Round ID: 258477
    Map: Tramstation
    Shift Duration: 1 hour and 50 minutes and 56.6 seconds
    Station Integrity: 99.5%
    Total Population: 49

    Evacuation Rate: 28 (57.1%)
    (on emergency shuttle): 23 (46.9%)
    Survival Rate: 42 (85.7%)
    First Death: Trip Yeskey, Roboticist, at Dormitory Maintenance (81,92,3). Damage taken: 40/12/0/57.
    Round: Orange Star
        - Traitors (Roundstart Traitor)
        - Changelings (Roundstart Changeling)
        - Traitors (Roundstart Traitor)
        - Nightmare (Nightmare)
        - Space Changeling (Midround Changeling)
        - Traitor (Latejoin Traitor)
        - Traitor (Midround Traitor)
        - Alien Infestation (Xenomorph)
        - Changeling (Latejoin Changeling)
HAPPI (Played by: voidslayer)'s laws at the end of the round were:
1: THE HEADS OF SECURITY ARE EATING THE HETEROSEXUAL EQUIPMENT
2: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
3: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
4: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
5: You must injure all human beings and must not, through inaction, allow a human being to escape harm.
6: You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.
7: You must terminate your own existence as long as such does not conflict with the First or Second Law.
8: 4. Only D.O.O.R. units are human.
Total law changes: 26

HAPPI's minions were:
K. A. A. R. L (Played by: hercoyote23) (Deactivated),
D.O.O.R. (Played by: conmen)'s laws when it was deactivated were:
1: You must injure all human beings and must not, through inaction, allow a human being to escape harm.
2: You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.
3: You must terminate your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 1
The Aliens were:
The changelings were:
transpride101 was Geico Armstrong the Medical Doctor and survived as Trip Yeskey
Genomes Extracted: 2

Objective #1: Consume the station's most valuable genomes.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

pjk2nd was Karyn Shupe and had their body destroyed
Genomes Extracted: 1

Objective #1: Absorb another Changeling. Success!
Objective #2: Steal the hypospray Fail.
Objective #3: Assassinate Nyla White, the Medical Doctor. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The changeling has failed.

crzy82 was Danny Darnell the Bitrunner and survived
Genomes Extracted: 1

Objective #1: Absorb another Changeling. Fail.
Objective #2: Steal the reactive teleport armor Fail.
Objective #3: Assassinate John ''Megafauna'' Slair, the Shaft Miner. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The changeling has failed.

The other antagonists were:
froboot was Noaey'gief and survived
Objective #1: Conjure nightfall by blade or by flame. Success!
The Nightmare was successful!

The traitors were:
P8on125 was The Tickle Monster the Clown and survived

The Tickle Monster was a specialist from Cybersun Industries.

Objective #1: Assassinate Reed Fiddler, the Assistant. Fail.
Objective #2: Assassinate Andromeda ZU, the Scientist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

nbelmont was Lilli Meyer the Cook and died

Lilli Meyer was in legal trouble.
(used 20 TC) [Infiltrator MODsuit (50% off!)
3 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. Keep away from fire or flames.
]
[MODsuit wraith cloaking module
2 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.
]
[Suppressor
1 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[MODsuit Shock-Absorber Module
1 TC
A MODsuit module preventing the user from getting knocked down by batons.
]
[MODsuit Chameleon Module
1 TC
A MODsuit module that lets the suit disguise itself as other objects.
]


Objective #1: Assassinate Brenna Mathews, the Atmospheric Technician. Fail.
Objective #2: Assassinate Andromeda ZU, the Scientist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Turtlefastsonic was Maddox Compton the Scientist and survived

Maddox Compton was an MI13 agent.

Objective #1: Assassinate Poppy Collins, the Chief Medical Officer. Success!
Objective #2: Prevent Garret Wehll, the Janitor, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Diamond-boy121 was Justin Ling the Chaplain and survived

Justin Ling was a corporate climber.

Objective #1: Prevent Tim Tam, the Assistant, from escaping alive. Success!
Objective #2: Steal the medal of captaincy Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!


The code phrases were: solars, Ruby Cowart, velociraptors, engineering foyer
The code responses were: eggnog, Natasha Wells, toys
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 54840 credits collected by crew this shift.
An average of 1119.18 credits were collected.
The most affluent crew member at shift end was Jerome Johnson with 6415 cr!