298] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:16:39.298] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:16:39.299] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:16:39.299] DYNAMIC: - Living antags count: 0 [2026-10-12 11:16:39.303] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:16:39.304] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:16:39.304] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:16:39.304] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:16:39.304] DYNAMIC: - Living antags count: 0 [2026-10-12 11:16:39.307] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:21:39.591] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:21:39.591] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:21:39.592] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:21:39.592] DYNAMIC: - Living antags count: 0 [2026-10-12 11:21:39.597] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:21:39.598] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:21:39.598] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:21:39.598] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:21:39.598] DYNAMIC: - Living antags count: 0 [2026-10-12 11:21:39.601] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:26:39.799] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:26:39.800] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:26:39.800] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:26:39.800] DYNAMIC: - Living antags count: 0 [2026-10-12 11:26:39.806] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:26:39.806] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:26:39.806] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:26:39.806] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:26:39.806] DYNAMIC: - Living antags count: 0 [2026-10-12 11:26:39.810] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:31:40.262] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:31:40.263] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:31:40.263] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:31:40.263] DYNAMIC: - Living antags count: 0 [2026-10-12 11:31:40.268] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:31:40.269] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:31:40.269] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:31:40.269] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:31:40.269] DYNAMIC: - Living antags count: 0 [2026-10-12 11:31:40.273] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:36:40.413] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:36:40.414] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:36:40.414] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:36:40.414] DYNAMIC: - Living antags count: 0 [2026-10-12 11:36:40.419] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:36:40.420] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:36:40.420] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:36:40.420] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:36:40.420] DYNAMIC: - Living antags count: 0 [2026-10-12 11:36:40.424] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:37:10.685] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-12 11:37:10.686] DYNAMIC: - +1 heavy midround [2026-10-12 11:41:40.561] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:41:40.562] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:41:40.562] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:41:40.562] DYNAMIC: - Living antags count: 0 [2026-10-12 11:41:40.566] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:41:40.566] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:41:40.567] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:41:40.567] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:41:40.567] DYNAMIC: - Living antags count: 0 [2026-10-12 11:41:40.570] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:46:41.416] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:46:41.417] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:46:41.417] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:46:41.417] DYNAMIC: - Living antags count: 0 [2026-10-12 11:46:41.423] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:46:41.423] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:46:41.423] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:46:41.423] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:46:41.424] DYNAMIC: - Living antags count: 0 [2026-10-12 11:46:41.427] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:49:53.472] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 11:49:53.473] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:49:53.473] DYNAMIC: - Failed latejoins: 0 [2026-10-12 11:49:53.473] DYNAMIC: - Living antags count: 0 [2026-10-12 11:49:53.473] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 11:51:41.968] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:51:41.969] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:51:41.969] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:51:41.969] DYNAMIC: - Living antags count: 0 [2026-10-12 11:51:41.974] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:51:41.974] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:51:41.974] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:51:41.974] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:51:41.975] DYNAMIC: - Living antags count: 0 [2026-10-12 11:51:41.978] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 11:56:42.142] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 11:56:42.142] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:56:42.142] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:56:42.143] DYNAMIC: - Living antags count: 0 [2026-10-12 11:56:42.147] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 11:56:42.148] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 11:56:42.148] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 11:56:42.148] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 11:56:42.148] DYNAMIC: - Living antags count: 0 [2026-10-12 11:56:42.151] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:01:42.541] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:01:42.541] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:01:42.542] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:01:42.542] DYNAMIC: - Living antags count: 0 [2026-10-12 12:01:42.548] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:01:42.549] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:01:42.549] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:01:42.549] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:01:42.549] DYNAMIC: - Living antags count: 0 [2026-10-12 12:01:42.553] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:06:46.056] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:06:46.057] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:06:46.057] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:06:46.057] DYNAMIC: - Living antags count: 0 [2026-10-12 12:06:46.062] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:06:46.062] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:06:46.063] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:06:46.063] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:06:46.063] DYNAMIC: - Living antags count: 0 [2026-10-12 12:06:46.066] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:11:46.234] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:11:46.235] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:11:46.235] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:11:46.235] DYNAMIC: - Living antags count: 0 [2026-10-12 12:11:46.241] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:11:46.241] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:11:46.241] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:11:46.241] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:11:46.242] DYNAMIC: - Living antags count: 0 [2026-10-12 12:11:46.245] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:16:46.613] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:16:46.613] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:16:46.614] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:16:46.614] DYNAMIC: - Living antags count: 0 [2026-10-12 12:16:46.619] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:16:46.619] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:16:46.619] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:16:46.619] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:16:46.620] DYNAMIC: - Living antags count: 0 [2026-10-12 12:16:46.623] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:21:47.253] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:21:47.253] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:21:47.254] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:21:47.254] DYNAMIC: - Living antags count: 0 [2026-10-12 12:21:47.260] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:21:47.260] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:21:47.260] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:21:47.260] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:21:47.260] DYNAMIC: - Living antags count: 0 [2026-10-12 12:21:47.264] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:26:47.436] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:26:47.437] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:26:47.437] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:26:47.437] DYNAMIC: - Living antags count: 0 [2026-10-12 12:26:47.443] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:26:47.443] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:26:47.443] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:26:47.443] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:26:47.444] DYNAMIC: - Living antags count: 0 [2026-10-12 12:26:47.447] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:31:47.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:31:47.675] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:31:47.675] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:31:47.675] DYNAMIC: - Living antags count: 0 [2026-10-12 12:31:47.680] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:31:47.680] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:31:47.680] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:31:47.680] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:31:47.680] DYNAMIC: - Living antags count: 0 [2026-10-12 12:31:47.683] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:36:47.847] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:36:47.848] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:36:47.848] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:36:47.848] DYNAMIC: - Living antags count: 0 [2026-10-12 12:36:47.853] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:36:47.854] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:36:47.854] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:36:47.854] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:36:47.854] DYNAMIC: - Living antags count: 0 [2026-10-12 12:36:47.858] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:41:48.384] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:41:48.384] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:41:48.385] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:41:48.385] DYNAMIC: - Living antags count: 0 [2026-10-12 12:41:48.390] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:41:48.390] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:41:48.390] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:41:48.390] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:41:48.390] DYNAMIC: - Living antags count: 0 [2026-10-12 12:41:48.394] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:46:48.612] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:46:48.613] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:46:48.613] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:46:48.613] DYNAMIC: - Living antags count: 0 [2026-10-12 12:46:48.619] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:46:48.619] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:46:48.620] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:46:48.620] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:46:48.620] DYNAMIC: - Living antags count: 0 [2026-10-12 12:46:48.625] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:48:21.760] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 12:48:21.761] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:48:21.761] DYNAMIC: - Failed latejoins: 0 [2026-10-12 12:48:21.761] DYNAMIC: - Living antags count: 0 [2026-10-12 12:48:21.762] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 12:51:49.116] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:51:49.117] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:51:49.117] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:51:49.117] DYNAMIC: - Living antags count: 0 [2026-10-12 12:51:49.123] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:51:49.124] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:51:49.124] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:51:49.124] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:51:49.124] DYNAMIC: - Living antags count: 0 [2026-10-12 12:51:49.128] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 12:56:49.498] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 12:56:49.499] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:56:49.499] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:56:49.499] DYNAMIC: - Living antags count: 0 [2026-10-12 12:56:49.504] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 12:56:49.504] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 12:56:49.504] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 12:56:49.504] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 12:56:49.504] DYNAMIC: - Living antags count: 0 [2026-10-12 12:56:49.507] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:01:49.985] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:01:49.985] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:01:49.986] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:01:49.986] DYNAMIC: - Living antags count: 0 [2026-10-12 13:01:49.991] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:01:49.991] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:01:49.991] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:01:49.991] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:01:49.991] DYNAMIC: - Living antags count: 0 [2026-10-12 13:01:49.994] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:06:50.348] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:06:50.349] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:06:50.349] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:06:50.349] DYNAMIC: - Living antags count: 0 [2026-10-12 