[2026-10-09 06:58:04.233] Starting up round ID 264268. - ------------------------- [2026-10-09 07:04:37.118] DYNAMIC: Dynamic information for the round: [2026-10-09 07:04:37.118] DYNAMIC: - Selected tier: 2 [2026-10-09 07:04:37.118] DYNAMIC: - Roundstart population: 0 [2026-10-09 07:04:37.119] DYNAMIC: - Roundstart ruleset count: 1 [2026-10-09 07:04:37.119] DYNAMIC: - Light midround ruleset count: 2 [2026-10-09 07:04:37.119] DYNAMIC: - Heavy midround ruleset count: 1 [2026-10-09 07:04:37.119] DYNAMIC: - Latejoin ruleset count: 1 [2026-10-09 07:04:37.120] DYNAMIC: Roundstart: No rulesets to pick from! [2026-10-09 09:40:54.999] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 09:40:55.000] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 09:40:55.000] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 09:40:55.000] DYNAMIC: - Living antags count: 0 [2026-10-09 09:40:55.004] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:17:04.021] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 10:17:04.021] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:17:04.022] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:17:04.022] DYNAMIC: - Living antags count: 0 [2026-10-09 10:17:04.026] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:22:04.136] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 10:22:04.136] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:22:04.136] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:22:04.137] DYNAMIC: - Living antags count: 0 [2026-10-09 10:22:04.141] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:22:04.141] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 10:22:04.142] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:22:04.142] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:22:04.142] DYNAMIC: - Living antags count: 0 [2026-10-09 10:22:04.145] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 10:27:04.170] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 10:27:04.171] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:27:04.171] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:27:04.171] DYNAMIC: - Living antags count: 0 [2026-10-09 10:27:04.176] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:27:04.176] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 10:27:04.176] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:27:04.177] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:27:04.177] DYNAMIC: - Living antags count: 0 [2026-10-09 10:27:04.179] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 10:53:48.176] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 10:53:48.176] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:53:48.177] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:53:48.177] DYNAMIC: - Living antags count: 0 [2026-10-09 10:53:48.181] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:53:48.181] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 10:53:48.181] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:53:48.181] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:53:48.182] DYNAMIC: - Living antags count: 0 [2026-10-09 10:53:48.184] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 10:58:48.468] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 10:58:48.469] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:58:48.469] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:58:48.470] DYNAMIC: - Living antags count: 0 [2026-10-09 10:58:48.474] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 10:58:48.475] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 10:58:48.475] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 10:58:48.475] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 10:58:48.475] DYNAMIC: - Living antags count: 0 [2026-10-09 10:58:48.478] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 11:03:48.495] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 11:03:48.496] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:03:48.496] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:03:48.496] DYNAMIC: - Living antags count: 0 [2026-10-09 11:03:48.502] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 11:03:48.502] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 11:03:48.502] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:03:48.502] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:03:48.502] DYNAMIC: - Living antags count: 0 [2026-10-09 11:03:48.505] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 11:08:48.714] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 11:08:48.715] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:08:48.715] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:08:48.715] DYNAMIC: - Living antags count: 0 [2026-10-09 11:08:48.720] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 11:08:48.720] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 11:08:48.721] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:08:48.721] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:08:48.721] DYNAMIC: - Living antags count: 0 [2026-10-09 11:08:48.724] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 11:10:38.786] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-09 11:10:38.787] DYNAMIC: - +1 light midround [2026-10-09 11:10:38.787] DYNAMIC: - +1 latejoin [2026-10-09 11:13:48.764] DYNAMIC: Midround (light_midround): Rolling for a midround... (150% chance) [2026-10-09 11:13:48.765] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:13:48.765] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:13:48.765] DYNAMIC: - Living antags count: 0 [2026-10-09 11:13:48.770] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 11:13:48.770] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (150% chance) [2026-10-09 11:13:48.771] DYNAMIC: - Crew casualty percent: 0% [2026-10-09 11:13:48.771] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:13:48.771] DYNAMIC: - Living antags count: 0 [2026-10-09 11:13:48.774] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 11:32:11.886] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 11:32:11.887] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:32:11.887] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:32:11.888] DYNAMIC: - Living antags count: 0 [2026-10-09 11:32:11.888] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 11:32:11.888] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 11:32:11.888] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:32:11.888] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:32:11.889] DYNAMIC: - Living antags count: 0 [2026-10-09 11:32:11.889] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 11:40:40.912] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 11:40:40.913] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:40:40.914] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 11:40:40.914] DYNAMIC: - Living antags count: 0 [2026-10-09 11:40:40.914] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 11:40:40.914] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 11:40:40.915] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:40:40.915] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 11:40:40.915] DYNAMIC: - Living antags count: 0 [2026-10-09 11:40:40.916] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 11:47:43.486] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 11:47:43.487] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:47:43.487] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:47:43.487] DYNAMIC: - Living antags count: 0 [2026-10-09 11:47:43.488] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 11:47:43.488] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 11:47:43.488] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:47:43.489] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:47:43.489] DYNAMIC: - Living antags count: 0 [2026-10-09 11:47:43.489] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 11:52:43.751] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 11:52:43.752] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:52:43.752] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:52:43.752] DYNAMIC: - Living antags count: 0 [2026-10-09 11:52:43.752] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 11:52:43.753] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 11:52:43.753] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:52:43.753] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:52:43.753] DYNAMIC: - Living antags count: 0 [2026-10-09 11:52:43.754] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 11:57:43.852] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 11:57:43.853] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:57:43.853] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:57:43.854] DYNAMIC: - Living antags count: 0 [2026-10-09 11:57:43.854] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 11:57:43.854] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 11:57:43.854] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 11:57:43.855] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 11:57:43.855] DYNAMIC: - Living antags count: 0 [2026-10-09 11:57:43.855] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:02:43.906] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:02:43.907] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:02:43.907] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:02:43.908] DYNAMIC: - Living antags count: 0 [2026-10-09 12:02:43.908] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:02:43.908] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:02:43.909] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:02:43.909] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:02:43.909] DYNAMIC: - Living antags count: 0 [2026-10-09 12:02:43.909] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:07:44.175] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:07:44.176] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:07:44.176] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:07:44.176] DYNAMIC: - Living antags count: 0 [2026-10-09 12:07:44.177] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:07:44.177] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:07:44.177] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:07:44.177] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:07:44.177] DYNAMIC: - Living antags count: 0 [2026-10-09 12:07:44.178] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:12:44.223] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:12:44.224] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:12:44.224] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:12:44.225] DYNAMIC: - Living antags count: 0 [2026-10-09 12:12:44.225] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:12:44.225] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:12:44.226] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:12:44.226] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:12:44.226] DYNAMIC: - Living antags count: 0 [2026-10-09 12:12:44.226] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:17:44.288] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:17:44.289] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:17:44.290] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:17:44.290] DYNAMIC: - Living antags count: 0 [2026-10-09 12:17:44.290] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:17:44.290] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:17:44.291] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:17:44.291] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:17:44.291] DYNAMIC: - Living antags count: 0 [2026-10-09 12:17:44.291] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:41:07.713] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:41:07.713] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:41:07.714] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 12:41:07.714] DYNAMIC: - Living antags count: 0 [2026-10-09 12:41:07.714] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:41:07.714] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:41:07.714] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:41:07.715] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 12:41:07.715] DYNAMIC: - Living antags count: 0 [2026-10-09 12:41:07.715] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 12:55:27.161] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 12:55:27.162] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:55:27.162] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:55:27.162] DYNAMIC: - Living antags count: 0 [2026-10-09 12:55:27.162] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 12:55:27.162] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 12:55:27.163] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 12:55:27.163] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 12:55:27.163] DYNAMIC: - Living antags count: 0 [2026-10-09 12:55:27.163] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:00:27.224] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:00:27.225] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:00:27.225] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:00:27.226] DYNAMIC: - Living antags count: 0 [2026-10-09 13:00:27.226] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:00:27.226] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:00:27.226] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:00:27.226] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:00:27.227] DYNAMIC: - Living antags count: 0 [2026-10-09 13:00:27.227] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:05:37.116] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:05:37.117] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:05:37.117] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:05:37.117] DYNAMIC: - Living antags count: 0 [2026-10-09 13:05:37.117] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:05:37.117] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:05:37.118] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:05:37.118] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:05:37.118] DYNAMIC: - Living antags count: 0 [2026-10-09 13:05:37.118] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:10:37.237] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:10:37.238] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:10:37.239] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:10:37.239] DYNAMIC: - Living antags count: 0 [2026-10-09 13:10:37.239] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:10:37.239] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:10:37.239] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:10:37.239] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:10:37.240] DYNAMIC: - Living antags count: 0 [2026-10-09 13:10:37.240] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:26:07.555] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:26:07.556] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:26:07.556] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:26:07.556] DYNAMIC: - Living antags count: 0 [2026-10-09 13:26:07.556] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:26:07.556] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:26:07.557] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:26:07.557] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:26:07.557] DYNAMIC: - Living antags count: 0 [2026-10-09 13:26:07.557] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:31:07.703] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:31:07.704] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:31:07.704] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:31:07.704] DYNAMIC: - Living antags count: 0 [2026-10-09 13:31:07.704] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:31:07.705] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:31:07.705] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:31:07.705] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:31:07.705] DYNAMIC: - Living antags count: 0 [2026-10-09 13:31:07.705] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:36:08.010] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:36:08.011] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:36:08.011] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:36:08.011] DYNAMIC: - Living antags count: 0 [2026-10-09 13:36:08.011] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:36:08.012] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:36:08.012] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:36:08.012] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:36:08.012] DYNAMIC: - Living antags count: 0 [2026-10-09 13:36:08.012] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:41:08.045] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:41:08.046] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:41:08.046] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:41:08.046] DYNAMIC: - Living antags count: 0 [2026-10-09 13:41:08.046] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:41:08.046] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:41:08.047] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:41:08.047] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:41:08.047] DYNAMIC: - Living antags count: 0 [2026-10-09 13:41:08.047] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:46:08.090] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:46:08.091] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:46:08.091] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:46:08.091] DYNAMIC: - Living antags count: 0 [2026-10-09 13:46:08.092] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:46:08.092] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:46:08.092] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:46:08.092] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:46:08.092] DYNAMIC: - Living antags count: 0 [2026-10-09 13:46:08.092] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:51:08.096] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:51:08.097] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:51:08.097] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:51:08.097] DYNAMIC: - Living antags count: 0 [2026-10-09 13:51:08.097] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:51:08.098] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:51:08.098] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:51:08.098] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:51:08.098] DYNAMIC: - Living antags count: 0 [2026-10-09 13:51:08.098] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 13:56:08.370] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 13:56:08.371] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:56:08.371] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:56:08.371] DYNAMIC: - Living antags count: 0 [2026-10-09 13:56:08.372] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 13:56:08.372] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 13:56:08.372] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 13:56:08.372] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 13:56:08.372] DYNAMIC: - Living antags count: 0 [2026-10-09 13:56:08.373] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:01:08.414] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:01:08.415] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:01:08.415] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:01:08.415] DYNAMIC: - Living antags count: 0 [2026-10-09 