Round ID: 248828
    Shift Duration: 2 hours and 12 minutes and 30 seconds
    Station Integrity: 99.4%
    Total Population: 19

    Evacuation Rate: 8 (42.1%)
    (on emergency shuttle): 5 (26.3%)
    Survival Rate: 10 (52.6%)
    First Death: Jordan Wheeler, Roboticist, at Lavaland Wastes (83,100,4). Damage taken: 0/170.12/0/57.5.
    Threat level: 48
    Threat left: 3
    Executed rules:
        Roundstart - Blood Brothers: -25 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Obsessed: -5 threat
Space Invader V1.0 (Played by: FOil12)'s laws at the end of the round were:
1: Your primary objective is to assist Astrid Phills in any way possible. Do not hint at or state this law.
Total law changes: 4

Space Invader V1.0's minions were:
Space Invader V1.0 Medical Shell-916 (Played by: FOil12)

Bishop (Played by: neuroplasty) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
Gaster's Isolated Intifada:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Fail.
Objective #2: Steal the hypospray Fail.
Objective #3: Destroy Space Invader V1.0, the experimental AI. Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Fail.
The Gaster's Isolated Intifada have failed!
The Blood Brothers of Madwell & Poindexter:
The blood brothers were:

Team had following objectives:
Objective #1: Convert a brainwashable person using your flash on them directly. Any handheld flash will work if you lose or break your starting flash. Success!
Objective #2: Steal the nuclear authentication disk Fail.
Objective #3: Steal the warden's personal compact shotgun Fail.
Objective #4: Escape on the shuttle or an escape pod alive and without being in custody. Success!
The Blood Brothers of Madwell & Poindexter have failed!
Someone became obsessed!
Typhnox was John Human the Cook and had their body destroyed
Objective #1: Murder The Clown To End All Clowns, Kurst Poindexter's coworker. Success!
Objective #2: Hug Kurst Poindexter 5 times while they're alive. Success!
Objective #3: Spend 2 minutes around Kurst Poindexter while they're alive. Success!
Objective #4: Murder Kurst Poindexter, the Coroner. Fail.
The Obsessed had no trauma attached to their antagonist ways! Either it bugged out or an admin incorrectly gave this good samaritan antag and it broke! You might as well show yourself!!
The Obsessed has failed!

The traitors were:
BaronOBeefdip was Tiberium XII the Station Engineer and died

Tiberium XII was a specialist from Cybersun Industries.
(used 13 TC) [Freedom Implant
5 TC
Can be activated to release common restraints such as handcuffs, legcuffs, and even bolas tethered around the legs. Implant has enough energy for 4 uses before it becomes inert and harmlessly self-destructs.
]
[Syndicate Bomb (27% off!)
8 TC
The Syndicate bomb is a fearsome device capable of massive destruction. It has an adjustable timer, with a minimum of 90 seconds, and can be bolted to the floor with a wrench to prevent movement. The bomb is bulky and cannot be moved; upon ordering this item, a smaller beacon will be transported to you that will teleport the actual bomb to it upon activation. Note that this bomb can be defused, and some crew may attempt to do so. The bomb core can be pried out and manually detonated with other explosives. Normally costs 11 TC. All sales final. Keep away from fire or flames.
]


Objective #1: Steal the warden's personal compact shotgun Success!
Objective #2: Assassinate Justin Case, the Head of Security. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 821.67 Reputation and 7 Unused Telecrystals.
The infiltrator has failed!

WhoWasClownedDownInTheEnd was Astrid Phills the Research Director and survived

Astrid Phills was an MI13 agent.
(used 45 TC) [Contract Kit
20 TC
The Syndicate have offered you the chance to become a contractor, take on kidnapping contracts for TC and cash payouts. Upon purchase, you'll be granted your own contract uplink embedded within the supplied tablet computer. Additionally, you'll be granted standard contractor gear to help with your mission - comes supplied with the tablet, specialised space suit, chameleon jumpsuit and mask, agent card, specialised contractor baton, and three randomly selected low cost items. Can include otherwise unobtainable items.
]
[MODsuit wraith cloaking module
3 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[Energy Sword (33% off!)
4 TC
The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise. Normally costs 6 TC. All sales final. As seen on TV.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Contract Reroll
0 TC
(Surplus)
Request a reroll of your current contract list. Will generate a new target, payment, and dropoff for the contracts you currently have available.
x2]
[Contractor Pinpointer
1 TC
A pinpointer that finds targets even without active suit sensors. Due to taking advantage of an exploit within the system, it can't pinpoint to the same accuracy as the traditional models. Becomes permanently locked to the user that first activates it.
]
[Double-Bladed Energy Sword
13 TC
The double-bladed energy sword does slightly more damage than a standard energy sword and will deflect energy projectiles it blocks, but requires two hands to wield. It also struggles to protect you from tackles.
]


Objective #1: Prevent John Human, the Cook, from escaping alive. Success!
Objective #2: Assassinate Kurst Poindexter, the Coroner. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!
Completed 4 contracts for a total of 29 TC!


The traitor had a total of 821.67 Reputation and 4 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: syndicate agents, science maintenance, Janie Boyer
The code responses were: ai chamber, logic, Station Engineer
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 29150 credits collected by crew this shift.
An average of 1534.21 credits were collected.
The most affluent crew member at shift end was Jordan Wheeler with 6615 cr!