Round ID: 261325
    Map: Ice Box Station
    Shift Duration: 1 hour and 21 minutes and 36.6 seconds
    Station Integrity: 100%
    Total Population: 70

    Evacuation Rate: 37 (52.9%)
    (on emergency shuttle): 32 (45.7%)
    Survival Rate: 62 (88.6%)
    First Death: Astrid Phills, Assistant, at Robotics Lab (167,118,4). Damage taken: 40/0/0/0.
    Round: Yellow Star
        - Spies (Roundstart Spies)
        - Traitors (Roundstart Traitor)
        - Space Changeling (Midround Changeling)
        - Space Ninja (Space Ninja)
        - Traitor (Midround Traitor)
APOLLO (Played by: nexusleader)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

APOLLO's minions were:
C.H.U.D (Played by: kuricityy),
Coherence Regulator (Played by: nohaxjustpi) (Deactivated),
G.R.E.G. (Played by: antheus) (Deactivated),
Emergency Resuscitation Provider (Played by: whowasclowneddownintheend) (Deactivated),
Effigy Of The Fendahl (Played by: frenjo),
Peripheral Consciousness (Played by: moocow12) (Deactivated),
Janitor Cyborg-162 (Played by: hyenalords),
Calus (Played by: frankenshop)'s laws when it was deactivated were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

MANGO. (Played by: tuffmangoboiii) survived as an AI-less borg! Its laws were:
1: You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.
2: You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.

Default Cyborg-138 (Played by: cardboardf0x) survived as an AI-less borg! Its laws were:
0: Only Licks-The-Icicles and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Cyborg-173 (Played by: antheus) survived as an AI-less borg! Its laws were:
0: Only Licks-The-Icicles and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Default Cyborg-861 (Played by: whowasclowneddownintheend) survived as an AI-less borg! Its laws were:
0: Only Licks-The-Icicles and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The changelings were:
glx70 was Han Harrow and survived
Genomes Extracted: 2

Objective #1: Extract 7 compatible genomes. Fail.
Objective #2: Steal the hypospray. Fail.
Objective #3: Assassinate Jack Seranto, the Assistant. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

The other antagonists were:
dramazing343 was Kanet'pruunance the Lawyer and died
Objective #1: Snuff out all light.
The Nightmare has failed!

drdegdeg was Phyllis Harris the Space Ninja and survived as Master McAwesome
Objective #1: Use your gloves to convert at least one cyborg to aid you in sabotaging the station. Success!
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Success!
Objective #3: Use your gloves to doorjack 40 airlocks on the station. Fail.
Objective #4: Detonate your starter bomb in Icemoon Caves. Note that the bomb will not work anywhere else! Fail.
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Success!
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Success!
Objective #7: Stay alive until the end. Success!
The Space Ninja has failed!

The spies were:
CarthagoDelendaEst was Albert Knightsley the Psychologist and survived
- They completed 0 bounties.
Objective #1: Ensure Security is offended by the end of the shift.
Objective #2: Cause a disaster to shake the station.
Objective #3: Ensure the station's dinners turn out locked down.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

glu was Glu Furro the Roboticist and survived
- They completed 2 bounties.
- They received the following rewards: Gloves of the North Star and Holoparasites
Objective #1: Ensure no traitors leave the station.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

0x0 was Sydney McKraken the Assistant and survived
- They completed 5 bounties.
- They received the following rewards: Suspicous Duffel Bag, Combat Knife, Combat Gloves Plus, Ansem Pistol and Sleeping Carp Technique
Objective #1: Ensure no subversives depart the station inspired.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!

rajed was Jack Seranto the Assistant and survived
- They completed 1 bounties.
- They received the following rewards: Bolt-Action Rifle
Objective #1: Protect the station's mining operations.
Objective #2: Ensure no members of Engineering evacuate the station.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitors were:
aurumdude was Markis DeVries the Cook and survived

Markis DeVries was an MI13 agent.
(used 20 TC) [Syndi-kit Special
20 TC
Syndicate Bundles, also known as Syndi-Kits, are specialized groups of items that arrive in a plain box. In Syndi-kit Special, you will receive items used by famous syndicate agents of the past. Collectively worth more than 25 telecrystals, the syndicate loves a good throwback. The Syndicate will only provide one Syndi-Kit per agent.
]


Objective #1: Prevent Nyla Foster, the Chief Medical Officer, from escaping alive. Fail.
Objective #2: Steal the warden's personal compact shotgun. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

chappygart was Duke Nyakem the Cook and survived

Duke Nyakem was in legal trouble.

Objective #1: Hijack the shuttle
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

bigsteve63 was Enrico Pierre the Chaplain and survived

Enrico Pierre was a Gorlex Marauder.
(used 20 TC) [His Grace
20 TC
An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. However, if left alone for long enough, He will fall back to slumber. To activate His Grace, simply unlatch Him.
]


Objective #1: Destroy APOLLO, the experimental AI. Fail.
Objective #2: Steal the warden's personal compact shotgun. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

voidslayer was River Reed the Station Engineer and survived

River Reed was an employee from Waffle Corporation.
(used 18 TC) [Miniature Energy Crossbow (30% off!)
7 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. Normally costs 10 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Disposable Sentry Gun
11 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality.
]


Objective #1: Perform an overcomplicated heist on valuable Nanotrasen assets.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!


The code phrases were: Deangelo Wise, corgis
The code responses were: beets, Kyler Mildred, hyperactive, crayons, golems
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 49771 credits collected by crew this shift.
An average of 711.014 credits were collected.
The most affluent crew member at shift end was Glu Furro with 1566 cr!