13:06:50.354] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:06:50.355] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:06:50.355] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:06:50.355] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:06:50.355] DYNAMIC: - Living antags count: 0 [2026-10-12 13:06:50.359] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:11:50.775] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:11:50.776] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:11:50.776] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:11:50.776] DYNAMIC: - Living antags count: 0 [2026-10-12 13:11:50.781] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:11:50.781] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:11:50.781] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:11:50.782] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:11:50.782] DYNAMIC: - Living antags count: 0 [2026-10-12 13:11:50.785] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:16:50.991] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:16:50.991] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:16:50.992] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:16:50.992] DYNAMIC: - Living antags count: 0 [2026-10-12 13:16:50.997] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:16:50.998] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:16:50.998] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:16:50.998] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:16:50.998] DYNAMIC: - Living antags count: 0 [2026-10-12 13:16:51.001] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:21:51.597] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:21:51.598] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:21:51.598] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:21:51.598] DYNAMIC: - Living antags count: 0 [2026-10-12 13:21:51.604] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:21:51.604] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:21:51.604] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:21:51.605] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:21:51.605] DYNAMIC: - Living antags count: 0 [2026-10-12 13:21:51.608] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:26:52.291] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:26:52.291] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:26:52.292] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:26:52.292] DYNAMIC: - Living antags count: 0 [2026-10-12 13:26:52.298] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:26:52.298] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:26:52.298] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:26:52.298] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:26:52.299] DYNAMIC: - Living antags count: 0 [2026-10-12 13:26:52.302] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:31:52.473] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:31:52.474] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:31:52.474] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:31:52.474] DYNAMIC: - Living antags count: 0 [2026-10-12 13:31:52.479] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:31:52.479] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:31:52.479] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:31:52.479] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:31:52.479] DYNAMIC: - Living antags count: 0 [2026-10-12 13:31:52.482] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:36:52.802] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:36:52.803] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:36:52.803] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:36:52.803] DYNAMIC: - Living antags count: 0 [2026-10-12 13:36:52.808] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:36:52.808] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:36:52.808] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:36:52.809] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:36:52.809] DYNAMIC: - Living antags count: 0 [2026-10-12 13:36:52.812] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:41:53.327] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:41:53.328] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:41:53.328] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:41:53.328] DYNAMIC: - Living antags count: 0 [2026-10-12 13:41:53.334] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:41:53.334] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:41:53.334] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:41:53.334] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:41:53.335] DYNAMIC: - Living antags count: 0 [2026-10-12 13:41:53.338] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:46:53.688] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:46:53.688] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:46:53.688] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:46:53.688] DYNAMIC: - Living antags count: 0 [2026-10-12 13:46:53.693] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:46:53.693] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:46:53.693] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:46:53.693] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:46:53.693] DYNAMIC: - Living antags count: 0 [2026-10-12 13:46:53.696] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:51:55.322] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:51:55.323] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:51:55.323] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:51:55.323] DYNAMIC: - Living antags count: 0 [2026-10-12 13:51:55.328] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:51:55.328] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:51:55.328] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:51:55.328] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:51:55.329] DYNAMIC: - Living antags count: 0 [2026-10-12 13:51:55.332] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 13:56:55.790] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 13:56:55.791] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:56:55.791] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:56:55.791] DYNAMIC: - Living antags count: 0 [2026-10-12 13:56:55.796] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 13:56:55.796] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 13:56:55.796] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 13:56:55.797] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 13:56:55.797] DYNAMIC: - Living antags count: 0 [2026-10-12 13:56:55.800] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:01:56.106] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 14:01:56.107] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:01:56.107] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 14:01:56.107] DYNAMIC: - Living antags count: 0 [2026-10-12 14:01:56.112] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:01:56.112] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 14:01:56.112] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:01:56.112] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 14:01:56.113] DYNAMIC: - Living antags count: 0 [2026-10-12 14:01:56.116] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:06:56.337] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 14:06:56.338] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:06:56.338] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 14:06:56.339] DYNAMIC: - Living antags count: 0 [2026-10-12 