[2026-10-11 14:29:28.195] Starting up round ID 264296. - ------------------------- [2026-10-11 14:35:30.137] DYNAMIC: Dynamic information for the round: [2026-10-11 14:35:30.137] DYNAMIC: - Selected tier: 2 [2026-10-11 14:35:30.138] DYNAMIC: - Roundstart population: 1 [2026-10-11 14:35:30.138] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-11 14:35:30.138] DYNAMIC: - Light midround ruleset count: 2 [2026-10-11 14:35:30.138] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-11 14:35:30.138] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-11 14:35:30.139] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-11 15:44:33.818] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 15:44:33.819] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:44:33.819] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 15:44:33.819] DYNAMIC: - Living antags count: 0 [2026-10-11 15:44:33.824] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 15:49:35.227] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 15:49:35.227] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:49:35.227] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 15:49:35.227] DYNAMIC: - Living antags count: 0 [2026-10-11 15:49:35.231] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 15:54:35.496] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 15:54:35.496] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:54:35.497] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 15:54:35.497] DYNAMIC: - Living antags count: 0 [2026-10-11 15:54:35.502] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 15:54:35.502] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 15:54:35.502] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:54:35.502] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 15:54:35.503] DYNAMIC: - Living antags count: 0 [2026-10-11 15:54:35.505] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 15:59:35.698] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 15:59:35.699] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:59:35.699] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 15:59:35.699] DYNAMIC: - Living antags count: 0 [2026-10-11 15:59:35.705] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 15:59:35.705] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 15:59:35.705] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 15:59:35.705] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 15:59:35.706] DYNAMIC: - Living antags count: 0 [2026-10-11 15:59:35.709] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:04:36.295] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:04:36.295] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:04:36.295] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 16:04:36.296] DYNAMIC: - Living antags count: 0 [2026-10-11 16:04:36.300] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:04:36.300] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:04:36.300] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:04:36.300] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 16:04:36.301] DYNAMIC: - Living antags count: 0 [2026-10-11 16:04:36.303] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:09:36.402] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:09:36.402] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:09:36.403] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 16:09:36.403] DYNAMIC: - Living antags count: 0 [2026-10-11 16:09:36.409] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:09:36.409] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:09:36.409] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:09:36.409] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 16:09:36.409] DYNAMIC: - Living antags count: 0 [2026-10-11 16:09:36.412] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:14:36.956] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:14:36.956] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:14:36.957] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:14:36.957] DYNAMIC: - Living antags count: 0 [2026-10-11 16:14:36.962] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:14:36.962] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:14:36.962] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:14:36.962] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:14:36.963] DYNAMIC: - Living antags count: 0 [2026-10-11 16:14:36.966] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:19:37.150] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:19:37.150] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:19:37.150] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:19:37.151] DYNAMIC: - Living antags count: 0 [2026-10-11 16:19:37.155] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:19:37.155] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:19:37.155] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:19:37.155] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:19:37.155] DYNAMIC: - Living antags count: 0 [2026-10-11 16:19:37.158] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:30:42.112] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:30:42.112] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:30:42.