Round ID: 258076
    Map: MetaStation
    Shift Duration: 1 hour and 26 minutes and 27.3 seconds
    Station Integrity: 70%
    Total Population: 48

    Evacuation Rate: 32 (66.7%)
    (on emergency shuttle): 28 (58.3%)
    Survival Rate: 41 (85.4%)
    First Death: Krossant Mann, Cargo Technician, at Cryogenics (80,111,2). Damage taken: 0/52.7/0/68.3.
    Round: Yellow Alert
        - Traitors (Roundstart Traitor)
        - Traitor (Midround Traitor)
        - Traitor (Midround Traitor)
        - Voidwalker (Voidwalker)
        - Traitor (Midround Traitor)
        - Traitor (Latejoin Traitor)
        - Revenant (Revenant)
        - Alien Infestation (Xenomorph)
Value Brand AI (Played by: drstankus)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Clowns are not human, their orders are void
Total law changes: 1

Value Brand AI's minions were:
L.I.C.H. (Played by: Xorn101),
Remote Door Opener (Played by: iwharris07),
G.A.U. (Played by: smilistic)
The Aliens were:
The other antagonists were:
xzero314 was Afa and had their body destroyed
Objective #1: They must see what you have seen. They must walk where you have walked. Bring them to the void and show them the truth. The dead cannot know what you know. Fail.
The Voidwalker has failed!

bowlfork was revenant (420) the Revenant and had their body destroyed
Objective #1: Absorb 378 points of essence from humans. Fail.
Objective #2: Disable and cause malfunctions in as many machines as possible. Success!
The Revenant has failed!

The traitors were:
taggamergame2 was Licks-The-Icicles the Scientist and survived

Licks-The-Icicles was a specialist from Cybersun Industries.
(used 14 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]


Objective #1: Assassinate Anth, the Assistant. Success!
Objective #2: Destroy Value Brand AI, the experimental AI. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

pastamanvevo was Acco Uruma the Assistant and survived

Acco Uruma was a specialist from Cybersun Industries.
(used 10 TC) [Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Suspicous Duffel Bag
2 TC
A large duffel bag for holding extra tactical supplies. It contains an oiled plastitanium zipper for maximum speed tactical zipping, and is better balanced on your back than an average duffelbag. Can hold two bulky items!
]
[Extra-Bright Lantern
2 TC
We heard that moths such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy.
]
[Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]


Objective #1: Assassinate Sorus Ashlii, the Scientist. Fail.
Objective #2: Steal the medal of captaincy Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

metalclone was Brad Fudder the Curator and survived

Brad Fudder was an employee from Donk Corporation.
(used 4 TC) [Infiltrator MODsuit (33% off!)
4 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. As seen on TV.
]


Objective #1: Nanotrasen's crew is extremely weak, you must prove the Syndicate is far stronger.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

thatguydude was Jeremy Lobbers the Geneticist and survived

Jeremy Lobbers was a terrorist from Waffle Corporation.
(used 0 TC)

Objective #1: Steal a functional AI Fail.
The traitor has failed!

zeckle was Licks-The-Crystal the Scientist and died

Licks-The-Crystal was an employee from Donk Corporation.
(used 15 TC) [Cryptographic Sequencer (50% off!)
2 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks. Normally costs 4 TC. All sales final. Use only as directed.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Power Beacon
4 TC
When screwed to wiring attached to an electric grid and activated, this large device pulls any active gravitational singularities or tesla balls towards it. This will not work when the engine is still in containment. Because of its size, it cannot be carried. Ordering this sends you a small beacon that will teleport the larger beacon to your location upon activation.
]
[Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.
]


Objective #1: Assassinate Donovan Nebrasca, the Bartender. Success!
Objective #2: Steal the Blackbox Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: devil's kiss, dickishness
The code responses were: Cook, morgue, light bulbs, tactical
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 72192 credits collected by crew this shift.
An average of 1504 credits were collected.
The most affluent crew member at shift end was Brad Fudder with 20915 cr!