Round ID: 250562
    Shift Duration: 1 hour and 48 minutes and 53.5 seconds
    Station Integrity: 99.3%
    Total Population: 28

    Evacuation Rate: 14 (50%)
    (on emergency shuttle): 14 (50%)
    Survival Rate: 19 (67.9%)
    First Death: Ramon Kepplinger, Shaft Miner, at Lavaland Wastes (151,44,4). Damage taken: 21.6/191/0/10.
    Threat level: 56
    Threat left: 1
    Executed rules:
        Roundstart - Blood Brothers: -40 threat
        Roundstart - Traitors: -10 threat
        Latejoin - Syndicate Infiltrator: -5 threat
Green's Isolated Intifada:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Fail.
Objective #2: Steal the warden's personal compact shotgun Fail.
Objective #3: Steal the Captain's jetpack Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Green's Isolated Intifada have failed!
Kepplinger's Isolated Intifada:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Fail.
Objective #2: Assassinate Cherry Graves, the Geneticist. Success!
Objective #3: Steal the Captain's jetpack Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Kepplinger's Isolated Intifada have failed!
The Blood Brothers of Day & Transcends-The-Flesh:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Assassinate John StrongCave, the Cargo Technician. Success!
Objective #3: Steal the medal of captaincy Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Day & Transcends-The-Flesh have failed!
The other antagonists were:
nemcrestgrat was Nikolas McShain the Space Syndicate and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

velaxco18 was Taryn Zoucks the Ghost Role and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

fleetingexpertise was Ella Moberly the Ghost Role and had their body destroyed
Objective #1: Defend your domain from the intruders! Fail.
The Virtual Domain Actor has failed!

The traitors were:
Coolzmanz was John StrongCave the Cargo Technician and survived

John StrongCave was an employee from Donk Corporation.

Objective #1: Steal any set of secret documents of any organization Success!
Objective #2: Prevent Reid Thomlinson, the Station Engineer, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!

dunham was Zulupo Cragbert the Scientist and died

Zulupo Cragbert was a specialist from Cybersun Industries.
(used 20 TC) [Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Infiltrator MODsuit (50% off!)
3 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew. Normally costs 6 TC. All sales final. Use only as directed.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Contractor Baton
7 TC
A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets. These shocks are capable of affecting the inner circuitry of most robots as well, applying a short stun. Has the added benefit of affecting the vocal cords of your victim, causing them to slur as if inebriated.
]
[Syndicate Demotivational Poster Pack
1 TC
Contains a selection of demotivational posters to minimise productivity and maximise apathy in the workplace.
]


Objective #1: Steal a sliver of a supermatter crystal Success!
Objective #2: Assassinate Water Ermine, the Medical Doctor. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The traitor has failed!


The code phrases were: clown, medical tools, gin
The code responses were: research and development, comedy, velociraptors
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 30 customers and made 2085 credits.
In total, they earned 2085 credits!
Centcom is satisfied with service's job today.
General Statistics:
There were 26415 credits collected by crew this shift.
An average of 943.393 credits were collected.
The most affluent crew member at shift end was Stephanie Holmes with 3414 cr!