Round ID:
252060 Map:
Tramstation Shift Duration:
32 minutes and 31.5 seconds Station Integrity:
Destroyed Total Population:
51 Survival Rate:
7 (13.7%) First Death:
Shayne Elliott, Paramedic, at Station Asteroid (112,121,2). Damage taken: 193.9/0/0/23.9. Threat level: 83
Threat left: 0
Executed rules:
Roundstart -
Nuclear Emergency: -20 threat
Roundstart -
Traitors: -10 threat
Roundstart -
Blood Brothers: -10 threat
Roundstart -
Spies: -10 threat
Solaris (Played by: poecilia) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kraven Lockharte and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
D.O.N.G.L.E. (Played by: themastere) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Kraven Lockharte and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
But none of its eggs hatched!
The blood brothers were:
- projectzomboidplayer was Viridian Holt the Research Director and died
- trexter555 was Kraven Lockharte the Chief Medical Officer and had their body destroyed
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash.
Success!Objective #2: Assassinate Gram Li, the Head of Security.
Success!Objective #3: Steal a functional AI
Fail.Objective #4: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The Blood Brothers of Holt & Lockharte have failed! Syndicate Major Victory!The Third operatives have destroyed Moon Tomb Xi!- redbert was Moth The Third the Nuclear Operative and survived
- bigretardedguy was Dope-Throne The Third the Nuclear Operative and had their body destroyed
- RiceRicebbb was Kafka The Third the Nuclear Operative and had their body destroyed
- scrubject16 was Neutron The Third the Nuclear Operative and had their body destroyed
- believinglarge was Green The Third and died
- droof was Default Cyborg-429 the Cyborg and had their body destroyed
(Syndicates used 305 TC)
[
Operative Reinforcements
35 TC
Call in an additional team member from one of our factions. They'll come equipped with a mere surplus SMG, so arming them is recommended.][
Syndicate Assault Cyborg (14% off!)
30 TC
A cyborg designed and programmed for systematic extermination of non-Syndicate personnel. Comes equipped with a self-resupplying LMG, a grenade launcher, energy sword, emag, pinpointer, flash and crowbar. Normally costs 35 TC. All sales final. As seen on TV.x2][
Double-Bladed Energy Sword Case (Very Hard)
18 TC
A case containing a double-bladed energy sword, anti-slip module, meth autoinjector, and a bar of soap. Some say the most infamous nuclear operatives utilized this combination of equipment to slaughter hundreds of Nanotrasen employees. However, some also say this is an embellishment from the Tiger Co-operative. The soap did most of the work. Comes with a prisoner uniform so you fit the part.][
Core Equipment Box (Essential)
22 TC
This box contains an airlock authentification override card, a MODsuit energy shield module, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.][
M-90gl Carbine Case (Hard)
18 TC
A fully-loaded, specialized three-round burst carbine that fires .223 ammunition from a 30 round magazine.Comes with a 40mm underbarrel grenade launcher. Use secondary-fire to fire the grenade launcher. Also comes with two spare magazines and a box of 40mm rubber slugs.][
40mm Grenade Box (M-90gl)
2 TC
A box of 40mm HE grenades for use with the M-90gl's under-barrel grenade launcher. Your teammates will ask you to not shoot these down small hallways. You'll do it anyway.][
Elite Syndicate MODsuit (75% off!)
2 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit. Normally costs 8 TC. All sales final. Do not taunt.][
Syndicate Smokes (50% off!)
1 TC
Strong flavor, dense smoke, infused with omnizine. Normally costs 2 TC. All sales final. Keep away from fire or flames.][
MODsuit Energy Shield Module
8 TC
An energy shield module for a MODsuit. The shields can stop a single impact before needing to recharge. Used wisely, this module will keep you alive for a lot longer.][
MODsuit Shock-Absorber Module
2 TC
A MODsuit module preventing the user from getting knocked down by batons.][
.223 Toploader Magazine (M-90gl)
2 TC
An additional 30-round .223 magazine; suitable for use with the M-90gl carbine. These bullets pack less punch than 7mm rounds, but they still offer more power than .45 ammo due to their innate armour penetration.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.][
MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.][
Slipocalypse Clusterbang (33% off!)
2 TC
A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario! Normally costs 3 TC. All sales final. As seen on TV.][
Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.x3][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Reviver Implant (25% off!)
6 TC
This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon. Normally costs 8 TC. All sales final. Do not taunt.][
Syndicate Holster
1 TC
A useful little device that allows for inconspicuous carrying of guns using chameleon technology. It also allows for badass gun-spinning.][
L6 Squad Automatic Weapon (Moderate)
18 TC
A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7mm ammunition.x2][
Core Equipment Box (Essential)
22 TC
This box contains an airlock authentification override card, a MODsuit energy shield module, a C-4 explosive charge, a freedom implant and a stimpack injector. The most important support items for most operatives to succeed in their mission, bundled together. It is highly recommend you buy this kit. Note: This bundle is not at a discount. You can purchase all of these items separately. You do not NEED these items, but most operatives fail WITHOUT at least SOME of these items. More experienced operatives can do without.][
Elite Syndicate MODsuit
8 TC
An upgraded, elite version of the Syndicate MODsuit. It features fireproofing, and also provides the user with superior armor and mobility compared to the standard Syndicate MODsuit.][
Full Syndicate Toolbox
1 TC
The Syndicate toolbox is a suspicious black and red. It comes loaded with a full tool set including a multitool and combat gloves that are resistant to shocks and heat.][
7mm (Armor Penetrating) Box Magazine (L6 SAW)
4 TC
A 50-round magazine of 7mm ammunition for use in the L6 SAW; equipped with special properties to puncture even the most durable armor.x9][
Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.] bobkk was Bob Robert the Assistant and died
- They completed 3 bounties.
- They received the following rewards: Energy Dagger, Energy Sword and Infiltrator MODsuit
Objective #1: tomfoolery do good do bad do anything
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
daz07 was Osmium XX the Roboticist and died
- They completed 0 bounties.
Objective #1: Ensure no hooligans evacuate the station.
Objective #2: Ensure no cowards abscond from the station scary.
Objective #3: Keep everyone out of the library.
Objective #4: Die a glorious death. Success!
luciamo was Dabbin Blackbeard the Scientist and died
- They completed 1 bounties.
- They received the following rewards: Katana
Objective #1: Help Anne blow her self up to save the station, its super important.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
trexter555 was
Kraven Lockharte the
Chief Medical Officer and
had their body destroyedKraven Lockharte
was an employee from Donk Corporation.(used 17 TC)
[
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.x3][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.][
Bag of X-4 explosives
4 TC
Contains 3 X-4 shaped plastic explosives. Similar to C4, but with a stronger blast that is directional instead of circular. X-4 can be placed on a solid surface, such as a wall or window, and it will blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a controlled explosion that leaves a wider, deeper, hole.]Objective #1: Assassinate Chang 'Mr. Chang' Moert, the Captain.
Success!Objective #2: Steal the nuclear authentication disk
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!The code phrases were: robots, traitors, GeneticistThe code responses were: Kyunmoe Fuwauhuhu, lockers, headsets
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 22063 credits collected by crew this shift.
An average of 432.608 credits were collected.
The most affluent crew member at shift end was Kraven Lockharte with 900 cr!