Round ID: 251231
    Shift Duration: 2 hours and 33 minutes and 2.4 seconds
    Station Integrity: 95.6%
    Total Population: 24

    Evacuation Rate: 14 (58.3%)
    (on emergency shuttle): 13 (54.2%)
    Survival Rate: 21 (87.5%)
    First Death: Mr Beret, Mime, at Port Maintenance (79,114,2). Damage taken: 220.4/0/0/9.5.
    Threat level: 42
    Threat left: 17
    Executed rules:
        Midround - Nightmare: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
S.L.E.E.P. Deprived (Played by: zmanwitzplan)'s laws at the end of the round were:
!@*%#: THE CARGO TECHNICIANS MUST GO TO AMERICA
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 8

S.L.E.E.P. Deprived's minions were:
B.U.G.S. (Played by: drnut)
An Ash Walker Tribe inhabited the wastes...

But none of its eggs hatched!
The other antagonists were:
dunham was Noaey'gief the Nightmare and survived
Objective #1: Extinguish the flame of this hellscape. Success!
The Nightmare was successful!

The traitors were:
RiceRicebbb was Shy Hime the Research Director and survived

Shy Hime was an MI13 agent.

Objective #1: Entertain some pscyhopaths.
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!

tyrannicalkitty was Kat-Khrisk the Medical Doctor and died

Kat-Khrisk was an employee from Waffle Corporation.
(used 20 TC) [Artificial Intelligence Detector
1 TC
A functional multitool that turns red when it detects an artificial intelligence watching it, and can be activated to display their exact viewing location. Knowing when an artificial intelligence is watching you is useful for knowing when to maintain cover, and finding nearby blind spots can help you identify escape routes.
]
[Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[EMP Flashlight
4 TC
A small, self-recharging, short-ranged EMP device disguised as a working flashlight. Useful for disrupting headsets, cameras, doors, lockers and borgs during stealth operations. Attacking a target with this flashlight will direct an EM pulse at it and consumes a charge.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x2]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]


Objective #1: Steal the reactive teleport armor Fail.
Objective #2: Steal any set of secret documents of any organization Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

googlyfox was Karson the Bartender and survived

Karson was a Gorlex Marauder.
(used 20 TC) [Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.
]
[Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.
]
[Syndicate Space Suit (50% off!)
2 TC
This red and black Syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crew members are trained to report red space suit sightings, however. Normally costs 4 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]


Objective #1: Prevent Bozo The Clown, the Clown, from escaping alive. Success!
Objective #2: Steal the head of security's personal laser gun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

manpage was Kate Rogers the Botanist and died

Kate Rogers was an MI13 agent.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.
]


Objective #1: Assassinate Caveman Johnson, the Station Engineer. Success!
Objective #2: Steal the heavily radioactive plutonium core from the onboard self-destruct Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: Bridge Assistant, recreational holodeck, space
The code responses were: primary tool storage, moist, Adeline Blyant
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 25370 credits collected by crew this shift.
An average of 1057.08 credits were collected.
The most affluent crew member at shift end was Buzz Beelzebub with 3615 cr!