[2026-10-11 12:25:21.041] Starting up round ID 264295. - ------------------------- [2026-10-11 12:31:43.725] DYNAMIC: Dynamic information for the round: [2026-10-11 12:31:43.725] DYNAMIC: - Selected tier: 1 [2026-10-11 12:31:43.725] DYNAMIC: - Roundstart population: 0 [2026-10-11 12:31:43.725] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-11 12:31:43.726] DYNAMIC: - Light midround ruleset count: 1 [2026-10-11 12:31:43.726] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-11 12:31:43.726] DYNAMIC: - Latejoin ruleset count: 0 [2026-10-11 12:31:43.726] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-11 12:56:45.174] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 12:56:45.174] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 12:56:45.174] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:56:45.174] DYNAMIC: - Living antags count: 0 [2026-10-11 12:56:45.178] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:01:45.260] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:01:45.260] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:01:45.261] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:01:45.261] DYNAMIC: - Living antags count: 0 [2026-10-11 13:01:45.265] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:06:45.566] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:06:45.567] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:06:45.567] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:06:45.567] DYNAMIC: - Living antags count: 0 [2026-10-11 13:06:45.571] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:11:45.874] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:11:45.874] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:11:45.875] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:11:45.875] DYNAMIC: - Living antags count: 0 [2026-10-11 13:11:45.879] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:16:46.182] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:16:46.182] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:16:46.182] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:16:46.183] DYNAMIC: - Living antags count: 0 [2026-10-11 13:16:46.187] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:21:46.250] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:21:46.250] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:21:46.250] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:21:46.250] DYNAMIC: - Living antags count: 0 [2026-10-11 13:21:46.255] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:26:46.552] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:26:46.552] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:26:46.552] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:26:46.552] DYNAMIC: - Living antags count: 0 [2026-10-11 13:26:46.556] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:31:46.906] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:31:46.906] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:31:46.906] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:31:46.906] DYNAMIC: - Living antags count: 0 [2026-10-11 13:31:46.910] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:34:40.975] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-11 13:34:40.975] DYNAMIC: - +1 heavy midround [2026-10-11 13:34:40.976] DYNAMIC: - +1 latejoin [2026-10-11 13:36:46.959] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:36:46.959] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:36:46.960] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:36:46.960] DYNAMIC: - Living antags count: 0 [2026-10-11 13:36:46.964] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:41:47.681] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:41:47.681] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:41:47.682] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:41:47.682] DYNAMIC: - Living antags count: 0 [2026-10-11 13:41:47.686] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:41:47.686] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 13:41:47.687] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:41:47.687] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:41:47.687] DYNAMIC: - Living antags count: 0 [2026-10-11 13:41:47.690] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 13:46:48.134] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:46:48.134] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:46:48.134] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:46:48.135] DYNAMIC: - Living antags count: 0 [2026-10-11 13:46:48.139] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:46:48.140] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 13:46:48.140] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:46:48.140] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:46:48.140] DYNAMIC: - Living antags count: 0 [2026-10-11 13:46:48.143] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 13:51:48.354] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:51:48.354] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:51:48.354] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:51:48.355] DYNAMIC: - Living antags count: 0 [2026-10-11 13:51:48.359] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:51:48.360] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 13:51:48.360] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:51:48.360] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:51:48.360] DYNAMIC: - Living antags count: 0 [2026-10-11 13:51:48.363] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 13:52:34.828] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 13:52:34.829] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:52:34.829] DYNAMIC: - Failed latejoins: 0 [2026-10-11 13:52:34.829] DYNAMIC: - Living antags count: 0 [2026-10-11 13:52:34.829] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 13:56:49.456] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 13:56:49.456] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:56:49.456] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:56:49.457] DYNAMIC: - Living antags count: 0 [2026-10-11 13:56:49.460] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 13:56:49.461] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 13:56:49.461] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 13:56:49.461] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 13:56:49.461] DYNAMIC: - Living antags count: 0 [2026-10-11 13:56:49.464] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 14:01:49.933] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 14:01:49.933] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:01:49.933] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:01:49.933] DYNAMIC: - Living antags count: 0 [2026-10-11 14:01:49.938] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 14:01:49.938] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 14:01:49.938] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:01:49.939] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:01:49.939] DYNAMIC: - Living antags count: 0 [2026-10-11 14:01:49.942] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 14:06:50.216] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 14:06:50.217] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:06:50.217] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:06:50.217] DYNAMIC: - Living antags count: 0 [2026-10-11 14:06:50.222] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 14:06:50.223] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 14:06:50.223] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:06:50.223] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:06:50.223] DYNAMIC: - Living antags count: 0 [2026-10-11 14:06:50.226] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 14:07:42.884] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 14:07:42.884] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:07:42.884] DYNAMIC: - Failed latejoins: 0 [2026-10-11 14:07:42.885] DYNAMIC: - Living antags count: 0 [2026-10-11 14:07:42.885] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 14:11:50.963] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 14:11:50.963] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:11:50.963] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:11:50.963] DYNAMIC: - Living antags count: 0 [2026-10-11 14:11:50.967] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 14:11:50.967] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-11 14:11:50.968] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 14:11:50.968] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 14:11:50.968] DYNAMIC: - Living antags count: 0 [2026-10-11 14:11:50.970] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 14:16:51.342] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-11 14:16:51.342] DYNAMIC: - Crew casualty percent: 33% [2026-10-11 14:16:51.342] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:16:51.342] DYNAMIC: - Living antags count: 0 [2026-10-11 14:16:51.347] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 14:16:51.347] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-11 14:16:51.347] DYNAMIC: - Crew casualty percent: 33% [2026-10-11 14:16:51.347] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:16:51.348] DYNAMIC: - Living antags count: 0 [2026-10-11 14:16:51.350] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 14:21:52.048] DYNAMIC: Midround (light_midround): Rolling for a midround... (-50% chance) [2026-10-11 14:21:52.048] DYNAMIC: - Crew casualty percent: 66% [2026-10-11 14:21:52.049] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:21:52.049] DYNAMIC: - Living antags count: 0 [2026-10-11 14:21:52.049] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 14:21:52.049] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (-50% chance) [2026-10-11 14:21:52.049] DYNAMIC: - Crew casualty percent: 66% [2026-10-11 14:21:52.050] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:21:52.050] DYNAMIC: - Living antags count: 0 [2026-10-11 14:21:52.050] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 14:26:52.148] DYNAMIC: Midround (light_midround): Rolling for a midround... (-50% chance) [2026-10-11 14:26:52.149] DYNAMIC: - Crew casualty percent: 66% [2026-10-11 14:26:52.149] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:26:52.149] DYNAMIC: - Living antags count: 0 [2026-10-11 14:26:52.149] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 14:26:52.149] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (-50% chance) [2026-10-11 14:26:52.150] DYNAMIC: - Crew casualty percent: 66% [2026-10-11 14:26:52.150] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 14:26:52.150] DYNAMIC: - Living antags count: 0 [2026-10-11 14:26:52.150] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.