[2026-09-16 07:40:15.658] Starting up round ID 263972. - ------------------------- [2026-09-16 07:40:15.686] RUNTIME: World loaded at 07:40:15! [2026-09-16 07:40:15.686] RUNTIME: TGS Info: Activating API for version 5.11.0 [2026-09-16 07:40:15.686] RUNTIME: Running /tg/ revision: 2026-09-13T21:19:31+00:00 - origin/master: 70b029b8a18dc52ff6eda3b6a57c0249c4afd1c6 - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - Test merge active of PR #97636 commit 1685d5dcf3eb80b4e66960a0151e1321d21ce5b7 - Test merge active of PR #97571 commit 99d2de5ffa44e32acc040c529e56ac35fa5f7612 - Test merge active of PR #97647 commit b17030a3d104612f49f0ae1764eb076268c684be - Test merge active of PR #97699 commit 08a736027c055403fc9b89a0a4939706ff44c6fa - HEAD: dbb4eb10c1381baa4cd24048069185a1a7a452b6 - Running rust-g version 6.2.0 [2026-09-16 07:40:15.692] RUNTIME: map_config not found: _maps/eventmap.json [2026-09-16 07:40:15.693] RUNTIME: map_config not found: _maps/eventmap2.json [2026-09-16 07:40:15.694] RUNTIME: Database connection established. [2026-09-16 07:40:15.694] RUNTIME: Round ID: 263972 [2026-09-16 07:40:15.695] RUNTIME: Running /tg/ revision: 2026-09-13T21:19:31+00:00 - origin/master: 70b029b8a18dc52ff6eda3b6a57c0249c4afd1c6 - Test merge active of PR #97612 commit cc41d3e7fd69ffda3801caf02acb431dc618a388 - Test merge active of PR #97636 commit 1685d5dcf3eb80b4e66960a0151e1321d21ce5b7 - Test merge active of PR #97571 commit 99d2de5ffa44e32acc040c529e56ac35fa5f7612 - Test merge active of PR #97647 commit b17030a3d104612f49f0ae1764eb076268c684be - Test merge active of PR #97699 commit 08a736027c055403fc9b89a0a4939706ff44c6fa - HEAD: dbb4eb10c1381baa4cd24048069185a1a7a452b6 - Running rust-g version 6.2.0 [2026-09-16 07:40:15.901] RUNTIME: RETA: System initialized with duration=3000ds, cooldown=150ds, enabled=1 [2026-09-16 07:40:16.908] RUNTIME: Initialized Profiler subsystem within 0 seconds! [2026-09-16 07:40:16.908] RUNTIME: Initialized Database subsystem within 0 seconds! [2026-09-16 07:40:16.920] RUNTIME: Initialized Verbs subsystem within 0 seconds! [2026-09-16 07:40:17.111] RUNTIME: Initialized Title Screen subsystem within 0.19 seconds! [2026-09-16 07:40:17.272] RUNTIME: Initialized Sounds subsystem within 0.16 seconds! [2026-09-16 07:40:17.274] RUNTIME: Initialized Server Tasks subsystem within 0 seconds! [2026-09-16 07:40:17.275] RUNTIME: Initialized Input subsystem within 0 seconds! [2026-09-16 07:40:17.276] RUNTIME: Initialized Discord subsystem within 0 seconds! [2026-09-16 07:40:17.287] RUNTIME: Initialized Reagents subsystem within 0.01 seconds! [2026-09-16 07:40:17.669] RUNTIME: Initialized Greyscale subsystem within 0.38 seconds! [2026-09-16 07:40:17.669] RUNTIME: Initialized Greyscale Previews subsystem within 0 seconds! [2026-09-16 07:40:19.763] RUNTIME: Initialized Early Assets subsystem within 2.09 seconds! [2026-09-16 07:40:19.765] RUNTIME: Initialized Admin Verbs subsystem within 0 seconds! [2026-09-16 07:40:19.766] RUNTIME: Initialized Wiremod Composite Templates subsystem within 0 seconds! [2026-09-16 07:40:19.767] RUNTIME: Initialized Modular Computers subsystem within 0 seconds! [2026-09-16 07:40:19.773] RUNTIME: Initialized IDs and Access subsystem within 0.01 seconds! [2026-09-16 07:40:19.774] RUNTIME: Initialized Bitrunning subsystem within 0 seconds! [2026-09-16 07:40:19.774] RUNTIME: Initialized AI movement subsystem within 0 seconds! [2026-09-16 07:40:19.774] RUNTIME: Initialized AI Controller Ticker subsystem within 0 seconds! [2026-09-16 07:40:19.775] RUNTIME: Initialized Vote subsystem within 