14:01:08.415] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:01:08.416] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:01:08.416] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:01:08.416] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:01:08.416] DYNAMIC: - Living antags count: 0 [2026-10-09 14:01:08.416] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:06:08.833] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:06:08.834] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:06:08.834] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:06:08.834] DYNAMIC: - Living antags count: 0 [2026-10-09 14:06:08.834] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:06:08.835] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:06:08.835] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:06:08.835] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:06:08.835] DYNAMIC: - Living antags count: 0 [2026-10-09 14:06:08.835] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:11:08.859] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:11:08.860] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:11:08.860] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:11:08.860] DYNAMIC: - Living antags count: 0 [2026-10-09 14:11:08.860] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:11:08.861] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:11:08.861] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:11:08.861] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:11:08.861] DYNAMIC: - Living antags count: 0 [2026-10-09 14:11:08.861] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:16:09.295] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:16:09.296] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:16:09.296] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:16:09.297] DYNAMIC: - Living antags count: 0 [2026-10-09 14:16:09.297] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:16:09.297] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:16:09.297] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:16:09.297] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:16:09.298] DYNAMIC: - Living antags count: 0 [2026-10-09 14:16:09.298] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:21:09.636] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:21:09.637] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:21:09.637] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:21:09.637] DYNAMIC: - Living antags count: 0 [2026-10-09 14:21:09.637] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:21:09.637] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:21:09.638] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:21:09.638] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:21:09.638] DYNAMIC: - Living antags count: 0 [2026-10-09 14:21:09.638] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:26:10.835] DYNAMIC: Midround (light_midround): Rolling for a midround... (0% chance) [2026-10-09 14:26:10.836] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:26:10.836] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:26:10.836] DYNAMIC: - Living antags count: 0 [2026-10-09 14:26:10.836] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:26:10.836] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (0% chance) [2026-10-09 14:26:10.837] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:26:10.837] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:26:10.837] DYNAMIC: - Living antags count: 0 [2026-10-09 14:26:10.837] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:30:02.522] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 14:30:02.522] DYNAMIC: - Crew casualty percent: 50% [2026-10-09 14:30:02.523] DYNAMIC: - Failed latejoins: 0 [2026-10-09 14:30:02.523] DYNAMIC: - Living antags count: 0 [2026-10-09 14:30:02.523] DYNAMIC: Latejoin: Ruleset chance failed. [2026-10-09 14:31:11.176] DYNAMIC: Midround (light_midround): Rolling for a midround... (50% chance) [2026-10-09 14:31:11.177] DYNAMIC: - Crew casualty percent: 33% [2026-10-09 14:31:11.178] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:31:11.178] DYNAMIC: - Living antags count: 0 [2026-10-09 14:31:11.178] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:31:11.178] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (50% chance) [2026-10-09 14:31:11.178] DYNAMIC: - Crew casualty percent: 33% [2026-10-09 14:31:11.178] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:31:11.179] DYNAMIC: - Living antags count: 0 [2026-10-09 14:31:11.182] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 14:31:15.236] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 14:31:15.237] DYNAMIC: - Crew casualty percent: 33% [2026-10-09 14:31:15.237] DYNAMIC: - Failed latejoins: 0 [2026-10-09 14:31:15.237] DYNAMIC: - Living antags count: 0 [2026-10-09 14:31:15.238] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 14:36:12.678] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-09 14:36:12.679] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:36:12.679] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:36:12.679] DYNAMIC: - Living antags count: 0 [2026-10-09 14:36:12.679] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 14:36:12.680] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-09 14:36:12.680] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:36:12.680] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:36:12.680] DYNAMIC: - Living antags count: 0 [2026-10-09 14:36:12.683] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 14:41:13.070] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-09 14:41:13.071] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:41:13.071] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:41:13.072] DYNAMIC: - Living antags count: 0 [2026-10-09 14:41:13.077] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 14:41:13.077] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-09 14:41:13.078] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:41:13.078] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:41:13.078] DYNAMIC: - Living antags count: 0 [2026-10-09 14:41:13.078] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:46:13.244] DYNAMIC: Midround (light_midround): Rolling for a midround... (75% chance) [2026-10-09 14:46:13.245] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:46:13.246] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:46:13.246] DYNAMIC: - Living antags count: 0 [2026-10-09 14:46:13.251] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 14:46:13.251] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (75% chance) [2026-10-09 