Round ID: 263361
    Map: Delta Station
    Shift Duration: 1 hour and 29 minutes and 38.1 seconds
    Station Integrity: Destroyed
    Total Population: 40

    Evacuation Rate: 18 (45%)
    (on emergency shuttle): 15 (37.5%)
    Survival Rate: 26 (65%)
    First Death: Lemon Slime, Scientist, at Port Quarter Solar Array (101,50,2). Damage taken: 74/1.5/0/15.
    Round: Orange Star
        - Changelings (Roundstart Changeling)
        - Fugitive (Fugitives)
        - Nuclear Operatives (Midround Nukeops)
        - Space Dragon (Space Dragon)
1 fugitive took refuge on NTSS-13 Fire!
alexguinea was Waldo the Fugitive and died
...And 3 Bounty Fugitive Hunterss tried to hunt them down!
crudbo was Dennis Fleming the Fugitive Hunter and died
pingytalk was Josiah Ali the Fugitive Hunter and died
pingytalk was Fatima Roberts the Fugitive Hunter and survived
Fugitive Victory
A fugitive survived, and no bodies were recovered by the Bounty Fugitive Hunterss.
Power Suppliers Operatives:
Syndicate Major Victory!
Power Suppliers operatives have destroyed NTSS-13 Fire!

The syndicate operatives were:

(Syndicates used 132 TC) [Energy Sword (83% off!)
1 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. As seen on TV.
]
[Core Equipment Box (Essential)
22 TC
This box contains an airlock authentification override card, a MODsuit energy shield module, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.
]
[Thermal Imaging Glasses (25% off!)
3 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks. Normally costs 4 TC. All sales final. As seen on TV.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
[Composition X-4 (50% off!)
1 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole. Normally costs 2 TC. All sales final. Keep away from fire or flames.
x3]
[M-90gl Carbine Case (Hard) (27% off!)
13 TC
A fully-loaded, specialized three-round burst carbine that fires .223 ammunition from a 30 round magazine.Comes with a 40mm underbarrel grenade launcher. Use secondary-fire to fire the grenade launcher. Also comes with two spare magazines and a box of 40mm rubber pucks. Normally costs 18 TC. All sales final. For recreational use only.
]
[Energy Sword (83% off!)
1 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. As seen on TV.
x2]
[MODsuit Thermal Visor Module (50% off!)
1 TC
A visor for a MODsuit. Lets you see living beings through walls. Normally costs 2 TC. All sales final. For recreational use only.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[.223 Toploader Phasic Magazine (M-90gl)
5 TC
An additional 30-round .223 magazine; suitable for use with the M-90gl carbine. These bullets are made from an experimental alloy, 'Ghost Lead', that allows it to pass through almost any non-organic material. The name is a misnomer. It doesn't contain any lead whatsoever!
]
[Overwatch Intelligence Agent (30% off!)
7 TC
An Overwatch Intelligence Agent is assigned to your operation. They can view your progress and help coordinate using your operative team's body-cams. They can also pilot the shuttle remotely and view the station's camera net. If you're a meathead who's just here to kill people and don't care about strategising or intel, you'll still have someone to bear witness to your murder-spree! Normally costs 10 TC. All sales final. Keep away from fire or flames.
]
[Assault Pod Targeting Device (26% off!)
22 TC
Use this to select the landing zone of your assault pod. Normally costs 30 TC. All sales final. Do not taunt.
]
[MODsuit Thermal Visor Module (50% off!)
1 TC
A visor for a MODsuit. Lets you see living beings through walls. Normally costs 2 TC. All sales final. For recreational use only.
]
[MODsuit Anti-Slip Module
1 TC
A MODsuit module preventing the user from slipping on water.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
[Energy Sword (83% off!)
1 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. As seen on TV.
]
[MODsuit Thermal Visor Module (50% off!)
1 TC
A visor for a MODsuit. Lets you see living beings through walls. Normally costs 2 TC. All sales final. For recreational use only.
]
[Anti-Materiel Sniper Rifle Briefcase (Hard)
18 TC
An outdated, but still extremely powerful anti-materiel sniper rifle. Fires .50 BMG cartridges from a 6 round magazine. Can be fitted with a suppressor. If anyone asks how that even works, tell them it's Nanotrasen's fault. Comes with 3 spare magazines; 2 regular magazines and 1 disruptor magazine. Also comes with a suit and tie.
]
[.50 BMG Surplus Magazine Box (AMSR)
7 TC
A box full of surplus .50 BMG magazines. Not as good as high quality magazines, usually lacking the penetrative power and impact, but good enough to keep the gun firing. Useful for arming a squad.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
[Syndicate Detonator
1 TC
The Syndicate detonator is a companion device to the Syndicate bomb. Simply press the included button and an encrypted radio frequency will instruct all live Syndicate bombs to detonate. Useful for when speed matters or you wish to synchronize multiple bomb blasts. Be sure to stand clear of the blast radius before using the detonator.
]
[Composition X-4 (50% off!)
1 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole. Normally costs 2 TC. All sales final. Keep away from fire or flames.
]
The changelings were:
stiix was Lemon Slime the Scientist and had their body destroyed
Genomes Extracted: 2

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Assassinate Shelly Shobbs, the Chaplain. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Mara-Iza, the Assistant while wearing their identification card. Fail.
The changeling has failed.

stiix was headslug and survived as Gene Williams
Genomes Extracted: 1

Objective #1: Extract more compatible genomes than any other Changeling. Fail.
Objective #2: Steal the medal of captaincy. Fail.
Objective #3: Assassinate Roger Hunt, the Bitrunner. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The changeling has failed.

The space dragons were:
The Space Dragon has succeeded! Station space has been reclaimed by the space carp!
crudbo was Space Dragon the Space Dragon and survived
Objective #1: Summon 3 rifts in order to flood the station with carp. Your possible rift locations are: Security Mechbay, Security Medical, Aft Customs, Xenobiology Lab and Labor Shuttle Dock Success!
The Space Dragon was successful!

The Space Dragon was assisted by:


  • kaiserwilly2, who played 1 space carps.
  • quiteliterallyanything, who played 2 space carps.
  • papaoj, who played 1 space carps.



Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 77530 credits collected by crew this shift.
An average of 1938.25 credits were collected.
The most affluent crew member at shift end was Frobert Planter with 43506 cr!