0 seconds! [2026-09-16 07:40:19.775] RUNTIME: Initialized Tutorials subsystem within 0 seconds! [2026-09-16 07:40:21.951] RUNTIME: Initialized Text To Speech subsystem within 2.18 seconds! [2026-09-16 07:40:21.951] RUNTIME: Initialized Time Tracking subsystem within 0 seconds! [2026-09-16 07:40:21.971] RUNTIME: Initialized Trading Card Game subsystem within 0.02 seconds! [2026-09-16 07:40:21.971] RUNTIME: Initialized Sun subsystem within 0 seconds! [2026-09-16 07:40:21.972] RUNTIME: Initialized Stock Market subsystem within 0 seconds! [2026-09-16 07:40:22.318] RUNTIME: Initialized PRISM subsystem within 0.35 seconds! [2026-09-16 07:40:22.319] RUNTIME: Initialized Skills subsystem within 0 seconds! [2026-09-16 07:40:22.319] RUNTIME: Initialized Security Level subsystem within 0 seconds! [2026-09-16 07:40:22.321] RUNTIME: Initialized Restaurant subsystem within 0 seconds! [2026-09-16 07:40:22.321] RUNTIME: Initialized Pathfinder subsystem within 0 seconds! [2026-09-16 07:40:22.321] RUNTIME: Initialized Map Vote subsystem within 0 seconds! [2026-09-16 07:40:22.324] RUNTIME: Initialized Lua Scripting subsystem within 0 seconds! [2026-09-16 07:40:22.324] RUNTIME: Initialized Lag Switch subsystem within 0 seconds! [2026-09-16 07:40:22.325] RUNTIME: Initialized Foam subsystem within 0 seconds! [2026-09-16 07:40:22.325] RUNTIME: Initialized Smoke subsystem within 0 seconds! [2026-09-16 07:40:22.325] RUNTIME: Initialized Fluid subsystem within 0 seconds! [2026-09-16 07:40:22.325] RUNTIME: Initialized Economy subsystem within 0 seconds! [2026-09-16 07:40:22.326] RUNTIME: Initialized Disease subsystem within 0 seconds! [2026-09-16 07:40:22.327] RUNTIME: Initialized Station subsystem within 0 seconds! [2026-09-16 07:40:22.361] RUNTIME: Initialized Research subsystem within 0.03 seconds! [2026-09-16 07:40:22.363] RUNTIME: Initialized Events subsystem within 0 seconds! [2026-09-16 07:40:22.372] RUNTIME: Initialized Jobs subsystem within 0.01 seconds! [2026-09-16 07:40:22.375] RUNTIME: Initialized Quirks subsystem within 0 seconds! [2026-09-16 07:40:22.376] RUNTIME: Initialized Personalities subsystem within 0 seconds! [2026-09-16 07:40:22.404] RUNTIME: Initialized Instruments subsystem within 0.03 seconds! [2026-09-16 07:40:22.404] RUNTIME: Initialized Blackbox subsystem within 0 seconds! [2026-09-16 07:40:33.849] RUNTIME: Initialized Achievements subsystem within 11.44 seconds! [2026-09-16 07:40:34.102] RUNTIME: Initialized Ticker subsystem within 0.25 seconds! [2026-09-16 07:40:34.134] RUNTIME: Loading MetaStation... [2026-09-16 07:40:35.478] RUNTIME: Loaded Station in 1.34375s! [2026-09-16 07:40:36.877] RUNTIME: Loaded Lavaland in 1.08125s! [2026-09-16 07:40:42.778] RUNTIME: Lava Ruins loader finished placing 32/42 ruins with 0 left to spend. [2026-09-16 07:40:42.819] RUNTIME: Space Ruins loader finished placing 30/85 ruins with 0 left to spend. [2026-09-16 07:40:43.566] RUNTIME: Cave Generator terrain generation finished in 0.740625s! [2026-09-16 07:40:43.601] RUNTIME: Cave Generator terrain generation finished in 0.03125s! [2026-09-16 07:40:45.725] RUNTIME: Cave Generator terrain population finished in 0.04375s! [2026-09-16 07:40:45.759] RUNTIME: Cave Generator terrain population finished in 0.034375s! [2026-09-16 07:40:46.481] RUNTIME: Initialized Mapping subsystem within 12.38 seconds! [2026-09-16 07:40:46.482] RUNTIME: Initialized Weather subsystem within 0 seconds! [2026-09-16 07:40:46.530] RUNTIME: Initialized Spatial Grid subsystem within 0.05 seconds! [2026-09-16 07:40:46.531] RUNTIME: Initialized Cameras subsystem within 