14:46:13.251] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:46:13.252] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:46:13.252] DYNAMIC: - Living antags count: 0 [2026-10-09 14:46:13.252] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:46:46.560] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 14:46:46.561] DYNAMIC: - Crew casualty percent: 25% [2026-10-09 14:46:46.561] DYNAMIC: - Failed latejoins: 0 [2026-10-09 14:46:46.561] DYNAMIC: - Living antags count: 0 [2026-10-09 14:46:46.562] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 14:51:13.876] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-09 14:51:13.877] DYNAMIC: - Crew casualty percent: 20% [2026-10-09 14:51:13.877] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:51:13.877] DYNAMIC: - Living antags count: 0 [2026-10-09 14:51:13.882] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 14:51:13.882] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-09 14:51:13.882] DYNAMIC: - Crew casualty percent: 20% [2026-10-09 14:51:13.882] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:51:13.882] DYNAMIC: - Living antags count: 0 [2026-10-09 14:51:13.885] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 14:56:14.081] DYNAMIC: Midround (light_midround): Rolling for a midround... (90% chance) [2026-10-09 14:56:14.082] DYNAMIC: - Crew casualty percent: 20% [2026-10-09 14:56:14.082] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:56:14.083] DYNAMIC: - Living antags count: 0 [2026-10-09 14:56:14.087] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 14:56:14.087] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (90% chance) [2026-10-09 14:56:14.087] DYNAMIC: - Crew casualty percent: 20% [2026-10-09 14:56:14.087] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 14:56:14.087] DYNAMIC: - Living antags count: 0 [2026-10-09 14:56:14.088] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 14:56:16.040] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 14:56:16.040] DYNAMIC: - Crew casualty percent: 20% [2026-10-09 14:56:16.040] DYNAMIC: - Failed latejoins: 0 [2026-10-09 14:56:16.040] DYNAMIC: - Living antags count: 0 [2026-10-09 14:56:16.041] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 15:01:14.781] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:01:14.781] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:01:14.782] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:01:14.782] DYNAMIC: - Living antags count: 0 [2026-10-09 15:01:14.787] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:01:14.787] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:01:14.787] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:01:14.788] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:01:14.788] DYNAMIC: - Living antags count: 0 [2026-10-09 15:01:14.791] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:06:15.629] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:06:15.631] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:06:15.631] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:06:15.631] DYNAMIC: - Living antags count: 0 [2026-10-09 15:06:15.636] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:06:15.637] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:06:15.637] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:06:15.637] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:06:15.637] DYNAMIC: - Living antags count: 0 [2026-10-09 15:06:15.640] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:11:16.526] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:11:16.527] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:11:16.527] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:11:16.527] DYNAMIC: - Living antags count: 0 [2026-10-09 15:11:16.532] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:11:16.532] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:11:16.532] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:11:16.533] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:11:16.533] DYNAMIC: - Living antags count: 0 [2026-10-09 15:11:16.535] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:16:17.023] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:16:17.024] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:16:17.025] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:16:17.025] DYNAMIC: - Living antags count: 0 [2026-10-09 15:16:17.031] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:16:17.031] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:16:17.032] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:16:17.032] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:16:17.032] DYNAMIC: - Living antags count: 0 [2026-10-09 15:16:17.035] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:21:17.231] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:21:17.232] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:21:17.232] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:21:17.232] DYNAMIC: - Living antags count: 0 [2026-10-09 15:21:17.237] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:21:17.238] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:21:17.238] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:21:17.238] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:21:17.238] DYNAMIC: - Living antags count: 0 [2026-10-09 15:21:17.241] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:26:17.821] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:26:17.822] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:26:17.822] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:26:17.822] DYNAMIC: - Living antags count: 0 [2026-10-09 15:26:17.826] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:26:17.827] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:26:17.827] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:26:17.827] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:26:17.827] DYNAMIC: - Living antags count: 0 [2026-10-09 15:26:17.830] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:31:18.112] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:31:18.113] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:31:18.113] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:31:18.113] DYNAMIC: - Living antags count: 0 [2026-10-09 15:31:18.119] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:31:18.119] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:31:18.119] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:31:18.120] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:31:18.120] DYNAMIC: - Living antags count: 0 [2026-10-09 15:31:18.123] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:36:18.296] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:36:18.298] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:36:18.298] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:36:18.298] DYNAMIC: - Living antags count: 0 [2026-10-09 15:36:18.303] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:36:18.303] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:36:18.303] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:36:18.303] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:36:18.304] DYNAMIC: - Living antags count: 0 [2026-10-09 15:36:18.306] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:39:03.080] DYNAMIC: Event: Dynamic Tweak added additional ruleset(s): [2026-10-09 15:39:03.081] DYNAMIC: - +1 light midround [2026-10-09 15:39:03.082] DYNAMIC: - +1 latejoin [2026-10-09 15:41:19.784] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:41:19.785] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:41:19.785] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:41:19.785] DYNAMIC: - Living antags count: 0 [2026-10-09 15:41:19.791] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:41:19.791] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:41:19.791] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:41:19.791] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:41:19.792] DYNAMIC: - Living antags count: 0 [2026-10-09 15:41:19.795] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:46:20.863] DYNAMIC: Midround (light_midround): Rolling for a midround... (100% chance) [2026-10-09 15:46:20.865] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:46:20.865] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:46:20.865] DYNAMIC: - Living antags count: 0 [2026-10-09 15:46:20.871] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:46:20.872] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (100% chance) [2026-10-09 15:46:20.872] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:46:20.872] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:46:20.872] DYNAMIC: - Living antags count: 0 [2026-10-09 15:46:20.876] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:49:03.374] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 15:49:03.375] DYNAMIC: - Crew casualty percent: 16% [2026-10-09 15:49:03.375] DYNAMIC: - Failed latejoins: 0 [2026-10-09 15:49:03.376] DYNAMIC: - Living antags count: 0 [2026-10-09 15:49:03.376] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 15:51:21.523] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 15:51:21.524] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 15:51:21.524] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:51:21.525] DYNAMIC: - Living antags count: 0 [2026-10-09 15:51:21.529] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:51:21.529] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 15:51:21.530] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 15:51:21.530] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:51:21.530] DYNAMIC: - Living antags count: 0 [2026-10-09 15:51:21.532] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 15:56:22.211] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 15:56:22.212] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 15:56:22.212] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:56:22.213] DYNAMIC: - Living antags count: 0 [2026-10-09 15:56:22.218] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 15:56:22.218] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 15:56:22.218] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 15:56:22.218] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 15:56:22.218] DYNAMIC: - Living antags count: 0 [2026-10-09 15:56:22.221] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:01:22.457] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:01:22.459] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:01:22.459] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:01:22.459] DYNAMIC: - Living antags count: 0 [2026-10-09 16:01:22.464] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:01:22.465] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:01:22.465] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:01:22.465] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:01:22.465] DYNAMIC: - Living antags count: 0 [2026-10-09 16:01:22.468] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:06:23.292] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:06:23.293] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:06:23.293] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:06:23.293] DYNAMIC: - Living antags count: 0 [2026-10-09 16:06:23.294] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 16:06:23.294] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:06:23.294] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:06:23.294] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:06:23.294] DYNAMIC: - Living antags count: 0 [2026-10-09 16:06:23.298] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:11:24.588] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:11:24.589] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:11:24.589] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:11:24.590] DYNAMIC: - Living antags count: 0 [2026-10-09 16:11:24.595] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:11:24.596] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:11:24.596] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:11:24.596] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:11:24.596] DYNAMIC: - Living antags count: 0 [2026-10-09 16:11:24.600] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:16:25.527] DYNAMIC: Midround (light_midround): Rolling for a midround... (21.4286% chance) [2026-10-09 16:16:25.528] DYNAMIC: - Crew casualty percent: 42% [2026-10-09 16:16:25.528] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:16:25.529] DYNAMIC: - Living antags count: 0 [2026-10-09 16:16:25.529] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 16:16:25.529] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (21.4286% chance) [2026-10-09 16:16:25.529] DYNAMIC: - Crew casualty percent: 42% [2026-10-09 16:16:25.529] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:16:25.529] DYNAMIC: - Living antags count: 0 [2026-10-09 16:16:25.530] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 