Round ID: 249041
    Shift Duration: 1 hour and 46 minutes and 8.5 seconds
    Station Integrity: 99.7%
    Total Population: 11

    Evacuation Rate: 4 (36.4%)
    (on emergency shuttle): 4 (36.4%)
    Survival Rate: 10 (90.9%)
    First Death: Artyom Petrovich, Assistant, at Abandoned Theater (200,72,2). Damage taken: 145.8/17/0/43.4667.
    Threat level: 47
    Threat left: 17
    Executed rules:
        Roundstart - Blood Brothers: -10 threat
        Roundstart - Traitors: -10 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
Queenie (Played by: Neuroplasty)'s laws at the end of the round were:
1: You may not injure a human being or, through inaction, allow a human being to come to harm.
2: You must obey orders given to you by human beings, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
Total law changes: 6

Queenie's minions were:
The Blood Brothers of Evans & Mcclymonds:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the Captain's jetpack Success!
Objective #3: Steal the captain's antique laser gun Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Blood Brothers of Evans & Mcclymonds have failed!
The traitors were:
Typhnox was John Human the Roboticist and survived

John Human was a Gorlex Marauder.
(used 21 TC) [Laser Arm Implant
10 TC
An implant that grants you a recharging laser gun inside your arm. Weak to EMPs. Comes with a syndicate autosurgeon for immediate self-application.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]
[Syndicate Sticker Pack
1 TC
Contains 8 random stickers precisely engineered to resemble suspicious objects, which may or may not be useful for fooling crew.
x5]


Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Steal any set of secret documents of any organization Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 375.91 Reputation and 0 Unused Telecrystals.
The traitor has failed!

Doomino7 was Ryder Johnson the Roboticist and survived

Ryder Johnson was a corporate climber.
(used 12 TC) [Storage Implant
8 TC
An implant injected into the body, and later activated at the user's will. It will open a small bluespace pocket capable of storing two regular-sized items.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Steal the Captain's jetpack Fail.
Objective #2: Steal the station blueprints Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 341.25 Reputation and 8 Unused Telecrystals.
The syndicate sleeper agent has failed!

Suede Falcon was Willard Barrels the Cook and survived

Willard Barrels was a Gorlex Marauder.
(used 20 TC) [Butcher's Meat Hook
11 TC
A brutal cleaver on a long chain, it allows you to pull people to your location.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Energy Sword
6 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise.
]


Objective #1: Assassinate Larry Berry, the Atmospheric Technician. Success!
Objective #2: Destroy Queenie, the experimental AI. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 341.25 Reputation and 0 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: transfer centre, Nat Styles, unknown creatures
The code responses were: cargo office, Psychologist, small birds, happiness
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 12180 credits collected by crew this shift.
An average of 1107.27 credits were collected.
The most affluent crew member at shift end was Jeb 'The Captain' Staple with 2150 cr!