[2026-10-05 04:27:26.434] Starting up round ID 264216. - ------------------------- [2026-10-05 04:27:26.456] RUNTIME: World loaded at 04:27:26! [2026-10-05 04:27:26.456] RUNTIME: TGS Info: Activating API for version 5.11.0 [2026-10-05 04:27:26.456] RUNTIME: Running /tg/ revision: 2026-10-04T21:39:28+00:00 - origin/master: 1d99bd7f599fcd687fd563cbe01370d0b020e46f - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - Test merge active of PR #97789 commit 3d37c97bb3ba5f4bffa2bc0d7158ab966c262365 - HEAD: e85deaca9d2f346ab6d5cdb7bb34f991329b93bb - Running rust-g version 7.0.0 [2026-10-05 04:27:26.460] RUNTIME: map_config not found: _maps/map_jsons/eventmap.json [2026-10-05 04:27:26.460] RUNTIME: map_config not found: _maps/map_jsons/eventmap2.json [2026-10-05 04:27:26.461] RUNTIME: Database connection established. [2026-10-05 04:27:26.461] RUNTIME: Round ID: 264216 [2026-10-05 04:27:26.462] RUNTIME: Running /tg/ revision: 2026-10-04T21:39:28+00:00 - origin/master: 1d99bd7f599fcd687fd563cbe01370d0b020e46f - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - Test merge active of PR #97789 commit 3d37c97bb3ba5f4bffa2bc0d7158ab966c262365 - HEAD: e85deaca9d2f346ab6d5cdb7bb34f991329b93bb - Running rust-g version 7.0.0 [2026-10-05 04:27:26.729] RUNTIME: RETA: System initialized with duration=3000ds, cooldown=150ds, enabled=1 [2026-10-05 04:27:27.734] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2026-10-05 04:27:27.734] RUNTIME: Initialized Database subsystem within 0 seconds! [2026-10-05 04:27:27.746] RUNTIME: Initialized Verbs subsystem within 0 seconds! [2026-10-05 04:27:27.749] RUNTIME: Initialized Title Screen subsystem within 0 seconds! [2026-10-05 04:27:27.853] RUNTIME: Initialized Sounds subsystem within 0.1 seconds! [2026-10-05 04:27:27.854] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2026-10-05 04:27:27.855] RUNTIME: Initialized Input subsystem within 0 seconds! [2026-10-05 04:27:27.856] RUNTIME: Initialized Discord subsystem within 0 seconds! [2026-10-05 04:27:27.866] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2026-10-05 04:27:28.153] RUNTIME: Initialized Greyscale subsystem within 0.29 seconds! [2026-10-05 04:27:28.154] RUNTIME: Initialized Greyscale Previews subsystem within 0 seconds! [2026-10-05 04:27:30.221] RUNTIME: Initialized Early Assets subsystem within 2.07 seconds! [2026-10-05 04:27:30.224] RUNTIME: Initialized Admin Verbs subsystem within 0 seconds! [2026-10-05 04:27:30.224] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2026-10-05 04:27:30.226] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2026-10-05 04:27:30.232] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2026-10-05 04:27:30.233] RUNTIME: Initialized Bitrunning subsystem within 0 seconds! [2026-10-05 04:27:30.233] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2026-10-05 04:27:30.233] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2026-10-05 04:27:30.234] RUNTIME: Initialized Vote subsystem within 0 seconds! [2026-10-05 04:27:30.234] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2026-10-05 04:27:30.311] RUNTIME: Initialized Text To Speech subsystem within 0.08 seconds! [2026-10-05 04:27:30.311] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2026-10-05 04:27:30.329] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2026-10-05 04:27:30.329] RUNTIME: Initialized Sun subsystem within 0 seconds! [2026-10-05 04:27:30.330] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2026-10-05 04:27:30.775] RUNTIME: Initialized PRISM subsystem within 0.45 seconds! [2026-10-05 04:27:30.776] RUNTIME: Initialized Skills subsystem within 0 seconds! [2026-10-05 04:27:30.776] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2026-10-05 04:27:30.777] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2026-10-05 04:27:30.777] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2026-10-05 04:27:30.778] RUNTIME: Initialized Map Vote subsystem within 0 seconds! [2026-10-05 04:27:30.778] RUNTIME: Initialized Lua Scripting subsystem within 0 seconds! [2026-10-05 04:27:30.778] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2026-10-05 04:27:30.778] RUNTIME: Initialized Foam subsystem within 0 seconds! [2026-10-05 04:27:30.779] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2026-10-05 04:27:30.779] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2026-10-05 04:27:30.779] RUNTIME: Initialized Economy subsystem within 0 seconds! [2026-10-05 04:27:30.780] RUNTIME: Initialized Disease subsystem within 0 seconds! [2026-10-05 04:27:30.781] RUNTIME: Initialized Station subsystem within 0 seconds! [2026-10-05 04:27:30.812] RUNTIME: Initialized Research subsystem within 0.03 seconds! [2026-10-05 04:27:30.815] RUNTIME: Initialized Events subsystem within 0 seconds! [2026-10-05 04:27:30.821] RUNTIME: Initialized Jobs subsystem within 0.01 seconds! [2026-10-05 04:27:30.825] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2026-10-05 04:27:30.825] RUNTIME: Initialized Personalities subsystem within 0 seconds! [2026-10-05 04:27:30.854] RUNTIME: Initialized Instruments subsystem within 0.03 seconds! [2026-10-05 04:27:30.854] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2026-10-05 04:27:42.328] RUNTIME: Initialized Achievements subsystem within 11.47 seconds! [2026-10-05 04:27:42.590] RUNTIME: Initialized Ticker subsystem within 0.26 seconds! [2026-10-05 04:27:42.639] RUNTIME: Loading Ice Box Station... [2026-10-05 04:27:47.100] RUNTIME: Loaded Station in 4.46094s! [2026-10-05 04:27:50.494] RUNTIME: Loaded Wilderness Area in 2.31719s! [2026-10-05 04:27:55.295] RUNTIME: Ice Ruins loader finished placing 17/15 ruins with 20 left to spend. [2026-10-05 04:27:55.719] RUNTIME: Ice Ruins Underground loader finished placing 37/18 ruins with 10 left to spend. [2026-10-05 04:27:56.060] RUNTIME: Cave Generator terrain generation finished in 0.334375s! [2026-10-05 04:27:56.128] RUNTIME: Cave Generator terrain generation finished in 0.065625s! [2026-10-05 04:27:56.483] RUNTIME: Cave Generator terrain generation finished in 0.348437s! [2026-10-05 04:27:56.498] RUNTIME: Cave Generator terrain generation finished in 0.0140625s! [2026-10-05 04:27:56.889] RUNTIME: Cave Generator terrain generation finished in 0.38125s! [2026-10-05 04:27:56.901] RUNTIME: Cave Generator terrain generation finished in 0.0109375s! [2026-10-05 04:27:57.232] RUNTIME: Cave Generator terrain generation finished in 0.323438s! [2026-10-05 04:27:57.576] RUNTIME: Cave Generator terrain generation finished in 0.3375s! [2026-10-05 04:27:58.184] RUNTIME: Cave Generator terrain generation finished in 0.021875s! [2026-10-05 04:27:58.208] RUNTIME: Cave Generator terrain generation finished in 