0 seconds! [2026-09-16 07:41:33.949] RUNTIME: Initialized Atoms subsystem within 47.42 seconds! [2026-09-16 07:41:33.998] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load wall engravings (/datum/controller/subsystem/persistence/proc/load_wall_engravings) - source file: code/controllers/subsystem/persistence/engravings.dm,7 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load wall engravings() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-09-16 07:41:33.999] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: load prisoner tattoos (/datum/controller/subsystem/persistence/proc/load_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,6 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): load prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): Initialize() - Master (/datum/controller/master): init subsystem(Persistence (/datum/controller/subsystem/persistence)) - Master (/datum/controller/master): Initialize(10, 0, 1) - [2026-09-16 07:41:34.013] RUNTIME: Initialized Persistence subsystem within 0.02 seconds! [2026-09-16 07:41:34.282] RUNTIME: Initialized Persistent Paintings subsystem within 0.27 seconds! [2026-09-16 07:41:36.764] RUNTIME: Initialized Assets subsystem within 2.48 seconds! [2026-09-16 07:41:36.798] RUNTIME: Initialized Wardrobe subsystem within 0.03 seconds! [2026-09-16 07:41:36.802] RUNTIME: Initialized Traitor subsystem within 0 seconds! [2026-09-16 07:41:37.171] RUNTIME: Initialized Ore Generation subsystem within 0.37 seconds! [2026-09-16 07:41:37.330] RUNTIME: Initialized Minor Mapping subsystem within 0.16 seconds! [2026-09-16 07:41:37.331] RUNTIME: Initialized Market subsystem within 0 seconds! [2026-09-16 07:41:37.486] RUNTIME: Initialized Machines subsystem within 0.15 seconds! [2026-09-16 07:41:37.486] RUNTIME: Initialized Map Previews subsystem within 0 seconds! [2026-09-16 07:41:51.817] RUNTIME: Initialized Lighting subsystem within 14.33 seconds! [2026-09-16 07:41:53.535] RUNTIME: Initialized Library Loading subsystem within 1.72 seconds! [2026-09-16 07:41:58.578] RUNTIME: Initialized Icon Smoothing subsystem within 5.04 seconds! [2026-09-16 07:41:58.866] RUNTIME: Initialized Fishing subsystem within 0.28 seconds! [2026-09-16 07:42:04.899] RUNTIME: Initialized Atmospherics subsystem within 6.03 seconds! [2026-09-16 07:42:09.695] RUNTIME: Initialized Shuttle subsystem within 4.8 seconds! [2026-09-16 07:42:09.735] RUNTIME: Initialized Init Profiler subsystem within 0.04 seconds! [2026-09-16 07:42:10.035] RUNTIME: Initialized Ban Cache subsystem within 0.3 seconds! [2026-09-16 07:42:10.036] RUNTIME: Initializations complete within 113.128 seconds! [2026-09-16 08:12:06.890] RUNTIME: Game start took 0.06875s [2026-09-16 08:45:20.959] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save wall engravings (/datum/controller/subsystem/persistence/proc/save_wall_engravings) - source file: code/controllers/subsystem/persistence/engravings.dm,57 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save wall engravings() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(1) - [2026-09-16 08:45:20.960] RUNTIME: runtime error: json_decode error: Unexpected character at (character 1) - proc name: save prisoner tattoos (/datum/controller/subsystem/persistence/proc/save_prisoner_tattoos) - source file: code/controllers/subsystem/persistence/tattoos.dm,32 - usr: null - src: Persistence (/datum/controller/subsystem/persistence) - call stack: - Persistence (/datum/controller/subsystem/persistence): save prisoner tattoos() - Persistence (/datum/controller/subsystem/persistence): collect