[2026-10-09 19:46:26.265] Starting up round ID 264275. - ------------------------- [2026-10-09 19:52:46.412] DYNAMIC: Dynamic information for the round: [2026-10-09 19:52:46.412] DYNAMIC: - Selected tier: 1 [2026-10-09 19:52:46.413] DYNAMIC: - Roundstart population: 1 [2026-10-09 19:52:46.413] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-09 19:52:46.413] DYNAMIC: - Light midround ruleset count: 1 [2026-10-09 19:52:46.413] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-09 19:52:46.413] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-09 19:52:46.414] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-09 20:17:50.006] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:17:50.007] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:17:50.007] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 20:17:50.008] DYNAMIC: - Living antags count: 0 [2026-10-09 20:17:50.013] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:22:50.177] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:22:50.178] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:22:50.179] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 20:22:50.179] DYNAMIC: - Living antags count: 0 [2026-10-09 20:22:50.184] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:27:50.348] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:27:50.349] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:27:50.349] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 20:27:50.350] DYNAMIC: - Living antags count: 0 [2026-10-09 20:27:50.354] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:32:50.706] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:32:50.706] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:32:50.707] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 20:32:50.707] DYNAMIC: - Living antags count: 0 [2026-10-09 20:32:50.712] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:37:50.968] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:37:50.968] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:37:50.969] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 20:37:50.969] DYNAMIC: - Living antags count: 0 [2026-10-09 20:37:50.974] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:42:51.715] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:42:51.715] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:42:51.716] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 20:42:51.716] DYNAMIC: - Living antags count: 0 [2026-10-09 20:42:51.720] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:47:52.286] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:47:52.287] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:47:52.287] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 20:47:52.288] DYNAMIC: - Living antags count: 0 [2026-10-09 20:47:52.293] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:52:52.385] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:52:52.386] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:52:52.387] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 20:52:52.387] DYNAMIC: - Living antags count: 0 [2026-10-09 20:52:52.392] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 20:57:52.613] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 20:57:52.614] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 20:57:52.614] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 20:57:52.614] DYNAMIC: - Living antags count: 0 [2026-10-09 20:57:52.620] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:02:53.366] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:02:53.366] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:02:53.366] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:02:53.367] DYNAMIC: - Living antags count: 0 [2026-10-09 21:02:53.372] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:02:53.372] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:02:53.373] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:02:53.373] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:02:53.373] DYNAMIC: - Living antags count: 0 [2026-10-09 21:02:53.376] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:07:53.891] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:07:53.891] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:07:53.892] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:07:53.892] DYNAMIC: - Living antags count: 0 [2026-10-09 21:07:53.897] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:07:53.897] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:07:53.898] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:07:53.898] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:07:53.898] DYNAMIC: - Living antags count: 0 [2026-10-09 21:07:53.901] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:12:54.720] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:12:54.720] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:12:54.720] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:12:54.720] DYNAMIC: - Living antags count: 0 [2026-10-09 21:12:54.725] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:12:54.725] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:12:54.725] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:12:54.726] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:12:54.726] DYNAMIC: - Living antags count: 0 [2026-10-09 21:12:54.729] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:17:54.877] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:17:54.877] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:17:54.878] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:17:54.878] DYNAMIC: - Living antags count: 0 [2026-10-09 21:17:54.883] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:17:54.883] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:17:54.883] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:17:54.884] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 21:17:54.884] DYNAMIC: - Living antags count: 0 [2026-10-09 21:17:54.887] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:22:55.447] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-09 21:22:55.448] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 21:22:55.448] DYNAMIC: - Non-admin ghost count: 2 [2026-10-09 21:22:55.448] DYNAMIC: - Living antags count: 0 [2026-10-09 21:22:55.453] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:22:55.454] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-09 21:22:55.454] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 21:22:55.454] DYNAMIC: - Non-admin ghost count: 2 [2026-10-09 21:22:55.454] DYNAMIC: - Living antags count: 0 [2026-10-09 21:22:55.454] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 21:27:55.890] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:27:55.891] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:27:55.891] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:27:55.891] DYNAMIC: - Living antags count: 0 [2026-10-09 21:27:55.896] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:27:55.896] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:27:55.897] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:27:55.897] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:27:55.897] DYNAMIC: - Living antags count: 0 [2026-10-09 21:27:55.900] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:32:56.758] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:32:56.759] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:32:56.759] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:32:56.759] DYNAMIC: - Living antags count: 0 [2026-10-09 21:32:56.764] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:32:56.765] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:32:56.765] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:32:56.765] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:32:56.765] DYNAMIC: - Living antags count: 0 [2026-10-09 21:32:56.769] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:33:06.435] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 21:33:06.436] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:33:06.436] DYNAMIC: - Failed latejoins: 0 [2026-10-09 21:33:06.436] DYNAMIC: - Living antags count: 0 [2026-10-09 21:33:06.437] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 21:34:52.579] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 21:34:52.580] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:34:52.580] DYNAMIC: - Failed latejoins: 0 [2026-10-09 21:34:52.581] DYNAMIC: - Living antags count: 0 [2026-10-09 21:34:52.581] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 21:37:57.645] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:37:57.646] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:37:57.646] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:37:57.646] DYNAMIC: - Living antags count: 0 [2026-10-09 21:37:57.653] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:37:57.653] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:37:57.654] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:37:57.654] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:37:57.654] DYNAMIC: - Living antags count: 0 [2026-10-09 21:37:57.658] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:42:58.339] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:42:58.339] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:42:58.339] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:42:58.340] DYNAMIC: - Living antags count: 0 [2026-10-09 21:42:58.345] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:42:58.345] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:42:58.345] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:42:58.345] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:42:58.345] DYNAMIC: - Living antags count: 0 [2026-10-09 21:42:58.349] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:47:58.942] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:47:58.942] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:47:58.942] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:47:58.942] DYNAMIC: - Living antags count: 0 [2026-10-09 21:47:58.947] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:47:58.947] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:47:58.947] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:47:58.948] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:47:58.948] DYNAMIC: - Living antags count: 0 [2026-10-09 21:47:58.951] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:52:59.246] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:52:59.247] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:52:59.247] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:52:59.247] DYNAMIC: - Living antags count: 0 [2026-10-09 21:52:59.254] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:52:59.254] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:52:59.254] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:52:59.254] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 21:52:59.255] DYNAMIC: - Living antags count: 0 [2026-10-09 21:52:59.258] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 21:56:56.601] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 21:56:56.601] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:56:56.601] DYNAMIC: - Failed latejoins: 0 [2026-10-09 21:56:56.602] DYNAMIC: - Living antags count: 0 [2026-10-09 21:56:56.602] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 21:57:59.935] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 21:57:59.935] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:57:59.936] DYNAMIC: - Non-admin ghost count: 2 [2026-10-09 21:57:59.936] DYNAMIC: - Living antags count: 0 [2026-10-09 21:57:59.942] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 21:57:59.942] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 21:57:59.942] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 21:57:59.942] DYNAMIC: - Non-admin ghost count: 2 [2026-10-09 21:57:59.943] DYNAMIC: - Living antags count: 0 [2026-10-09 21:57:59.947] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:02:49.857] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 22:02:49.858] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:02:49.858] DYNAMIC: - Failed latejoins: 0 [2026-10-09 22:02:49.858] DYNAMIC: - Living antags count: 0 [2026-10-09 22:02:49.859] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 22:03:01.148] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:03:01.148] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:03:01.148] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:03:01.149] DYNAMIC: - Living antags count: 0 [2026-10-09 22:03:01.154] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:03:01.154] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:03:01.154] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:03:01.155] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:03:01.155] DYNAMIC: - Living antags count: 0 [2026-10-09 22:03:01.159] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:08:01.586] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:08:01.586] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:08:01.586] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:08:01.587] DYNAMIC: - Living antags count: 0 [2026-10-09 22:08:01.592] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:08:01.592] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:08:01.593] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:08:01.593] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:08:01.593] DYNAMIC: - Living antags count: 0 [2026-10-09 22:08:01.597] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:13:01.707] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:13:01.708] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:13:01.709] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:13:01.709] DYNAMIC: - Living antags count: 0 [2026-10-09 22:13:01.718] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:13:01.719] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:13:01.719] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:13:01.719] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:13:01.719] DYNAMIC: - Living antags count: 0 [2026-10-09 22:13:01.723] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:18:03.479] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:18:03.480] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:18:03.480] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:18:03.480] DYNAMIC: - Living antags count: 0 [2026-10-09 22:18:03.486] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:18:03.487] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:18:03.487] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:18:03.487] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:18:03.488] DYNAMIC: - Living antags count: 0 [2026-10-09 22:18:03.492] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:23:03.593] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:23:03.594] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:23:03.594] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:23:03.594] DYNAMIC: - Living antags count: 0 [2026-10-09 22:23:03.599] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:23:03.599] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:23:03.600] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:23:03.600] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:23:03.600] DYNAMIC: - Living antags count: 0 [2026-10-09 22:23:03.603] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:28:03.787] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:28:03.787] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:28:03.788] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:28:03.788] DYNAMIC: - Living antags count: 0 [2026-10-09 22:28:03.794] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:28:03.794] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:28:03.795] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:28:03.795] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:28:03.795] DYNAMIC: - Living antags count: 0 [2026-10-09 22:28:03.799] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:33:04.517] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:33:04.517] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:33:04.518] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:33:04.518] DYNAMIC: - Living antags count: 0 [2026-10-09 22:33:04.523] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:33:04.523] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:33:04.523] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:33:04.524] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:33:04.524] DYNAMIC: - Living antags count: 0 [2026-10-09 22:33:04.528] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:38:05.023] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:38:05.024] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:38:05.024] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:38:05.024] DYNAMIC: - Living antags count: 0 [2026-10-09 22:38:05.029] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:38:05.030] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:38:05.030] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:38:05.030] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:38:05.030] DYNAMIC: - Living antags count: 0 [2026-10-09 22:38:05.033] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:43:05.333] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 22:43:05.334] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:43:05.334] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:43:05.334] DYNAMIC: - Living antags count: 0 [2026-10-09 22:43:05.339] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:43:05.340] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 22:43:05.340] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 22:43:05.340] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:43:05.340] DYNAMIC: - Living antags count: 0 [2026-10-09 22:43:05.343] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:48:06.345] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:48:06.345] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:48:06.346] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:48:06.346] DYNAMIC: - Living antags count: 0 [2026-10-09 22:48:06.351] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:48:06.351] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:48:06.351] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:48:06.351] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:48:06.352] DYNAMIC: - Living antags count: 0 [2026-10-09 22:48:06.355] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:53:07.013] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:53:07.013] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:53:07.013] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:53:07.014] DYNAMIC: - Living antags count: 0 [2026-10-09 22:53:07.019] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:53:07.019] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:53:07.019] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:53:07.020] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 22:53:07.020] DYNAMIC: - Living antags count: 0 [2026-10-09 22:53:07.023] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 22:58:07.765] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:58:07.766] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:58:07.766] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:58:07.766] DYNAMIC: - Living antags count: 0 [2026-10-09 22:58:07.772] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 22:58:07.772] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-09 22:58:07.772] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 22:58:07.772] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 22:58:07.773] DYNAMIC: - Living antags count: 0 [2026-10-09 22:58:07.776] DYNAMIC: Midround (heavy_midround): No rulesets to pick from!