14:06:56.344] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:06:56.344] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 14:06:56.344] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:06:56.344] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 14:06:56.345] DYNAMIC: - Living antags count: 0 [2026-10-12 14:06:56.348] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:11:56.895] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 14:11:56.896] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:11:56.896] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:11:56.896] DYNAMIC: - Living antags count: 0 [2026-10-12 14:11:56.901] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:11:56.901] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 14:11:56.901] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:11:56.902] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:11:56.902] DYNAMIC: - Living antags count: 0 [2026-10-12 14:11:56.906] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:16:57.194] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 14:16:57.194] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:16:57.194] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:16:57.194] DYNAMIC: - Living antags count: 0 [2026-10-12 14:16:57.200] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:16:57.200] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 14:16:57.200] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:16:57.200] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:16:57.200] DYNAMIC: - Living antags count: 0 [2026-10-12 14:16:57.203] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:19:10.220] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 14:19:10.221] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 14:19:10.221] DYNAMIC: - Failed latejoins: 0 [2026-10-12 14:19:10.221] DYNAMIC: - Living antags count: 0 [2026-10-12 14:19:10.222] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 14:21:58.124] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:21:58.125] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:21:58.125] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:21:58.125] DYNAMIC: - Living antags count: 0 [2026-10-12 14:21:58.130] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:21:58.130] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:21:58.130] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:21:58.130] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:21:58.130] DYNAMIC: - Living antags count: 0 [2026-10-12 14:21:58.133] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:26:58.385] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:26:58.385] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:26:58.385] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:26:58.386] DYNAMIC: - Living antags count: 0 [2026-10-12 14:26:58.391] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:26:58.391] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:26:58.391] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:26:58.391] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:26:58.392] DYNAMIC: - Living antags count: 0 [2026-10-12 14:26:58.395] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:31:59.015] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:31:59.015] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:31:59.015] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:31:59.015] DYNAMIC: - Living antags count: 0 [2026-10-12 14:31:59.020] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:31:59.020] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:31:59.020] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:31:59.021] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:31:59.021] DYNAMIC: - Living antags count: 0 [2026-10-12 14:31:59.024] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:36:59.409] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:36:59.410] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:36:59.410] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:36:59.410] DYNAMIC: - Living antags count: 0 [2026-10-12 14:36:59.415] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:36:59.416] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:36:59.416] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:36:59.416] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:36:59.416] DYNAMIC: - Living antags count: 0 [2026-10-12 14:36:59.419] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:41:59.664] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:41:59.665] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:41:59.665] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:41:59.665] DYNAMIC: - Living antags count: 0 [2026-10-12 14:41:59.670] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:41:59.670] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:41:59.671] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:41:59.671] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:41:59.671] DYNAMIC: - Living antags count: 0 [2026-10-12 14:41:59.674] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:46:59.891] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:46:59.891] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:46:59.891] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:46:59.892] DYNAMIC: - Living antags count: 0 [2026-10-12 14:46:59.897] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:46:59.897] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:46:59.897] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:46:59.898] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:46:59.898] DYNAMIC: - Living antags count: 0 [2026-10-12 14:46:59.901] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:52:00.204] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:52:00.204] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:52:00.205] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:52:00.205] DYNAMIC: - Living antags count: 0 [2026-10-12 14:52:00.211] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:52:00.211] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:52:00.211] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:52:00.211] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:52:00.211] DYNAMIC: - Living antags count: 0 [2026-10-12 14:52:00.215] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 14:57:01.023] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:57:01.024] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:57:01.024] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:57:01.024] DYNAMIC: - Living antags count: 0 [2026-10-12 14:57:01.030] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 14:57:01.031] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 14:57:01.031] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 14:57:01.031] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 14:57:01.031] DYNAMIC: - Living antags count: 0 [2026-10-12 14:57:01.035] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:02:01.289] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 15:02:01.290] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 15:02:01.290] DYNAMIC: - Non-admin ghost count: 2 [2026-10-12 15:02:01.291] DYNAMIC: - Living antags count: 0 [2026-10-12 15:02:01.298] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:02:01.298] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 15:02:01.298] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 15:02:01.299] DYNAMIC: - Non-admin ghost