[2026-10-11 07:34:27.404] Starting up round ID 264294. - ------------------------- [2026-10-11 07:40:47.891] DYNAMIC: Dynamic information for the round: [2026-10-11 07:40:47.891] DYNAMIC: - Selected tier: 1 [2026-10-11 07:40:47.891] DYNAMIC: - Roundstart population: 2 [2026-10-11 07:40:47.891] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-11 07:40:47.892] DYNAMIC: - Light midround ruleset count: 1 [2026-10-11 07:40:47.892] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-11 07:40:47.892] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-11 07:40:47.893] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-11 08:00:50.674] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 08:00:50.675] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 08:00:50.676] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 08:00:50.676] DYNAMIC: - Living antags count: 0 [2026-10-11 08:00:50.682] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:05:50.904] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 08:05:50.905] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 08:05:50.905] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 08:05:50.905] DYNAMIC: - Living antags count: 0 [2026-10-11 08:05:50.910] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:10:51.119] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-11 08:10:51.119] DYNAMIC: - Crew casualty percent: 0% [2026-10-11 08:10:51.120] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 08:10:51.120] DYNAMIC: - Living antags count: 0 [2026-10-11 08:10:51.124] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:15:51.423] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-11 08:15:51.424] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 08:15:51.425] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:15:51.425] DYNAMIC: - Living antags count: 0 [2026-10-11 08:15:51.430] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:20:51.703] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-11 08:20:51.704] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 08:20:51.704] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:20:51.704] DYNAMIC: - Living antags count: 0 [2026-10-11 08:20:51.704] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 08:25:51.775] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-11 08:25:51.776] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 08:25:51.776] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:25:51.777] DYNAMIC: - Living antags count: 0 [2026-10-11 08:25:51.777] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 08:30:52.648] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-11 08:30:52.648] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:30:52.649] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:30:52.649] DYNAMIC: - Living antags count: 0 [2026-10-11 08:30:52.649] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 08:35:52.702] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-11 08:35:52.703] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:35:52.703] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:35:52.704] DYNAMIC: - Living antags count: 0 [2026-10-11 08:35:52.709] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:40:53.825] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-11 08:40:53.826] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:40:53.826] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:40:53.826] DYNAMIC: - Living antags count: 0 [2026-10-11 08:40:53.831] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:45:53.893] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-11 08:45:53.894] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:45:53.894] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:45:53.895] DYNAMIC: - Living antags count: 0 [2026-10-11 08:45:53.899] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:45:53.900] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-11 08:45:53.900] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:45:53.900] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:45:53.900] DYNAMIC: - Living antags count: 0 [2026-10-11 08:45:53.900] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 08:50:54.399] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-11 08:50:54.400] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:50:54.400] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 08:50:54.400] DYNAMIC: - Living antags count: 0 [2026-10-11 08:50:54.405] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:50:54.405] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-11 08:50:54.406] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:50:54.406] DYNAMIC: - Non-admin ghost count: 2 [2026-10-11 08:50:54.406] DYNAMIC: - Living antags count: 0 [2026-10-11 08:50:54.409] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 08:54:33.261] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 08:54:33.262] DYNAMIC: - Crew casualty percent: 20% [2026-10-11 08:54:33.262] DYNAMIC: - Failed latejoins: 0 [2026-10-11 08:54:33.262] DYNAMIC: - Living antags count: 0 [2026-10-11 08:54:33.263] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 08:55:54.866] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 08:55:54.867] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 08:55:54.867] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:55:54.868] DYNAMIC: - Living antags count: 0 [2026-10-11 08:55:54.874] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 08:55:54.875] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 08:55:54.875] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 08:55:54.875] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 08:55:54.876] DYNAMIC: - Living antags count: 0 [2026-10-11 08:55:54.879] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:00:55.216] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 09:00:55.217] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:00:55.218] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:00:55.218] DYNAMIC: - Living antags count: 0 [2026-10-11 09:00:55.223] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:00:55.223] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 09:00:55.223] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:00:55.224] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:00:55.224] DYNAMIC: - Living antags count: 0 [2026-10-11 09:00:55.227] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:05:55.347] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 09:05:55.349] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:05:55.349] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:05:55.349] DYNAMIC: - Living antags count: 0 [2026-10-11 09:05:55.355] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:05:55.355] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 09:05:55.355] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:05:55.356] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:05:55.356] DYNAMIC: - Living antags count: 0 [2026-10-11 09:05:55.359] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:10:55.606] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 09:10:55.607] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:10:55.607] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:10:55.607] DYNAMIC: - Living antags count: 0 [2026-10-11 09:10:55.612] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:10:55.612] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 09:10:55.612] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:10:55.613] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:10:55.613] DYNAMIC: - Living antags count: 0 [2026-10-11 09:10:55.616] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:15:56.333] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 09:15:56.334] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:15:56.334] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:15:56.334] DYNAMIC: - Living antags count: 0 [2026-10-11 09:15:56.339] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:15:56.339] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 