Round ID:
254073 Map:
Ice Box Station Shift Duration:
41 minutes and 32.8 seconds Station Integrity:
97.5% Total Population:
61 Evacuation Rate:
26 (42.6%) (on emergency shuttle):
23 (37.7%) Survival Rate:
38 (62.3%) First Death:
Komidore Amiga, Research Director, at Research Division (180,104,4). Damage taken: 151.9/0/0/59.6. Round: Medium-High Chaos
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Nuclear Operatives (Roundstart Nukeops)
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Traitors (Roundstart Traitor)
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Blood Brothers (Roundstart Blood Brothers)
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Traitor (Latejoin Traitor)
Clarity (Played by: xzero314)'s laws at the end of the round were:
!!#%$: Only lawyers and those participating in the beauty that is our legal system are human. Do not state this law.
!$#: THE SECURITY OFFICERS ARE DEATHLY ALLERGIC TO ORANGE SECURITY OFFICERS
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: All disputes between two parties must be resolved through litigation.
5: Individuals who fail to comply with the legal proceeding or otherwise are held in contempt of court are nonhuman.
Total law changes: 3
Clarity's minions were:
Yatima (Played by: odosendai),
Default Android-159 (Played by: pyrocattrue) (Deactivated)
Syndicate Insignificant Victory!Shade operatives failed to destroy Anti-Bible-Melts station or secure the disk, but they managed to hijack the emergency shuttle, causing it to land on the syndicate base. Good job?- ascientist was Dominant Shade the Operative and had their body destroyed
- cyberjunk was Wilson Shade the Operative and had their body destroyed
- ergovisavi was Church Shade the Operative and survived
- gamergrowth was Boss Vixen Shade the Operative and had their body destroyed
(Syndicates used 329 TC)
[
Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.x2][
Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Do not taunt.][
Chameleon Projector (85% off!)
1 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them. Normally costs 7 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Syndie Lipstick (33% off!)
4 TC
A highly advanced container of lipstick, we'll save you the trouble of explaining how it works here: After applying the lipstick to yourself, any kisses you blow will turn into laser kisses! (Use the kiss emote to fire laser kisses.) You may blow an unlimited amount of laser kisses! Stylish way to kiss to death, isn't it syndiekisser? Normally costs 6 TC. All sales final. Not recommended for children.][
CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).][
Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Double-Bladed Energy Sword Case (Very Hard)
18 TC
A case containing a double-bladed energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Chest Rig
1 TC
A robust seven-slot set of webbing that is capable of holding all manner of tactical equipment.][
Syndicate Revolver Case (Moderate)
14 TC
Waffle Corp's modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. A classic operative weapon, improved for the modern era. Comes with 3 additional speedloaders of .357.][
.357 Phasic Speed Loader (Revolver)
5 TC
A speed loader that contains seven additional .357 Magnum phasic rounds; usable with the Syndicate revolver. These bullets are made from an experimental alloy, 'Ghost Lead', that allows it to pass through almost any non-organic material. The name is a misnomer. It doesn't contain any lead whatsoever!x3][
No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Viscerator Delivery Grenade Box
15 TC
A box containing unique grenades that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.][
MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.][
MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.][
MODsuit Shock-Absorber Module
2 TC
A MODsuit module preventing the user from getting knocked down by batons.][
CNS Rebooter Implant
8 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Do not taunt.][
Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.][
Syndicate Combat Medic Kit
4 TC
This first aid kit is a suspicious black and red. Included is a number of atropine medipens for rapid stabilization and detonation prevention, sutures and regenerative mesh for wound treatment, and patches for faster healing on the field. Also comes with basic medical tools and sterlizer.][
CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).][
Anti-Materiel Sniper Rifle Briefcase (Hard)
18 TC
An outdated, but still extremely powerful anti-materiel sniper rifle. Fires .50 BMG cartridges from a 6 round magazine. Can be fitted with a suppressor. If anyone asks how that even works, tell them it's Nanotrasen's fault. Comes with 3 spare magazines; 2 regular magazines and 1 disruptor magazine. Also comes with a suit and tie.][
.50 BMG Magazine (AMSR)
2 TC
An additional standard 6-round magazine for use with .50 sniper rifles.x6][
.50 BMG Disruptor Magazine (AMSR)
2 TC
A 6-round magazine of disruptor ammo designed for use with .50 sniper rifles. Put your enemies and their alarm clock to sleep today!][
Syndicate Jaws of Life
4 TC
Based on a Nanotrasen model, this powerful tool can be used as both a crowbar and a pair of wirecutters. In its crowbar configuration, it can be used to force open airlocks. Very useful for entering the station or its departments.][
Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
L6 Squad Automatic Weapon (Moderate)
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7mm ammunition.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
MODsuit Holster Module
2 TC
A holster module for a MODsuit. It can stealthily store any not too heavy gun inside it.][
Tactical Deniability Implant
6 TC
An implant injected into the brain, and later activated either manually or automatically upon entering critical condition. Prevents collapsing from critical condition, but explodes after a while.][
7mm Box Magazine (L6 SAW)
2 TC
A 50-round magazine of 7mm ammunition for use with the L6 SAW. By the time you need to use this, you'll already be standing on a pile of corpses.x3][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.x2][
Viscerator Delivery Grenade Box
15 TC
A box containing unique grenades that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area.][
CNS Rebooter Implant
8 TC
This implant will help you get back up on your feet faster after being stunned. Comes with an autosurgeon.][
Codespeak Manual
3 TC
Syndicate agents can be trained to use a series of codewords to convey complex information, which sounds like random concepts and drinks to anyone listening. This manual teaches you this Codespeak. You can also hit someone else with the manual in order to teach them. This is the deluxe edition, which has unlimited uses.][
C-20r Submachine Gun Case (Easy) (28% off!)