0.003125s! [2026-10-05 04:27:58.889] RUNTIME: Cave Generator terrain generation finished in 0.025s! [2026-10-05 04:27:59.119] RUNTIME: Cave Generator terrain generation finished in 0.003125s! [2026-10-05 04:27:59.491] RUNTIME: Cave Generator terrain generation finished in 0.00625s! [2026-10-05 04:27:59.730] RUNTIME: Cave Generator terrain population finished in 0.05625s! [2026-10-05 04:27:59.740] RUNTIME: Cave Generator terrain population finished in 0.00625s! [2026-10-05 04:27:59.802] RUNTIME: Cave Generator terrain population finished in 0.05625s! [2026-10-05 04:27:59.805] RUNTIME: Cave Generator terrain population finished in 0.0015625s! [2026-10-05 04:27:59.987] RUNTIME: Cave Generator terrain population finished in 0.176563s! [2026-10-05 04:27:59.992] RUNTIME: Cave Generator terrain population finished in 0.003125s! [2026-10-05 04:28:00.179] RUNTIME: Cave Generator terrain population finished in 0.179688s! [2026-10-05 04:28:00.370] RUNTIME: Cave Generator terrain population finished in 0.182812s! [2026-10-05 04:28:00.374] RUNTIME: Cave Generator terrain population finished in 0.003125s! [2026-10-05 04:28:00.375] RUNTIME: Cave Generator terrain population finished in 0.0015625s! [2026-10-05 04:28:00.376] RUNTIME: Cave Generator terrain population finished in 0.0015625s! [2026-10-05 04:28:00.377] RUNTIME: Cave Generator terrain population finished in 0s! [2026-10-05 04:28:00.378] RUNTIME: Cave Generator terrain population finished in 0.0015625s! [2026-10-05 04:28:00.829] RUNTIME: Initialized Mapping subsystem within 18.22 seconds! [2026-10-05 04:28:00.830] RUNTIME: Initialized Weather subsystem within 0 seconds! [2026-10-05 04:28:00.873] RUNTIME: Initialized Spatial Grid subsystem within 0.04 seconds! [2026-10-05 04:28:00.874] RUNTIME: Initialized Cameras subsystem within 0 seconds! [2026-10-05 04:29:03.133] RUNTIME: ## WARNING: couldn't find shuttle with id: arrival in code/controllers/subsystem/shuttle.dm at line 318 src: Shuttle usr: . [2026-10-05 04:29:03.135] RUNTIME: ## WARNING: couldn't find shuttle with id: arrival in code/controllers/subsystem/shuttle.dm at line 318 src: Shuttle usr: . [2026-10-05 04:29:06.564] RUNTIME: ## WARNING: couldn't find shuttle with id: arrival in code/controllers/subsystem/shuttle.dm at line 318 src: Shuttle usr: . [2026-10-05 04:29:06.565] RUNTIME: ## WARNING: couldn't find shuttle with id: arrival in code/controllers/subsystem/shuttle.dm at line 318 src: Shuttle usr: . [2026-10-05 04:29:07.367] RUNTIME: Initialized Atoms subsystem within 66.49 seconds! [2026-10-05 04:29:07.414] RUNTIME: Loaded 24 engraved messages on map Ice Box Station [2026-10-05 04:29:07.415] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load prisoner tattoos (/datum/controller/subsystem/persistence/proc/load_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,6 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-10-05 04:29:07.429] RUNTIME: Initialized Persistence subsystem within 0.02 seconds! [2026-10-05 04:29:07.689] RUNTIME: Initialized Persistent Paintings subsystem within 0.26 seconds! [2026-10-05 04:29:10.131] RUNTIME: Initialized Assets subsystem within 2.44 seconds! [2026-10-05 04:29:10.165] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2026-10-05 04:29:10.169] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2026-10-05 04:29:11.141] RUNTIME: Initialized