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:30:42.113] DYNAMIC: - Living antags count: 0 [2026-10-11 16:30:42.118] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:30:42.118] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:30:42.118] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:30:42.119] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:30:42.119] DYNAMIC: - Living antags count: 0 [2026-10-11 16:30:42.122] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:31:21.670] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 16:31:21.671] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:31:21.671] DYNAMIC: - Failed latejoins: 0 [2026-10-11 16:31:21.671] DYNAMIC: - Living antags count: 0 [2026-10-11 16:31:21.671] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 16:35:42.745] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:35:42.745] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:35:42.746] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:35:42.746] DYNAMIC: - Living antags count: 0 [2026-10-11 16:35:42.752] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:35:42.752] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:35:42.752] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:35:42.753] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:35:42.753] DYNAMIC: - Living antags count: 0 [2026-10-11 16:35:42.756] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:35:50.933] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 16:35:50.933] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:35:50.934] DYNAMIC: - Failed latejoins: 0 [2026-10-11 16:35:50.934] DYNAMIC: - Living antags count: 0 [2026-10-11 16:35:50.935] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 16:40:43.083] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:40:43.083] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:40:43.084] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:40:43.084] DYNAMIC: - Living antags count: 0 [2026-10-11 16:40:43.090] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:40:43.090] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:40:43.090] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:40:43.091] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:40:43.091] DYNAMIC: - Living antags count: 0 [2026-10-11 16:40:43.094] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:45:43.442] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:45:43.442] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:45:43.443] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:45:43.443] DYNAMIC: - Living antags count: 0 [2026-10-11 16:45:43.448] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:45:43.448] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:45:43.448] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:45:43.449] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:45:43.449] DYNAMIC: - Living antags count: 0 [2026-10-11 16:45:43.452] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:50:44.538] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:50:44.538] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:50:44.539] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:50:44.539] DYNAMIC: - Living antags count: 0 [2026-10-11 16:50:44.543] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:50:44.544] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:50:44.544] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:50:44.544] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:50:44.544] DYNAMIC: - Living antags count: 0 [2026-10-11 16:50:44.547] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 16:53:44.345] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 16:53:44.346] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:53:44.346] DYNAMIC: - Failed latejoins: 0 [2026-10-11 16:53:44.346] DYNAMIC: - Living antags count: 0 [2026-10-11 16:53:44.346] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 16:55:45.590] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 16:55:45.591] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:55:45.591] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:55:45.592] DYNAMIC: - Living antags count: 0 [2026-10-11 16:55:45.596] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 16:55:45.596] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 16:55:45.596] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 16:55:45.596] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 16:55:45.597] DYNAMIC: - Living antags count: 0 [2026-10-11 16:55:45.599] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:00:45.803] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:00:45.804] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:00:45.804] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:00:45.804] DYNAMIC: - Living antags count: 0 [2026-10-11 17:00:45.811] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:00:45.811] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:00:45.812] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:00:45.812] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:00:45.812] DYNAMIC: - Living antags count: 0 [2026-10-11 17:00:45.815] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:01:14.726] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 17:01:14.726] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:01:14.727] DYNAMIC: - Failed latejoins: 0 [2026-10-11 17:01:14.727] DYNAMIC: - Living antags count: 0 [2026-10-11 17:01:14.727] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 17:05:46.429] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:05:46.430] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:05:46.430] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:05:46.430] DYNAMIC: - Living antags count: 0 [2026-10-11 17:05:46.434] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:05:46.435] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:05:46.435] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:05:46.435] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:05:46.435] DYNAMIC: - Living antags count: 0 [2026-10-11 17:05:46.438] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:10:46.566] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:10:46.566] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:10:46.567] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:10:46.567] DYNAMIC: - Living antags count: 0 [2026-10-11 17:10:46.574] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:10:46.574] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:10:46.574] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:10:46.575] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:10:46.575] DYNAMIC: - Living antags count: 0 [2026-10-11 17:10:46.578] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:15:46.879] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:15:46.879] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:15:46.879] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:15:46.880] DYNAMIC: - Living antags count: 0 [2026-10-11 17:15:46.884] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:15:46.885] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:15:46.885] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:15:46.885] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:15:46.885] DYNAMIC: - Living antags count: 0 [2026-10-11 17:15:46.888] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:20:47.017] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:20:47.018] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:20:47.018] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:20:47.018] DYNAMIC: - Living antags count: 0 [2026-10-11 17:20:47.023] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:20:47.023] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:20:47.023] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:20:47.024] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 17:20:47.024] DYNAMIC: - Living antags count: 0 [2026-10-11 17:20:47.027] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:25:47.438] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:25:47.438] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:25:47.439] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:25:47.439] DYNAMIC: - Living antags count: 0 [2026-10-11 17:25:47.444] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:25:47.444] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:25:47.444] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:25:47.445] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:25:47.445] DYNAMIC: - Living antags count: 0 [2026-10-11 17:25:47.448] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:30:47.572] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:30:47.572] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:30:47.572] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:30:47.572] DYNAMIC: - Living antags count: 0 [2026-10-11 17:30:47.577] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:30:47.577] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:30:47.577] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:30:47.577] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:30:47.577] DYNAMIC: - Living antags count: 0 [2026-10-11 17:30:47.580] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:33:59.205] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 17:33:59.205] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:33:59.205] DYNAMIC: - Failed latejoins: 0 [2026-10-11 17:33:59.205] DYNAMIC: - Living antags count: 0 [2026-10-11 17:33:59.206] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 17:34:34.254] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 17:34:34.255] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:34:34.255] DYNAMIC: - Failed latejoins: 0 [2026-10-11 17:34:34.255] DYNAMIC: - Living antags count: 0 [2026-10-11 17:34:34.255] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 17:35:48.421] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:35:48.422] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:35:48.422] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:35:48.422] DYNAMIC: - Living antags count: 0 [2026-10-11 17:35:48.428] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 17:35:48.428] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 17:35:48.428] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:35:48.428] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:35:48.429] DYNAMIC: - Living antags count: 0 [2026-10-11 17:35:48.432] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 17:38:06.053] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 17:38:06.054] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:38:06.054] DYNAMIC: - Failed latejoins: 0 [2026-10-11 17:38:06.054] DYNAMIC: - Living antags count: 0 [2026-10-11 17:38:06.055] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 17:40:48.984] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 17:40:48.984] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:40:48.984] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 17:40:48.985] DYNAMIC: - Living antags count: 0 [2026-10-11 17:40:48.993] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-11 17:40:48.993] DYNAMIC: - Chance to pick: 100% [2026-10-11 17:40:48.999] DYNAMIC: - observatory/(Alexia Strangler) has been selected for Midround Traitor. [2026-10-11 17:40:49.000] DYNAMIC: - Midround (light_midround) now on a 11 minutes and 7.1 seconds cooldown. [2026-10-11 17:55:50.612] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 17:55:50.613] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 17:55:50.613] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 17:55:50.613] DYNAMIC: - Living antags count: 1 [2026-10-11 17:55:50.623] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-11 17:55:50.623] DYNAMIC: - Chance to pick: 100% [2026-10-11 17:55:50.629] DYNAMIC: - thedevbug/(Neuroxena Phlebitis) has been selected for Midround Traitor. [2026-10-11 17:55:50.630] DYNAMIC: - Midround (light_midround) now on a 13 minutes and 54.4 seconds cooldown. [2026-10-11 18:01:17.908] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 18:01:17.909] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:01:17.909] DYNAMIC: - Failed latejoins: 0 [2026-10-11 18:01:17.909] DYNAMIC: - Living antags count: 2 [2026-10-11 18:01:17.910] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 18:10:52.309] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:10:52.310] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:10:52.310] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:10:52.310] DYNAMIC: - Living antags count: 2 [2026-10-11 18:10:52.314] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:12:29.291] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 18:12:29.291] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:12:29.292] DYNAMIC: - Failed latejoins: 0 [2026-10-11 18:12:29.292] DYNAMIC: - Living antags count: 2 [2026-10-11 18:12:29.292] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 18:13:56.996] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 