Round ID: 255151
    Map: Wawastation
    Shift Duration: 2 hours and 39 minutes and 19.4 seconds
    Station Integrity: 98.1%
    Total Population: 33

    Evacuation Rate: 18 (54.5%)
    (on emergency shuttle): 15 (45.5%)
    Survival Rate: 23 (69.7%)
    First Death: Brian Elderson, Janitor, at Space (105,229,12). Damage taken: 82/6.5/0/126.2.
    Round: Red Alert
        - Traitors (Roundstart Traitor)
        - Traitors (Roundstart Traitor)
        - Changeling (Latejoin Changeling)
        - Traitor (Midround Traitor)
        - Traitor (Midround Traitor)
        - Pirates (Heavy Pirates)
ALVA (Played by: diamondboy121)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

ALVA's minions were:
North SystemCo Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the North SystemCo Operatives

The syndicate operatives were:

(Syndicates used 68 TC) [CQC Equipment Case (Very Hard) (28% off!)
10 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Check local laws for legality in region.
]
[Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Not recommended for children.
]
[X-ray Vision Implant (25% off!)
6 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. For recreational use only.
]
[Energy Sword (33% off!)
4 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Use only as directed.
]
[a boxed syndicate pony (30% off!)
7 TC
This box contains everything for a better life. Pony, a mind potion for this pony, an apple for this pony. For God's sake, don't make apple pie! Normally costs 10 TC. All sales final. As seen on TV.
]
[Bulldog Shotgun Case (Moderate) (50% off!)
4 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
x2]
[Fungal Tuberculosis Grenade Box (80% off!)
3 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. For recreational use only.
]
[Syndicate EMP Bomb (33% off!)
4 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 6 TC. All sales final. Void where prohibited.
]
[EMP Flashlight (50% off!)
1 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge. Normally costs 2 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Microbomb Implant (50% off!)
1 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however. Normally costs 2 TC. All sales final. Keep away from fire or flames.
x3]
[Dardo-RE Rocket Propelled Grenade Launcher (Hard)
14 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to take your target out with a bang, or your money back! Comes with a bouquet of additional rockets!
]
Blue Syndi-Inc Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Blue Syndi-Inc Operatives

The syndicate operatives were:

(Syndicates used 12 TC) [Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Stealth Implant (25% off!)
6 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. Use only as directed.
]
[12g Donk Co. 'Donk Spike' Flechette Magazine Box (Bulldog)
2 TC
A whole box of 8-round Donk Co. 'Donk Spike' flechette magazines for use in the Bulldog shotgun. Sponsored by the Donk Corporation! A whole box of these magazines for the price of one purchase! WARNING: DO NOT SNIFF THE MAGAZINES!
]
Gib Syndicate Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Gib Syndicate Operatives

The syndicate operatives were:

(Syndicates used 68 TC) [CQC Equipment Case (Very Hard) (28% off!)
10 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Check local laws for legality in region.
]
[Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Not recommended for children.
]
[X-ray Vision Implant (25% off!)
6 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. For recreational use only.
]
[Energy Sword (33% off!)
4 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Use only as directed.
]
[a boxed syndicate pony (30% off!)
7 TC
This box contains everything for a better life. Pony, a mind potion for this pony, an apple for this pony. For God's sake, don't make apple pie! Normally costs 10 TC. All sales final. As seen on TV.
]
[Bulldog Shotgun Case (Moderate) (50% off!)
4 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
x2]
[Fungal Tuberculosis Grenade Box (80% off!)
3 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. For recreational use only.
]
[Syndicate EMP Bomb (33% off!)
4 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 6 TC. All sales final. Void where prohibited.
]
[EMP Flashlight (50% off!)
1 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge. Normally costs 2 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Microbomb Implant (50% off!)
1 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however. Normally costs 2 TC. All sales final. Keep away from fire or flames.
x3]
[Dardo-RE Rocket Propelled Grenade Launcher (Hard)
14 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to take your target out with a bang, or your money back! Comes with a bouquet of additional rockets!
]
Zero-G Corp-Inc Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Zero-G Corp-Inc Operatives

The syndicate operatives were:

(Syndicates used 68 TC) [CQC Equipment Case (Very Hard) (28% off!)
10 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Check local laws for legality in region.
]
[Airlock Authentication Override Card (33% off!)
2 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Not recommended for children.
]
[X-ray Vision Implant (25% off!)
6 TC
These cybernetic eyes will give you X-ray vision. Comes with an autosurgeon. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Elite Syndicate MODsuit (25% off!)
6 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. For recreational use only.
]
[Energy Sword (33% off!)
4 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Use only as directed.
]
[a boxed syndicate pony (30% off!)
7 TC
This box contains everything for a better life. Pony, a mind potion for this pony, an apple for this pony. For God's sake, don't make apple pie! Normally costs 10 TC. All sales final. As seen on TV.
]
[Bulldog Shotgun Case (Moderate) (50% off!)
4 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
x2]
[Fungal Tuberculosis Grenade Box (80% off!)
3 TC
A primed bio-grenade packed into a compact box. Comes with five Bio Virus Antidote Kit (BVAK) autoinjectors for rapid application on up to two targets each, a syringe, and a bottle containing the BVAK solution. Normally costs 15 TC. All sales final. For recreational use only.
]
[Syndicate EMP Bomb (33% off!)
4 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 6 TC. All sales final. Void where prohibited.
]
[EMP Flashlight (50% off!)
1 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge. Normally costs 2 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Microbomb Implant (50% off!)
1 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however. Normally costs 2 TC. All sales final. Keep away from fire or flames.
x3]
[Dardo-RE Rocket Propelled Grenade Launcher (Hard)
14 TC
A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. Guaranteed to take your target out with a bang, or your money back! Comes with a bouquet of additional rockets!
]
Newton Consortium Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Newton Consortium Operatives

The syndicate operatives were:

(Syndicates used 22 TC) [Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Composition X-4
2 TC
Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.
x7]
[12g Buckshot Drum (Bulldog)
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.
x2]
The changelings were:
Oliver Uran235 was Oliver Uran the Assistant and survived
Genomes Extracted: 7

Objective #1: Extract 8 compatible genomes. Fail.
Objective #2: Steal any set of secret documents of any organization Fail.
Objective #3: Prevent John Fisher, the Coroner, from escaping alive. Fail.
Objective #4: Escape on the shuttle or an escape pod with the identity of John Fisher, the Coroner while wearing their identification card. Fail.
The changeling has failed.

The traitors were:
aurumdude was Hemmy Rhoid the Clown and survived as Jacqueline Tireman

Hemmy Rhoid was part of Nanotrasen Internal Affairs.
(used 20 TC) [Briefcase Launchpad
6 TC
A briefcase containing a launchpad, a device able to teleport items and people to and from targets up to eight tiles away from the briefcase. Also includes a remote control, disguised as an ordinary folder. Touch the briefcase with the remote to link it.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Clown Bomb (53% off!)
7 TC
The Clown bomb is a hilarious device capable of massive pranks. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. Normally costs 15 TC. All sales final. For recreational use only.
]


Objective #1: Steal the head of security's personal laser gun Success!
Objective #2: Steal the Captain's jetpack Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

Skorvold was Vera Langen the Psychologist and survived

Vera Langen was a corporate climber.
(used 20 TC) [Contractor Baton
7 TC
A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets. These shocks are capable of affecting the inner circuitry of most robots as well, applying a short stun. Has the added benefit of affecting the vocal cords of your victim, causing them to slur as if inebriated.
]
[Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.
]


Objective #1: Steal a hand teleporter Success!
Objective #2: Assassinate Rowan Bullard, the Quartermaster. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Fillthecup was Diamond V the Botanist and survived

Diamond V was a specialist from Cybersun Industries.

Objective #1: Steal the reactive teleport armor Success!
Objective #2: Assassinate John Fisher, the Coroner. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!


The code phrases were: bananas, Prisoner, pain
The code responses were: Francesca Finlay, the future
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 30701 credits collected by crew this shift.
An average of 930.333 credits were collected.
The most affluent crew member at shift end was Janet Grim with 5161 cr!