count: 2 [2026-10-12 15:02:01.299] DYNAMIC: - Living antags count: 0 [2026-10-12 15:02:01.304] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:07:01.595] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:07:01.595] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:07:01.596] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:07:01.596] DYNAMIC: - Living antags count: 0 [2026-10-12 15:07:01.601] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:07:01.601] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:07:01.601] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:07:01.602] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:07:01.602] DYNAMIC: - Living antags count: 0 [2026-10-12 15:07:01.605] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:12:02.029] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-12 15:12:02.029] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 15:12:02.030] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:12:02.030] DYNAMIC: - Living antags count: 0 [2026-10-12 15:12:02.035] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:12:02.035] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-12 15:12:02.035] DYNAMIC: - Crew casualty percent: 12% [2026-10-12 15:12:02.035] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:12:02.036] DYNAMIC: - Living antags count: 0 [2026-10-12 15:12:02.039] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:17:02.745] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:17:02.746] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:17:02.746] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:17:02.746] DYNAMIC: - Living antags count: 0 [2026-10-12 15:17:02.752] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:17:02.752] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:17:02.752] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:17:02.752] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:17:02.752] DYNAMIC: - Living antags count: 0 [2026-10-12 15:17:02.756] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:22:03.004] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:22:03.005] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:22:03.005] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:22:03.005] DYNAMIC: - Living antags count: 0 [2026-10-12 15:22:03.010] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:22:03.010] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:22:03.011] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:22:03.011] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:22:03.011] DYNAMIC: - Living antags count: 0 [2026-10-12 15:22:03.014] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:27:03.377] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:27:03.378] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:27:03.378] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 15:27:03.378] DYNAMIC: - Living antags count: 0 [2026-10-12 15:27:03.383] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:27:03.383] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:27:03.383] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:27:03.384] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 15:27:03.384] DYNAMIC: - Living antags count: 0 [2026-10-12 15:27:03.387] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:32:03.676] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:32:03.677] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:32:03.677] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:32:03.678] DYNAMIC: - Living antags count: 0 [2026-10-12 15:32:03.682] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:32:03.683] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:32:03.683] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:32:03.683] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:32:03.683] DYNAMIC: - Living antags count: 0 [2026-10-12 15:32:03.686] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:37:04.326] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:37:04.327] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:37:04.327] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:37:04.328] DYNAMIC: - Living antags count: 0 [2026-10-12 15:37:04.333] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:37:04.333] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:37:04.333] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:37:04.333] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:37:04.333] DYNAMIC: - Living antags count: 0 [2026-10-12 15:37:04.336] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:37:34.241] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 15:37:34.242] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:37:34.242] DYNAMIC: - Failed latejoins: 0 [2026-10-12 15:37:34.242] DYNAMIC: - Living antags count: 0 [2026-10-12 15:37:34.243] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 15:42:05.052] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:42:05.053] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:42:05.053] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 15:42:05.054] DYNAMIC: - Living antags count: 0 [2026-10-12 15:42:05.060] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:42:05.060] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:42:05.060] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:42:05.061] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 15:42:05.061] DYNAMIC: - Living antags count: 0 [2026-10-12 15:42:05.064] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:47:05.361] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:47:05.362] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:47:05.362] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:47:05.362] DYNAMIC: - Living antags count: 0 [2026-10-12 15:47:05.368] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:47:05.368] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:47:05.369] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:47:05.369] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:47:05.369] DYNAMIC: - Living antags count: 0 [2026-10-12 15:47:05.372] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:52:05.671] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:52:05.672] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:52:05.672] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:52:05.672] DYNAMIC: - Living antags count: 0 [2026-10-12 15:52:05.678] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:52:05.678] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:52:05.678] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:52:05.679] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:52:05.679] DYNAMIC: - Living antags count: 0 [2026-10-12 15:52:05.682] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 15:57:06.638] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 15:57:06.639] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:57:06.639] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:57:06.639] DYNAMIC: - Living antags count: 0 [2026-10-12 15:57:06.645] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 15:57:06.645] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 15:57:06.645] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 15:57:06.645] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 15:57:06.646] DYNAMIC: - Living antags count: 0 [2026-10-12 