[2026-10-10 18:05:50.676] Starting up round ID 264285. - ------------------------- [2026-10-10 18:11:59.620] DYNAMIC: Dynamic information for the round: [2026-10-10 18:11:59.620] DYNAMIC: - Selected tier: 2 [2026-10-10 18:11:59.620] DYNAMIC: - Roundstart population: 3 [2026-10-10 18:11:59.620] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-10 18:11:59.621] DYNAMIC: - Light midround ruleset count: 2 [2026-10-10 18:11:59.621] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-10 18:11:59.621] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-10 18:11:59.622] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-10 18:37:03.601] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 18:37:03.601] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:37:03.602] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:37:03.602] DYNAMIC: - Living antags count: 0 [2026-10-10 18:37:03.606] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 18:42:04.966] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 18:42:04.967] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:42:04.967] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:42:04.968] DYNAMIC: - Living antags count: 0 [2026-10-10 18:42:04.972] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 18:47:05.788] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 18:47:05.789] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:47:05.789] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:47:05.789] DYNAMIC: - Living antags count: 0 [2026-10-10 18:47:05.794] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 18:47:05.794] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 18:47:05.794] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:47:05.794] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:47:05.795] DYNAMIC: - Living antags count: 0 [2026-10-10 18:47:05.797] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 18:52:05.818] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 18:52:05.819] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:52:05.819] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:52:05.819] DYNAMIC: - Living antags count: 0 [2026-10-10 18:52:05.824] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 18:52:05.824] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 18:52:05.825] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:52:05.825] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:52:05.825] DYNAMIC: - Living antags count: 0 [2026-10-10 18:52:05.828] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 18:57:06.651] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 18:57:06.651] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:57:06.652] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:57:06.652] DYNAMIC: - Living antags count: 0 [2026-10-10 18:57:06.656] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 18:57:06.656] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 18:57:06.657] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 18:57:06.657] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 18:57:06.657] DYNAMIC: - Living antags count: 0 [2026-10-10 18:57:06.660] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:02:07.785] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:02:07.786] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:02:07.787] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:02:07.787] DYNAMIC: - Living antags count: 0 [2026-10-10 19:02:07.793] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:02:07.794] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:02:07.794] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:02:07.794] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:02:07.795] DYNAMIC: - Living antags count: 0 [2026-10-10 19:02:07.798] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:07:09.091] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:07:09.092] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:07:09.092] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:07:09.092] DYNAMIC: - Living antags count: 0 [2026-10-10 19:07:09.097] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:07:09.098] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:07:09.098] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:07:09.098] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:07:09.098] DYNAMIC: - Living antags count: 0 [2026-10-10 19:07:09.101] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:12:09.554] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:12:09.555] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:12:09.555] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:12:09.555] DYNAMIC: - Living antags count: 0 [2026-10-10 19:12:09.561] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:12:09.561] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:12:09.561] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:12:09.561] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:12:09.562] DYNAMIC: - Living antags count: 0 [2026-10-10 19:12:09.564] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:17:10.286] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:17:10.287] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:17:10.287] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:17:10.287] DYNAMIC: - Living antags count: 0 [2026-10-10 19:17:10.292] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:17:10.293] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:17:10.293] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:17:10.293] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:17:10.293] DYNAMIC: - Living antags count: 0 [2026-10-10 19:17:10.296] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:22:10.577] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:22:10.578] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:22:10.578] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:22:10.579] DYNAMIC: - Living antags count: 0 [2026-10-10 19:22:10.584] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:22:10.585] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:22:10.585] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:22:10.585] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:22:10.585] DYNAMIC: - Living antags count: 0 [2026-10-10 19:22:10.588] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:27:10.993] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:27:10.994] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:27:10.994] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:27:10.995] DYNAMIC: - Living antags count: 0 [2026-10-10 19:27:11.000] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:27:11.000] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:27:11.000] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:27:11.000] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:27:11.001] DYNAMIC: - Living antags count: 0 [2026-10-10 19:27:11.004] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:32:12.545] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:32:12.546] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:32:12.546] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:32:12.547] DYNAMIC: - Living antags count: 0 [2026-10-10 19:32:12.552] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:32:12.552] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:32:12.553] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:32:12.553] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:32:12.553] DYNAMIC: - Living antags count: 0 [2026-10-10 19:32:12.557] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:37:13.452] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:37:13.453] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:37:13.453] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:37:13.453] DYNAMIC: - Living antags count: 0 [2026-10-10 19:37:13.458] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:37:13.459] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:37:13.459] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:37:13.459] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:37:13.459] DYNAMIC: - Living antags count: 0 [2026-10-10 19:37:13.462] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:37:26.089] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 19:37:26.090] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:37:26.090] DYNAMIC: - Failed latejoins: 0 [2026-10-10 19:37:26.090] DYNAMIC: - Living antags count: 0 [2026-10-10 19:37:26.091] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 19:42:14.008] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:42:14.009] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:42:14.009] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:42:14.009] DYNAMIC: - Living antags count: 0 [2026-10-10 19:42:14.014] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:42:14.014] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:42:14.015] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:42:14.015] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:42:14.015] DYNAMIC: - Living antags count: 0 [2026-10-10 19:42:14.018] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:47:15.893] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:47:15.894] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:47:15.894] DYNAMIC: - Non-admin ghost count: 1 [2026-10-10 19:47:15.894] DYNAMIC: - Living antags count: 0 [2026-10-10 19:47:15.899] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:47:15.900] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:47:15.900] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:47:15.900] DYNAMIC: - Non-admin ghost count: 1 [2026-10-10 19:47:15.900] DYNAMIC: - Living antags count: 0 [2026-10-10 19:47:15.904] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:52:17.009] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:52:17.010] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:52:17.010] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:52:17.010] DYNAMIC: - Living antags count: 0 [2026-10-10 19:52:17.016] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:52:17.017] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:52:17.017] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:52:17.017] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:52:17.017] DYNAMIC: - Living antags count: 0 [2026-10-10 19:52:17.020] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 19:57:17.199] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 19:57:17.200] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:57:17.201] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:57:17.201] DYNAMIC: - Living antags count: 0 [2026-10-10 19:57:17.206] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 19:57:17.206] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 19:57:17.206] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 19:57:17.207] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 19:57:17.207] DYNAMIC: - Living antags count: 0 [2026-10-10 19:57:17.210] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:02:17.857] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:02:17.858] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:02:17.858] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:02:17.859] DYNAMIC: - Living antags count: 0 [2026-10-10 20:02:17.863] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:02:17.864] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:02:17.864] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:02:17.864] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:02:17.864] DYNAMIC: - Living antags count: 0 [2026-10-10 20:02:17.867] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:07:18.445] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:07:18.446] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:07:18.447] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:07:18.447] DYNAMIC: - Living antags count: 0 [2026-10-10 20:07:18.453] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:07:18.453] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:07:18.454] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:07:18.454] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:07:18.454] DYNAMIC: - Living antags count: 0 [2026-10-10 