Round ID: 260397
    Map: MetaStation
    Shift Duration: 2 hours and 10 minutes and 20.6 seconds
    Station Integrity: 99%
    Total Population: 19

    Evacuation Rate: 3 (15.8%)
    (on emergency shuttle): 3 (15.8%)
    Survival Rate: 9 (47.4%)
    First Death: Jee-Baar, Bitrunner, at Fore Port Maintenance (90,170,2). Damage taken: 163/18.4/0/33.3333.
    Round: Yellow Star
        - Traitors (Roundstart Traitor)
        - Traitors (Roundstart Traitor)
        - Obsession (Midround Obsessed)
        - Traitor (Midround Traitor)
        - Traitor (Midround Traitor)
        - Traitor (Midround Traitor)
Blitz (Played by: Ahana)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Blitz's minions were:
Effigy Of The Fendahl (Played by: frenjo)
The traitors were:
kobolder was William Worcester the Scientist and survived

William Worcester was a specialist from Cybersun Industries.
(used 0 TC)

Objective #1: Prevent Jamarion Spock, the Shaft Miner, from escaping alive. Success!
Objective #2: Assassinate Lufel Thoumeaux, the Chief Medical Officer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

thedrunkenpumpkin was Neon CDXI the Assistant and survived

Neon CDXI was a specialist from Cybersun Industries.
(used 20 TC) [Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]
[Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.
]
[MODsuit wraith cloaking module
2 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Radio Jammer
1 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Smuggler's Satchel
1 TC
This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing your stolen goods. Comes with a crowbar, a floor tile and some contraband inside. Its contents cannot be detected by contraband scanners.
]


Objective #1: Steal the source code for Project Goon from the master R&D server mainframe. Fail.
Objective #2: Steal the nuclear authentication disk. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

isweartostonedimnotgod was Randy Baum the Shaft Miner and died

Randy Baum was in legal trouble.
(used 0 TC)

Objective #1: Steal the station blueprints. Fail.
Objective #2: Steal the hypospray. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

neverdawned was Reiza Nak the Station Engineer and died

Reiza Nak was an employee from Waffle Corporation.
(used 20 TC) [Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Box of Throwing Weapons
3 TC
A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective throwing weapons. The bolas can knock a target down and the shurikens will embed into limbs.
]


Objective #1: Assassinate Buckets, the Mime. Success!
Objective #2: Assassinate Acco Accurata, the Quartermaster. Success!
Objective #3: Die a glorious death. Success!
The traitor was successful!

Szeken was Vela Lavarossa the Roboticist and survived

Vela Lavarossa was a Gorlex Marauder.
(used 18 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.
]
[Suppressor
1 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]


Objective #1: Steal any set of secret documents of any organization. Success!
Objective #2: Steal the chief engineer's advanced magnetic boots. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!


The code phrases were: drunken blumpkin, backpacks, Jasuda-Cheesh, comedy
The code responses were: thermonuclear, bravery, Easton Mcfall
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25949 credits collected by crew this shift.
An average of 1365.74 credits were collected.
The most affluent crew member at shift end was Kryts Stryks with 3271 cr!