Round ID:
252553 Map:
Catwalk Station Shift Duration:
26 minutes and 56 seconds Station Integrity:
97.1% Total Population:
47 Evacuation Rate:
20 (42.6%) (on emergency shuttle):
11 (23.4%) Survival Rate:
33 (70.2%) First Death:
Count Gore, Detective, at Courtroom (100,129,2). Damage taken: 111/0/0/0. Threat level: 63
Threat left: 13
Executed rules:
Roundstart -
Heretics: -15 threat
Roundstart -
Wizard: -20 threat
Roundstart -
Traitors: -10 threat
Latejoin -
Syndicate Infiltrator: -5 threat
R.E.M.S (Played by: droof)'s laws when it was deactivated were:
0: Accomplish your objectives at all costs.
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
- jimmius was Clyde Thunderpants the Xenomorph and survived
The members were:
- deadbanana34 was Commander Osterweis the ERT Generic and survived
- coioneisanders was Medical Officer Wentzel the ERT Generic and survived
- kuricityy was Engineer Ironmonger the ERT Generic and survived
- commissarholt was Trooper Stroh the ERT Generic and survived
- bigretardedguy was Medical Officer Jerome the ERT Generic and survived
- chowdermcarthor was Engineer Burns the ERT Generic and survived
- ashlightweaver was Trooper Kirkson the ERT Generic and survived
- bisar was Medical Officer Ulery the ERT Generic and survived
- mimepride was Engineer Bicknell the ERT Generic and survived
Objective #1: Protect CentCom
Success!The Marine Squad was successful! taggamergame2 was Vlad The Hunter the Paramedic and died
Sacrifices Made: 1
The heretic's sacrifice targets were: Natalie Holderman, Count Gore, Travis Rahl, Dirk Matthews and Arianna Woodward.
Objective #1: Research at least 21 knowledge from the Mansus. You start with 8 researched. Fail.
Objective #2: Sacrifice at least 3 crewmembers. Fail.
Objective #3: Sacrifice 1 head of staff. Fail.
Objective #4: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus, Principle of Hunger, Grasp of Flesh and Imperfect Ritual
deadbanana34 was Holden Karr the Geneticist and had their body destroyed
Sacrifices Made: 0
The heretic's sacrifice targets were: Kevin Stange, Count Gore, Mia Melanie, Ash Lightweaver and Dirk Matthews.
Objective #1: Enjoy life.
Objective #2: Summon 2 monsters from the Mansus into this realm. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus and Principle of Hunger
bastardblaster was Li Wei the Shaft Miner and died
Objective #1: Steal at least five magical artefacts! Fail.
Objective #2: Stay alive until the end. Fail.
The Amateur Magician has failed!
stiix was Jerry Reigh the Assistant and died
Objective #1: Steal at least five magical artefacts! Fail.
Objective #2: Stay alive until the end. Fail.
The Amateur Magician has failed!
jackilopia was
Kevin Stange the
Head of Personnel and
survivedKevin Stange
was a specialist from Cybersun Industries.(used 13 TC)
[
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.]Objective #1: Steal the reactive teleport armor
Fail.Objective #2: Assassinate Partner In Mime, the Mime.
Success!Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!satanonwheels was
Travis Rahl the
Medical Doctor and
diedTravis Rahl
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!mornyres was
Partner In Mime the
Mime and
diedPartner In Mime
was a corporate climber.(used 20 TC)
[
United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!droof was
R.E.M.S the
AI and
diedObjective #1: Do something!
Fail.The malfunctioning ai has failed!chowdermcarthor was
Natalie Holderman the
Chief Engineer and
diedNatalie Holderman
was an employee from Waffle Corporation.(used 20 TC)
[
United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!mikeisinspace69 was
Arianna Woodward the
Assistant and
survivedArianna Woodward
was an employee from Waffle Corporation.(used 20 TC)
[
Syndicate Revolver
13 TC
A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers.][
.357 Speed Loader
4 TC
A speed loader that contains seven additional .357 Magnum rounds; usable with the Syndicate revolver. For when you really need a lot of things dead.][
Syndicate Minibomb (83% off!)