20:07:18.457] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:10:03.934] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 20:10:03.934] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:10:03.935] DYNAMIC: - Failed latejoins: 0 [2026-10-10 20:10:03.935] DYNAMIC: - Living antags count: 0 [2026-10-10 20:10:03.935] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 20:12:19.426] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:12:19.427] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:12:19.427] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:12:19.427] DYNAMIC: - Living antags count: 0 [2026-10-10 20:12:19.433] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:12:19.433] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:12:19.433] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:12:19.434] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:12:19.434] DYNAMIC: - Living antags count: 0 [2026-10-10 20:12:19.437] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:17:20.271] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:17:20.272] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:17:20.272] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:17:20.273] DYNAMIC: - Living antags count: 0 [2026-10-10 20:17:20.278] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:17:20.278] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:17:20.278] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:17:20.279] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:17:20.279] DYNAMIC: - Living antags count: 0 [2026-10-10 20:17:20.282] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:22:20.571] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:22:20.572] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:22:20.572] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:22:20.573] DYNAMIC: - Living antags count: 0 [2026-10-10 20:22:20.577] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:22:20.578] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:22:20.578] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:22:20.578] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:22:20.578] DYNAMIC: - Living antags count: 0 [2026-10-10 20:22:20.581] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:27:21.675] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:27:21.676] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:27:21.676] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:27:21.676] DYNAMIC: - Living antags count: 0 [2026-10-10 20:27:21.681] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:27:21.682] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:27:21.682] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:27:21.682] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:27:21.682] DYNAMIC: - Living antags count: 0 [2026-10-10 20:27:21.686] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:32:21.763] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:32:21.764] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:32:21.764] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:32:21.764] DYNAMIC: - Living antags count: 0 [2026-10-10 20:32:21.769] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 20:32:21.770] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 20:32:21.770] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:32:21.770] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 20:32:21.770] DYNAMIC: - Living antags count: 0 [2026-10-10 20:32:21.774] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 20:33:11.629] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 20:33:11.629] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:33:11.630] DYNAMIC: - Failed latejoins: 0 [2026-10-10 20:33:11.630] DYNAMIC: - Living antags count: 0 [2026-10-10 20:33:11.631] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 20:37:22.822] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 20:37:22.823] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:37:22.824] DYNAMIC: - Non-admin ghost count: 1 [2026-10-10 20:37:22.824] DYNAMIC: - Living antags count: 0 [2026-10-10 20:37:22.833] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-10 20:37:22.834] DYNAMIC: - Chance to pick: 100% [2026-10-10 20:37:22.844] DYNAMIC: - kliperx/(Theodore Finlay) has been selected for Midround Traitor. [2026-10-10 20:37:22.845] DYNAMIC: - Midround (light_midround) now on a 11 minutes and 19.7 seconds cooldown. [2026-10-10 20:50:33.285] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 20:50:33.286] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:50:33.286] DYNAMIC: - Failed latejoins: 0 [2026-10-10 20:50:33.286] DYNAMIC: - Living antags count: 1 [2026-10-10 20:50:33.287] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 20:52:00.696] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 20:52:00.696] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:52:00.697] DYNAMIC: - Failed latejoins: 0 [2026-10-10 20:52:00.697] DYNAMIC: - Living antags count: 1 [2026-10-10 20:52:00.698] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 20:52:25.767] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-10 20:52:25.768] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 20:52:25.768] DYNAMIC: - Non-admin ghost count: 3 [2026-10-10 20:52:25.769] DYNAMIC: - Living antags count: 1 [2026-10-10 20:52:40.796] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-10 20:52:40.796] DYNAMIC: - Chance to pick: 100% [2026-10-10 20:52:40.804] DYNAMIC: - mentaldecayed/(Arcticus Cecropia) has been selected for Midround Traitor. [2026-10-10 20:52:40.806] DYNAMIC: - Midround (light_midround) now on a 12 minutes and 40 seconds cooldown. [2026-10-10 21:01:06.134] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 21:01:06.135] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 21:01:06.135] DYNAMIC: - Failed latejoins: 0 [2026-10-10 21:01:06.136] DYNAMIC: - Living antags count: 2 [2026-10-10 21:01:06.137] DYNAMIC: Latejoin: Latejoin Traitor] [2026-10-10 21:01:06.138] DYNAMIC: - Chance to pick: 100% [2026-10-10 21:01:06.143] DYNAMIC: - finder559/(Tristan Buttermilk) has been selected for Latejoin Traitor. [2026-10-10 21:01:06.143] DYNAMIC: - Latejoin now on a 13 minutes and 56.2 seconds cooldown.