09:15:56.339] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:15:56.339] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:15:56.340] DYNAMIC: - Living antags count: 0 [2026-10-11 09:15:56.342] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:20:57.077] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-11 09:20:57.078] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:20:57.079] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:20:57.079] DYNAMIC: - Living antags count: 0 [2026-10-11 09:20:57.084] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:20:57.085] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-11 09:20:57.085] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:20:57.085] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:20:57.085] DYNAMIC: - Living antags count: 0 [2026-10-11 09:20:57.088] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:25:48.653] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 09:25:48.654] DYNAMIC: - Crew casualty percent: 16% [2026-10-11 09:25:48.654] DYNAMIC: - Failed latejoins: 0 [2026-10-11 09:25:48.654] DYNAMIC: - Living antags count: 0 [2026-10-11 09:25:48.655] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 09:25:57.999] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:25:58.000] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:25:58.001] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:25:58.001] DYNAMIC: - Living antags count: 0 [2026-10-11 09:25:58.006] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:25:58.007] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:25:58.007] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:25:58.007] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:25:58.007] DYNAMIC: - Living antags count: 0 [2026-10-11 09:25:58.010] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:30:58.399] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:30:58.399] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:30:58.400] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:30:58.400] DYNAMIC: - Living antags count: 0 [2026-10-11 09:30:58.405] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:30:58.405] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:30:58.405] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:30:58.406] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:30:58.406] DYNAMIC: - Living antags count: 0 [2026-10-11 09:30:58.409] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:35:58.552] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:35:58.553] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:35:58.554] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:35:58.554] DYNAMIC: - Living antags count: 0 [2026-10-11 09:35:58.559] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:35:58.559] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:35:58.559] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:35:58.560] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:35:58.560] DYNAMIC: - Living antags count: 0 [2026-10-11 09:35:58.563] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:40:59.159] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:40:59.160] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:40:59.160] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:40:59.160] DYNAMIC: - Living antags count: 0 [2026-10-11 09:40:59.166] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:40:59.166] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:40:59.166] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:40:59.167] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:40:59.167] DYNAMIC: - Living antags count: 0 [2026-10-11 09:40:59.171] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:45:59.479] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:45:59.480] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:45:59.480] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:45:59.481] DYNAMIC: - Living antags count: 0 [2026-10-11 09:45:59.485] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:45:59.485] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:45:59.486] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:45:59.486] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:45:59.486] DYNAMIC: - Living antags count: 0 [2026-10-11 09:45:59.489] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:50:59.926] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:50:59.926] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:50:59.927] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:50:59.927] DYNAMIC: - Living antags count: 0 [2026-10-11 09:50:59.932] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:50:59.932] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 09:50:59.933] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 09:50:59.933] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 09:50:59.933] DYNAMIC: - Living antags count: 0 [2026-10-11 09:50:59.936] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 09:56:00.119] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 09:56:00.120] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 09:56:00.120] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:56:00.121] DYNAMIC: - Living antags count: 0 [2026-10-11 09:56:00.125] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 09:56:00.126] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 09:56:00.126] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 09:56:00.126] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 09:56:00.126] DYNAMIC: - Living antags count: 0 [2026-10-11 09:56:00.129] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:01:00.383] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:01:00.384] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:01:00.384] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 10:01:00.384] DYNAMIC: - Living antags count: 0 [2026-10-11 10:01:00.385] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 10:01:00.385] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:01:00.385] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:01:00.385] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 10:01:00.386] DYNAMIC: - Living antags count: 0 [2026-10-11 10:01:00.389] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:06:00.802] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:06:00.803] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:06:00.803] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:06:00.803] DYNAMIC: - Living antags count: 0 [2026-10-11 10:06:00.809] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:06:00.809] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:06:00.810] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:06:00.810] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:06:00.810] DYNAMIC: - Living antags count: 0 [2026-10-11 10:06:00.814] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:11:00.923] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:11:00.924] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:11:00.924] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:11:00.924] DYNAMIC: - Living antags count: 0 [2026-10-11 10:11:00.929] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:11:00.929] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-11 10:11:00.929] DYNAMIC: - Crew casualty percent: 28% [2026-10-11 10:11:00.929] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:11:00.930] DYNAMIC: - Living antags count: 0 [2026-10-11 10:11:00.933] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:16:01.336] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:16:01.337] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:16:01.337] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:16:01.337] DYNAMIC: - Living antags count: 0 [2026-10-11 10:16:01.342] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:16:01.343] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:16:01.343] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:16:01.343] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:16:01.343] DYNAMIC: - Living antags count: 0 [2026-10-11 