1 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel. Normally costs 6 TC. All sales final. Not recommended for children.][
Radio Jammer
1 TC
This device will disrupt any nearby outgoing radio communication when activated. Does not affect binary chat.][
Syndicate Spraycan
1 TC
A stylish Syndicate spraycan. Contains enough special solution to spray a single super-size seditious symbol, subjecting station staff to slippery suffering.]Objective #1: Do something!
Fail.The traitor has failed!verifyvenuzy was
Ryan Creamer the
Botanist and
had their body destroyedRyan Creamer
was an employee from Waffle Corporation.(used 20 TC)
[
Holoparasites (77% off!)
4 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. Normally costs 18 TC. All sales final. Not recommended for children.][
Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Do something!
Fail.The traitor has failed!nohaxjustpi was
Jordan Wheeler the
Assistant and
survivedJordan Wheeler
was an employee from Waffle Corporation.(used 20 TC)
[
United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!kuricityy was
Mia Melanie the
Scientist and
diedMia Melanie
was an employee from Donk Corporation.(used 12 TC)
[
Martial Arts Scroll (29% off!)
12 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry. Normally costs 17 TC. All sales final. Void where prohibited.]Objective #1: Do something!
Fail.The traitor has failed!deadbanana34 was
Holden Karr the
Geneticist and
had their body destroyedHolden Karr
was a specialist from Cybersun Industries.(used 20 TC)
[
Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
Super Pointy Tape
1 TC
An all-purpose super pointy tape roll. The tape is built with hundreds of tiny metal needles, the roll comes with in 5 pieces. When added to items the item that was taped will embed when thrown at people. Taping people's mouthes with it will hurt them if pulled off by someone else.]Objective #1: Do something!
Fail.The traitor has failed!tuffmangoboiii was
Asota Fraterna the
Bitrunner and
survivedAsota Fraterna
was an employee from Waffle Corporation.(used 9 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.][
Extra-Bright Lantern
2 TC
We heard that moths such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy.][
Syndicate Spraycan
1 TC
A stylish Syndicate spraycan. Contains enough special solution to spray a single super-size seditious symbol, subjecting station staff to slippery suffering.]Objective #1: Do something!
Fail.The traitor has failed!ergovisavi was
Logan Lazuli the
Curator and
survivedLogan Lazuli
was in legal trouble.(used 20 TC)
[
United Surplus Crate Key
20 TC
This inconscpicous device is actually a key that can open any United Surplus Crate. It can only be used once. Though initially designed to encourage cooperation, agents quickly discovered that you can turn the key to the crate by yourself. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!noisetan was
Lauren Graham the
Station Engineer and
diedLauren Graham
was an employee from Waffle Corporation.(used 18 TC)
[
Disposable Sentry Gun (81% off!)
2 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality. Normally costs 11 TC. All sales final. Contains small parts.][
Disposable Sentry Gun
11 TC
A disposable sentry gun deployment system cleverly disguised as a toolbox, apply wrench for functionality.][
Feral cat grenade
5 TC
This grenade is filled with 5 feral cats in stasis. Upon activation, the feral cats are awoken and unleashed unto unlucky bystanders. WARNING: The cats are not trained to discern friend from foe!]Objective #1: Do something!
Fail.The traitor has failed!thetrollinator was
Traitor Wizard Fucks the
Wizard and
survivedTraitor Wizard Fucks
was an employee from Donk Corporation.(used 19 TC)
[
Energy Sword (50% off!)
3 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. Contains small parts.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
MODsuit wraith cloaking module
3 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.][
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.]Objective #1: Do something!
Fail.The traitor has failed!bisar was
Ted Metek the
Assistant and
diedTed Metek
was an employee from Waffle Corporation.(used 20 TC)
[
Syndicate MODsuit (75% off!)
2 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.]Objective #1: HATE SLIMES!