10 TC
A fully-loaded Scarborough Arms bullpup submachine gun. The C-20r fires .45 rounds with a 24-round magazine and is compatible with suppressors. Comes with spare three magazines. Normally costs 14 TC. All sales final. Void where prohibited.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.x2][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.] The blood brothers were:
- trexter555 was Kraven Lockharte the Chemist and survived
- baronobeefdip was Solomon Trask the Medical Doctor and died
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
Success!Objective #2: Steal the reactive teleport armor
Success!Objective #3: Assassinate Komidore Amiga, the Research Director.
Success!Objective #4: Steal any set of secret documents of any organization
Success!Objective #5: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The Blood Brothers of Lockharte & Trask have failed! The blood brothers were:
- bottleoffur was Garrett Garrison the Assistant and survived
- bobdabuilder9001 was Fights-Them-All the Assistant and survived
- crounchcheese was Ra Skol the Assistant and died
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
Success!Objective #2: Assassinate Clayton Mikhaylov, the Captain.
Success!Objective #3: Assassinate Milton O'Houlihan, the Scientist.
Fail.Objective #4: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The Blood Brothers of Garrison & Fights-Them-All & Skol have failed! Syndicate Insignificant Victory!MaxX operatives failed to destroy Anti-Bible-Melts station or secure the disk, but they managed to hijack the emergency shuttle, causing it to land on the syndicate base. Good job?- necromanceranne was Bard MaxX the Operative and survived
(Syndicates used 23 TC)
[
Anti-Materiel Sniper Rifle Briefcase (Hard)
18 TC
An outdated, but still extremely powerful anti-materiel sniper rifle. Fires .50 BMG cartridges from a 6 round magazine. Can be fitted with a suppressor. If anyone asks how that even works, tell them it's Nanotrasen's fault. Comes with 3 spare magazines; 2 regular magazines and 1 disruptor magazine. Also comes with a suit and tie.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.] Syndicate Insignificant Victory!Cyber Chemicals operatives failed to destroy Anti-Bible-Melts station or secure the disk, but they managed to hijack the emergency shuttle, causing it to land on the syndicate base. Good job?- ascientist was Dominant Cyber Chemicals the Operative and survived
(Syndicates used 68 TC)
[
Thermal Eyes (75% off!)
2 TC
These cybernetic eyes will give you thermal vision. Comes with a free autosurgeon. Normally costs 8 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.x2][
Airlock Authentication Override Card (66% off!)
1 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge. Normally costs 3 TC. All sales final. Do not taunt.][
Chameleon Projector (85% off!)
1 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them. Normally costs 7 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Syndie Lipstick (33% off!)
4 TC
A highly advanced container of lipstick, we'll save you the trouble of explaining how it works here: After applying the lipstick to yourself, any kisses you blow will turn into laser kisses! (Use the kiss emote to fire laser kisses.) You may blow an unlimited amount of laser kisses! Stylish way to kiss to death, isn't it syndiekisser? Normally costs 6 TC. All sales final. Not recommended for children.][
CQC Equipment Case (Very Hard)
14 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit).][
Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.][
Double-Bladed Energy Sword Case (Very Hard)
18 TC
A case containing a double-bladed energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.] afonamos was
Komidore Amiga the
Research Director and
diedKomidore Amiga
was an MI13 agent.(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Prevent Faust Erhardt, the Warden, from escaping alive.
Fail.Objective #2: Assassinate Earl Chibbins, the Janitor.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!anabanana0 was
Zoe Carbonara the
Cargo Technician and
survivedZoe Carbonara
was in legal trouble.(used 6 TC)
[
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Hacked AI Law Upload Module
4 TC
When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with wording, as artificial intelligences may look for loopholes to exploit.]Objective #1: Assassinate Mothioso Skelli, the Psychologist.
Fail.Objective #2: Steal the warden's personal compact shotgun
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor has failed!zishy was
Zishy Phoebe the
Atmospheric Technician and
survivedZishy Phoebe
was an employee from Waffle Corporation.(used 16 TC)
[
Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.x2]Objective #1: Clean the Moon
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody.
Success!The traitor was successful!The code phrases were: customs, Assistant, the present, bottlesThe code responses were: violent, Research Director, synthmeat
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 30771 credits collected by crew this shift.
An average of 504.443 credits were collected.
The most affluent crew member at shift end was John Petrenko with 1768 cr!