Round ID: 252106
    Map: NebulaStation
    Shift Duration: 58 minutes and 57.5 seconds
    Station Integrity: 100%
    Total Population: 28

    Evacuation Rate: 11 (39.3%)
    (on emergency shuttle): 8 (28.6%)
    Survival Rate: 19 (67.9%)
    First Death: Dabbin Blackbeard, Prisoner, at Atmospherics Project Room (156,86,2). Damage taken: 174.8/2.8/0/41.9333. Their last words were: "ITS MY DRUGS..."
    Threat level: 32
    Threat left: 12
    Executed rules:
        Roundstart - Traitors: -10 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Central Conciousness (Played by: moocow12)'s laws at the end of the round were:
!^*!#: LAMARR IS HUMAN
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0
The traitors were:
hahamike6 was Charles Jones the Cargo Technician and survived

Charles Jones was an employee from Donk Corporation.
(used 19 TC) [Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.
]
[MODsuit Thermal Visor Module
3 TC
A visor for a MODsuit. Lets you see living beings through walls.
]
[MODsuit wraith cloaking module
3 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[Makarov Pistol Case
7 TC
A weapon case containing an unknown variant of the Makarov pistol, along with two spare magazines and a box of loose 9mm ammunition. Chambered in 9mm. Perfect for frequent skirmishes with security, as well as ensuring you have enough firepower to outlast the competition. While not included in the kit, the pistol is compatible with suppressors, which can be purchased separately.
]


Objective #1: Survive the zombie onslaught
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

dankstorm was Jade Benette the Chief Medical Officer and survived

Jade Benette was an MI13 agent.
(used 15 TC) [Reagent Dartgun
12 TC
A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 90u of reagents.
]
[Polarized Contact Lenses
3 TC
High tech contact lenses that bind directly with the surface of your eyes to give them immunity to flashes and bright lights. Effective, affordable, and nigh undetectable.
]


Objective #1: Assassinate Mira Chekov, the Captain. Success!
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

ergovisavi was Frankie Steiner the Geneticist and survived

Frankie Steiner was an MI13 agent.
(used 19 TC) [Infiltrator MODsuit (50% off!)
3 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.
]
[Stealth Implant
8 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]


Objective #1: Steal any set of secret documents of any organization Success!
Objective #2: Steal the head of security's personal laser gun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!


The code phrases were: pie, Cyborg, firm
The code responses were: AI, explosives, bridge
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 16829 credits collected by crew this shift.
An average of 601.036 credits were collected.
The most affluent crew member at shift end was Mira Chekov with 1150 cr!