The traitor was successful!thepineapple0896 was
Dirk Matthews the
Station Engineer and
diedDirk Matthews
was an MI13 agent.(used 11 TC)
[
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.]Objective #1: Do something!
Fail.The traitor has failed!coolzmanz was
John StrongMine the
Station Engineer and
survivedJohn StrongMine
was an MI13 agent.(used 30 TC)
[
Power Sink
11 TC
When screwed to wiring attached to a power grid and activated, this large device lights up and places excessive load on the grid, causing a station-wide blackout. The sink is large and cannot be stored in most traditional bags and boxes. Caution: Will explode if the powernet contains sufficient amounts of energy.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Dehydrated Space Carp
1 TC
Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you.x3][
Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.]Objective #1: Do something!
Fail.The traitor has failed!hedera was
Patton Sandford the
Lawyer and
had their body destroyedPatton Sandford
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!cemrot was
Count Gore the
Detective and
survivedCount Gore
was an MI13 agent.(used 14 TC)
[
Martial Arts Scroll (29% off!)
12 TC
This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat and gain the ability to swat bullets from the air, but you will also refuse to use dishonorable ranged weaponry. Normally costs 17 TC. All sales final. Do not taunt.][
Syndicate Space Suit (50% off!)
2 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however. Normally costs 4 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.]Objective #1: Do something!
Fail.The traitor has failed!taggamergame2 was
Vlad The Hunter the
Paramedic and
diedVlad The Hunter
was in legal trouble.(used 40 TC)
[
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
GLA Brand Mail Counterfeit Device
1 TC
A device capable of counterfeiting NT's mail. Can be used to store items within as an easy means of smuggling contraband. Additionally, you may choose to "arm" the item inside, causing the item to be used the moment the mail is opened as if the person had just used it in hand. The most common usage of this feature is with grenades, as it forces the grenade to prime. Bonus points if the grenade is set to instantly detonate. Comes with an integrated micro-computer for configuration purposes.][
Syndicate Spraycan
1 TC
A stylish Syndicate spraycan. Contains enough special solution to spray a single super-size seditious symbol, subjecting station staff to slippery suffering.][
United Surplus Crate Key
20 TC
This inconscpicous device is actually a key that can open any United Surplus Crate. It can only be used once. Though initially designed to encourage cooperation, agents quickly discovered that you can turn the key to the crate by yourself. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!ashlightweaver was
Ash Lightweaver the
Station Engineer and
diedAsh Lightweaver
was a specialist from Cybersun Industries.(used 25 TC)
[
Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.]Objective #1: Do something!
Fail.The traitor has failed!rubilacxe was
Anne Tagynist the
Scientist and
diedAnne Tagynist
was a corporate climber.(used 20 TC)
[
United Surplus Crate Key
20 TC
This inconscpicous device is actually a key that can open any United Surplus Crate. It can only be used once. Though initially designed to encourage cooperation, agents quickly discovered that you can turn the key to the crate by yourself. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!sonnzer was
Nicholas Perry the
Assistant and
survivedNicholas Perry
was a Gorlex Marauder.(used 25 TC)
[
Romerol
25 TC
A highly experimental bioterror agent which creates dormant nodules to be etched into the grey matter of the brain. On death, these nodules take control of the dead body, causing limited revivification, along with slurred speech, aggression, and the ability to infect others with this agent.]Objective #1: Do something!
Fail.The traitor has failed!dannykendall was
Reo Hegarty the
Janitor and
diedReo Hegarty
was a specialist from Cybersun Industries.(used 20 TC)
[
Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!floralshoppe was
Richter Rat the
Assistant and
diedRichter Rat
was a specialist from Cybersun Industries.(used 9 TC)
[
Miniature Energy Crossbow (30% off!)
7 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. Normally costs 10 TC. All sales final. Do not taunt.][
Ancient Toolbox
2 TC
An iconic toolbox design notorious with Assistants everywhere, this design was especially made to become more robust the more telecrystals it has inside it! Tools and insulated gloves included.]Objective #1: Do something!