16:21:26.091] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:21:26.092] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:21:26.092] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:21:26.092] DYNAMIC: - Living antags count: 0 [2026-10-09 16:21:26.093] DYNAMIC: Midround (light_midround): Ruleset chance failed. [2026-10-09 16:21:26.093] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:21:26.093] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:21:26.093] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:21:26.093] DYNAMIC: - Living antags count: 0 [2026-10-09 16:21:26.093] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 16:26:27.045] DYNAMIC: Midround (light_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:26:27.046] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:26:27.046] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:26:27.047] DYNAMIC: - Living antags count: 0 [2026-10-09 16:26:27.051] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:26:27.052] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (64.2857% chance) [2026-10-09 16:26:27.052] DYNAMIC: - Crew casualty percent: 28% [2026-10-09 16:26:27.052] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:26:27.052] DYNAMIC: - Living antags count: 0 [2026-10-09 16:26:27.052] DYNAMIC: Midround (heavy_midround): Ruleset chance failed. [2026-10-09 16:31:27.340] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:31:27.341] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:31:27.341] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:31:27.341] DYNAMIC: - Living antags count: 0 [2026-10-09 16:31:27.347] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:31:27.347] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:31:27.347] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:31:27.347] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:31:27.348] DYNAMIC: - Living antags count: 0 [2026-10-09 16:31:27.351] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:36:27.550] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:36:27.551] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:36:27.551] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:36:27.551] DYNAMIC: - Living antags count: 0 [2026-10-09 16:36:27.557] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:36:27.557] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:36:27.557] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:36:27.558] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:36:27.558] DYNAMIC: - Living antags count: 0 [2026-10-09 16:36:27.561] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:41:27.888] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:41:27.889] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:41:27.890] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:41:27.890] DYNAMIC: - Living antags count: 0 [2026-10-09 16:41:27.894] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:41:27.895] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:41:27.895] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:41:27.895] DYNAMIC: - Non-admin ghost count: 1 [2026-10-09 16:41:27.895] DYNAMIC: - Living antags count: 0 [2026-10-09 16:41:27.897] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:46:28.443] DYNAMIC: Midround (light_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:46:28.444] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:46:28.444] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:46:28.444] DYNAMIC: - Living antags count: 0 [2026-10-09 16:46:28.449] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:46:28.449] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (107.143% chance) [2026-10-09 16:46:28.449] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:46:28.450] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:46:28.450] DYNAMIC: - Living antags count: 0 [2026-10-09 16:46:28.453] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:51:14.858] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 16:51:14.859] DYNAMIC: - Crew casualty percent: 14% [2026-10-09 16:51:14.859] DYNAMIC: - Failed latejoins: 0 [2026-10-09 16:51:14.859] DYNAMIC: - Living antags count: 0 [2026-10-09 16:51:14.860] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 16:51:29.789] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-09 16:51:29.789] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 16:51:29.790] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:51:29.790] DYNAMIC: - Living antags count: 0 [2026-10-09 16:51:29.795] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:51:29.796] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-09 16:51:29.796] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 16:51:29.796] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:51:29.796] DYNAMIC: - Living antags count: 0 [2026-10-09 16:51:29.800] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:56:30.416] DYNAMIC: Midround (light_midround): Rolling for a midround... (112.5% chance) [2026-10-09 16:56:30.417] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 16:56:30.417] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:56:30.418] DYNAMIC: - Living antags count: 0 [2026-10-09 16:56:30.422] DYNAMIC: Midround (light_midround): No rulesets to pick from! [2026-10-09 16:56:30.422] DYNAMIC: Midround (heavy_midround): Rolling for a midround... (112.5% chance) [2026-10-09 16:56:30.423] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 16:56:30.423] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 16:56:30.423] DYNAMIC: - Living antags count: 0 [2026-10-09 16:56:30.426] DYNAMIC: Midround (heavy_midround): No rulesets to pick from! [2026-10-09 16:57:50.328] DYNAMIC: Latejoin: Rolling for a latejoin... [2026-10-09 16:57:50.329] DYNAMIC: - Crew casualty percent: 12% [2026-10-09 16:57:50.329] DYNAMIC: - Failed latejoins: 0 [2026-10-09 16:57:50.330] DYNAMIC: - Living antags count: 0 [2026-10-09 16:57:50.330] DYNAMIC: Latejoin: No rulesets to pick from! [2026-10-09 17:01:32.489] DYNAMIC: Midround (light_midround): Rolling for a midround... (116.667% chance) [2026-10-09 17:01:32.490] DYNAMIC: - Crew casualty percent: 11% [2026-10-09 17:01:32.491] DYNAMIC: - Non-admin ghost count: 0 [2026-10-09 17:01:32.491] DYNAMIC: - Living antags count: 0 [2026-10-09 17:01:47.494] DYNAMIC: Midround (light_midround): Midround Traitor [2026-10-09 17:01:47.495] DYNAMIC: - Chance to pick: 100% [2026-10-09 17:01:47.505] DYNAMIC: - iansdoor/(Vents-Hot-Air) has been selected for Midround Traitor. [2026-10-09 17:01:47.506] DYNAMIC: - Midround (light_midround) now on a 13 minutes and 58.2 seconds cooldown.