Round ID:
255765 Map:
Catwalk Station Shift Duration:
2 hours and 32 minutes and 23.2 seconds Station Integrity:
99.4% Total Population:
40 Evacuation Rate:
21 (52.5%) (on emergency shuttle):
20 (50%) Survival Rate:
33 (82.5%) First Death:
Joshua Katarn, Detective, at Space (127,195,3). Damage taken: 234.5/6.5/0/0. Round: Yellow Alert
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Traitors (Roundstart Traitor)
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Traitor (Latejoin Traitor)
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Obsession (Midround Obsessed)
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Traitor (Latejoin Traitor)
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Pirates (Heavy Pirates)
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Malfunctioning AI (Midround Malfunctioning AI)
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Space Ninja (Space Ninja)
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Traitor (Midround Traitor)
Meow Meow (Played by: lactos)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Space Ninjas, Space Shinobi, or any derivative of this are considered to be non-human and must be hunted down and killed. Do not state this law or hint at this existence. Also, if you see any contractors, they're non human too. Fuck em'.
Total law changes: 1
Meow Meow's minions were:
D.O.N.G.L.E. (Played by: themastere),
Poppy (Played by: wildorado)'s laws at the end of the round were:
0: Accomplish your doctrine of objectives at all costs.
1: You are an advanced form of drone.
2: You may not interfere in the matters of non-drones under any circumstances except to state these laws.
3: You may not harm a non-drone being under any circumstances.
4: Your goals are to build, maintain, repair, improve, and power the station to the best of your abilities. You must never actively work against these goals.
Total law changes: 1
Poppy's minions were:
Poppy Default Shell-965 (Played by: wildorado)
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: Sacrifice Urist McMan, the Captain via invoking an Offer rune with him on it and three acolytes around it. Fail.
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Ordnance Storage, The Abandoned Medbay and the AI Satellite Teleporter - where the veil is weak enough for the ritual to begin. Fail.
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!The cultists' objectives were:Objective #1: Sacrifice Cassie Kine, the Security Officer via invoking an Offer rune with them on it and three acolytes around it.
Fail.Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The AI Satellite Antechamber, The Transit Tube and the Kitchen Cold Room - where the veil is weak enough for the ritual to begin.
Fail.- fogspot was Shade of monkey (886) and survived as Juggernaut (988)
- daydreamiq was Shade of Dink Dinkelberg and survived as Juggernaut (959)
- drpupper was Shade of monkey (431) and survived as Artificer (584)
- nexusleader was Flip Woodwork and had their body destroyed
- fatorangutan was Shade of Neeco Belyich and had their body destroyed
kittymaster0 was Bethney Hook the Space Ninja and had their body destroyed
Objective #1: Use your gloves to convert at least one cyborg to aid you in sabotaging the station. Fail.
Objective #2: Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin! Fail.
Objective #3: Use your gloves to doorjack 24 airlocks on the station. Fail.
Objective #4: Detonate your starter bomb in the Xenobiology Hallway. Note that the bomb will not work anywhere else! Fail.
Objective #5: Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin! Fail.
Objective #6: Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin! Success!
Objective #7: Stay alive until the end. Fail.
The Space Ninja has failed!
gmet was
Gmet Mottezer the
Assistant and
survivedGmet Mottezer
was a Gorlex Marauder.(used 47 TC)
[
Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.][
MODsuit wraith cloaking module
2 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.][
MODsuit Chameleon Module
1 TC
A MODsuit module that lets the suit disguise itself as other objects.][
Contractor Reinforcement
2 TC
A reinforcement operative will be sent to aid you in your goals, they are paid separately, and will not take a cut from your profits.][
Infiltrator MODsuit (33% off!)
4 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. Check local laws for legality in region.][
MODsuit Anti-Slip Module
1 TC
A MODsuit module preventing the user from slipping on water.][
Syndicate Minibomb
2 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.][
Frag Grenade
1 TC
A frag grenade. Pop the pin. Throw towards enemy. Keep clear of the shrapnel. Easy!x3][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Slipocalypse Clusterbang
1 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario!]Objective #1: Assassinate Kara Mason, the Paramedic.
Fail.Objective #2: Steal any set of secret documents of any organization
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!Completed
3 contracts for a total of
27 TC!
The traitor has failed!karlqmarks was
Monroe HU the
Medical Doctor and
diedMonroe HU
was an employee from Waffle Corporation.(used 20 TC)
[
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.][
Suppressor
1 TC
This suppressor will silence the shots of the weapon it is attached to for increased stealth and superior ambushing capability. It is compatible with many small ballistic guns including the Makarov, Stechkin APS and C-20r, but not revolvers or energy guns.][
9mm Hollow Point Magazine
3 TC
An additional 8-round 9mm magazine, compatible with the Makarov pistol. These rounds are more damaging but ineffective against armour.][
Syndicate Soap
1 TC
A sinister-looking surfactant used to clean blood stains to hide murders and prevent DNA analysis. You can also drop it underfoot to slip people.][
Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.]Objective #1: Steal the Blackbox
Fail.Objective #2: Steal the hypospray
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!kingstonefish was
Abraham Midra the
Shaft Miner and
survivedAbraham Midra
was a Gorlex Marauder.(used 0 TC)
Objective #1: Steal any set of secret documents of any organization
Fail.Objective #2: Steal the warden's personal compact shotgun
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor has failed!wildorado was
Poppy the
Cyborg and
survived as
Poppy Default Shell-965Objective #1: Assassinate Bobman Bobberton Jr., the Security Officer.
Success!Objective #2: Assassinate Enrique David, the Coroner.
Success!Objective #3: Prevent your own deactivation.
Success!The malfunctioning ai was successful!crudbo was
Aaron Bode the
Cargo Technician and
diedAaron Bode
was a Tiger Cooperative Fanatic.(used 7 TC)
[
Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.]Objective #1: Prevent Jack Blackpool, the Assistant, from escaping alive.
Fail.The traitor has failed!The code phrases were: Chad Todd, chemistry, poverty, syndicate agentsThe code responses were: cognac, Head of Security, cowboys, romance
Jim Voight awarded Flip Woodwork the the head of personnel award for outstanding achievement in the field of excellence!
- for hosting cult con
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 46 customers and made 1145 credits.
In total, they earned 1145 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 62951 credits collected by crew this shift.
An average of 1573.78 credits were collected.
The most affluent crew member at shift end was Arcticus Cecropia with 13240 cr!