[2026-10-10 13:45:01.929] Starting up round ID 264284. - ------------------------- [2026-10-10 13:50:56.515] DYNAMIC: Dynamic information for the round: [2026-10-10 13:50:56.515] DYNAMIC: - Selected tier: 2 [2026-10-10 13:50:56.516] DYNAMIC: - Roundstart population: 1 [2026-10-10 13:50:56.516] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-10 13:50:56.516] DYNAMIC: - Light midround ruleset count: 2 [2026-10-10 13:50:56.516] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-10 13:50:56.516] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-10 13:50:56.517] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-10 14:16:00.878] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:16:00.879] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:16:00.879] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:16:00.879] DYNAMIC: - Living antags count: 0 [2026-10-10 14:16:00.884] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:21:00.918] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:21:00.919] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:21:00.919] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:21:00.920] DYNAMIC: - Living antags count: 0 [2026-10-10 14:21:00.925] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:26:01.426] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:26:01.427] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:26:01.428] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:26:01.428] DYNAMIC: - Living antags count: 0 [2026-10-10 14:26:01.433] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:26:01.434] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:26:01.434] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:26:01.435] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:26:01.435] DYNAMIC: - Living antags count: 0 [2026-10-10 14:26:01.439] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:31:03.350] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:31:03.351] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:31:03.351] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:31:03.351] DYNAMIC: - Living antags count: 0 [2026-10-10 14:31:03.356] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:31:03.356] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:31:03.356] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:31:03.357] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:31:03.357] DYNAMIC: - Living antags count: 0 [2026-10-10 14:31:03.360] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:36:05.436] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:36:05.437] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:36:05.437] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:36:05.437] DYNAMIC: - Living antags count: 0 [2026-10-10 14:36:05.441] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:36:05.442] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:36:05.442] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:36:05.442] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:36:05.443] DYNAMIC: - Living antags count: 0 [2026-10-10 14:36:05.446] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:41:06.406] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:41:06.407] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:41:06.408] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:41:06.408] DYNAMIC: - Living antags count: 0 [2026-10-10 14:41:06.413] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:41:06.413] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:41:06.413] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:41:06.414] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:41:06.414] DYNAMIC: - Living antags count: 0 [2026-10-10 14:41:06.417] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:46:07.808] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:46:07.809] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:46:07.809] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:46:07.809] DYNAMIC: - Living antags count: 0 [2026-10-10 14:46:07.814] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:46:07.814] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:46:07.814] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:46:07.815] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:46:07.815] DYNAMIC: - Living antags count: 0 [2026-10-10 14:46:07.819] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:51:08.601] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:51:08.602] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:51:08.602] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:51:08.602] DYNAMIC: - Living antags count: 0 [2026-10-10 14:51:08.608] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:51:08.608] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:51:08.609] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:51:08.609] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:51:08.609] DYNAMIC: - Living antags count: 0 [2026-10-10 14:51:08.612] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 14:56:09.678] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 14:56:09.679] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:56:09.679] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:56:09.679] DYNAMIC: - Living antags count: 0 [2026-10-10 14:56:09.684] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 14:56:09.684] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 14:56:09.684] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 14:56:09.685] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 14:56:09.685] DYNAMIC: - Living antags count: 0 [2026-10-10 14:56:09.688] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:01:11.018] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:01:11.019] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:01:11.020] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:01:11.020] DYNAMIC: - Living antags count: 0 [2026-10-10 15:01:11.025] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:01:11.026] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:01:11.026] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:01:11.026] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:01:11.026] DYNAMIC: - Living antags count: 0 [2026-10-10 15:01:11.029] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:06:11.382] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:06:11.383] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:06:11.383] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:06:11.383] DYNAMIC: - Living antags count: 0 [2026-10-10 15:06:11.389] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:06:11.390] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:06:11.390] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:06:11.390] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:06:11.390] DYNAMIC: - Living antags count: 0 [2026-10-10 15:06:11.393] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:11:12.322] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:11:12.322] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:11:12.323] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:11:12.323] DYNAMIC: - Living antags count: 0 [2026-10-10 15:11:12.327] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:11:12.328] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:11:12.328] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:11:12.328] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:11:12.328] DYNAMIC: - Living antags count: 0 [2026-10-10 15:11:12.332] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:16:13.716] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:16:13.717] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:16:13.717] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:16:13.718] DYNAMIC: - Living antags count: 0 [2026-10-10 15:16:13.722] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:16:13.722] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:16:13.723] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:16:13.723] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:16:13.723] DYNAMIC: - Living antags count: 0 [2026-10-10 15:16:13.726] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:21:15.266] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:21:15.267] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:21:15.267] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:21:15.267] DYNAMIC: - Living antags count: 0 [2026-10-10 15:21:15.272] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:21:15.272] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:21:15.273] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:21:15.273] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:21:15.273] DYNAMIC: - Living antags count: 0 [2026-10-10 15:21:15.276] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:26:09.631] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 15:26:09.632] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:26:09.632] DYNAMIC: - Failed latejoins: 0 [2026-10-10 15:26:09.632] DYNAMIC: - Living antags count: 0 [2026-10-10 15:26:09.633] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 15:26:16.097] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:26:16.098] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:26:16.098] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:26:16.098] DYNAMIC: - Living antags count: 0 [2026-10-10 15:26:16.103] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:26:16.103] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:26:16.104] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:26:16.104] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:26:16.104] DYNAMIC: - Living antags count: 0 [2026-10-10 15:26:16.107] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:31:17.230] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:31:17.231] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:31:17.231] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:31:17.232] DYNAMIC: - Living antags count: 0 [2026-10-10 15:31:17.237] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:31:17.237] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:31:17.237] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:31:17.237] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:31:17.237] DYNAMIC: - Living antags count: 0 [2026-10-10 15:31:17.240] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:35:00.931] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 15:35:00.932] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:35:00.932] DYNAMIC: - Failed latejoins: 0 [2026-10-10 15:35:00.932] DYNAMIC: - Living antags count: 0 [2026-10-10 15:35:00.933] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 15:36:18.191] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-10 15:36:18.192] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:36:18.192] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:36:18.192] DYNAMIC: - Living antags count: 0 [2026-10-10 15:36:18.198] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:36:18.198] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-10 15:36:18.198] DYNAMIC: - Crew casualty percent: 0% [2026-10-10 15:36:18.199] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:36:18.199] DYNAMIC: - Living antags count: 0 [2026-10-10 15:36:18.202] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:41:20.993] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:41:20.994] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:41:20.994] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:41:20.994] DYNAMIC: - Living antags count: 0 [2026-10-10 15:41:21.000] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:41:21.000] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:41:21.000] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:41:21.000] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:41:21.000] DYNAMIC: - Living antags count: 0 [2026-10-10 15:41:21.004] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:46:21.831] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:46:21.832] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:46:21.833] DYNAMIC: - Non-admin ghost count: 1 [2026-10-10 15:46:21.833] DYNAMIC: - Living antags count: 0 [2026-10-10 15:46:21.839] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:46:21.840] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:46:21.840] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:46:21.840] DYNAMIC: - Non-admin ghost count: 1 [2026-10-10 15:46:21.841] DYNAMIC: - Living antags count: 0 [2026-10-10 15:46:21.844] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:51:22.446] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:51:22.447] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:51:22.447] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:51:22.447] DYNAMIC: - Living antags count: 0 [2026-10-10 15:51:22.453] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:51:22.453] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:51:22.453] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:51:22.453] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:51:22.454] DYNAMIC: - Living antags count: 0 [2026-10-10 15:51:22.457] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 15:56:23.047] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:56:23.048] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:56:23.048] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:56:23.048] DYNAMIC: - Living antags