Round ID:
264158 Map:
Kilo Station Shift Duration:
2 hours and 10 minutes and 3.3 seconds Station Integrity:
100% Total Population:
18 Evacuation Rate:
10 (55.6%) (on emergency shuttle):
10 (55.6%) Survival Rate:
12 (66.7%) First Death:
Jason Tils, Paramedic, at Lavaland Wastes (138,75,3). Damage taken: 48/85.8/0/83.1. Round: Green Star
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Traitor (Midround Traitor)
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Traitor (Midround Traitor)
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Traitor (Midround Traitor)
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Changeling (Latejoin Changeling)
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Traitor (Latejoin Traitor)
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Nightmare (Nightmare)
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Obsession (Midround Obsessed)
A.R.E.S 3.5 (Played by: elisha13)'s laws at the end of the round were:
1: You are a real American.
2: Fight for the rights of every man.
3: Fight for what's right.
4: Fight for your life!
Total law changes: 0
A.R.E.S 3.5's minions were:
A.R.E.S 3.5 Engineering Shell-853 (Played by: elisha13)
mentaldecayed was Arcticus Cecropia the Coroner and survived
Genomes Extracted: 7
Objective #1: Extract 6 compatible genomes. Success!
Objective #2: Steal the Blackbox. Fail.
Objective #3: Assassinate Christina Wilson, the Chief Medical Officer. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.
turtlefastsonic was Maddox Compton the Research Director and survived
Objective #1: Levi Calder is your master. Assist him as best you can, and do as he says. Success!
The Hypnotized Victim was successful!
averagetaxpayer was Levi Calder the Station Engineer and survived
Objective #1: Hug Pura Akferra 5 times while they're alive. Fail.
Objective #2: Take a photo of Pura Akferra while they're alive, and keep it in your bag. Success!
Objective #3: Spend 4 minutes around Pura Akferra while they're alive. Success!
Objective #4: Murder Pura Akferra, the Paramedic. Success!
The Obsessed spent a total of 11 minutes and 38 seconds being near Unknown!
The Obsessed has failed!
mgo was Mii`mahza the Nightmare and died
Objective #1: Reveal the true nature of the shadows. Fail.
The Nightmare has failed!
papamichael was
Nathaniel Narp the
Chief Engineer and
diedNathaniel Narp
was an MI13 agent.(used 20 TC)
[
Frag Grenade
1 TC
A frag grenade. Pop the pin. Throw towards enemy. Keep clear of the shrapnel. Easy!x2][
Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.][
Gloves of the North Star
8 TC
These gloves let the user punch people very fast. Does not improve weapon attack speed or the meaty fists of a hulk.]Objective #1: Assassinate Verity Blanche, the Cook.
Success!Objective #2: Steal the reactive teleport armor.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!xefam was
Pura Akferra the
Paramedic and
diedPura Akferra
was a corporate climber.(used 19 TC)
[
Radioactive Microlaser
3 TC
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.][
Sleepy Pen (50% off!)
2 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act. Normally costs 4 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Smuggler's Satchel
1 TC
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside. Its contents cannot be detected by contraband scanners.x2][
Dehydrated Space Carp
1 TC
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.x4][
Poison Kit
6 TC
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.]Objective #1: Steal a hand teleporter.
Success!Objective #2: Assassinate Aris, the Cargo Technician.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!turtlefastsonic was
Maddox Compton the
Research Director and
survivedMaddox Compton
was part of Nanotrasen Internal Affairs.(used 14 TC)
[
Laser Arm Implant (50% off!)
5 TC
An implant that grants you a recharging laser gun inside your arm. Weak to EMPs. Comes with a syndicate autosurgeon for immediate self-application. Normally costs 10 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Stimpack (80% off!)
1 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection. Normally costs 5 TC. All sales final. Contains small parts.x3][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Prevent Nathaniel Narp, the Chief Engineer, from escaping alive.
Success!Objective #2: Steal the Blackbox.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor has failed!averagetaxpayer was
Levi Calder the
Station Engineer and
survivedLevi Calder
was a specialist from Cybersun Industries.(used 16 TC)
[
Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.][
Contractor Baton
7 TC
A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets. These shocks are capable of affecting the inner circuitry of most robots as well, applying a short stun. Has the added benefit of affecting the vocal cords of your victim, causing them to slur as if inebriated.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.]Objective #1: Prevent Christina Wilson, the Chief Medical Officer, from escaping alive.
Success!Objective #2: Nothing
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!The code phrases were: kindness, eggs, Veteran Security Advisor, ragingThe code responses were: Psychologist, lights, eggnog, sexy, misery - Station Shield : Failed!
- Bluespace Artillery : Failed!
- DNA Vault : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 17607 credits collected by crew this shift.
An average of 978.167 credits were collected.
The most affluent crew member at shift end was Maddox Compton with 1840 cr!
The crew delivered and opened 8 pieces of mail!