18:13:56.996] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:13:56.997] DYNAMIC: - Failed latejoins: 0 [2026-10-11 18:13:56.997] DYNAMIC: - Living antags count: 2 [2026-10-11 18:13:56.999] DYNAMIC: Latejoin: Latejoin Traitor] [2026-10-11 18:13:56.999] DYNAMIC: - Chance to pick: 100% [2026-10-11 18:13:57.004] DYNAMIC: - mentaldecayed/(Arcticus Cecropia) has been selected for Latejoin Traitor. [2026-10-11 18:13:57.004] DYNAMIC: - Latejoin now on a 16 minutes and 3.4 seconds cooldown. [2026-10-11 18:15:54.044] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:15:54.044] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:15:54.044] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:15:54.045] DYNAMIC: - Living antags count: 3 [2026-10-11 18:15:54.048] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:20:55.188] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:20:55.188] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:20:55.189] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:20:55.189] DYNAMIC: - Living antags count: 3 [2026-10-11 18:20:55.193] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:25:56.166] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:25:56.167] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:25:56.167] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:25:56.167] DYNAMIC: - Living antags count: 3 [2026-10-11 18:25:56.171] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:30:57.177] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:30:57.177] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:30:57.177] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:30:57.178] DYNAMIC: - Living antags count: 3 [2026-10-11 18:30:57.182] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:35:59.310] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 18:35:59.311] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 18:35:59.311] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 18:35:59.311] DYNAMIC: - Living antags count: 3 [2026-10-11 18:35:59.315] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:41:00.176] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (78.5714% chance) [2026-10-11 18:41:00.177] DYNAMIC: - Crew casualty percent: 7% [2026-10-11 18:41:00.177] DYNAMIC: - Non-admin ghost count: 3 [2026-10-11 18:41:00.177] DYNAMIC: - Living antags count: 3 [2026-10-11 18:41:00.181] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:46:00.914] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (78.5714% chance) [2026-10-11 18:46:00.914] DYNAMIC: - Crew casualty percent: 7% [2026-10-11 18:46:00.915] DYNAMIC: - Non-admin ghost count: 4 [2026-10-11 18:46:00.915] DYNAMIC: - Living antags count: 3 [2026-10-11 18:46:00.915] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 18:51:02.483] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (80% chance) [2026-10-11 18:51:02.483] DYNAMIC: - Crew casualty percent: 6% [2026-10-11 18:51:02.484] DYNAMIC: - Non-admin ghost count: 4 [2026-10-11 18:51:02.484] DYNAMIC: - Living antags count: 3 [2026-10-11 18:51:02.488] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 18:56:04.696] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (80% chance) [2026-10-11 18:56:04.697] DYNAMIC: - Crew casualty percent: 6% [2026-10-11 18:56:04.697] DYNAMIC: - Non-admin ghost count: 4 [2026-10-11 18:56:04.697] DYNAMIC: - Living antags count: 3 [2026-10-11 18:56:04.702] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:01:06.779] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (80% chance) [2026-10-11 19:01:06.780] DYNAMIC: - Crew casualty percent: 6% [2026-10-11 19:01:06.780] DYNAMIC: - Non-admin ghost count: 5 [2026-10-11 19:01:06.781] DYNAMIC: - Living antags count: 3 [2026-10-11 19:01:06.786] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:06:08.219] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (80% chance) [2026-10-11 19:06:08.220] DYNAMIC: - Crew casualty percent: 6% [2026-10-11 19:06:08.221] DYNAMIC: - Non-admin ghost count: 5 [2026-10-11 19:06:08.221] DYNAMIC: - Living antags count: 3 [2026-10-11 19:06:08.221] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 19:11:09.613] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (80% chance) [2026-10-11 19:11:09.613] DYNAMIC: - Crew casualty percent: 6% [2026-10-11 19:11:09.613] DYNAMIC: - Non-admin ghost count: 5 [2026-10-11 19:11:09.614] DYNAMIC: - Living antags count: 3 [2026-10-11 19:11:09.618] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:16:11.616] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 19:16:11.617] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 19:16:11.617] DYNAMIC: - Non-admin ghost count: 3 [2026-10-11 19:16:11.618] DYNAMIC: - Living antags count: 3 [2026-10-11 19:16:11.622] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:21:13.655] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 19:21:13.655] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 19:21:13.656] DYNAMIC: - Non-admin ghost count: 4 [2026-10-11 19:21:13.656] DYNAMIC: - Living antags count: 3 [2026-10-11 19:21:13.660] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:26:15.993] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (82.3529% chance) [2026-10-11 19:26:15.993] DYNAMIC: - Crew casualty percent: 5% [2026-10-11 19:26:15.993] DYNAMIC: - Non-admin ghost count: 6 [2026-10-11 19:26:15.994] DYNAMIC: - Living antags count: 2 [2026-10-11 19:26:15.998] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:31:17.550] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (82.3529% chance) [2026-10-11 19:31:17.551] DYNAMIC: - Crew casualty percent: 5% [2026-10-11 19:31:17.551] DYNAMIC: - Non-admin ghost count: 6 [2026-10-11 19:31:17.551] DYNAMIC: - Living antags count: 2 [2026-10-11 19:31:17.555] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 19:36:19.386] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.7059% chance) [2026-10-11 19:36:19.386] DYNAMIC: - Crew casualty percent: 11% [2026-10-11 19:36:19.387] DYNAMIC: - Non-admin ghost count: 7 [2026-10-11 19:36:19.387] DYNAMIC: - Living antags count: 2 [2026-10-11 19:36:19.392] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!