data() - Ticker (/datum/controller/subsystem/ticker): declare completion(1) - [2026-09-16 08:46:26.724] RUNTIME: Shutting down Ban Cache subsystem... [2026-09-16 08:46:26.725] RUNTIME: Shutting down Chat subsystem... [2026-09-16 08:46:26.725] RUNTIME: Shutting down Init Profiler subsystem... [2026-09-16 08:46:26.726] RUNTIME: Shutting down Shuttle subsystem... [2026-09-16 08:46:26.726] RUNTIME: Warning: Subsystem `Shuttle` slept 3 times. [2026-09-16 08:46:26.726] RUNTIME: Shutting down Atmospherics subsystem... [2026-09-16 08:46:26.726] RUNTIME: Shutting down Fishing subsystem... [2026-09-16 08:46:26.726] RUNTIME: Shutting down Icon Smoothing subsystem... [2026-09-16 08:46:26.727] RUNTIME: Shutting down Library Loading subsystem... [2026-09-16 08:46:26.727] RUNTIME: Shutting down Lighting subsystem... [2026-09-16 08:46:26.727] RUNTIME: Shutting down Map Previews subsystem... [2026-09-16 08:46:26.727] RUNTIME: Shutting down Machines subsystem... [2026-09-16 08:46:26.728] RUNTIME: Shutting down Market subsystem... [2026-09-16 08:46:26.728] RUNTIME: Shutting down Minor Mapping subsystem... [2026-09-16 08:46:26.728] RUNTIME: Shutting down Ore Generation subsystem... [2026-09-16 08:46:26.728] RUNTIME: Shutting down Traitor subsystem... [2026-09-16 08:46:26.728] RUNTIME: Shutting down Wardrobe subsystem... [2026-09-16 08:46:26.729] RUNTIME: Shutting down Assets subsystem... [2026-09-16 08:46:26.729] RUNTIME: Shutting down Persistent Paintings subsystem... [2026-09-16 08:46:26.729] RUNTIME: Shutting down Persistence subsystem... [2026-09-16 08:46:26.729] RUNTIME: Shutting down Atoms subsystem... [2026-09-16 08:46:26.729] RUNTIME: Shutting down Cameras subsystem... [2026-09-16 08:46:26.730] RUNTIME: Shutting down Spatial Grid subsystem... [2026-09-16 08:46:26.730] RUNTIME: Shutting down Weather subsystem... [2026-09-16 08:46:26.730] RUNTIME: Shutting down Mapping subsystem... [2026-09-16 08:46:26.730] RUNTIME: Shutting down Ticker subsystem... [2026-09-16 08:46:26.730] RUNTIME: Warning: Subsystem `Ticker` slept 1 times. [2026-09-16 08:46:26.732] RUNTIME: Shutting down Achievements subsystem... [2026-09-16 08:46:26.769] RUNTIME: Shutting down Ambience subsystem... [2026-09-16 08:46:26.769] RUNTIME: Shutting down Area Contents subsystem... [2026-09-16 08:46:26.769] RUNTIME: Shutting down Asset Loading subsystem... [2026-09-16 08:46:26.770] RUNTIME: Shutting down Augury subsystem... [2026-09-16 08:46:26.770] RUNTIME: Shutting down Blackbox subsystem... [2026-09-16 08:46:26.819] RUNTIME: Shutting down Processing subsystem... [2026-09-16 08:46:26.819] RUNTIME: Shutting down Blood Drying subsystem... [2026-09-16 08:46:26.820] RUNTIME: Shutting down Datum Component System subsystem... [2026-09-16 08:46:26.820] RUNTIME: Shutting down Mood subsystem... [2026-09-16 08:46:26.820] RUNTIME: Shutting down Transport subsystem... [2026-09-16 08:46:26.820] RUNTIME: Shutting down Acid subsystem... [2026-09-16 08:46:26.821] RUNTIME: Shutting down Basic Avoidance subsystem... [2026-09-16 08:46:26.821] RUNTIME: Shutting down Antag HUDs subsystem... [2026-09-16 08:46:26.821] RUNTIME: Shutting down Aura subsystem... [2026-09-16 08:46:26.821] RUNTIME: Shutting down Clock Component subsystem... [2026-09-16 08:46:26.821] RUNTIME: Shutting down Digital Clocks subsystem... [2026-09-16 08:46:26.822] RUNTIME: Shutting down Fast Processing subsystem... [2026-09-16 08:46:26.822] RUNTIME: Shutting down Burning subsystem... [2026-09-16 08:46:26.822] RUNTIME: Shutting down Instruments subsystem... [2026-09-16 08:46:26.822] RUNTIME: Shutting down