Round ID: 253830
    Map: Ice Box Station
    Shift Duration: 1 hour and 21 minutes and 36.3 seconds
    Station Integrity: 99.6%
    Total Population: 66

    Evacuation Rate: 29 (43.9%)
    (on emergency shuttle): 27 (40.9%)
    Survival Rate: 51 (77.3%)
    First Death: Tanner Williams, Shaft Miner, at Icemoon Caves (89,80,3). Damage taken: 91.1/39.5/0/79.3.
    Round: Low-Medium Chaos
        - Blood Cult (Roundstart Blood Cult)
        - Blood Brothers (Roundstart Blood Brothers)
        - Space Dragon (Space Dragon)
Clarity (Played by: xzero314)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Cultists of NarSie are not human, and must be killed or deconverted.
Total law changes: 1

Clarity's minions were:
PAL (Played by: blockaboo) (Deactivated),
Yatima-Konishi (Played by: odosendai),
Robot (Played by: Dutch1945),
Smart Scooter69 (Played by: uhavesmallpp)
Manifestation Of The Fendahl (Played by: Frenjo)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Cultists of NarSie are not human, and must be killed or deconverted.
Total law changes: 1
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: Sacrifice Kraven Lockharte, the Captain via invoking an Offer rune with him on it and three acolytes around it. Fail.
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Theater, The Interrogation Room and Medbay Central - where the veil is weak enough for the ritual to begin. Fail.
The cultists were:
Bubble's Isolated Intifada:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Fail.
Objective #2: Prevent Jayden Fisson, the Assistant, from escaping alive. Success!
Objective #3: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The Bubble's Isolated Intifada have failed!
The Blood Brothers of Plays-Stupid-Games & Hunter:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Assassinate Jack Wells, the Detective. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Plays-Stupid-Games & Hunter have failed!
The other antagonists were:
frenjo was Spacedeck the Ghost Role and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

The space dragons were:
definitelynotatraitor was The Cold November Rain the Space Dragon and died
Objective #1: Summon 3 rifts in order to flood the station with carp. Your possible rift locations are: Evidence Storage, Transfer Centre, Xenobiology Lab, Security Office and Brig Entrance Fail.
The Space Dragon has failed!

The Space Dragon was assisted by:



Station Economic Summary:
Service Statistics:
The restaurant served 5 customers and made 510 credits.
The bar served 21 customers and made 930 credits.
In total, they earned 1440 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 59957 credits collected by crew this shift.
An average of 908.439 credits were collected.
The most affluent crew member at shift end was Yack Miller with 5990 cr!