Round ID: 251101
Shift Duration: 2 hours and 31 minutes and 35.5 seconds
Station Integrity: 100%
Total Population: 14
Evacuation Rate: 8 (57.1%)
(on emergency shuttle): 8 (57.1%)
Survival Rate: 13 (92.9%)
First Death: Americium DXX as Unknown, Atmospheric Technician, at Medbay Central (146,120,4). Damage taken: 0/191.6/0/42.6667.
Threat level: 46
Threat left: 31
Executed rules:
Midround - Syndicate Sleeper Agent: -5 threat
Midround - Syndicate Sleeper Agent: -5 threat
Midround - Syndicate Sleeper Agent: -5 threat
Queenie (Played by: neuroplasty)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: Lizards, Moths and Plasmamen now count as humans unless it conflicts with the first laws.
Total law changes: 1
Queenie's minions were:
jaakkima was Jose Greenwood the Shaft Miner and survived
Objective #1: Succeed Success!
The winner was successful!
flapjackshrek was
Americium DXX the
Atmospheric Technician and
diedAmericium DXX
was a Champion of Evil!(used 20 TC)
[
Miniature Energy Crossbow (30% off!)
7 TC
A short bow mounted across a tiller in miniature. Small enough to fit into a pocket or slip into a bag unnoticed. It will synthesize and fire bolts tipped with a debilitating toxin that will damage and disorient targets, causing them to slur as if inebriated. It can produce an infinite number of bolts, but takes time to automatically recharge after each shot. Normally costs 10 TC. All sales final. For recreational use only.][
Stealth Implant (50% off!)
4 TC
This one-of-a-kind implant will make you almost invisible if you play your cards right. On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it. Normally costs 8 TC. All sales final. 16% sales tax will be charged for orders originating within Space Nebraska.][
Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.][
Stimpack
5 TC
Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection.]Objective #1: Steal the source code for Project Goon from the master R&D server mainframe
Fail.Objective #2: Steal the warden's personal compact shotgun
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!JustaVidya was
Is-A-Human the
Cook and
survivedIs-A-Human
was a Champion of Evil!Objective #1: Steal the source code for Project Goon from the master R&D server mainframe
Fail.Objective #2: Assassinate Jose Greenwood, the Shaft Miner.
Fail.Objective #3: Escape on the shuttle or an escape pod alive and without being in custody.
Fail.The traitor has failed!darthtater1 was
Johann Litmann the
Bartender and
survivedJohann Litmann
was a Gorlex Marauder.(used 19 TC)
[
Sleepy Pen
4 TC
A syringe disguised as a functional pen, filled with a potent mix of drugs, including a strong anesthetic and a chemical that prevents the target from speaking. The pen holds one dose of the mixture, and can be refilled with any chemicals. Note that before the target falls asleep, they will be able to move and act.][
Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.][
Poison Kit
6 TC
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application.][
Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.]Objective #1: Assassinate Jose Greenwood, the Shaft Miner.
Fail.Objective #2: Assassinate Ramon Kepplinger, the Station Engineer.
Fail.Objective #3: Die a glorious death.
Fail.The traitor has failed!The code phrases were: Curator, explosives, hornsThe code responses were: naked, Epiphyas Cuneilinea, organs
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 40185 credits collected by crew this shift.
An average of 2870.36 credits were collected.
The most affluent crew member at shift end was Jose Greenwood with 25405 cr!