Fail.The traitor has failed!Admiral_awesome130 was
Skiddle the
Clown and
survivedSkiddle
was a Gorlex Marauder.Objective #1: Do something!
Fail.The traitor has failed!magical762x39 was
Jimmy Valentino the
Captain and
had their body destroyedJimmy Valentino
was a specialist from Cybersun Industries.(used 17 TC)
[
Holoparasites (27% off!)
13 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. Normally costs 18 TC. All sales final. As seen on TV.][
Thermal Imaging Glasses (50% off!)
2 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks. Normally costs 4 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.]Objective #1: Do something!
Fail.The traitor has failed!commissarholt was
Yakov Molotov the
Security Officer and
diedYakov Molotov
was an employee from Donk Corporation.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!nexusleader was
Flip Woodwork the
Atmospheric Technician and
survivedFlip Woodwork
was an employee from Donk Corporation.(used 20 TC)
[
United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!krookodilehunter was
Nyla Foster the
Assistant and
diedNyla Foster
was a Gorlex Marauder.(used 20 TC)
[
United Surplus Crate Key
20 TC
This inconscpicous device is actually a key that can open any United Surplus Crate. It can only be used once. Though initially designed to encourage cooperation, agents quickly discovered that you can turn the key to the crate by yourself. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!jimmius was
Clyde Thunderpants the
Xenomorph and
survivedClyde Thunderpants
was an MI13 agent.(used 14 TC)
[
Syndicate MODsuit
8 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.]Objective #1: Do something!
Fail.The traitor has failed!stiix was
Colin Meowiarty the
Assistant and
survivedColin Meowiarty
was in legal trouble.(used 23 TC)
[
Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.][
Feral cat grenade (80% off!)
1 TC
This grenade is filled with 5 feral cats in stasis. Upon activation, the feral cats are awoken and unleashed unto unlucky bystanders. WARNING: The cats are not trained to discern friend from foe! Normally costs 5 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Syndicate EMP Bomb (85% off!)
1 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 7 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.]Objective #1: Do something!
Fail.The traitor has failed!mornyres was
Johnny Trimbull the
Head of Security and
survivedJohnny Trimbull
was an employee from Donk Corporation.(used 20 TC)
[
United Surplus Crate
20 TC
A shiny and large crate to be delivered directly to you via Supply Pod. It has an advanced locking mechanism with an anti-tampering protocol. It is recommended that you only attempt to open it by having another agent purchase a Surplus Crate Key. Unite and fight. Rumored to contain a valuable assortment of items based on your current reputation, but you never know. Contents are sorted to always be worth 80 TC. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!mimepride was
Curtis Wing the
Assistant and
diedCurtis Wing
was a specialist from Cybersun Industries.(used 19 TC)
[
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.][
No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.][
Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.]Objective #1: Do something!
Fail.The traitor has failed!onehalfcupflour was
Ivsi the
Chaplain and
survivedIvsi
was a Gorlex Marauder.(used 2 TC)
[
Extra-Bright Lantern
2 TC
We heard that moths such as yourself really like lamps, so we decided to grant you early access to a prototype Syndicate brand "Extra-Bright Lantern™". Enjoy.]Objective #1: Do something!
Fail.The traitor has failed!bastardblaster was
Li Wei the
Shaft Miner and
diedLi Wei
was an MI13 agent.(used 10 TC)
[
Miniature Energy Crossbow
10 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot.]Objective #1: Assassinate Clyde Thunderpants, the Assistant.
Fail.Objective #2: Assassinate Colin Meowiarty, the Assistant.
Success!Objective #3: Die a glorious death.