Manufacturing Processing subsystem... [2026-09-16 08:46:26.823] RUNTIME: Shutting down New Player Info subsystem... [2026-09-16 08:46:26.823] RUNTIME: Shutting down Objects subsystem... [2026-09-16 08:46:26.823] RUNTIME: Shutting down Personalities subsystem... [2026-09-16 08:46:26.823] RUNTIME: Shutting down Plumbing subsystem... [2026-09-16 08:46:26.824] RUNTIME: Shutting down Priority Status Effects subsystem... [2026-09-16 08:46:26.824] RUNTIME: Shutting down Projectiles subsystem... [2026-09-16 08:46:26.824] RUNTIME: Shutting down Quirks subsystem... [2026-09-16 08:46:26.824] RUNTIME: Shutting down Singularity subsystem... [2026-09-16 08:46:26.824] RUNTIME: Shutting down Jobs subsystem... [2026-09-16 08:46:26.825] RUNTIME: Shutting down Events subsystem... [2026-09-16 08:46:26.825] RUNTIME: Shutting down Radioactive Nebula subsystem... [2026-09-16 08:46:26.825] RUNTIME: Shutting down Research subsystem... [2026-09-16 08:46:26.825] RUNTIME: Shutting down Station subsystem... [2026-09-16 08:46:26.825] RUNTIME: Shutting down Supermatter Cascade subsystem... [2026-09-16 08:46:26.826] RUNTIME: Shutting down Timed Actions subsystem... [2026-09-16 08:46:26.826] RUNTIME: Shutting down Turret Processing subsystem... [2026-09-16 08:46:26.826] RUNTIME: Shutting down Wet floors subsystem... [2026-09-16 08:46:26.826] RUNTIME: Shutting down Escape Menu subsystem... [2026-09-16 08:46:26.827] RUNTIME: Shutting down Disease subsystem... [2026-09-16 08:46:26.827] RUNTIME: Shutting down Economy subsystem... [2026-09-16 08:46:26.827] RUNTIME: Shutting down Explosions subsystem... [2026-09-16 08:46:26.827] RUNTIME: Shutting down Fluid subsystem... [2026-09-16 08:46:26.827] RUNTIME: Shutting down Smoke subsystem... [2026-09-16 08:46:26.828] RUNTIME: Shutting down Foam subsystem... [2026-09-16 08:46:26.828] RUNTIME: Shutting down Verb Manager subsystem... [2026-09-16 08:46:26.828] RUNTIME: Shutting down Speech Controller subsystem... [2026-09-16 08:46:26.828] RUNTIME: Shutting down XKeyScore subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down Lag Switch subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down Lua Scripting subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down Map Vote subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down Materials subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down Mobs subsystem... [2026-09-16 08:46:26.829] RUNTIME: Shutting down MouseEntered subsystem... [2026-09-16 08:46:26.830] RUNTIME: Shutting down NPC Pool subsystem... [2026-09-16 08:46:26.830] RUNTIME: Shutting down Overlay subsystem... [2026-09-16 08:46:26.985] RUNTIME: Shutting down pAI subsystem... [2026-09-16 08:46:26.986] RUNTIME: Shutting down Parallax subsystem... [2026-09-16 08:46:26.986] RUNTIME: Shutting down Pathfinder subsystem... [2026-09-16 08:46:26.986] RUNTIME: Shutting down Points of Interest subsystem... [2026-09-16 08:46:26.986] RUNTIME: Shutting down Polling subsystem... [2026-09-16 08:46:26.987] RUNTIME: Shutting down Queue Links subsystem... [2026-09-16 08:46:26.987] RUNTIME: Shutting down Radiation subsystem... [2026-09-16 08:46:26.987] RUNTIME: Shutting down Restaurant subsystem... [2026-09-16 08:46:26.987] RUNTIME: Shutting down Timer subsystem... [2026-09-16 08:46:26.987] RUNTIME: Shutting down Runechat subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Sound Loops subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Security Level subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Skills subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Sound Tokens subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Sprite Accessories subsystem... [2026-09-16 08:46:26.988] RUNTIME: Shutting down Stat Panels subsystem... [2026-09-16 08:46:26.989] RUNTIME: Shutting down PRISM subsystem... [2026-09-16 08:46:26.989] RUNTIME: Shutting down Stock Market subsystem... [2026-09-16 08:46:26.989] RUNTIME: Shutting down Sun subsystem... [2026-09-16 08:46:26.989] RUNTIME: Shutting down Trading Card Game subsystem... [2026-09-16 08:46:26.989] RUNTIME: Shutting down tgui subsystem... [2026-09-16 08:46:26.990] RUNTIME: Shutting down Throwing subsystem... [2026-09-16 08:46:26.990] RUNTIME: Shutting down Time Tracking subsystem... [2026-09-16 08:46:26.990] RUNTIME: Shutting down Text To Speech subsystem... [2026-09-16 08:46:26.990] RUNTIME: Shutting down Tutorials subsystem... [2026-09-16 08:46:26.990] RUNTIME: Shutting down Vis contents overlays subsystem... [2026-09-16 08:46:26.991] RUNTIME: Shutting down Vote subsystem... [2026-09-16 08:46:26.991] RUNTIME: Shutting down Dynamic subsystem... [2026-09-16 08:46:26.991] RUNTIME: Shutting down Movement Loops subsystem... [2026-09-16 08:46:26.991] RUNTIME: Shutting down AI Controller Ticker subsystem... [2026-09-16 08:46:26.991] RUNTIME: Shutting down AI Controller Ticker (Low) subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down AI movement subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down Cliff Falling subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down Hyperspace Drift subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down Newtonian Movement subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down Conveyor Belts subsystem... [2026-09-16 08:46:26.992] RUNTIME: Shutting down Bitrunning subsystem... [2026-09-16 08:46:26.993] RUNTIME: Shutting down Circuit Components subsystem... [2026-09-16 08:46:26.993] RUNTIME: Shutting down IDs and Access subsystem... [2026-09-16 08:46:26.993] RUNTIME: Shutting down Modular Computers subsystem... [2026-09-16 08:46:26.993] RUNTIME: Shutting down Radio subsystem... [2026-09-16 08:46:26.993] RUNTIME: Shutting down Wiremod Composite Templates subsystem... [2026-09-16 08:46:26.994] RUNTIME: Shutting down Loot Icon Generation subsystem... [2026-09-16 08:46:26.994] RUNTIME: Shutting down Admin Verbs subsystem... [2026-09-16 08:46:26.994] RUNTIME: Shutting down Early Assets subsystem... [2026-09-16 08:46:26.994] RUNTIME: Shutting down Greyscale Previews subsystem... [2026-09-16 08:46:26.994] RUNTIME: Shutting down Greyscale subsystem... [2026-09-16 08:46:26.995] RUNTIME: Shutting down Reagents subsystem... [2026-09-16 08:46:26.995] RUNTIME: Shutting down Discord subsystem... [2026-09-16 08:46:26.997] RUNTIME: Shutting down Input subsystem... [2026-09-16 08:46:26.997] RUNTIME: Shutting down Ping subsystem... [2026-09-16 08:46:26.998] RUNTIME: Shutting down Server Tasks subsystem... [2026-09-16 08:46:27.033] RUNTIME: Shutting down Sounds subsystem... [2026-09-16 08:46:27.034] RUNTIME: Shutting down Title Screen subsystem... [2026-09-16 08:46:27.034] RUNTIME: Shutting down Verbs subsystem... [2026-09-16 08:46:27.034] RUNTIME: Shutting down Database subsystem... [2026-09-16 08:46:27.035] RUNTIME: Clearing DB Queries. (Standby: 0; Active: 0; All: 0) [2026-09-16 08:46:27.038] RUNTIME: Done clearing DB queries in right now (Standby: 0; Active: 0; All: 0)] [2026-09-16 08:46:27.039] RUNTIME: Shutting down Garbage subsystem... [2026-09-16 08:46:27.381] RUNTIME: Shutting down Profiler subsystem... [2026-09-16 08:46:27.396] RUNTIME: Shutdown complete [2026-09-16 08:46:27.397] RUNTIME: World hard rebooted at 08:46:27