Round ID: 251074
    Shift Duration: 2 hours and 40 minutes and 26.9 seconds
    Station Integrity: 98.8%
    Total Population: 23

    Evacuation Rate: 15 (65.2%)
    (on emergency shuttle): 15 (65.2%)
    Survival Rate: 23 (100%)
    First Death: Befriends-The-Things, Scientist, at Cargo Lobby (93,120,4). Damage taken: 39/50.6/10/109.6.
    Threat level: 31
    Threat left: 16
    Executed rules:
        Latejoin - Syndicate Infiltrator: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
F.A.T.E (Played by: typhnox)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 15

F.A.T.E's minions were:

A.L.E.P.H. (Played by: the1sttyrant) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
The traitors were:
abigd was Milo Wile the Assistant and survived

Milo Wile was an MI13 agent.
(used 15 TC) [Syndicate Encryption Key
2 TC
A key that, when inserted into a radio headset, allows you to listen to all station department channels as well as talk on an encrypted Syndicate channel with other agents that have the same key. In addition, this key also protects your headset from radio jammers.
]
[Experimental Syndicate Teleporter
8 TC
A handheld device that teleports the user 4-8 meters forward. Beware, teleporting into a wall will trigger a parallel emergency teleport; however if that fails, you may need to be stitched back together. Comes with 4 charges, recharges randomly. Warranty null and void if exposed to an electromagnetic pulse.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]


Objective #1: Prevent Lia Starr, the Cook, from escaping alive. Fail.
Objective #2: Steal a sliver of a supermatter crystal Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

Quiet Cowboy was Jimmy Bilbert the Assistant and died

Jimmy Bilbert was a corporate climber.
(used 26 TC) [Simian Agent Reinforcements
6 TC
Call in an extremely well trained monkey secret agent from our Syndicate Banana Department. They've been trained to operate machinery and can read, but they can't speak Common. Please note that these are free-range monkeys that don't react with Mutadone. May contain severe allergies to species-changing phenomena.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Hypnotic Flash
7 TC
A modified flash able to hypnotize targets. If the target is not in a mentally vulnerable state, it will only confuse and pacify them temporarily.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Composition C-4
1 TC
C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls, sabotage equipment, or connect an assembly to it in order to alter the way it detonates. It can be attached to almost all objects and has a modifiable timer with a minimum setting of 10 seconds.
x3]


Objective #1: Assassinate Fitz Sholl, the Assistant. Success!
Objective #2: Assassinate Nyla Foster, the Roboticist. Fail.
Objective #3: Die a glorious death. Success!
The traitor has failed!


The code phrases were: vacant office, explosive, Jazmine Ellis, peaceful, metallic
The code responses were: corgi meat, Bartender, time
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 2 customers and made 40 credits.
In total, they earned 40 credits!
Centcom is displeased. Come on service, surely you can do better than that.
General Statistics:
There were 18152 credits collected by crew this shift.
An average of 789.217 credits were collected.
The most affluent crew member at shift end was Reid Thomlinson with 1725 cr!