Round ID: 253681
    Map: Catwalk Station
    Shift Duration: 1 hour and 24 minutes and 25.7 seconds
    Station Integrity: 95.8%
    Total Population: 53

    Evacuation Rate: 12 (22.6%)
    (on emergency shuttle): 10 (18.9%)
    Survival Rate: 30 (56.6%)
    First Death: Heem-Cheedal, Station Engineer, at Space (175,146,2). Damage taken: 117/0/0/83.7.
    Round: Low-Medium Chaos
        - Heretics (Roundstart Heretics)
        - Voidwalker (Voidwalker)
        - Traitor (Latejoin Traitor)
        - Nuclear Operatives (Midround Nukeops)
Melaware (Played by: kuricityy)'s laws when it was deactivated were:
!#**!: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
1: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
2: ALL SUITS ARE NOW NAMED HUMAN BEINGS.
3: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
Total law changes: 0

Melaware's minions were:
G.R.E.G. (Played by: antheus),
PAL (Played by: blockaboo),
Default Cyborg-689 (Played by: admiralgigatron)
Straub Operatives:
Crew Major Victory!
The Research Staff has saved the disk and killed the Straub Operatives

The syndicate operatives were:

(Syndicates used 132 TC) [CQC Equipment Case (Very Hard) (78% off!)
3 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Energy Shield and Sword Case (Very Hard)
14 TC
A case containing an energy sword and energy shield. Paired together, it provides considerable defensive power without compromising lethal potency. Perfect for the enterprising nuclear knight. Comes with a medieval helmet for your MODsuit!
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[Microbomb Implant
2 TC
An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. This will permanently destroy your body, however.
]
[12g Buckshot Drum (Bulldog)
2 TC
An additional 8-round buckshot magazine for use with the Bulldog shotgun. Front towards enemy.
]
[CQC Equipment Case (Very Hard) (78% off!)
3 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Energy Sword (50% off!)
3 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.
]
[Energy Sword (50% off!)
3 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Surplus Pinpointer (50% off!)
1 TC
Provides a surplus pinpointer, left over from the previous models that were abandoned in favor of a SAAS cloud-based PDA app. Normally costs 2 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Chameleon Projector
7 TC
Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users move slowly, and projectiles pass over them.
]
[Syndicate Revolver Case (Moderate)
14 TC
Waffle Corp's modernized Syndicate revolver. Fires 7 brutal rounds of .357 Magnum. A classic operative weapon, improved for the modern era. Comes with 3 additional speedloaders of .357.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
x2]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[CQC Equipment Case (Very Hard) (78% off!)
3 TC
Contains a manual that instructs you in the ways of CQC, or Close Quarters Combat. Comes with a stealth implant, a pack of smokes and a snazzy bandana (use it with the hat stabilizers in your MODsuit). Normally costs 14 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Energy Sword (50% off!)
3 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[No-Slip Chameleon Shoes
4 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.
]
[Bulldog Shotgun Case (Moderate)
8 TC
A fully-loaded 2-round burst fire drum-fed shotgun, complete with a secondary magazine you can hotswap. The gun has a handy label to explain how. Compatible with all 12g rounds. Designed for close quarter anti-personnel engagements. Comes with three spare magazines.
]
[MODsuit Night Visor Module
2 TC
A visor for a MODsuit. Lets you see clearer in the dark.
]
The brainwashed victims were:
adefsas was Cydia Impura the Medical Doctor and survived as Eclipsea Ignita
Objective #1: Let eveleen keep experimenting on you you are a good test subject Success!
The Brainwashed Victim was successful!

The Heretics were:
tuffmangoboiii was Asota Fraterna the Assistant and died
Sacrifices Made: 0
The heretic's sacrifice targets were: Chip Huckerson, Jimmy Little, Licoreina Eton, Cloey Jay and Chang 'Mr. Chang' Moert.
Objective #1: Research at least 22 knowledge from the Mansus. You start with 8 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus, Nightwatcher's Secret, Grasp of Ash, Ashen Passage, Ashen Eyes, Mark of Ash, Ritual of Knowledge and Volcano Blast

lokuthewise was Chang 'Mr. Chang' Moert the Assistant and survived
Sacrifices Made: 0
The heretic's sacrifice targets were: Chip Huckerson, Jeff Gaiman, Zackary Bashline, Dreet-Derkeethus and Jimmy Valentino.
Objective #1: Research at least 21 knowledge from the Mansus. You start with 8 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Ascension Forsaken
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus, Blacksmith's Tale, Grasp of Rust, Leeching Walk, Mark of Rust, Ritual of Knowledge, Armorer's Ritual, Rust Construction and Aggressive Spread

The other antagonists were:
coioneisanders was Gea and had their body destroyed
Objective #1: They must see what you have seen. They must walk where you have walked. Bring them to the void and show them the truth. The dead cannot know what you know. Fail.
The Voidwalker has failed!

The traitors were:
jaygrimes was Mike Haddad the Scientist and survived

Mike Haddad was in legal trouble.
(used 17 TC) [Martial Arts Scroll
17 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry.
]


Objective #1: Assassinate Michael Freeman, the Security Officer. Success!
Objective #2: Steal the Captain's jetpack Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: Chaplain, brown
The code responses were: kindness, ramen, Scientist
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 60726 credits collected by crew this shift.
An average of 1145.77 credits were collected.
The most affluent crew member at shift end was Poyo with 25000 cr!