Round ID:
262163 Map:
MetaStation Shift Duration:
1 hour and 25 minutes and 41 seconds Station Integrity:
99% Total Population:
69 Evacuation Rate:
10 (14.5%) (on emergency shuttle):
7 (10.1%) Survival Rate:
48 (69.6%) First Death:
Selene SV, Shaft Miner, at Lavaland Wastes (105,97,3). Damage taken: 127.5/20/0/52.5. Their last words were: "Death..." Round: Yellow Star
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Blood Worms (Roundstart Blood Worm)
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Traitors (Roundstart Traitor)
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Revenant (Revenant)
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Traitor (Midround Traitor)
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Traitor (Latejoin Traitor)
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Obsession (Midround Obsessed)
AnAI (Played by: carthagodelendaest)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
AnAI's minions were:
NGPT-23 (Played by: kieal),
Macallan (Played by: carshalash) (Deactivated),
Nyanwa-Chan (Played by: hydrophobicbadger)
CrickneyBazooks (Played by: boyu2) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
G.R.E.G. but Evil (Played by: antheus) survived as an AI-less borg! Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
- cardboardf0x was Valerie Nakano the Janitor and had their body destroyed
- gameenjoyer was Carl Von Yading the Shaft Miner and survived
- quiteliterallyanything was adult blood worm (654) and survived
- coolguy319 was adult blood worm (61) and survived as Bryan Somner
- stiix was adult blood worm (427) and survived
- tuffmangoboiii was juvenile blood worm (913) and died
- mornyres was juvenile blood worm (711) and survived as River Reed
- moosetasm was adult blood worm (699) and survived
Objective #1: We must prevent all members of station command from escaping alive on the emergency shuttle.
Fail.Objective #2: We must consume a total of at least 2000 units of real blood to sate our appetite.
Success!Objective #3: At least 3 of us must reproduce to pave the way for our overwhelming numbers.
Success!Objective #4: At least 3 of us must escape alive on the emergency shuttle to conquer what is on the other side.
Fail.The Blood Worms have failed! - leifnobody was Steven Xeno the Xenomorph and survived
- Wer6 was Lady Xena the Xenomorph and died
- cardboardf0x was Xenolio the Xenomorph and survived
- wer6 was Lady Xena the Xenomorph and died
- fredthe2nd was alien praetorian (329) the Xenomorph and survived
- ghostybruce was Xeny the Xenomorph and survived
- nizin was alien hunter (129) the Xenomorph and survived
- fatcat9999pounds was alien hunter (926) the Xenomorph and died
- novaray was alien hunter (198) the Xenomorph and died
- cardboardf0x was Xenolio the Xenomorph and survived
- ariever was Steven Xeno the Xenomorph and survived
- pjk2nd was alien sentinel (890) the Xenomorph and survived
- aoeeee was alien sentinel (819) the Xenomorph and survived
- hydrain was alien sentinel (73) the Xenomorph and survived
0moog was Sax the Roboticist and survived
Objective #1: Murder Louis Cooper, Marcus Mann's coworker. Fail.
Objective #2: Take a photo of Marcus Mann while they're alive, and keep it in your bag. Fail.
Objective #3: Hug Marcus Mann 5 times while they're alive. Fail.
Objective #4: Murder Marcus Mann, the Station Engineer. Success!
The Obsessed did not go near their obsession the entire round! That's extremely impressive!
The Obsessed has failed!
cemrot was revenant (672) the Revenant and had their body destroyed
Objective #1: Absorb 388 points of essence from humans. Fail.
Objective #2: Damage and render as much of the station rusted and unusable as possible. Success!
The Revenant has failed!
stiix was
Colin Meowiarty the
Shaft Miner and
diedColin Meowiarty
was an MI13 agent.(used 16 TC)
[
Kinetic Accelerator Pressure Mod (80% off!)
1 TC
A modification kit which allows Kinetic Accelerators to do greatly increased damage while indoors. Occupies 35% mod capacity. Normally costs 5 TC. All sales final. Keep away from fire or flames.x2][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Syndicate MODsuit (25% off!)
6 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules. Normally costs 8 TC. All sales final. Contains small parts.]Objective #1: Execute people like James Bond in that one film except with Mining-Grade equipment and not as charismatically.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!aoeeee was
Anth the
Station Engineer and
died as
Autumn KosterAnth
was an employee from Donk Corporation.(used 27 TC)
[
Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, and a specialised contractor baton.][
MODsuit wraith cloaking module
2 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.][
MODsuit Anti-Slip Module
1 TC
A MODsuit module preventing the user from slipping on water.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.]Objective #1: Steal any set of secret documents of any organization.
Fail.Objective #2: Steal the medal of captaincy.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.Completed
1 contract for a total of
8 TC!
The traitor has failed!ttapagokc was
Naori Welty the
Bitrunner and
diedNaori Welty
was an MI13 agent.(used 20 TC)
[
Syndicate MODsuit (25% off!)
6 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules. Normally costs 8 TC. All sales final. For recreational use only.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.]Objective #1: Steal a hand teleporter.
Success!Objective #2: Assassinate Mac El Oliver, the Station Engineer.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!privatepat was
Jee-Baar the
Cargo Technician and
survivedJee-Baar
was a Tiger Cooperative Fanatic.(used 20 TC)
[
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.][
MODsuit Anti-Slip Module
1 TC
A MODsuit module preventing the user from slipping on water.][
Composition X-4
2 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Slipocalypse Clusterbang
1 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!]Objective #1: Steal the Blackbox.
Fail.The traitor has failed!The code phrases were: chemicals, courtroom, Chromium XXXIXThe code responses were: carp, space stations, insulated gloves, Warden - Station Shield : Completed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 75219 credits collected by crew this shift.
An average of 1090.13 credits were collected.
The most affluent crew member at shift end was Eden Greiner with 19893 cr!
Total Achievements Earned: 3!
orangeasarus was Evelyn London, who earned the 'Mister Sandman' achievement at Medbay Treatment Center!
hydrophobicbadger was Nyanwa-Chan, who earned the 'Mister Sandman' achievement at Medbay Treatment Center!
strom989 was Lucy Archibald, who earned the 'Mister Sandman' achievement at Grand Surgery Theatre!