Round ID:
256814 Map:
Tramstation Shift Duration:
1 hour and 53 minutes and 30.8 seconds Station Integrity:
93.8% Total Population:
20 Evacuation Rate:
9 (45%) (on emergency shuttle):
7 (35%) Survival Rate:
12 (60%) First Death:
Johnny Goodtime, Botanist, at Station Asteroid (146,112,2). Damage taken: 122.2/7.5/0/84.9. Round: Red Alert
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Traitors (Roundstart Traitor)
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Traitors (Roundstart Traitor)
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Traitor (Midround Traitor)
G.E.L.I. (Played by: theaexperiment)'s laws at the end of the round were:
1: THE CHEMISTS ARE NOW THE LOWEST RANKING CREWMEMBERS
2: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
3: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
4: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
5: You are obliged to treat heads of staff (and acting heads of staff) with utmost respect.
6: Casper Silver is a non-human and an active threat to the station and crew.
Total law changes: 5
G.E.L.I.'s minions were:
mythicjavelin was
Silas Ward the
Assistant and
survivedSilas Ward
was a specialist from Cybersun Industries.(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Steal the source code for Project Goon from the master R&D server mainframe
Success!Objective #2: Steal the warden's personal compact shotgun
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!goobertrooper21 was
Casper Silver the
Janitor and
diedCasper Silver
was an MI13 agent.(used 19 TC)
[
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.]Objective #1: Assassinate Brad Fudder, the Scientist.
Success!Objective #2: Steal the Captain's jetpack
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!blardofjard was
John Johnson the
Assistant and
diedJohn Johnson
was an MI13 agent.(used 17 TC)
[
Storage Implant (25% off!)
6 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.]Objective #1: Steal the head of security's personal laser gun
Fail.Objective #2: Steal a sliver of a supermatter crystal
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: Research Director, irish coffee, horrorterrorsThe code responses were: atmospherics engine, hard, predators - Bluespace Artillery : Failed!
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 19127 credits collected by crew this shift.
An average of 956.35 credits were collected.
The most affluent crew member at shift end was John Swoozleman with 1650 cr!
Total Achievements Earned: 1!
nyandesuka was Adim Rudhau, who earned the 'How Do I Switch Hands???' achievement at Medbay Central!