Ore Generation subsystem within 0.97 seconds! [2026-10-05 04:29:11.392] RUNTIME: Initialized Minor Mapping subsystem within 0.25 seconds! [2026-10-05 04:29:11.393] RUNTIME: Initialized Market subsystem within 0 seconds! [2026-10-05 04:29:11.532] RUNTIME: Initialized Machines subsystem within 0.14 seconds! [2026-10-05 04:29:11.533] RUNTIME: Initialized Map Previews subsystem within 0 seconds! [2026-10-05 04:29:38.539] RUNTIME: Initialized Lighting subsystem within 27.01 seconds! [2026-10-05 04:29:42.169] RUNTIME: Initialized Library Loading subsystem within 3.63 seconds! [2026-10-05 04:29:46.456] RUNTIME: Initialized Icon Smoothing subsystem within 4.29 seconds! [2026-10-05 04:29:46.765] RUNTIME: Initialized Fishing subsystem within 0.31 seconds! [2026-10-05 04:30:07.537] RUNTIME: Initialized Atmospherics subsystem within 20.77 seconds! [2026-10-05 04:30:09.310] RUNTIME: ## WARNING: couldn't find shuttle with id: laborcamp in code/controllers/subsystem/shuttle.dm at line 318 src: Shuttle usr: . [2026-10-05 04:30:09.310] RUNTIME: Initialized Shuttle subsystem within 1.77 seconds! [2026-10-05 04:30:09.350] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2026-10-05 04:30:10.087] RUNTIME: Initialized Ban Cache subsystem within 0.51 seconds! [2026-10-05 04:30:10.088] RUNTIME: Initializations complete within 162.356 seconds! [2026-10-05 04:34:12.056] RUNTIME: Game start took 0.071875s [2026-10-05 06:33:20.836] RUNTIME: runtime error: recursive_jsonify got an empty list after serialization - proc name: stack trace (/proc/_stack_trace) - source file: code/__HELPERS/stack_trace.dm,4 - usr: DeadMan00 (/mob/dead/new_player) - src: null - usr.loc: null - call stack: - stack trace("recursive_jsonify got an empty...", "code/modules/logging/log_holde...", 348) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): recursive jsonify(/list (/list), /list (/list)) - /datum/log_holder (/datum/log_holder): Log("manifest", "deadman00 \\ Android \\ AI \\ ...", /list (/list)) - log manifest("deadman00", Android (/datum/mind), Android (/mob/living/silicon/ai), 1) - DeadMan00 (/mob/dead/new_player): AttemptLateSpawn("AI") - /datum/latejoin_menu (/datum/latejoin_menu): ui act("select_job", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/tgui (/datum/tgui): on act message("select_job", /list (/list), /datum/ui_state/new_player_sta... (/datum/ui_state/new_player_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - /datum/callback/verb_callback (/datum/callback/verb_callback): Invoke() - world: push usr(DeadMan00 (/mob/dead/new_player), /datum/callback/verb_callback (/datum/callback/verb_callback)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - Verb Manager (/datum/controller/subsystem/verb_manager): run verb queue() - Verb Manager (/datum/controller/subsystem/verb_manager): fire(0) - Verb Manager (/datum/controller/subsystem/verb_manager): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-05 06:34:33.852] RUNTIME: runtime error: Cannot read null.name - proc name: announce (/datum/round_event/shuttle_catastrophe/announce) - source file: code/modules/events/shuttle_catastrophe.dm,37 - usr: null - src: /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe) - call stack: - /datum/round_event/shuttle_cat... (/datum/round_event/shuttle_catastrophe): announce(1) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): announce(0) - /datum/round_event/falsealarm (/datum/round_event/falsealarm): process(2) - Events (/datum/controller/subsystem/events): fire(0) - Events (/datum/controller/subsystem/events): ignite(0) - Master (/datum/controller/master): RunQueue() - Master (/datum/controller/master): Loop(4) - Master (/datum/controller/master): StartProcessing(0) - [2026-10-05 07:02:57.167] RUNTIME: ## TESTING: GC: -- [0x200835f] | /obj/docking_port/mobile/emergency was unable to be GC'd -- (ref count of 3) [2026-10-05 07:15:40.052] RUNTIME: runtime error: list index out of bounds - proc name: attack hand (/obj/structure/flatpack_cart/attack_hand) - source file: code/game/objects/items/flatpacks.dm,151 - usr: Captain (/mob/living/carbon/human) - src: the flatpack cart (/obj/structure/flatpack_cart) - usr.loc: the floor (86,112,3) (/turf/open/floor/iron/smooth_large) - src.loc: the floor (86,111,3) (/turf/open/floor/iron/smooth_large) - call stack: - the flatpack cart (/obj/structure/flatpack_cart): attack hand(Captain (/mob/living/carbon/human), /list (/list)) - Captain (/mob/living/carbon/human): resolve unarmed attack(the flatpack cart (/obj/structure/flatpack_cart), /list (/list)) - Captain (/mob/living/carbon/human): UnarmedAttack(the flatpack cart (/obj/structure/flatpack_cart), 1, /list (/list)) - Captain (/mob/living/carbon/human): UnarmedAttack(the flatpack cart (/obj/structure/flatpack_cart), 1, /list (/list)) - Captain (/mob/living/carbon/human): ClickOn(the flatpack cart (/obj/structure/flatpack_cart), "") - /datum/lootpanel (/datum/lootpanel): grab(Captain (/mob/living/carbon/human), /list (/list)) - /datum/lootpanel (/datum/lootpanel): ui act("grab", /list (/list), /datum/tgui (/datum/tgui), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/tgui (/datum/tgui): on act message("grab", /list (/list), /datum/ui_state/always_state (/datum/ui_state/always_state)) - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/callback/verb_callback (/datum/callback/verb_callback): InvokeAsync() - /datum/tgui (/datum/tgui): on message("act/grab", /list (/list), /list (/list)) - /datum/tgui_window (/datum/tgui_window): on message("act/grab", /list (/list), /list (/list)) - tgui Topic(/list (/list)) - Grimgold (/client): Topic("type=act%2Fgrab&payload=%7B%22...", /list (/list), null, null) - [2026-10-05 08:31:36.369] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save prisoner tattoos (/datum/controller/subsystem/persistence/proc/save_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,32 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(0) - [2026-10-05 08:32:42.270] RUNTIME: Shutting down Ban Cache subsystem... [2026-10-05 08:32:42.271] RUNTIME: Shutting down Chat subsystem... [2026-10-05 08:32:42.272] RUNTIME: Shutting down Init Profiler subsystem... [2026-10-05 08:32:42.272] RUNTIME: Shutting down Shuttle subsystem... [2026-10-05 08:32:42.272] RUNTIME: Warning: Subsystem `Shuttle` slept 11 times. [2026-10-05 08:32:42.272] RUNTIME: Shutting down Atmospherics subsystem... [2026-10-05 08:32:42.273] RUNTIME: Shutting down Fishing subsystem... [2026-10-05 08:32:42.273] RUNTIME: Shutting down Icon Smoothing subsystem... [2026-10-05 08:32:42.273] RUNTIME: Shutting down Library Loading subsystem... [2026-10-05 08:32:42.273] RUNTIME: Shutting down Lighting