15:57:06.649] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:01:53.639] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:01:53.640] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:01:53.640] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:01:53.640] DYNAMIC: - Living antags count: 0 [2026-10-12 16:01:53.641] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 16:02:08.246] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 16:02:08.246] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:02:08.247] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:02:08.247] DYNAMIC: - Living antags count: 0 [2026-10-12 16:02:08.252] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 16:02:08.253] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 16:02:08.253] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:02:08.253] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:02:08.253] DYNAMIC: - Living antags count: 0 [2026-10-12 16:02:08.257] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:07:08.759] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 16:07:08.760] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:07:08.760] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:07:08.760] DYNAMIC: - Living antags count: 0 [2026-10-12 16:07:08.766] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 16:07:08.766] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 16:07:08.767] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:07:08.767] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:07:08.767] DYNAMIC: - Living antags count: 0 [2026-10-12 16:07:08.771] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:10:08.842] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:10:08.842] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:10:08.842] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:10:08.843] DYNAMIC: - Living antags count: 0 [2026-10-12 16:10:08.843] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 16:10:16.403] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:10:16.403] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:10:16.403] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:10:16.404] DYNAMIC: - Living antags count: 0 [2026-10-12 16:10:16.404] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 16:12:09.916] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 16:12:09.916] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:12:09.917] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:12:09.917] DYNAMIC: - Living antags count: 0 [2026-10-12 16:12:09.923] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 16:12:09.923] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 16:12:09.923] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:12:09.923] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:12:09.924] DYNAMIC: - Living antags count: 0 [2026-10-12 16:12:09.927] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:17:10.289] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 16:17:10.290] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:17:10.290] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:17:10.290] DYNAMIC: - Living antags count: 0 [2026-10-12 16:17:10.296] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-12 16:17:10.296] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-12 16:17:10.296] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:17:10.297] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:17:10.297] DYNAMIC: - Living antags count: 0 [2026-10-12 16:17:10.300] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:22:10.582] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-12 16:22:10.583] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:22:10.584] DYNAMIC: - Non-admin ghost count: 0 [2026-10-12 16:22:10.584] DYNAMIC: - Living antags count: 0 [2026-10-12 16:22:10.593] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-12 16:22:10.593] DYNAMIC: - Chance to pick: 100% [2026-10-12 16:22:10.601] DYNAMIC: - darthtater1/(Johann Litmann) has been selected for Midround Traitor. [2026-10-12 16:22:10.602] DYNAMIC: - Midround (light_midround) now on a 13 minutes and 32.7 seconds cooldown. [2026-10-12 16:26:42.957] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:26:42.957] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:26:42.958] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:26:42.958] DYNAMIC: - Living antags count: 1 [2026-10-12 16:26:42.959] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 16:34:29.921] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:34:29.922] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:34:29.923] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:34:29.923] DYNAMIC: - Living antags count: 1 [2026-10-12 16:34:29.923] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-12 16:37:14.946] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-12 16:37:14.947] DYNAMIC: - Crew casualty percent: 0% [2026-10-12 16:37:14.947] DYNAMIC: - Non-admin ghost count: 1 [2026-10-12 16:37:14.948] DYNAMIC: - Living antags count: 1 [2026-10-12 16:37:14.957] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-12 16:37:14.958] DYNAMIC: - Chance to pick: 100% [2026-10-12 16:37:14.965] DYNAMIC: - mentaldecayed/(Arcticus Cecropia) has been selected for Midround Traitor. [2026-10-12 16:37:14.965] DYNAMIC: - Midround (light_midround) now on a 10 minutes and 23.9 seconds cooldown. [2026-10-12 16:52:19.835] DYNAMIC: Midround (light_midround): Rolling for a midround... (78.5714% chance) [2026-10-12 16:52:19.836] DYNAMIC: - Crew casualty percent: 7% [2026-10-12 16:52:19.837] DYNAMIC: - Non-admin ghost count: 2 [2026-10-12 16:52:19.837] DYNAMIC: - Living antags count: 2 [2026-10-12 16:52:50.065] DYNAMIC: Midround (light_midround): Selected ruleset Paradox Clone, but preparation failed! [2026-10-12 16:52:50.066] DYNAMIC: - Chance to pick: 27.27% [2026-10-12 16:52:50.066] DYNAMIC: - Reason: Not enough eligible candidates. Have: 0, Need: 1 [2026-10-12 16:52:50.067] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (78.5714% chance) [2026-10-12 16:52:50.068] DYNAMIC: - Crew casualty percent: 7% [2026-10-12 16:52:50.068] DYNAMIC: - Non-admin ghost count: 2 [2026-10-12 16:52:50.068] DYNAMIC: - Living antags count: 2 [2026-10-12 16:52:50.074] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-12 16:56:30.263] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-12 16:56:30.264] DYNAMIC: - Crew casualty percent: 14% [2026-10-12 16:56:30.264] DYNAMIC: - Failed latejoins: 0 [2026-10-12 16:56:30.264] DYNAMIC: - Living antags count: 2 [2026-10-12 16:56:30.265] DYNAMIC: Latejoin: Selected ruleset Traitor for elisha13/(Orville Kashif), but preparation failed! Reason: Not enough eligible candidates. Have: 0, Need: 1 (57.1429% chance) [2026-10-12 16:56:30.265] DYNAMIC: - Chance to pick: 100% [2026-10-12 16:56:30.265] DYNAMIC: - Latejoin chance has increased (1 failed latejoins). [2026-10-12 16:56:30.265] DYNAMIC: - Reason: Not enough eligible candidates. Have: 0, Need: 1 [2026-10-12 16:57:20.789] DYNAMIC: Midround (light_midround): Rolling for a midround... (60% chance) [2026-10-12 16:57:20.789] DYNAMIC: - Crew casualty percent: 13% [2026-10-12 16:57:20.789] DYNAMIC: - Non-admin ghost count: 2 [2026-10-12 16:57:20.790] DYNAMIC: - Living antags count: 2 [2026-10-12 16:57:51.006] DYNAMIC: Midround (light_midround): Revenant [2026-10-12 16:57:51.007] DYNAMIC: - Chance to pick: 22.73% [2026-10-12 16:57:51.007] DYNAMIC: - terrariola/(revenant (440)) has been selected for Revenant. [2026-10-12 16:57:51.008] DYNAMIC: - Midround (light_midround) now on a 10 minutes and 11.9 seconds cooldown.