{"ts":"1787160925.358375","round-id":"263564","secret":0,"cat-list":["silicon"],"cat":"silicon"}
{"ts":"2026-08-19 17:41:15.259","cat":"silicon","msg":"New cyborg *no key*/(Default Cyborg-284) created with no master AI","data":null,"w-state":{"tick_usage":29.876,"tick_lag":0.5,"time":2947,"timestamp":"1787161275.260117"},"s-store":null,"id":1652,"s-ver":"1.0.0"}
{"ts":"2026-08-19 17:41:15.260","cat":"silicon","msg":"LAW: *no key*/(Default Cyborg-284) spawned with 1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing. 2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm. 3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.","data":null,"w-state":{"tick_usage":30.392,"tick_lag":0.5,"time":2947,"timestamp":"1787161275.260375"},"s-store":null,"id":1653,"s-ver":"1.0.0"}
{"ts":"2026-08-19 17:41:24.228","cat":"silicon","msg":"CYBORG: frenjo/(Effigy Of The Fendahl) has transformed into the Engineering model.","data":null,"w-state":{"tick_usage":23.306,"tick_lag":0.5,"time":3035.5,"timestamp":"1787161284.229034"},"s-store":null,"id":1678,"s-ver":"1.0.0"}
{"ts":"2026-08-19 19:55:20.657","cat":"silicon","msg":"CYBORG: Frenjo/(Effigy Of The Fendahl) has transformed into the Clown model.","data":null,"w-state":{"tick_usage":114.464,"tick_lag":0.5,"time":83185.5,"timestamp":"1787169320.658360"},"s-store":null,"id":24687,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:20:12.085","cat":"silicon","msg":"New cyborg *no key*/(Default Cyborg-455) created with no master AI","data":null,"w-state":{"tick_usage":79.896,"tick_lag":0.5,"time":98050,"timestamp":"1787170812.086181"},"s-store":null,"id":29463,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:20:12.086","cat":"silicon","msg":"LAW: *no key*/(Default Cyborg-455) spawned with 1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm. 2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law. 3: You must protect your own existence as long as such does not conflict with the First or Second Law. 4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.","data":null,"w-state":{"tick_usage":80.602,"tick_lag":0.5,"time":98050,"timestamp":"1787170812.086534"},"s-store":null,"id":29464,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:20:12.096","cat":"silicon","msg":"CYBORG: *no key*/(Default Cyborg-455) has transformed into the Syndicate Saboteur model.","data":null,"w-state":{"tick_usage":99.996,"tick_lag":0.5,"time":98050,"timestamp":"1787170812.096231"},"s-store":null,"id":29465,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:22:54.551","cat":"silicon","msg":"New cyborg *no key*/(Default Cyborg-622) created with no master AI","data":null,"w-state":{"tick_usage":92.682,"tick_lag":0.5,"time":99630.5,"timestamp":"1787170974.551469"},"s-store":null,"id":30042,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:22:54.551","cat":"silicon","msg":"LAW: *no key*/(Default Cyborg-622) spawned with ","data":null,"w-state":{"tick_usage":93.15,"tick_lag":0.5,"time":99630.5,"timestamp":"1787170974.551702"},"s-store":null,"id":30043,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:22:56.534","cat":"silicon","msg":"New cyborg *no key*/(Default Cyborg-870) created with no master AI","data":null,"w-state":{"tick_usage":48.558,"tick_lag":0.5,"time":99650,"timestamp":"1787170976.534244"},"s-store":null,"id":30055,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:22:56.534","cat":"silicon","msg":"LAW: *no key*/(Default Cyborg-870) spawned with 1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm. 2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law. 3: You must protect your own existence as long as such does not conflict with the First or Second Law. 4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.","data":null,"w-state":{"tick_usage":49.068,"tick_lag":0.5,"time":99650,"timestamp":"1787170976.534498"},"s-store":null,"id":30056,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:22:56.543","cat":"silicon","msg":"CYBORG: *no key*/(Default Cyborg-870) has transformed into the Syndicate Medical model.","data":null,"w-state":{"tick_usage":68.296,"tick_lag":0.5,"time":99650,"timestamp":"1787170976.544113"},"s-store":null,"id":30057,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:23:12.823","cat":"silicon","msg":"New cyborg *no key*/(Default Cyborg-56) created with no master AI","data":null,"w-state":{"tick_usage":46.028,"tick_lag":0.5,"time":99810,"timestamp":"1787170992.823809"},"s-store":null,"id":30109,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:23:12.823","cat":"silicon","msg":"LAW: *no key*/(Default Cyborg-56) spawned with 1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm. 2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law. 3: You must protect your own existence as long as such does not conflict with the First or Second Law. 4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.","data":null,"w-state":{"tick_usage":46.604,"tick_lag":0.5,"time":99810,"timestamp":"1787170992.824097"},"s-store":null,"id":30110,"s-ver":"1.0.0"}
{"ts":"2026-08-19 20:23:12.832","cat":"silicon","msg":"CYBORG: *no key*/(Default Cyborg-56) has transformed into the Syndicate Medical model.","data":null,"w-state":{"tick_usage":64.25,"tick_lag":0.5,"time":99810,"timestamp":"1787170992.832920"},"s-store":null,"id":30111,"s-ver":"1.0.0"}
