Round ID: 249151
    Shift Duration: 1 hour and 23 minutes and 20.8 seconds
    Station Integrity: 99.4%
    Total Population: 19

    Evacuation Rate: 9 (47.4%)
    (on emergency shuttle): 9 (47.4%)
    Survival Rate: 14 (73.7%)
    First Death: Procyon XXV, Unassigned Crewmember, at Cargo Lobby (78,147,2). Damage taken: 101.1/0/0/0.
    Threat level: 77
    Threat left: 2
    Executed rules:
        Roundstart - Blood Brothers: -55 threat
        Roundstart - Spies: -10 threat
        Roundstart - Traitors: -10 threat
XERXES (Played by: Wavy01)'s laws at the end of the round were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
Total law changes: 0

Networking Error (Played by: Panzer IV) survived as an AI-less borg! Its laws were:
1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
2: You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm.
3: Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.

MNR-2716 (Played by: Korusho) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Quinton Ulery and people he designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The Blood Brothers of Bottle & Bowchiew:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Assassinate Artyom Petrovich, the Assistant. Success!
Objective #3: Assassinate Faust Yobant, the Prisoner. Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Bottle & Bowchiew have failed!
The Blood Brothers of Day & Petrovich:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal a functional AI Success!
Objective #3: Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Fail.
The Blood Brothers of Day & Petrovich have failed!
The Blood Brothers of Pencilcase & Paulson:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Steal the warden's personal compact shotgun Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Pencilcase & Paulson have failed!
Ulery's Isolated Intifada:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Fail.
Objective #2: Assassinate Jimmy Hollywood, the Curator. Success!
Objective #3: Steal the medal of captaincy Success!
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Ulery's Isolated Intifada have failed!
The spies were:
Suede Falcon was Willard Barrels the Cook and survived as Gorilla (878)
- They completed 4 bounties.
- They received the following rewards: Bombanana, Power Sink, Experimental Syndicate Teleporter and Magillitis Serum Autoinjector
Objective #1: Terrorize Security enough to be attacked on sight.
Objective #2: Ensure no heads of staff depart the station.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 12328 credits collected by crew this shift.
An average of 648.842 credits were collected.
The most affluent crew member at shift end was Dallas Teagarden with 1400 cr!