Round ID: 250610
    Shift Duration: 1 hour and 34 minutes and 15.3 seconds
    Station Integrity: 94.5%
    Total Population: 35

    Evacuation Rate: 18 (51.4%)
    (on emergency shuttle): 14 (40%)
    Survival Rate: 22 (62.9%)
    First Death: Mustard Scrubbs, Shaft Miner, at Lavaland Wastes (183,59,3). Damage taken: 213.2/0/0/3.33333.
    Threat level: 42
    Threat left: 2
    Executed rules:
        Roundstart - Traitors: -20 threat
        Roundstart - Blood Brothers: -10 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
M.O.M (Played by: hoshifoji)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

M.O.M's minions were:
The Blood Brothers of Day & Vents-Hot-Air:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the captain's antique laser gun Fail.
Objective #3: Steal the nuclear authentication disk Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Day & Vents-Hot-Air have failed!
The traitors were:
vanceorsomething was Silent Treatment the Mime and died

Silent Treatment was a specialist from Cybersun Industries.
(used 18 TC) [Guide to Advanced Mimery Series
12 TC
The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisible walls, and shoot bullets out of their fingers. Obviously only works for Mimes.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Assassinate Silas Ward, the Assistant. Fail.
Objective #2: Steal any set of secret documents of any organization Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

Carllost56 was Nick Larson the Scientist and survived

Nick Larson was an MI13 agent.

Objective #1: Assassinate Reid Thomlinson, the Atmospheric Technician. Fail.
Objective #2: Steal a sliver of a supermatter crystal Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The traitor has failed!

enterthejake was Transcends-The-Flesh the Cook and died

Transcends-The-Flesh was an employee from Donk Corporation.
(used 36 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]
[MODsuit wraith cloaking module
3 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[MODsuit Shock-Absorber Module
2 TC
A MODsuit module preventing the user from getting knocked down by batons.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[EMP Grenades and Implanter Kit
2 TC
A box that contains five EMP grenades and an EMP implant with three uses. Useful to disrupt communications, security's energy weapons and silicon lifeforms when you're in a tight spot.
]
[Freedom Implant
5 TC
Can be activated to release common restraints such as handcuffs, legcuffs, and even bolas tethered around the legs. Implant has enough energy for 4 uses before it becomes inert and harmlessly self-destructs.
]
[Smoke Grenades
2 TC
A box that contains five smoke grenades. Useful for vanishing and ninja fans with katana.
]
[Contract Reroll
0 TC
(Surplus)
Request a reroll of your current contract list. Will generate a new target, payment, and dropoff for the contracts you currently have available.
x2]


Objective #1: Steal any set of secret documents of any organization Fail.
Objective #2: Assassinate John Human, the Station Engineer. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
Completed 2 contracts for a total of 16 TC!

The traitor has failed!

bigretardedguy was Malloc B the Paramedic and survived

Malloc B was an employee from Donk Corporation.
(used 20 TC) [Poison Kit (50% off!)
3 TC
An assortment of deadly chemicals packed into a compact box. Comes with a syringe for more precise application. Normally costs 6 TC. All sales final. Not responsible for direct, indirect, incidental or consequential damages resulting from any defect, error or failure to perform.
]
[Double-Bladed Energy Sword (53% off!)
6 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles. Normally costs 13 TC. All sales final. Use only as directed.
]
[Syndicate Briefcase Full of Cash
3 TC
A secure briefcase containing 5000 space credits. Useful for bribing personnel, or purchasing goods and services at lucrative prices. The briefcase also feels a little heavier to hold; it has been manufactured to pack a little bit more of a punch if your client needs some convincing.
]
[MODsuit Anti-Slip Module
2 TC
A MODsuit module preventing the user from slipping on water.
]
[Syndicate MODsuit (25% off!)
6 TC
The feared MODsuit of a Syndicate agent. Features armoring and a set of inbuilt modules. Normally costs 8 TC. All sales final. Do not taunt.
]


Objective #1: Prevent Tips-The-Bottle, the Janitor, from escaping alive. Success!
Objective #2: Steal a hand teleporter Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: helmets, mechas, vodka and tonic
The code responses were: Cyborg, memes, toolbelts
Medal Commendations:
Sarah Ravenmist awarded Henk The Obese the "cargo tech of the shift" award! - Based as fuck Clown who saved me during the trit fire.
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 27316 credits collected by crew this shift.
An average of 780.457 credits were collected.
The most affluent crew member at shift end was Sarah Ravenmist with 1450 cr!