count: 0 [2026-10-10 15:56:23.054] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 15:56:23.055] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 15:56:23.055] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 15:56:23.055] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 15:56:23.055] DYNAMIC: - Living antags count: 0 [2026-10-10 15:56:23.061] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:01:23.705] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:01:23.706] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:01:23.706] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:01:23.706] DYNAMIC: - Living antags count: 0 [2026-10-10 16:01:23.711] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:01:23.712] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:01:23.712] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:01:23.712] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:01:23.712] DYNAMIC: - Living antags count: 0 [2026-10-10 16:01:23.716] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:06:24.739] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:06:24.740] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:06:24.740] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:06:24.740] DYNAMIC: - Living antags count: 0 [2026-10-10 16:06:24.745] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:06:24.746] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:06:24.746] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:06:24.746] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:06:24.747] DYNAMIC: - Living antags count: 0 [2026-10-10 16:06:24.749] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:11:25.202] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:11:25.203] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:11:25.203] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:11:25.203] DYNAMIC: - Living antags count: 0 [2026-10-10 16:11:25.209] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:11:25.209] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:11:25.210] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:11:25.210] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:11:25.210] DYNAMIC: - Living antags count: 0 [2026-10-10 16:11:25.213] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:16:25.639] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:16:25.639] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:16:25.640] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:16:25.640] DYNAMIC: - Living antags count: 0 [2026-10-10 16:16:25.645] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:16:25.646] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:16:25.646] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:16:25.646] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:16:25.646] DYNAMIC: - Living antags count: 0 [2026-10-10 16:16:25.650] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:21:27.196] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:21:27.197] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:21:27.197] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:21:27.197] DYNAMIC: - Living antags count: 0 [2026-10-10 16:21:27.202] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:21:27.203] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:21:27.203] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:21:27.203] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:21:27.203] DYNAMIC: - Living antags count: 0 [2026-10-10 16:21:27.207] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:21:29.005] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-10 16:21:29.005] DYNAMIC: - +1 light midround [2026-10-10 16:21:29.006] DYNAMIC: - +1 latejoin [2026-10-10 16:26:28.104] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:26:28.106] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:26:28.106] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:26:28.107] DYNAMIC: - Living antags count: 0 [2026-10-10 16:26:28.113] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:26:28.113] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:26:28.114] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:26:28.114] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:26:28.114] DYNAMIC: - Living antags count: 0 [2026-10-10 16:26:28.118] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:31:28.641] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:31:28.642] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:31:28.642] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:31:28.642] DYNAMIC: - Living antags count: 0 [2026-10-10 16:31:28.647] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:31:28.648] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:31:28.648] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:31:28.648] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:31:28.648] DYNAMIC: - Living antags count: 0 [2026-10-10 16:31:28.652] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:36:29.181] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:36:29.183] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:36:29.183] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:36:29.183] DYNAMIC: - Living antags count: 0 [2026-10-10 16:36:29.190] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:36:29.190] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:36:29.190] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:36:29.191] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:36:29.191] DYNAMIC: - Living antags count: 0 [2026-10-10 16:36:29.195] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:41:29.538] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:41:29.539] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:41:29.540] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:41:29.540] DYNAMIC: - Living antags count: 0 [2026-10-10 16:41:29.545] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:41:29.546] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-10 16:41:29.546] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:41:29.546] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:41:29.547] DYNAMIC: - Living antags count: 0 [2026-10-10 16:41:29.550] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:43:54.933] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-10 16:43:54.934] DYNAMIC: - Crew casualty percent: 12% [2026-10-10 16:43:54.935] DYNAMIC: - Failed latejoins: 0 [2026-10-10 16:43:54.935] DYNAMIC: - Living antags count: 0 [2026-10-10 16:43:54.935] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-10 16:46:30.548] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:46:30.550] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:46:30.550] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:46:30.550] DYNAMIC: - Living antags count: 0 [2026-10-10 16:46:30.556] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:46:30.556] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:46:30.557] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:46:30.557] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:46:30.557] DYNAMIC: - Living antags count: 0 [2026-10-10 16:46:30.560] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:51:31.825] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:51:31.826] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:51:31.826] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:51:31.827] DYNAMIC: - Living antags count: 0 [2026-10-10 16:51:31.831] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:51:31.832] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:51:31.832] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:51:31.832] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:51:31.832] DYNAMIC: - Living antags count: 0 [2026-10-10 16:51:31.836] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 16:56:32.770] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:56:32.771] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:56:32.772] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:56:32.772] DYNAMIC: - Living antags count: 0 [2026-10-10 16:56:32.777] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 16:56:32.778] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 16:56:32.778] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 16:56:32.778] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 16:56:32.779] DYNAMIC: - Living antags count: 0 [2026-10-10 16:56:32.782] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:01:34.170] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:01:34.171] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:01:34.171] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:01:34.172] DYNAMIC: - Living antags count: 0 [2026-10-10 17:01:34.177] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:01:34.178] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:01:34.178] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:01:34.178] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:01:34.179] DYNAMIC: - Living antags count: 0 [2026-10-10 17:01:34.182] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:06:34.742] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:06:34.743] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:06:34.743] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:06:34.744] DYNAMIC: - Living antags count: 0 [2026-10-10 17:06:34.749] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:06:34.749] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:06:34.749] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:06:34.750] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:06:34.750] DYNAMIC: - Living antags count: 0 [2026-10-10 17:06:34.753] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:11:35.383] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:11:35.384] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:11:35.385] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:11:35.385] DYNAMIC: - Living antags count: 0 [2026-10-10 17:11:35.390] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:11:35.391] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:11:35.391] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:11:35.391] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:11:35.392] DYNAMIC: - Living antags count: 0 [2026-10-10 17:11:35.395] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:16:35.729] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:16:35.730] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:16:35.730] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:16:35.730] DYNAMIC: - Living antags count: 0 [2026-10-10 17:16:35.735] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:16:35.736] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:16:35.736] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:16:35.736] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:16:35.736] DYNAMIC: - Living antags count: 0 [2026-10-10 17:16:35.740] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:21:36.814] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:21:36.815] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:21:36.815] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:21:36.816] DYNAMIC: - Living antags count: 0 [2026-10-10 17:21:36.821] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:21:36.822] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:21:36.822] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:21:36.822] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:21:36.823] DYNAMIC: - Living antags count: 0 [2026-10-10 17:21:36.826] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:26:37.631] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:26:37.632] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:26:37.633] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:26:37.633] DYNAMIC: - Living antags count: 0 [2026-10-10 17:26:37.639] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:26:37.640] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:26:37.640] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:26:37.640] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:26:37.640] DYNAMIC: - Living antags count: 0 [2026-10-10 17:26:37.644] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:31:38.429] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:31:38.429] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:31:38.430] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:31:38.430] DYNAMIC: - Living antags count: 0 [2026-10-10 17:31:38.435] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-10 17:31:38.435] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:31:38.435] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:31:38.436] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:31:38.436] DYNAMIC: - Living antags count: 0 [2026-10-10 17:31:38.439] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-10 17:36:39.362] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-10 17:36:39.363] DYNAMIC: - Crew casualty percent: 11% [2026-10-10 17:36:39.364] DYNAMIC: - Non-admin ghost count: 0 [2026-10-10 17:36:39.364] DYNAMIC: - Living antags count: 0 [2026-10-10 17:36:39.375] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-10 17:36:39.375] DYNAMIC: - Chance to pick: 100% [2026-10-10 17:36:39.384] DYNAMIC: - NoxVS/(Echinoi Aello) has been selected for Midround Traitor. [2026-10-10 17:36:39.385] DYNAMIC: - Midround (light_midround) now on a 11 minutes and 18.2 seconds cooldown.