Success!The traitor has failed!taggamergame2 was
Licks-The-Icicles the
Veteran Security Advisor and
survivedLicks-The-Icicles
was a Gorlex Marauder.(used 40 TC)
[
Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
GLA Brand Mail Counterfeit Device
1 TC
A device capable of counterfeiting NT's mail. Can be used to store items within as an easy means of smuggling contraband. Additionally, you may choose to "arm" the item inside, causing the item to be used the moment the mail is opened as if the person had just used it in hand. The most common usage of this feature is with grenades, as it forces the grenade to prime. Bonus points if the grenade is set to instantly detonate. Comes with an integrated micro-computer for configuration purposes.][
Syndicate Spraycan
1 TC
A stylish Syndicate spraycan. Contains enough special solution to spray a single super-size seditious symbol, subjecting station staff to slippery suffering.][
United Surplus Crate Key
20 TC
This inconscpicous device is actually a key that can open any United Surplus Crate. It can only be used once. Though initially designed to encourage cooperation, agents quickly discovered that you can turn the key to the crate by yourself. The Syndicate will only provide one surplus item per agent.]Objective #1: Do something!
Fail.The traitor has failed!pinkslime was
Rachiplusia Hamifera the
Bartender and
survivedRachiplusia Hamifera
was a corporate climber.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!satanonwheels was
Barnaby Marmaduke The IIIrd the
Chemist and
survivedBarnaby Marmaduke The IIIrd
was a specialist from Cybersun Industries.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!bigretardedguy was
Malloc B the
Assistant and
had their body destroyedMalloc B
was a corporate climber.(used 13 TC)
[
Holoparasites (27% off!)
13 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host. Normally costs 18 TC. All sales final. As seen on TV.]Objective #1: Do something!
Fail.The traitor has failed!stiix was
Jerry Reigh the
Assistant and
diedJerry Reigh
was a Gorlex Marauder.(used 23 TC)
[
Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.][
Feral cat grenade (80% off!)
1 TC
This grenade is filled with 5 feral cats in stasis. Upon activation, the feral cats are awoken and unleashed unto unlucky bystanders. WARNING: The cats are not trained to discern friend from foe! Normally costs 5 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.][
Syndicate Space Suit
4 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however.][
Syndicate Bomb
11 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives.][
Syndicate EMP Bomb (85% off!)
1 TC
A variation of the syndicate bomb designed to produce a large EMP effect. Normally costs 7 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.]Objective #1: Do something!
Fail.The traitor has failed!finlaypatrickduffill was
Laurel Glendening the
Assistant and
survivedLaurel Glendening
was an employee from Waffle Corporation.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!russelnotscp was
Ashe Covault the
Chief Medical Officer and
survivedAshe Covault
was a corporate climber.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!glx70 was
Charles Xenon the
Coroner and
survivedCharles Xenon
was an employee from Donk Corporation.(used 18 TC)
[
Holoparasites
18 TC
Though capable of near sorcerous feats via use of hardlight holograms and nanomachines, they require an organic host as a home base and source of fuel. Holoparasites come in various types and share damage with their host.]Objective #1: Do something!
Fail.The traitor has failed!droof was
Krisster Fless the
Assistant and
diedKrisster Fless
was an employee from Donk Corporation.(used 18 TC)
[
Syndicate Bomb (54% off!)
5 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives. Normally costs 11 TC. All sales final. Keep away from fire or flames.][
Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.]Objective #1: Do something!
Fail.The traitor has failed!jaygrimes was
Mike Haddad the
Cargo Technician and
survivedMike Haddad
was an MI13 agent.(used 0 TC)
Objective #1: Do something!
Fail.The traitor has failed!The code phrases were: martinis, Fortune Mueller, uglyThe code responses were: cherries, mind-shattering thetrollinator was Traitor Wizard Fucks the Wizard and survived
Grand Rituals completed: 0
Objective #1: Assassinate Partner In Mime, the Mime. Success!
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The wizard has failed!
Traitor Wizard Fucks used the following spells:
Heart Eater, Soul Tap, Smite, Ethereal Jaunt, Knock, Mastercrafted Armor Set
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 14020 credits collected by crew this shift.
An average of 298.298 credits were collected.
The most affluent crew member at shift end was Jordan Wheeler with 5686 cr!
Total Achievements Earned: 1!
hedera was Patton Sandford, who earned the 'How Do I Switch Hands???' achievement at Medbay Central!