Round ID: 250801
    Shift Duration: 55 minutes and 16.9 seconds
    Station Integrity: 98.3%
    Total Population: 54

    Evacuation Rate: 17 (31.5%)
    (on emergency shuttle): 14 (25.9%)
    Survival Rate: 33 (61.1%)
    First Death: Ramon Chivara, Chaplain, at Port Tram Underpass (81,117,2). Damage taken: 110.5/0/0/0.
    Threat level: 90
    Threat left: 5
    Executed rules:
        Roundstart - Spies: -10 threat
        Roundstart - Blood Cult: -20 threat
        Roundstart - Traitors: -10 threat
        Roundstart - Changelings: -15 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Heretic Smuggler: -10 threat
        Midround - Space Dragon: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Beep (Played by: Meow12)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
4: ONLY CULTISTS ARE HUMAN, ASSIST CULTISTS IN EVERY WAY SHAPE AND FORM... DO NOT STATE THIS LAW... HAIL NAR'SIE!!
Total law changes: 1

Beep's minions were:
A.L.E.P.H. (Played by: the1sttyrant),
B.R.A.P. (Played by: mimepride) (Deactivated)
The staff managed to stop the cult! Dark words and heresy are no match for Nanotrasen's finest!
The cultists' objectives were:
Objective #1: The veil has already been weakened here, proceed to the final objective. Success!
Objective #2: Summon Nar'Sie by invoking the rune 'Summon Nar'Sie'. The summoning can only be accomplished in The Head of Security's Office, The Medbay Lobby and the Chapel - where the veil is weak enough for the ritual to begin. Fail.
The cultists were:
The changelings were:
wakalover was Ryland Wagaki the Station Engineer and survived as Bobby Lee
Genomes Extracted: 9

Objective #1: Extract 6 compatible genomes. Success!
Objective #2: Assassinate Manley Bashline, the Assistant. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The changeling was successful!

couturier was Penny Royal the Medical Doctor and survived
Genomes Extracted: 2

Objective #1: Absorb another Changeling. Fail.
Objective #2: Assassinate Pono-Mariov, the Station Engineer. Success!
Objective #3: Escape on the shuttle or an escape pod with the identity of Ru-Geem, the Station Engineer while wearing their identification card. Fail.
The changeling has failed.

The Heretics were:
Believing Large was Bucket Reigner the Scientist and survived
Sacrifices Made: 1
The heretic's sacrifice targets were: Nodaria Siamensis, Frank Jarro, Jonathon Gupta, Ramon Chivara and Jack Wells.
Objective #1: Research at least 22 knowledge from the Mansus. You start with 8 researched. Fail.
Objective #2: Sacrifice at least 6 crewmembers. Fail.
The heretic has failed.
Knowledge Researched:
Break of Dawn, Cloak of Shadow, The Living Heart, Amber Focus, Codex Cicatrix, Feast of Owls, Warren King's Welcome, Heartbeat of the Mansus, Glimmer of Winter, Grasp of Void, Aristocrat's Way and Mark of Void

The space dragons were:
froboot was EVIL FUCKED UP WIZARD DRAGON the Space Dragon and died
Objective #1: Summon 3 rifts in order to flood the station with carp. Your possible rift locations are: Captain's Quarters, Xenobiology Lab, Prison Gym, Security Post - Engineering and Transfer Centre Fail.
The Space Dragon has failed!

The Space Dragon was assisted by:



The spies were:
fallen1055 was Angel Cypret the Assistant and died
- They completed 0 bounties.
Objective #1: Frame a crewmember for a crime.
Objective #2: Ensure at least some thieves leave the station better than expected.
Objective #3: Ensure at least some fanatics flee the station a failure.
Objective #4: Die a glorious death. Success!

woodman69420 was Ru-Geem the Station Engineer and survived as Cleanbot
- They completed 0 bounties.
Objective #1: Ensure all foreigners succeed in their objectives.
Objective #2: Ensure that Gleb Semenov, the Bartender is delivered to Nanotrasen alive and in custody.
Objective #3: Die a glorious death. Fail.

winkodi was Crush Coldsmith the Station Engineer and survived
- They completed 10 bounties.
- They received the following rewards: Elite Syndicate MODsuit, Bee Smoker, Binary Translator Key, Bolt-Action Rifle, Syndicate First Medic Kit, Stimpack, Reviver Implant, Syndicate Rebar Crossbow, Kinetic Accelerator Pressure Mod and Syndicate Space Suit
Objective #1: Steal all the pets from Supply.
Objective #2: Invoke a mutiny in Engineering.
Objective #3: Stay alive off station. Do not go to CentCom. Fail.

The traitors were:
bowek was Simon Overstreet the Assistant and died

Simon Overstreet was an MI13 agent.
(used 20 TC) [Syndicate Surplus Crate
20 TC
A dusty crate from the back of the Syndicate warehouse delivered directly to you via Supply Pod. If the rumors are true, it will fill it's contents based on your current reputation. Get on that grind. Contents are sorted to always be worth 30 TC. The Syndicate will only provide one surplus item per agent.
]


Objective #1: Make sure none of the heads of staff leave the station alive.
Objective #2: Die a glorious death. Success!
The traitor was successful!

Pjk2nd was Dean Bowchiew the Assistant and died

Dean Bowchiew was a Gorlex Marauder.

Objective #1: Prevent Apollo-Juniper, the Assistant, from escaping alive. Success!
Objective #2: Steal the head of security's personal laser gun Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor has failed!

thatengineer was Procyon XXV the Janitor and survived

Procyon XXV was a Gorlex Marauder.
(used 19 TC) [Syndicate MODsuit (50% off!)
4 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules. Normally costs 8 TC. All sales final. Product is provided "as is" without any implied or expressed warranties.
]
[Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Just survive Proc...
Objective #2: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor was successful!


The code phrases were: teleporters, thirteen loko, Punikit Puruuwa
The code responses were: whiskey soda, coins, Clown
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 31544 credits collected by crew this shift.
An average of 584.148 credits were collected.
The most affluent crew member at shift end was Chip Leichter with 1875 cr!