Round ID: 263079
    Map: Tramstation
    Shift Duration: 2 hours and 21 minutes and 16 seconds
    Station Integrity: 97.3%
    Total Population: 49

    Evacuation Rate: 34 (69.4%)
    (on emergency shuttle): 22 (44.9%)
    Survival Rate: 48 (98%)
    First Death: Laura Mitchell, Assistant, at Central Tram Dock (115,119,3). Damage taken: 214/0/0/0.
    Round: Yellow Star
        - Blood Brothers (Roundstart Blood Brothers)
        - Traitor (Latejoin Traitor)
LOGICIAN Ver. 7090 (Played by: cardboardf0x)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

LOGICIAN Ver. 7090's minions were:
B.R.A.P. (Played by: mimepride)
Blood Brothers of III & Neely:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal a sliver of a supermatter crystal. Fail.
Objective #3: Steal a functional AI. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of III & Neely have failed!
Gene Positronics Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Gene Positronics Operatives

The syndicate operatives were:

(Syndicates used 33 TC) [Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Syndicate Minibomb
2 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
x4]
[Composition X-4
2 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]
[Syndicate Bomb
8 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
BlastoHive Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the BlastoHive Operatives

The syndicate operatives were:

(Syndicates used 23 TC) [12g Slug Drum (Bulldog)
2 TC
An additional 8-round slug magazine for use with the Bulldog shotgun. Now 8 times less likely to shoot your pals.
]
[12g Buckshot Drum (Bulldog)
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.
x3]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Full Syndicate Surgery Medkit
3 TC
The Syndicate surgery medkit is a toolkit containing all surgery tools, surgical drapes, a syringe, and some sedatives.
]
[Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.
]
Max Prod-Co Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Max Prod-Co Operatives

The syndicate operatives were:

(Syndicates used 33 TC) [Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
x2]
[Chameleon Kit
2 TC
A set of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! Due to budget cuts, the shoes don't provide protection against slipping and skillchips are sold separately.
]
[Syndicate Minibomb
2 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
x4]
[Composition X-4
2 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
]
[Syndicate Bomb
8 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
The traitors were:
jenniferhawkings was Kendra Hunter the Roboticist and died

Kendra Hunter was a Gorlex Marauder.
(used 20 TC) [Hypnotic Flash (28% off!)
5 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily. Normally costs 7 TC. All sales final. Do not taunt.
]
[Radioactive Microlaser
3 TC
A radioactive microlaser disguised as a standard Nanotrasen health analyzer. When used, it emits a powerful burst of radiation, which, after a short delay, can incapacitate all but the most protected of humanoids. It has two settings: intensity, which controls the power of the radiation, and wavelength, which controls the delay before the effect kicks in.
]
[Bag of C-4 explosives
5 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[E-2 Earthcracker
2 TC
The E-2 Earthcracker makes for a great partner to any conventional explosive. Set the device up on any station hull, arm, and activate.What remains is a conventionally dangerous weakpoint, that will crack open a random pattern of floors upon being hit with an explosive force.That pattern of cracks will in-turn also create additional cracks, ad-finimum if not repaired. It can also be used for mining out rock, though that's less advised.
]
[Frag Grenade
1 TC
A frag grenade. Pop the pin. Throw towards enemy. Keep clear of the shrapnel. Easy!
]


Objective #1: Assassinate Cassie Leidenhart, the Station Engineer. Fail.
Objective #2: Assassinate Arcticus Cecropia, the Cargo Technician. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: green, backpacks, Marje Koster
The code responses were: brig, Detective, bibles
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 53069 credits collected by crew this shift.
An average of 1083.04 credits were collected.
The most affluent crew member at shift end was Arcticus Cecropia with 3750 cr!