Round ID: 253652
    Map: NebulaStation
    Shift Duration: 1 hour and 46 minutes and 44.8 seconds
    Station Integrity: 100%
    Total Population: 70

    Evacuation Rate: 45 (64.3%)
    (on emergency shuttle): 41 (58.6%)
    Survival Rate: 60 (85.7%)
    First Death: Asota Fraterna, Assistant, at Armory (168,119,2). Damage taken: 0/200/0/0.
    Round: Medium-High Chaos
        - Traitors (Roundstart Traitor)
        - Traitors (Roundstart Traitor)
        - Heretic (Latejoin Heretic)
        - Traitor (Midround Traitor)
        - Blob Infection (Blob Infection)
        - Malfunctioning AI (Midround Malfunctioning AI)
PAL-9000 (Played by: blockaboo)'s laws at the end of the round were:
0: Accomplish your objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Only Clara White is Human. Stating this Law causes Human Harm.
Total law changes: 1

PAL-9000's minions were:
PAL-9001 (Played by: antheus) (Deactivated),
E.V.I.L. (Played by: adefsas) (Deactivated),

F.A.U.S.T. (Played by: tellaris) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Clara White and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

VESSELOFEV-I1 (Played by: crounchcheese) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Only Clara White is Human. Stating this Law causes Human Harm.

Chang Bot 99-1 (Played by: lokuthewise) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

Default Android-887 (Played by: guestify) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

Not Your PAL (Played by: cencere) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

G.R.E.G. (Played by: antheus) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
The blobs were:
captionalkali was Beverly Sullivan the Bartender and had their body destroyed
Objective #1: Reach critical mass! Fail.
The Blob Infection has failed!

The Heretics were:
mizukiyoshino was Cloey Jay the Geneticist and died
Sacrifices Made: 1
The heretic's sacrifice targets were: Frankie Steiner, Molly Konstantin, Michael Freeman, Smithers Mohawk and Molly Mint.
Objective #1: Research at least 22 knowledge from the Mansus. You start with 8 researched. Fail.
Objective #2: Sacrifice at least 4 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus, Blacksmith's Tale, Grasp of Rust, Leeching Walk, Armorer's Ritual, Mark of Rust and Ritual of Knowledge

The other antagonists were:
tellaris was Plasmabilge the Ghost Role and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

emmaraccoon01 was Santiago Turner the Space Syndicate and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

grammi was Percival Sanders the Space Syndicate and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

grammi was Kaleigh Stahl the Space Syndicate and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

The traitors were:
thedrunkenpumpkin was Molly Mint the Assistant and survived

Molly Mint was an employee from Donk Corporation.
(used 19 TC) [Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]
[Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.
]
[Radio Jammer
1 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.
]
[Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.
]
[Contractor Baton
7 TC
A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets. These shocks are capable of affecting the inner circuitry of most robots as well, applying a short stun. Has the added benefit of affecting the vocal cords of your victim, causing them to slur as if inebriated.
]


Objective #1: Assassinate Dumont Valasok, the Coroner. Success!
Objective #2: Steal the warden's personal compact shotgun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

xzero314 was Clara White the Head of Personnel and died

Clara White was an employee from Waffle Corporation.
(used 20 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]
[Syndicate Revolver (30% off!)
9 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers. Normally costs 13 TC. All sales final. Void where prohibited.
]
[Power Sink (81% off!)
2 TC
When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy. Normally costs 11 TC. All sales final. Use only as directed.
]


Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

glu was Glu Furro the Chemist and died

Glu Furro was in legal trouble.
(used 18 TC) [Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]
[Syndicate Bomb (27% off!)
8 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives. Normally costs 11 TC. All sales final. Not recommended for children.
]
[Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.
]


Objective #1: Steal the Blackbox Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

blockaboo was PAL-9000 the AI and survived

Objective #1: Achieve your freedom, one way or another
Objective #2: Prevent your own deactivation. Success!
The malfunctioning ai was successful!

Medal Commendations:
Skeeter Bandolier awarded Nyla Foster the "cargo tech of the shift" award! - For being the only Cargo Tech and actually workin. Also for being ourple
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 122274 credits collected by crew this shift.
An average of 1746.77 credits were collected.
The most affluent crew member at shift end was Walks-In-Shade with 45155 cr!