subsystem... [2026-10-05 08:32:42.274] RUNTIME: Shutting down Map Previews subsystem... [2026-10-05 08:32:42.274] RUNTIME: Shutting down Machines subsystem... [2026-10-05 08:32:42.274] RUNTIME: Shutting down Market subsystem... [2026-10-05 08:32:42.274] RUNTIME: Shutting down Minor Mapping subsystem... [2026-10-05 08:32:42.274] RUNTIME: Shutting down Ore Generation subsystem... [2026-10-05 08:32:42.275] RUNTIME: Shutting down Traitor subsystem... [2026-10-05 08:32:42.275] RUNTIME: Shutting down Wardrobe subsystem... [2026-10-05 08:32:42.275] RUNTIME: Shutting down Assets subsystem... [2026-10-05 08:32:42.275] RUNTIME: Shutting down Persistent Paintings subsystem... [2026-10-05 08:32:42.276] RUNTIME: Shutting down Persistence subsystem... [2026-10-05 08:32:42.276] RUNTIME: Shutting down Atoms subsystem... [2026-10-05 08:32:42.276] RUNTIME: Shutting down Cameras subsystem... [2026-10-05 08:32:42.276] RUNTIME: Shutting down Spatial Grid subsystem... [2026-10-05 08:32:42.276] RUNTIME: Shutting down Weather subsystem... [2026-10-05 08:32:42.277] RUNTIME: Shutting down Mapping subsystem... [2026-10-05 08:32:42.277] RUNTIME: Shutting down Ticker subsystem... [2026-10-05 08:32:42.277] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2026-10-05 08:32:42.280] RUNTIME: Shutting down Achievements subsystem... [2026-10-05 08:32:42.315] RUNTIME: Shutting down Ambience subsystem... [2026-10-05 08:32:42.315] RUNTIME: Shutting down Area Contents subsystem... [2026-10-05 08:32:42.316] RUNTIME: Shutting down Asset Loading subsystem... [2026-10-05 08:32:42.316] RUNTIME: Shutting down Augury subsystem... [2026-10-05 08:32:42.316] RUNTIME: Shutting down Blackbox subsystem... [2026-10-05 08:32:42.365] RUNTIME: Shutting down Processing subsystem... [2026-10-05 08:32:42.366] RUNTIME: Shutting down Blood Drying subsystem... [2026-10-05 08:32:42.366] RUNTIME: Shutting down Datum Component System subsystem... [2026-10-05 08:32:42.366] RUNTIME: Shutting down Mood subsystem... [2026-10-05 08:32:42.366] RUNTIME: Shutting down Transport subsystem... [2026-10-05 08:32:42.367] RUNTIME: Shutting down Acid subsystem... [2026-10-05 08:32:42.367] RUNTIME: Shutting down Basic Avoidance subsystem... [2026-10-05 08:32:42.367] RUNTIME: Shutting down Antag HUDs subsystem... [2026-10-05 08:32:42.367] RUNTIME: Shutting down Aura subsystem... [2026-10-05 08:32:42.368] RUNTIME: Shutting down Clock Component subsystem... [2026-10-05 08:32:42.368] RUNTIME: Shutting down Digital Clocks subsystem... [2026-10-05 08:32:42.368] RUNTIME: Shutting down Fast Processing subsystem... [2026-10-05 08:32:42.368] RUNTIME: Shutting down Burning subsystem... [2026-10-05 08:32:42.369] RUNTIME: Shutting down Instruments subsystem... [2026-10-05 08:32:42.369] RUNTIME: Shutting down Manufacturing Processing subsystem... [2026-10-05 08:32:42.369] RUNTIME: Shutting down New Player Info subsystem... [2026-10-05 08:32:42.369] RUNTIME: Shutting down Objects subsystem... [2026-10-05 08:32:42.370] RUNTIME: Shutting down Personalities subsystem... [2026-10-05 08:32:42.370] RUNTIME: Shutting down Plumbing subsystem... [2026-10-05 08:32:42.370] RUNTIME: Shutting down Priority Status Effects subsystem... [2026-10-05 08:32:42.370] RUNTIME: Shutting down Projectiles subsystem... [2026-10-05 08:32:42.371] RUNTIME: Shutting down Quirks subsystem... [2026-10-05 08:32:42.371] RUNTIME: Shutting down Singularity subsystem... [2026-10-05 08:32:42.371] RUNTIME: Shutting down Jobs subsystem... [2026-10-05 08:32:42.371] RUNTIME: Shutting down Events subsystem... [2026-10-05 08:32:42.372] RUNTIME: Shutting down Radioactive Nebula subsystem... [2026-10-05 08:32:42.372] RUNTIME: Shutting down Research subsystem... [2026-10-05 08:32:42.372] RUNTIME: Shutting down Station subsystem... [2026-10-05 08:32:42.372] RUNTIME: Shutting down Supermatter Cascade subsystem... [2026-10-05 08:32:42.373] RUNTIME: Shutting down Timed Actions subsystem... [2026-10-05 08:32:42.373] RUNTIME: Shutting down Turret Processing subsystem... [2026-10-05 08:32:42.373] RUNTIME: Shutting down Wet floors subsystem... [2026-10-05 08:32:42.373] RUNTIME: Shutting down Escape Menu subsystem... [2026-10-05 08:32:42.374] RUNTIME: Shutting down Lobby Menu subsystem... [2026-10-05 08:32:42.374] RUNTIME: Shutting down Disease subsystem... [2026-10-05 08:32:42.374] RUNTIME: Shutting down Economy subsystem... [2026-10-05 08:32:42.374] RUNTIME: Shutting down Explosions subsystem... [2026-10-05 08:32:42.375] RUNTIME: Shutting down Fluid subsystem... [2026-10-05 08:32:42.375] RUNTIME: Shutting down Smoke subsystem... [2026-10-05 08:32:42.375] RUNTIME: Shutting down Foam subsystem... [2026-10-05 08:32:42.375] RUNTIME: Shutting down Verb Manager subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down Speech Controller subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down XKeyScore subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down Lag Switch subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down Lua Scripting subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down Map Vote subsystem... [2026-10-05 08:32:42.376] RUNTIME: Shutting down Materials subsystem... [2026-10-05 08:32:42.377] RUNTIME: Shutting down Mobs subsystem... [2026-10-05 08:32:42.377] RUNTIME: Shutting down MouseEntered subsystem... [2026-10-05 08:32:42.377] RUNTIME: Shutting down NPC Pool subsystem... [2026-10-05 08:32:42.377] RUNTIME: Shutting down Overlay subsystem... [2026-10-05 08:32:42.540] RUNTIME: Shutting down pAI subsystem... [2026-10-05 08:32:42.541] RUNTIME: Shutting down Parallax subsystem... [2026-10-05 08:32:42.541] RUNTIME: Shutting down Pathfinder subsystem... [2026-10-05 08:32:42.541] RUNTIME: Shutting down Points of Interest subsystem... [2026-10-05 08:32:42.542] RUNTIME: Shutting down Polling subsystem... [2026-10-05 08:32:42.542] RUNTIME: Shutting down Queue Links subsystem... [2026-10-05 08:32:42.542] RUNTIME: Shutting down Radiation subsystem... [2026-10-05 08:32:42.542] RUNTIME: Shutting down Restaurant subsystem... [2026-10-05 08:32:42.542] RUNTIME: Shutting down Timer subsystem... [2026-10-05 08:32:42.543] RUNTIME: Shutting down Runechat subsystem... [2026-10-05 08:32:42.543] RUNTIME: Shutting down Sound Loops subsystem... [2026-10-05 08:32:42.543] RUNTIME: Shutting down Security Level subsystem... [2026-10-05 08:32:42.543] RUNTIME: Shutting down Skills subsystem... [2026-10-05 08:32:42.544] RUNTIME: Shutting down Sound Tokens subsystem... [2026-10-05 08:32:42.544] RUNTIME: Shutting down Sprite Accessories subsystem... [2026-10-05 08:32:42.544] RUNTIME: Shutting down Stat Panels subsystem... [2026-10-05 08:32:42.544] RUNTIME: Shutting down PRISM subsystem... [2026-10-05 08:32:42.545] RUNTIME: Shutting down Stock Market subsystem... [2026-10-05 08:32:42.545] RUNTIME: Shutting down Sun subsystem... [2026-10-05 08:32:42.545] RUNTIME: Shutting down Trading Card Game subsystem... [2026-10-05 08:32:42.545] RUNTIME: Shutting down tgui subsystem... [2026-10-05 08:32:42.545] RUNTIME: Shutting down Throwing subsystem... [2026-10-05 08:32:42.546] RUNTIME: Shutting down Time Tracking subsystem... [2026-10-05 08:32:42.546] RUNTIME: Shutting down Text To Speech subsystem... [2026-10-05 08:32:42.546] RUNTIME: Shutting down Tutorials subsystem... [2026-10-05 08:32:42.546] RUNTIME: Shutting down Vis contents overlays subsystem... [2026-10-05 08:32:42.547] RUNTIME: Shutting down Vote subsystem... [2026-10-05 08:32:42.547] RUNTIME: Shutting down Dynamic subsystem... [2026-10-05 08:32:42.547] RUNTIME: Shutting down Movement Loops subsystem... [2026-10-05 08:32:42.547] RUNTIME: Shutting down AI Controller Ticker subsystem... [2026-10-05 08:32:42.547] RUNTIME: Shutting down AI Controller Ticker (Low) subsystem... [2026-10-05 08:32:42.548] RUNTIME: Shutting down AI movement subsystem... [2026-10-05 08:32:42.548] RUNTIME: Shutting down Cliff Falling subsystem... [2026-10-05 08:32:42.548] RUNTIME: Shutting down Hyperspace Drift subsystem... [2026-10-05 08:32:42.548] RUNTIME: Shutting down Newtonian Movement subsystem... [2026-10-05 08:32:42.548] RUNTIME: Shutting down Conveyor Belts subsystem... [2026-10-05 08:32:42.549] RUNTIME: Shutting down Bitrunning subsystem... [2026-10-05 08:32:42.549] RUNTIME: Shutting down Circuit Components subsystem... [2026-10-05 08:32:42.549] RUNTIME: Shutting down IDs and Access subsystem... [2026-10-05 08:32:42.549] RUNTIME: Shutting down Modular Computers subsystem... [2026-10-05 08:32:42.550] RUNTIME: Shutting down Radio subsystem... [2026-10-05 08:32:42.550] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2026-10-05 08:32:42.550] RUNTIME: Shutting down Loot Icon Generation subsystem... [2026-10-05 08:32:42.550] RUNTIME: Shutting down Admin Verbs subsystem... [2026-10-05 08:32:42.550] RUNTIME: Shutting down Early Assets subsystem... [2026-10-05 08:32:42.551] RUNTIME: Shutting down Greyscale Previews subsystem... [2026-10-05 08:32:42.551] RUNTIME: Shutting down Greyscale subsystem... [2026-10-05 08:32:42.551] RUNTIME: Shutting down Reagents subsystem... [2026-10-05 08:32:42.551] RUNTIME: Shutting down Discord subsystem... [2026-10-05 08:32:42.554] RUNTIME: Shutting down Input subsystem... [2026-10-05 08:32:42.554] RUNTIME: Shutting down Ping subsystem... [2026-10-05 08:32:42.555] RUNTIME: Shutting down Server Tasks subsystem... [2026-10-05 08:32:42.873] RUNTIME: Shutting down Sounds subsystem... [2026-10-05 08:32:42.873] RUNTIME: Shutting down Title Screen subsystem... [2026-10-05 08:32:42.875] RUNTIME: Shutting down Verbs subsystem... [2026-10-05 08:32:42.875] RUNTIME: Shutting down Database subsystem... [2026-10-05 08:32:42.876] RUNTIME: Clearing DB Queries. (Standby: 0; Active: 0; All: 0) [2026-10-05 08:32:42.879] RUNTIME: Done clearing DB queries in right now (Standby: 0; Active: 0; All: 0)] [2026-10-05 08:32:42.880] RUNTIME: Shutting down Garbage subsystem... [2026-10-05 08:32:43.281] RUNTIME: Shutting down Profiler subsystem... [2026-10-05 08:32:43.305] RUNTIME: Shutdown complete [2026-10-05 08:32:43.305] RUNTIME: World hard rebooted at 08:32:43