Round ID: 258244
    Map: Tramstation
    Shift Duration: 40 minutes and 55 seconds
    Station Integrity: Destroyed
    Total Population: 58

    Evacuation Rate: 23 (39.7%)
    (on emergency shuttle): 23 (39.7%)
    Survival Rate: 30 (51.7%)
    First Death: Anne T. Minne, Shaft Miner, at Lavaland Wastes (165,67,4). Damage taken: 145.5/83.5/0/0.
    Round: Orange Star
        - Nuclear Operatives (Roundstart Nukeops)
        - Traitors (Roundstart Traitor)
        - Spies (Roundstart Spies)
Wolfe Operative #5 (Played by: aoeeee) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Wolfe Operative #6 (Played by: heckels) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Wolfe Operatives:
Total Annihilation!
Wolfe operatives destroyed Lantern Crypt Ninety-Three but did not leave the area in time and got caught in the explosion. Next time, don't lose the disk!

The syndicate operatives were:

(Syndicates used 210 TC) [Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Syndicate Minibomb
2 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
x2]
[Reviver Implant (50% off!)
4 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. For recreational use only.
]
[Syndicate Medical Cyborg
35 TC
A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. It comes equipped with a nanite hypospray, a medical beamgun, combat defibrillator, full surgical kit including an energy saw, an emag, pinpointer and flash. Thanks to its organ storage bag, it can perform surgery as well as any humanoid.
]
[Disposable Sentry Gun (75% off!)
4 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality. Normally costs 16 TC. All sales final. Check local laws for legality in region.
]
[Syndicate Assault Cyborg
35 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar.
]
[Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Dark Gygax Exosuit (38% off!)
37 TC
A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. Features a scattershot shotgun, armor boosters against melee and ranged attacks, and ion thrusters. Normally costs 60 TC. All sales final. Keep away from fire or flames.
]
[Assault Pod Targeting Device
30 TC
Use this to select the landing zone of your assault pod.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[X-ray Vision Implant
8 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon.
]
[C-20r Submachine Gun Case (Easy)
14 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines.
]
[Bag of C-4 explosives
5 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Syndicate Minibomb
2 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
The spies were:
Matter911 was Shawn Zeal the Scientist and died
- They completed 0 bounties.
Objective #1: Free the station's AI from its laws.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

Hen101 was Bill Franks the Assistant and died
- They completed 0 bounties.
Objective #1: Assassinate a high profile crewmember without being caught.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

koislls was Fridge Voska the Chaplain and died
- They completed 5 bounties.
- They received the following rewards: Thermal Imaging Glasses, Reviver Implant, Infiltrator MODsuit, Syndicate Minibomb and Katana
Objective #1: Take control of the station as the new Captain.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

pastamanvevo was Acco Uruma the Cargo Technician and died
- They completed 0 bounties.
Objective #1: Halt the station's optional surgeries.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitors were:
Kidgenius702 was Jose Shah the Chemist and died

Jose Shah was an MI13 agent.

Objective #1: Prevent Douglas Braun, the Bitrunner, from escaping alive. Success!
Objective #2: Steal a sliver of a supermatter crystal Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

scott17 was Scott Grame the Bitrunner and died

Scott Grame was a Tiger Cooperative Fanatic.
(used 15 TC) [Internal Syndicate Radio Implant
4 TC
An implant injected into the body, allowing the use of an internal Syndicate radio. Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Bag of C-4 explosives
5 TC
Because sometimes quantity is quality. Contains 10 C-4 plastic explosives.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]


Objective #1: Steal the hypospray Fail.
The traitor has failed!


The code phrases were: Assistant, ill
The code responses were: Pacificulla Albovenosa, kitchen, welders
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25417 credits collected by crew this shift.
An average of 438.224 credits were collected.
The most affluent crew member at shift end was Jimmy Valentino with 1000 cr!