10:16:01.345] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:21:02.010] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:21:02.010] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:21:02.011] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:21:02.011] DYNAMIC: - Living antags count: 0 [2026-10-11 10:21:02.015] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:21:02.016] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:21:02.016] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:21:02.016] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:21:02.016] DYNAMIC: - Living antags count: 0 [2026-10-11 10:21:02.019] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:26:02.191] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:26:02.192] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:26:02.193] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:26:02.193] DYNAMIC: - Living antags count: 0 [2026-10-11 10:26:02.198] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:26:02.198] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:26:02.198] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:26:02.199] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:26:02.199] DYNAMIC: - Living antags count: 0 [2026-10-11 10:26:02.201] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:31:02.552] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:31:02.553] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:31:02.553] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:31:02.553] DYNAMIC: - Living antags count: 0 [2026-10-11 10:31:02.558] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:31:02.558] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:31:02.559] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:31:02.559] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:31:02.559] DYNAMIC: - Living antags count: 0 [2026-10-11 10:31:02.562] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:36:02.667] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:36:02.667] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:36:02.668] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:36:02.668] DYNAMIC: - Living antags count: 0 [2026-10-11 10:36:02.672] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:36:02.672] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:36:02.672] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:36:02.673] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:36:02.673] DYNAMIC: - Living antags count: 0 [2026-10-11 10:36:02.675] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:41:02.911] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:41:02.912] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:41:02.913] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:41:02.913] DYNAMIC: - Living antags count: 0 [2026-10-11 10:41:02.917] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:41:02.917] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:41:02.917] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:41:02.918] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:41:02.918] DYNAMIC: - Living antags count: 0 [2026-10-11 10:41:02.920] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:46:03.312] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:46:03.313] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:46:03.313] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:46:03.313] DYNAMIC: - Living antags count: 0 [2026-10-11 10:46:03.318] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:46:03.319] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:46:03.319] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:46:03.319] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:46:03.319] DYNAMIC: - Living antags count: 0 [2026-10-11 10:46:03.322] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:51:03.865] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:51:03.866] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:51:03.866] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:51:03.867] DYNAMIC: - Living antags count: 0 [2026-10-11 10:51:03.871] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:51:03.871] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:51:03.872] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:51:03.872] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:51:03.872] DYNAMIC: - Living antags count: 0 [2026-10-11 10:51:03.875] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 10:56:04.415] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:56:04.416] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:56:04.417] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:56:04.417] DYNAMIC: - Living antags count: 0 [2026-10-11 10:56:04.422] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 10:56:04.422] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 10:56:04.422] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 10:56:04.423] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 10:56:04.423] DYNAMIC: - Living antags count: 0 [2026-10-11 10:56:04.426] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:01:04.795] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 11:01:04.796] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 11:01:04.796] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:01:04.796] DYNAMIC: - Living antags count: 0 [2026-10-11 11:01:04.801] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:01:04.801] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 11:01:04.801] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 11:01:04.802] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:01:04.802] DYNAMIC: - Living antags count: 0 [2026-10-11 11:01:04.805] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:06:04.980] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-11 11:06:04.980] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 11:06:04.981] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:06:04.981] DYNAMIC: - Living antags count: 0 [2026-10-11 11:06:04.986] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:06:04.986] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-11 11:06:04.986] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 11:06:04.986] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:06:04.987] DYNAMIC: - Living antags count: 0 [2026-10-11 11:06:04.989] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:06:38.399] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-11 11:06:38.400] DYNAMIC: - Crew casualty percent: 14% [2026-10-11 11:06:38.400] DYNAMIC: - Failed latejoins: 0 [2026-10-11 11:06:38.400] DYNAMIC: - Living antags count: 0 [2026-10-11 11:06:38.400] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-11 11:11:05.406] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:11:05.406] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:11:05.407] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:11:05.407] DYNAMIC: - Living antags count: 0 [2026-10-11 11:11:05.412] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:11:05.412] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:11:05.413] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:11:05.413] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:11:05.413] DYNAMIC: - Living antags count: 0 [2026-10-11 11:11:05.416] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:16:05.494] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:16:05.495] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:16:05.496] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:16:05.496] DYNAMIC: - Living antags count: 0 [2026-10-11 11:16:05.500] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:16:05.501] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:16:05.501] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:16:05.501] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:16:05.501] DYNAMIC: - Living antags count: 0 [2026-10-11 11:16:05.504] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:21:05.584] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:21:05.585] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:21:05.586] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:21:05.586] DYNAMIC: - Living antags count: 0 [2026-10-11 11:21:05.591] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:21:05.591] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:21:05.591] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:21:05.592] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:21:05.592] DYNAMIC: - Living antags count: 0 [2026-10-11 11:21:05.595] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:26:06.116] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:26:06.117] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:26:06.118] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:26:06.118] DYNAMIC: - Living antags count: 0 [2026-10-11 11:26:06.123] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:26:06.124] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:26:06.124] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:26:06.124] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:26:06.124] DYNAMIC: - Living antags count: 0 [2026-10-11 11:26:06.127] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:31:06.310] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-11 11:31:06.311] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 11:31:06.311] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:31:06.312] DYNAMIC: - Living antags count: 0 [2026-10-11 11:31:06.316] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:31:06.317] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-11 11:31:06.317] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 11:31:06.317] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:31:06.317] DYNAMIC: - Living antags count: 0 [2026-10-11 11:31:06.320] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:36:07.088] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:36:07.089] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:36:07.089] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:36:07.089] DYNAMIC: - Living antags count: 0 [2026-10-11 11:36:07.094] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:36:07.095] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-11 11:36:07.095] DYNAMIC: - Crew casualty percent: 12% [2026-10-11 11:36:07.095] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:36:07.095] DYNAMIC: - Living antags count: 0 [2026-10-11 11:36:07.099] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 11:41:07.221] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-11 11:41:07.222] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 11:41:07.222] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:41:07.222] DYNAMIC: - Living antags count: 0 [2026-10-11 11:41:07.228] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:41:07.228] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-11 11:41:07.228] DYNAMIC: - Crew casualty percent: 25% [2026-10-11 11:41:07.229] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:41:07.229] DYNAMIC: - Living antags count: 0 [2026-10-11 11:41:07.229] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 11:46:07.480] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:46:07.481] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:46:07.481] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:46:07.482] DYNAMIC: - Living antags count: 0 [2026-10-11 11:46:07.487] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 11:46:07.487] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:46:07.487] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:46:07.487] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 11:46:07.488] DYNAMIC: - Living antags count: 0 [2026-10-11 11:46:07.488] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 11:51:07.816] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:51:07.817] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:51:07.818] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:51:07.818] DYNAMIC: - Living antags count: 0 [2026-10-11 11:51:07.818] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 11:51:07.818] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:51:07.818] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:51:07.819] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:51:07.819] DYNAMIC: - Living antags count: 0 [2026-10-11 11:51:07.819] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 11:56:07.885] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:56:07.886] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:56:07.886] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:56:07.886] DYNAMIC: - Living antags count: 0 [2026-10-11 11:56:07.886] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 11:56:07.887] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 11:56:07.887] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 11:56:07.887] DYNAMIC: - Non-admin ghost count: 1 [2026-10-11 11:56:07.887] DYNAMIC: - Living antags count: 0 [2026-10-11 11:56:07.891] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 12:01:08.330] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:01:08.331] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:01:08.331] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:01:08.332] DYNAMIC: - Living antags count: 0 [2026-10-11 12:01:08.332] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 12:01:08.333] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:01:08.333] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:01:08.333] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:01:08.334] DYNAMIC: - Living antags count: 0 [2026-10-11 12:01:08.334] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 12:06:12.425] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:06:12.426] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:06:12.426] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:06:12.427] DYNAMIC: - Living antags count: 0 [2026-10-11 12:06:12.431] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 12:06:12.432] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:06:12.432] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:06:12.432] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:06:12.432] DYNAMIC: - Living antags count: 0 [2026-10-11 12:06:12.433] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 12:11:12.562] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:11:12.562] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:11:12.563] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:11:12.563] DYNAMIC: - Living antags count: 0 [2026-10-11 12:11:12.568] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 12:11:12.568] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:11:12.568] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:11:12.569] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:11:12.569] DYNAMIC: - Living antags count: 0 [2026-10-11 12:11:12.569] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-11 12:16:13.051] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:16:13.051] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:16:13.052] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:16:13.052] DYNAMIC: - Living antags count: 0 [2026-10-11 12:16:13.052] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-11 12:16:13.052] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:16:13.052] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:16:13.052] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:16:13.053] DYNAMIC: - Living antags count: 0 [2026-10-11 12:16:13.056] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-11 12:21:13.418] DYNAMIC: Midround (light_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:21:13.419] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:21:13.419] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:21:13.419] DYNAMIC: - Living antags count: 0 [2026-10-11 12:21:13.423] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-11 12:21:13.424] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (37.5% chance) [2026-10-11 12:21:13.424] DYNAMIC: - Crew casualty percent: 37% [2026-10-11 12:21:13.424] DYNAMIC: - Non-admin ghost count: 0 [2026-10-11 12:21:13.424] DYNAMIC: - Living antags count: 0 [2026-10-11 12:21:13.424] DYNAMIC: Midround (heavy_midround): Ruleset chance failed.